Kvorning Posted August 24, 2013 Report Share Posted August 24, 2013 Dem corner stones! Quote FM: Lords & LegacyScreenshots/SpoilersScreenshots from beginning to near end of build (Spoilers) Link to comment Share on other sites More sharing options...
Melan Posted August 24, 2013 Report Share Posted August 24, 2013 Now that looks like a proper courtyard. Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
Popular Post Moonbo Posted August 24, 2013 Popular Post Report Share Posted August 24, 2013 Man...this feels like something of a milestone. Nine months after starting the FM I'm done with the construction phase of the map. There's still a good amount left to do (a few readables, objectives, and a whole lot of optimizing/testing including squashing a really bad performance bug), but everything's been built. Hopefully I can start beta testing soon. I really have to stress that I've never released a map before, so I have no clue what to do next. Should I make a separate thread for beta testing? Is there a way to make it private? How would I go about asking for requests like beta testers, voice actors or someone to make minor graphic items? Anyways, I really appreciate all the support and feedback you guys have provided. Couldn't have gotten this far without you guys :-). Here's the last batch of photos I'll post before release, crits always appreciated: 11 Quote But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.-Sun Myung Moon My work blog: gfleisher.blogspot.com Link to comment Share on other sites More sharing options...
Bikerdude Posted August 24, 2013 Report Share Posted August 24, 2013 Very very nice shots mister! I will get on the perf fixing first thing tomoz! Quote Link to comment Share on other sites More sharing options...
Goldwell Posted August 26, 2013 Report Share Posted August 26, 2013 Man...this feels like something of a milestone. Nine months after starting the FM I'm done with the construction phase of the map. There's still a good amount left to do (a few readables, objectives, and a whole lot of optimizing/testing including squashing a really bad performance bug), but everything's been built. Hopefully I can start beta testing soon. I really have to stress that I've never released a map before, so I have no clue what to do next. Should I make a separate thread for beta testing? Is there a way to make it private? How would I go about asking for requests like beta testers, voice actors or someone to make minor graphic items? Anyways, I really appreciate all the support and feedback you guys have provided. Couldn't have gotten this far without you guys :-). Here's the last batch of photos I'll post before release, crits always appreciated: <snip> Wow! That looks fantastic Moonbo, I cannot WAIT to play this! I will have to buy a nice bottle of bourbon, lock myself in the office and play this from start to finish in the late hours of the night when you release it Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Moonbo Posted August 27, 2013 Report Share Posted August 27, 2013 Thanks Tyler, I hope it lives up to your expectations :-). Btw, are you still interested in doing some voice acting for the FM? Quote But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.-Sun Myung Moon My work blog: gfleisher.blogspot.com Link to comment Share on other sites More sharing options...
Goldwell Posted August 27, 2013 Report Share Posted August 27, 2013 Thanks Tyler, I hope it lives up to your expectations :-). Btw, are you still interested in doing some voice acting for the FM? Yes of course! Whenever you're ready just send me a PM with what you want done and describe how you want the character to be and then I can send you a couple of clips and once you find the style you like we can go ahead Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Kvorning Posted August 27, 2013 Report Share Posted August 27, 2013 Awesome looking stuff Moonbo! You should try taking screenshots with anti-aliasing on and highest texture quality, as it's almost a shame without on scenes like that Quote FM: Lords & LegacyScreenshots/SpoilersScreenshots from beginning to near end of build (Spoilers) Link to comment Share on other sites More sharing options...
Flanders Posted August 27, 2013 Report Share Posted August 27, 2013 @ moonbo: Very nice. The red windows should glow some red light onto its surroundings. Using different colours of light in one area greatly enhances the depth of a scene. Quote Link to comment Share on other sites More sharing options...
