dmw88 Posted March 7, 2019 Report Posted March 7, 2019 (edited) Im working on some maps where Ive added a bunch of custom skins to some assets. I thought I would ask here - once I am done, would there be interest in me sharing these? Or can I even add them to the core repo somehow? So far I have skins for a bunch of loot, particularly jewellery/gems and paintings, and some NPCs. Some of the NPCs I may want to keep for myself, as Ive made new guard skins for the district where my maps are set and I want them to be unique to that district and recognizable as such, but if anyone wanted to set a FM in that part of town Id be willing to share those on an individual basis as well. Edit - the district is inspired by some areas in northern France and the low countries and their style of early modern architecture - see below - so Ive created a lot of colored timber and plaster materials as well that I can share too. On top of that I have a bunch of wallpaper and carpet materials I can share. The inspiration for the Bridgeport district of Northgate: Edited March 7, 2019 by dmw88 1 Quote
Amadeus Posted March 7, 2019 Report Posted March 7, 2019 Yes, absolutely! I've been making a few as well, but these colored plaster skins look awesome and are perfect for what I'm working on! 1 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife
Bienie Posted March 7, 2019 Report Posted March 7, 2019 It's always nice to have more visual variety to choose from when mapping, would be great if you share them! 1 Quote My Fan Missions: Series: Standalone: Chronicles of Skulduggery 0: To Catch a Thief The Night of Reluctant Benefaction Chronicles of Skulduggery 1: Pearls and Swine Langhorne Lodge Chronicles of Skulduggery 2: A Precarious Position Chronicles of Skulduggery 3: Sacricide
dmw88 Posted March 7, 2019 Author Report Posted March 7, 2019 (edited) I will upload a .zip of some of what I have so far this weekend and update it regularly as I add more. Edit: Note that I am actually doing all the halftimber buildings in DR so the plaster and timber are separate textures. Edited March 7, 2019 by dmw88 Quote
freyk Posted March 8, 2019 Report Posted March 8, 2019 (edited) thanks for sharing. about those pictures,it would be nice to know where those pictures are shot. The last one is made in brugge, belgium. (OMG they painted them,...) To see it on a 360 panorama,check this (tip: turn around for the city square of brugge) Edited March 8, 2019 by freyk Quote Info: My portfolio and darkmod graphical installer Amnesty for Bikerdude!
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 (edited) One from Rouen. Another is somewhere in Brittany but I don't recall exactly where. For anyone interested, I compiled some of the assets I've put together. They can be downloaded at the following address: https://drive.google.com/file/d/1eSsVeInHaexV7hTTBcFz_WlyFmHIDqhO/view?usp=sharing Edit: Strasbourg and Rennes are the other two locations. Edited March 8, 2019 by dmw88 2 Quote
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 For anyone who wants to take a look at the houses I've been working on for my city FM: 2 Quote
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 And finally, some of the assets I have uploaded so far... Quote
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 ...and three more for good measure. I'll keep compiling the assets I've put together and upload some more in the next few days. 1 Quote
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 I swear this is the last one! Detail of the coloured timber. Quote
peter_spy Posted March 8, 2019 Report Posted March 8, 2019 A note about loot assets, you don't have to go that low poly with it. It looks more like from Thief 2. At the same time, you have 1024 textures for the material, while the painting texture is 512 px. Pixel density/ratio should be similar across all the surfaces. 1 Quote Artstation stuff
JackFarmer Posted March 8, 2019 Report Posted March 8, 2019 (edited) Wow, new paintings as well! I really like the guy in picture #3. He looks both terrifying and scared. This will add massively to future horror missions. Oh yeah. Edit: Would be great, if you could post some shots of your work in the relevant thread, I am really curious to see your efforts so far. Edited March 8, 2019 by JackFarmer Quote
Amadeus Posted March 8, 2019 Report Posted March 8, 2019 I love the new paintings, and the new wood colors! Those are actually perfect for the environment I'm trying to build. While I always imagined Bridgeport to be dark and grimy, I feel that Braeden would be a bit more colorful and pleasing to look it. Keep us updated with screens of your work! Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 (edited) A note about loot assets, you don't have to go that low poly with it. It looks more like from Thief 2. At the same time, you have 1024 textures for the material, while the painting texture is 512 px. Pixel density/ratio should be similar across all the surfaces.Its the same res as the ones already in the game, I checked for every .dds I made Edit: and as to the polys I didnt make the models, just reskinned the ones already included in TDM. Edited March 8, 2019 by dmw88 Quote
dmw88 Posted March 8, 2019 Author Report Posted March 8, 2019 Wow, new paintings as well! I really like the guy in picture #3. He looks both terrifying and scared. This will add massively to future horror missions. Oh yeah. Edit: Would be great, if you could post some shots of your work in the relevant thread, I am really curious to see your efforts so far.Im a big Caravaggio fan. 1 Quote
Bienie Posted March 10, 2019 Report Posted March 10, 2019 Big thumbs up for the Chiaroscuro art, more of that please! I think it fits into the TDM vibe so perfectly. Quote My Fan Missions: Series: Standalone: Chronicles of Skulduggery 0: To Catch a Thief The Night of Reluctant Benefaction Chronicles of Skulduggery 1: Pearls and Swine Langhorne Lodge Chronicles of Skulduggery 2: A Precarious Position Chronicles of Skulduggery 3: Sacricide
dmw88 Posted March 11, 2019 Author Report Posted March 11, 2019 Big thumbs up for the Chiaroscuro art, more of that please! I think it fits into the TDM vibe so perfectly.Sure, I can add some more tenebrist/chiaroscuro paintings. I'll put them up tonight or tomorrow. I have some other stuff to compile too. Quote
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