Search the Community
Searched results for '/tags/forums/mods/q=/tags/forums/mods/' or tags 'forums/mods/q=/tags/forums/mods/&'.
-
Since Aluminum directed me here (Â https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.
Â
- Show previous comments 1 more
-
Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.
-
There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.
-
Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?
Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.
-
I love those hd mods for old games. Yet played Hexen hd 2020. Takes me back to time.
-
There's something to be said for the lo-fi pixel art textures of yesteryear. That said, good texture packs can enhance the experience if the artist knows what they're doing and keeps the feel of the original textures they're replacing. Bad texture packs end up more like this:
From a glance this Hexen HD 2020 texture pack seems like the former, so that's cool.
-
- 1
- Report
-
-
Moddb article for 2.10 is up: https://www.moddb.com/mods/the-dark-mod/news/the-darkmod-210-is-here
I will be extending it with more details soon!
- Show previous comments 5 more
-
Ah I see, apologies - it read at first like a continuation from the VL section as that was the last header - I thought each image was intended to show off a VL example from each contest mission. Apologies for the nitpicking.
-
No it's all good. Glad to make things a little more accurate
-
Yes, fireplaces and a FEW windows. Sorry I’m late to the game, seems you got it sorted. But yeah, I wanted more windows to have volumetric lights, but decided not to on those long hallways for performance reasons. That’s always a fine line.Â
Anyway thanks for the article!
-
Woo!! 2.10 Beta "Release Candidate" ( 210-07 ) is out:
https://forums.thedarkmod.com/index.php?/topic/21198-beta-testing-210/
It wont be long now ...
-
I don't think there's a link to thedarkmod.com on forums.thedarkmod.com ...
-
Yeah and the wiki and moddb. It should have those links in the footer I think. Probably easy to add by an admin.
Edit: And a link to the bugtracker. I'm always searching for a post in the forum that links to that because I can't remember the url.
-
I drew attention to this several times in the last few years. No one payed it any attention, so I just gave up.
-
- 1
- Report
-
Reluctance to improve the forums is matched by reluctance to allow more people to work on it. Talk about trust and power.
-
- 1
- Report
-
-
Sorry for the delay. The 2.09b Hotfix is now up at Moddb https://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-209-full