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  1. http://www.gog.com/ Get it before the giveaway ends! ^^
  2. Recently revisiting the forums after a longer period of time I wanted to check the unread content. I don't know if I am doing this wrong since.. ever... but on mobile (visiting the unread content page on my smartphone) you have to click on that tiny speech bubble to go to the most recent post in a thread. If you don't click correctly you'll hit the headline and end up at post 1 in the beginning of the thread. It's terrible on mobile, since not only the speech bubble is really small and was to miss. But also the thread headline is just millimeters away from it so you go right to the first post that was ever made instead of the most recent ones. Am I doing it wrong? I just want to go through u read content a d the to the newest post from that topic.
  3. A@datiswous Ah yeah, well sorry, I was quiet busy and only visiting discord. First time here on the forums since months now I think.. Thank you for the subtitles. I encourage everyone who is interested in using them to download it from here as I'm not sure when I'll be able to implement them myself into the mission. Again, thank you for your work.
    1. demagogue
    2. jaxa

      jaxa

      I've found it difficult to find where TDM is listed as #1 on Greenlight. This page ( https://steamcommunity.com/greenlight/ ) has no ranked listing. This one ( https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 ) has no visible rank or stats page. Is it my script blocker?

  4. Hey, thought i'd post this for the people not owning the classic Thief games or Deus Ex yet. http://www.gog.com/p...nd_promo_040414 75% on the Square Enix titles.
  5. I think it is a good idea! Our ingame mission downloader and mission view has long been subject of multiple improvement suggestions. Due to the sheer mass of missions that have been released in the last 15 years, things got really cluttered and especially newcomers will have a hard time finding what they want. However, improving the ingame guis is quite a task, so a web-based application might really suit this scenario well. Maybe we could even add a linke to it from our ingame menus, so user can access it quicker. Some more things to think about Would users be able to add custom tags and downvote / upvote certain tags, much like the system of Steam? This would also allow to add tags like "beautiful", or "difficult". Actually, the more users can contribute to this system, the better, because it will be automatically maintained then. The browser should also contain a flag for whether the FM belongs to a connected series of FMs or not and have the capability to go to the previous or next FM in that series. There should also be a flag for fully fledges campaigns. Some might like a flag whether or not an FM is "ghostable".
  6. DarkRadiant 3.7.0 is ready for download. What's new: Feature: Skin Editor Improvement: Script Window usability improvements Fixed: Hitting escape while autosaving crashes to desktop Fixed: Def parsing problem in tdm_playertools_lockpicks.def Fixed: DR hangs if selecting a lot of entities with entity list open Fixed: Float Property Editor's entry box is sticking around after selecting a float key Fixed: Spline entities without model spawnarg are unselectable Fixed: Entity window resets interior sizing forcing resize each time it is opened Fixed: Spline curves should not be created with a model spawnarg Fixed: Newly appended curve control vertices aren't shown at first Fixed: Light entities are zoomed out in preview window Fixed: Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser Feature: Skin Editor (see video) Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/3.7.0 and of course linked from the website https://www.darkradiant.net Thanks to all the awesome people who keep using DarkRadiant to create Fan Missions - they are the main reason for me to keep going. Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. The list of changes can be found on the our bugtracker changelog. Keep on mapping!
  7. Yes, it does. Which makes it interesting that you yourself explicitly said that it's interesting nobody had complained here on the official forums: I did, which is why it stood out to me so much that even though you yourself had personally been involved you would reply claiming nobody had complained here on the official forums. I'm not colorblind at all. Does that make people pointing out that almost no modern games have proper colorblindness support hyperbole? Just because it doesn't affect you, or you choose not to pay attention to the discussion of something, doesn't make it hyperbole. Pick pretty much any modern FPS and you will find plenty of discussion about the near universal disregard for FOV and camera movement as accessibility issues. Denigrating those as hyperbole because you personally don't feel the affects is as bad of a look as demeaning people who bring up the importance of valid allergen warnings like gluten or colorblindness and deafness support.
  8. jaxa