Moonbo Posted August 27, 2013 Report Share Posted August 27, 2013 (edited) @Kvorning, yeah, I've built the level on my laptop which can barely run it with everything stripped out (it chugs even just moving around in Dark Radiant!). Maybe I'll take some snapshots using my desktop computer when it's time for release :-). @Flanders, hm, there are actually red lights under all the windows, but maybe the effect is too subtle. I'll look into raising it up. Btw, the red windows are just a re-tinted version of your green window textures, really nice stuff. Edited August 27, 2013 by Moonbo Quote But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.-Sun Myung Moon My work blog: gfleisher.blogspot.com Link to comment Share on other sites More sharing options...
Popular Post Baal Posted August 28, 2013 Popular Post Report Share Posted August 28, 2013 Playing around with our wip mission. 5 Quote Link to comment Share on other sites More sharing options...
Sotha Posted August 29, 2013 Report Share Posted August 29, 2013 Very nice and atmospheric! Quote Clipper-The mapper's best friend. Link to comment Share on other sites More sharing options...
Melan Posted August 29, 2013 Report Share Posted August 29, 2013 A bit low on contrast. That oil light should illuminate its surroundings more (although probably in a relatively small radius, so a shader with good falloff would be ideal). Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
Baal Posted August 29, 2013 Report Share Posted August 29, 2013 It looks better in game. I brightened the image. And that light is set up this way on purpose. The main reason is to create clearly visible borders between light and shadow. I believe it works well in motion. Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted August 29, 2013 Report Share Posted August 29, 2013 @Baal: Is there any release date in sight, or is it too far from completion to tell that? Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Baal Posted August 29, 2013 Report Share Posted August 29, 2013 September would not be impossible. Mappingwise there's one room left to be build and some detailing.The main workload now is to finish the patrols, objectives, readables, scripting, briefing, maps etc. I have already made good progress on all of these though. Quote Link to comment Share on other sites More sharing options...
Melan Posted August 29, 2013 Report Share Posted August 29, 2013 2.0 will come with a lot of great new maps to play. I have even skipped Not an Ordinary Guest in anticipation. Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
Goldwell Posted August 29, 2013 Report Share Posted August 29, 2013 How do we know if our map will be 2.0 ready? I'm afraid that I will finally complete my map but then it wont run on 2.0 Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Baal Posted August 29, 2013 Report Share Posted August 29, 2013 Chances are good that they work just fine. Just test it. You'll have to do that anyway. Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted August 29, 2013 Report Share Posted August 29, 2013 How do we know if our map will be 2.0 ready? I'm afraid that I will finally complete my map but then it wont run on 2.0Because we have been using 2.0 for a while now. Quote Link to comment Share on other sites More sharing options...
Goldwell Posted August 29, 2013 Report Share Posted August 29, 2013 (edited) Chances are good that they work just fine. Just test it. You'll have to do that anyway. Sounds good then! I will have to have a look in the beta forums and see if I can get a hold of it to test out my map so far Because we have been using 2.0 for a while now. I'm actually still using 1.08, I guess I could upgrade to 2.0 to test my map with but everything I use is in the TDM folders so I guess it should be fine Edited August 29, 2013 by TylerVocal Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Moonbo Posted August 29, 2013 Report Share Posted August 29, 2013 I'm using 1.8 too...I guess I'll need to update as part of the beta testing process though. Quote But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.-Sun Myung Moon My work blog: gfleisher.blogspot.com Link to comment Share on other sites More sharing options...
Popular Post jysk Posted August 31, 2013 Popular Post Report Share Posted August 31, 2013 10 Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted August 31, 2013 Report Share Posted August 31, 2013 This is what I love, realistic looking locations with good lighting and the same anal attention to detail as I have been afflicted with :-D Quote Link to comment Share on other sites More sharing options...
Sotha Posted September 1, 2013 Report Share Posted September 1, 2013 Now, take obstorte's ASE exporter and make a patch ground, make it a little more uneven and put some dirt blendings in there and you have "the most atmospheric exterior area in a FM" -prize in no-time! Quote Clipper-The mapper's best friend. Link to comment Share on other sites More sharing options...
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