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Silly TDM Screenshot Thread


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#1 Sotha

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Posted 04 July 2010 - 02:10 AM

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Every now and then people post silly screenshots they've taken from TDM. Why not start an own thread for it?

Recently, I've experimented with adding props to AI's. The wiki says "Attaching things to AI is an important way to make your AI unique," and indeed really unique AI's can be created this way.


It is summertime. Even the crypt's residents need to do something about that awful pallor...

Posted Image


Posted Image



  • SneaksieDave, rich_is_bored, SiyahParsomen and 6 others like this
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#2 Melan

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Posted 04 July 2010 - 02:42 AM

Title: Mick Jagger on the beach? Surely not! ;)

I took this screenshot in Silencium18's Special Delivery:

Attached File  ChoppedUp.jpg   67.31KB   219 downloads
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#3 SneaksieDave

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Posted 04 July 2010 - 11:12 AM

He seriously needs to consider sunblock.

#4 Sotha

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Posted 04 July 2010 - 01:26 PM

He seriously needs to consider sunblock.


That's the green bottle he's carrying around. I do not endorse drinking too much alcoholic beverages on the on the beach as it may result in horrible burns or dehydration. ^_^

(Like this fellow really cared about those anyways.. :D)
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#5 Diego

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Posted 04 July 2010 - 01:38 PM

I think my giant monster feels more confortable in this thread :laugh:

It's a regular AI inside the skybox prefab

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#6 ungoliant

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Posted 04 July 2010 - 06:50 PM

haunt-zilla?

#7 Springheel

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Posted 04 July 2010 - 06:59 PM

Recently, I've experimented with adding props to AI's


:laugh:

Out of curiosity, did you use 'def_attach' or 'bind' for those?
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#8 Fidcal

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Posted 04 July 2010 - 11:35 PM

Here are a few made during development...

Attached File  sam2.jpg   45.55KB   207 downloads


If I keep trying I must be able to rope out of this well..

Attached File  ropewell01.jpg   22.18KB   246 downloads

Ryker in drag placeholder until we get women...

Attached File  placeholder.jpg   96.76KB   249 downloads

The crazy lengthy discussions we had to perfect Dark Mod. This is an early idea I had to combine the two main lockpicking ideas at that time into one. I bet you guys thought we just churned out the first ideas that come into our heads!

Attached File  pickDiag2.jpg   39.79KB   224 downloads

Mad King...

Attached File  madKing2.jpg   17.94KB   201 downloads

#9 Sotha

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Posted 05 July 2010 - 03:36 PM

@Springheel:
Those are just attached with bind & bindToJoint and some minutes of fine tuning.

@Fidcal:
:laugh: :laugh: :P
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#10 Diego

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Posted 05 July 2010 - 03:42 PM

"drag placeholder"
:laugh:

#11 Sotha

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Posted 12 July 2010 - 05:01 PM

Finance Crisis Strikes The City Watch!
Costs were cut by issuing new headgear.

Officials claim that new cheaper headgear confers total blackjacking immunity, but some argue that there are unacceptable side-effects...

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#12 Bikerdude

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Posted 13 July 2010 - 02:50 AM

LOL

#13 SneaksieDave

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Posted 13 July 2010 - 08:58 AM

Moonlighting as a lifeguard?

#14 LEGION

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Posted 13 July 2010 - 10:28 PM

@ Sneaksie Dave:

:laugh: Had fun to translate your post. At thirst I read it like this: lighting up the moon as a guard who does this for the living. :blink:

#15 lost_soul

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Posted 14 July 2010 - 01:01 PM

I was once fooling around on the training mission in the sparring area with god mode on. One of the guards became stretched out along the X-axis. It made me ROFL. I took a screenshot to preserve the memories, but can't find it now.

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#16 Sotha

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Posted 10 September 2010 - 10:59 AM

Idiotic exploit of the week, embedded in a short story:

The thief picked the lock as many times before. But suddenly he heard approaching footsteps behind the nearby door. He knew he was trapped in a room that was well lit without any places to hide. Quick thinking was needed. Quickly he grabbed the nearby bowl and...
Posted Image

placed it between him and the only light source in the room!

Posted Image

The guard came in, walked through the room, ate an apple and after a while of grumbling about being bored left through the way he came. The thief felt lucky and thought that big bowls should be standard thieving equipment...
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#17 Baddcog

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Posted 10 September 2010 - 11:14 AM

lol, he could always wear one as a hat and it would always be handy.
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#18 BrokenArts

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Posted 10 September 2010 - 11:32 AM

LOL these are great, love the first two, hey could use those guys in an FM! Wouldn't they be cute. :P

#19 Springheel

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Posted 11 September 2010 - 07:07 AM

I thought we'd already fixed that exploit of being able to hide in the shadow of a carried object??
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#20 SneaksieDave

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Posted 11 September 2010 - 08:50 AM

About the held shadow:

http://forums.thedar...nnoticed-shadow

(internal forum)

#21 LEGION

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Posted 11 September 2010 - 11:31 AM

Link is not working, forum search canīt find it too, so, what do they want to hide from my eyes? <_<

Thatīs a funny feature, never got that idea. Do you want to 'fix' this because there is still light visible, or because it could break gameplay?

#22 aidakeeley

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Posted 12 September 2010 - 12:02 AM

I've done stuff like that before; it's usually pretty difficult with most objects... as it should be. Usually not worth the rattle & hum and the time & effort. But I imagine it's every bit as legit as stacking a pile of crates to block a light, which I also think is meant to be legit.

Don't see how this can be "fixed" and don't want it "fixed" unless the AI can be improved enough to notice these things when they are particularly suspicious. Only thing is where's the margin between inconspicuous, conspicuous, suspicious, particularly suspicious... pron not pron I know what I like I know it when I see it art not art...
"A Rhapsody Of Feigned And Ill-Invented Nonsense" - Thomas Aikenhead, On Theology, ca. 1696

#23 Sotha

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Posted 12 September 2010 - 01:41 AM

I've done stuff like that before; it's usually pretty difficult with most objects... as it should be. Usually not worth the rattle & hum and the time & effort. But I imagine it's every bit as legit as stacking a pile of crates to block a light, which I also think is meant to be legit.


Yeah, the above situation is rather difficult to get done. The bowl placement is quite delicate. Remember also that the player cannot look around while holding the object there. The AI path could easily bump into the player and the player cannot see the approaching danger.
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#24 aidakeeley

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Posted 12 September 2010 - 01:54 AM

So you were standing there holding the object? Well then that's different. I thought when you said you "placed" the object you had managed to set the object there. That's what I had meant by what I'd done once or twice.

So... hmmmm... yeah, I'd like that situation to be recognized, for it is both ludicrous AND more easily identifiable at the meta-level where the engine should be able to discern such.
"A Rhapsody Of Feigned And Ill-Invented Nonsense" - Thomas Aikenhead, On Theology, ca. 1696

#25 Springheel

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Posted 14 September 2010 - 10:27 AM

About the held shadow:

http://modetwo.net/d...nnoticed-shadow


Yes, if he actually *placed* the bowl there then that thread applies and there's not much to be done. I thought from the description that he was "holding" it.
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