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Searched results for '/tags/forums/help/' or tags 'forums/help/q=/tags/forums/help/&'.
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created a ironman-mode for TDM. For more info, see http://forums.thedarkmod.com/topic/18518-would-it-be-possible-to-implement-an-ironman-mode-in-darkmod/
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Working on a litte expiremental deusexthemed tdm mission http://forums.thedarkmod.com/topic/18512-deus-ex-mod-like-dark-mod-is-to-thief
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Dishonoured 2: Tweaks and Fixes guide - http://forums.thedarkmod.com/topic/18494-dishonored-2-tweaks-and-settings/?p=397014
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National Geographic: Mars - http://forums.thedarkmod.com/topic/18488-this-is-what-i-helped-with-today/
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Figured out how to crossfade normal maps completing Obsttortes work: http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/page-14?do=findComment&comment=395180
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Sign out of TDM forums, close browser, re-open later, "Huh...I'm still signed in?"
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Its a cookie thats keeping you logged in.
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Another visitor! Stay a while; stay forever!
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We´re like a Shalebridge Cradle: what comes in must never leave
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working on a new project: tdmlauncher. for more info http://forums.thedarkmod.com/topic/18310-the-dark-mod-launcher/
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With excellent help from Obsttorte, my Speedish build (currently in beta) has extremely good performance levels which are at or below Doom3 max limits! So this mission will be playable on laptops with even Intel HD graphics cards.
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Make your way over to the beta test forum then - http://forums.thedarkmod.com/topic/19158-the-elixir-beta/
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I don't have the permission yet
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you should now.
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With help from Uberman and vanished, the large city mission that myself and Melan adobted is closer to beta testing. Would people like to see a a video version of "what are you working on" in same style of the Black parade..?
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Someone said "reverb"? 2.06 will have a proper "Thief" sound? Now I'm excited.
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Gonna try and get this vid made over thw weekend.
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Where I can learn more about that 2.06 reverb functionality? I really want to use info from "Setting Reverb Data of Rooms (EAX)" wiki article but in other forum topic it was said it don't work...
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To help expedite development: Do any mappers recall using ambient lights "with falloff" in any released missions? Name of mission?
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All set. Fix accomplished.
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IIRC I think I used my world ambient with falloff for my FM (Patently Dangerous), because I wanted to make out-of-map areas into total black with a blurry boundary.
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@Nbohr - grand.
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The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!
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I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD
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I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!
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Magnificent!
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Hot T2 update: http://www.ttlg.com/forums/showthread.php?t=146446