Jump to content
The Dark Mod Forums

City Reference Pictures


Recommended Posts

Architecture isn't my thing, so rather than trying to draw the city I've collected a series of photos. Each one captures something of the flavour of Bridgeport as I see it.

 

These are meant to be used as inspiration for our mappers and modelers.

 

People can feel free to include their own images.

post-9-127454268564_thumb.jpg

post-9-127454270672_thumb.jpg

post-9-127454271542_thumb.jpg

post-9-127454272401_thumb.jpg

Link to post
Share on other sites
  • Replies 114
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

I found this picture more or less randomly, which lead me to this blog. Check out the artist's other pieces of artwork, too.

Check out this post on Kraków and Lviv/Lemberg (in fact, if you have time, check out the entire blog...); a lot of great pictures for inspiration. Here are some standouts:         And the crown j

Posted Images

Inspiration for the two great bridges from which the city gets its name:

post-9-127454363294_thumb.jpg

post-9-127454401673_thumb.jpg

Link to post
Share on other sites
  • 10 months later...

Wow, these are really inspiring! The only problem I now have is taming the desire to make some million poly city scene that would run 1/2 fps! So I have to take some the grander scenes and take the inspiration and translate it down to smaller more immediate type scenes.

 

But thank you! Stuff like this is very helpful and nice to see.

 

PS - I'm glad you directly hosted the pics so they are all still around! Usually after a few months half the pics out there are bad links.

shadowdark50.gif keep50.gif
Link to post
Share on other sites
Wow, these are really inspiring! The only problem I now have is taming the desire to make some million poly city scene that would run 1/2 fps! So I have to take some the grander scenes and take the inspiration and translate it down to smaller more immediate type scenes.

 

You may be pleasantly surprised by what you can get away with in the Doom 3 engine -- this is not crappy TDS with its ultra-low performance and instability. BSP holes are a thing of the past, and with judicious use of normal-maps you can simulate a lot of high-poly detail that would otherwise be impossible.

Link to post
Share on other sites
  • 2 weeks later...
  • 2 months later...

Awesome stuff... really inspiring. I'm very smitten by the building with the arch. Looks awesome and is very doable even without many textures. Tough part is what's inside lol...

 

 

Venus

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to post
Share on other sites

Here's some really good pics...

 

Assorted Medieval Pics

 

And some more :)

 

Cool Medival pics

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to post
Share on other sites

Here's some interesting stuff: Mostly black and white (pictorial lectures of 16th-17th architecture - not quite medieval, but some of it would be perfect).

 

Interesting stuff - click the links each leads to pics

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to post
Share on other sites

I think many amateur "web designers" simply don't realise that adding size information to an image still results in the whole large image downloading to the browser, so they never bother to scale it properly. Perhaps if they did have to manually scale, they would realise how stupid using tiny images is (or maybe they just have 640x480 screens and their 210x130 image actually looks quite large).

Link to post
Share on other sites
  • 11 months later...

One thing mappers might like to take note of in town maps is attaining a level of authenticity of the period. One of the main effects on Medival architecture was rents. In those days, rents were charged according the the area of the land the building sat on. So in order for tennants/builders to have larger houses with lower rents was on multiple story buildings, the upper stories (2nd floor n up) would step out into the street usually about a metre or so beyond the lower story. This is the origin of those medival styles we see. Be nice to see that applied in areas. :)

 

Venus

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to post
Share on other sites
  • 3 months later...

http://www.woodlands-junior.kent.sch.uk/Ho...ouses/tudor.htm

 

Beta mapper check this address for inspiration. It contains an article of tudor houses, it is aimed for children, but contains good pictures and some nice detailed info on houses. I should've read that before I started mapping... :laugh:

Clipper

-The mapper's best friend.

Link to post
Share on other sites
  • 4 months later...

Wow that's cool! It looks sort of unreal, like something out of Diagon Alley. Is it a painting or CG?

shadowdark50.gif keep50.gif
Link to post
Share on other sites

Part of the old citywall of Cottbus, now a pub:

 

post-144-1210188044_thumb.jpg

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

Link to post
Share on other sites
  • 4 weeks later...

Well I just got back from france and took some good ref photos I think, I'll post them in a few days but there were areas the just really hit me as fitting with the atmosphere of the city.

I'm in yur forumz,

Makin' them frobbable.

Link to post
Share on other sites
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...