    Free games

    Got a hit on GOG. https://www.gog.com/giveaway/claim It's "The Witcher Goodies Collection". Not that interesting.
  9. Hey, Every time I've try to use the Full Editor when PM'ing someone, and every single time I get an error. Whoever is in charge of the forum, is it possible that this could be fixed? Thanks Neon
  10. Well, Ihave the game in CD and for quite some time the game was freely offered by Midway, when they released the second part, I therefore think that these are not pirated games, but those that continue to be hosted on some other host since that time. That Gog charges for a game, does not mean anything, I have seen many times that Gog asks for money for games that are free on Steam or also vice versa (less), or they even charge for games that are offered for free on the official website of these. Anyway, you always have to be careful with downloads that are not from the official website, not only because it is a pirate website or not. I don't trust without malware checks nothing downloaded from the web.
  11. Ignoring is somewhat inadequate as you still see other members engaging in a discussion with the problematic user, and as Wellingtoncrab says such discussions displace all other content within that channel. Moderation is also imperfect as being unpleasant to engage with is not in itself banworthy, so there is nothing more to do if such people return to their old behaviour after a moderator had a talk with them, except live with it or move away. I'd be more willing to deal with it if it felt like there were more on-topic discussion, i.e. thoughts about recently played fan missions or mappers showcasing their progress, rather than a stream of consciousness about a meta topic that may or not have to do with TDM. I guess the forums already serve the desired purpose, or they just compartmentalise discussions better.
  12. jaxa

    Free games

    GOG is Linux friendly (although no native GOG Galaxy client yet), anti-DRM, and has modernized versions of lots of old games. Epic uses exclusivity deals to lock games into its platform, and lets developers disable reviews. I'll use GOG and Steam in that order.
  13. Zerg Rush

    Free games

    Yes, the GOG system to add a Giveaway seems provisionally developed and that can lead to misunderstandings. Only these brackets appear on a completely black screen, instead of taking you directly to the library to view and download the game, as would be more logical. On Steam this is better solved, although on steam the problem is that it is very slow to open, which forces you to create a direct access to the game so you don't have to wait for Steam to load first before loading the game, something that can be frustrating with slow connections. I like Itch.io and DugiPen more at this point, download the game and that's it, Epic is the worst, too intrusive regarding personal data that it also shares with third parties. PS. A good site to find Giveaways and discounds in the different game stores https://new.isthereanydeal.com
  14. WIll have a read thanks Awesome!! I'll do those ones right after I complete mission 2. Thanks! Will check yours out for sure. I do like challenging loot searching like it was in T1 and T2! Great tip, I used that to find where that last 30g was and it was somewhere I thought about climbing to but I honestly didn't think the mission would be that detailed so I thought nahh.. I'm impressed by the work that's gone into it! I loved the lost city too. That, the pagan stuff, the ghosts and the devil stuff gave the series so much wonder and excitement on top of what was already an amazing idea. There was so much in the Thief universe to make games for many years after and they just didn't Will definitely be playing those missions cheers!! Brilliant. On my list!! That's really useful cheers Thanks for all the replies! I didn't expect so many people to be active on here. Its great to know there are still so many avid Thief fanatics! I'd love to see TDM have more of an official campaign and maybe make its way onto gog or something commercially! Is there any chance of this?
  15. No. The Aeden's staff optional objective is the hardest of the game. To point out directions here, though, is getting into an area of heavy-duty spoilers ... so I'm constrained in my response just as I was constrained in my responses to the "endless keyhunt" complaints because to show the rather simple direction would be a huge spoiler. So I had to bite my tongue and take it. Aeden's staff is different, though - harder. I've never tried a no-KO ghost playthrough. Because I'm clumsy and have slow reflexes. I think it might be possible to do a stealth no-alerts playthrough. Are you allowed to KO? I think I've gotten the staff a few times in my playthroughs without alerting the builders in that room. The only switchable lights in the FM are table lamps. The cylindrical style wall lamps aren't extinguishable. The other fire and gas wall lamps are extinguished by water. In the Ox all waiters and commoners in the common room and outside are friendlies - except for the waitress in the upper lounge which is filled with enemies. You need water arrows. Moss arrows. Rope arrows. I've never used a gas arrow in a playthrough of the FM but one would make things easier, for sure. I'm going to replay the area and check through the locations that you mentioned - the loop etc. - then if it's OK with you I'll PM you with some info, tho' I'll ask you if you want the info first. So's not to spoil it for others who get that far in the game (few and far between!). I find it almost impossible not to click the "reveal spoiler" tags and read the info ... and, y'know, spoilers do spoil the real deal.
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