The King of Diamonds
Summary: Your accomplice is in over their heads and needs your help. It's the end of winter and the streets are quiet. Taverns, city watch, graveyards and pipes... you might even encounter a diamond!
Build time: about 6 months
Type: City FM/Exploration
Completion time: 30 mins - 3 hrs, depending on how much you're willing to explore!
http://www77.zippysh...Zy41Q/file.html - Zippyshare
https://www.dropbox....amonds.pk4?dl=1 - Dropbox
Available via the In-Game Mission Downloader!
This is my first TDM FM, it came about from me learning how to use the editor and all of its different features. No doubt, you may see the variance in quality between the FM's different sections. Have fun figuring out what I built first and last, hah. For the most part, I focused on exploration and interesting readables. You'll find that you can complete the main objective in about half an hour, if you know what you're doing and that's perfectly fine, but if you're not getting lost and exploring, you're missing out!
Big thanks to Bikerdude for his help throughout the beta-testing phase of this FM - fixing a lot of performance hitches, putting some bells and whistles and introducing new spaces that allowed me to expand greatly on the FM's readables and objectives. Without those, and my beta testers' further suggestions, this FM would be decidedly more boring!
Mapping credits: Bikerdude - Re-visportalling half the map, SE Maketplace, Graveyard, Bell Tower, SW street, misc. Spooks - the rest.
Voice work: Goldwell, Bikerdude, Spooks.
Beta testing: Aosys, AluminumHaste, Goldwell, Oldjim, nbohr1more
Lute songs from No Honor Among Thieves. Breath script from Business as Usual.
Last Updated: 13/05/2016
- This mission has a very open layout. Even though a lot of care was taken to ensure performance would be good, it's bound to fluctuate at long view-distances. If you have an average computer expect some dips to the 30s. You have my apologies for that.
- If you're having FPS troubles, try setting your LOD Detail menu setting to Low. Numerous objects will have their shadows disabled, which may improve performance somewhat. I also recommend typing tdm_lod_bias_changed in the console when you're in-game, just to make sure all LOD entities have been activated.
- This mission does not support localization out of the gate.
- This mission requires TDM version 2.0.3.
Stuck somewhere? I've some hints for you in the FAQ section.
Enjoy playing and remember to be kind to Birdie!
Edited by Spooks, 14 May 2016 - 06:46 AM.