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Petike the Taffer

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Petike the Taffer last won the day on April 15

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About Petike the Taffer

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  • Birthday November 17

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    https://forums.thedarkmod.com/index.php?/topic/17374-slovak-translation-progress-screenshots-etc/

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  • Gender
    Male
  • Location
    Gothic clockpunk shire of ZemplĂ­n
  • Interests
    Tiff-taffin' around...

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  1. Do we have a thread collecting lootlists for TDM missions ? I would like to expand that and update that, if possible.
  2. Don't worry, I meant that as a joke. I don't think robots should speak in exaggerated pseudo-Elizabethan. I meant steam-beasts bought by Builders for guarding (though that depends on whether they'd approve of them at all), but even so, if the steam-beasts should ever be "voiced", they should speak in normal English and the sentences should be bland and short.
  3. I've gone over to Lingo Jam and had some sentences rewritten to Elizabethan English. The results: "Halt, knave ! Throweth down thy arms and surrend'r !" "Stand ho, foul felon ! Giveth up thy thiev'ry !" (stand ho = stop) "Thee shalt not evade the law, rotten knave !" "Assaulting. I shalt maketh quick worketh of thee, vile burglar !" "Thee daw ! Thee cannot escape !" (daw = fool) "I am stout, and thieves like thee gallow easily." (strong, scare easily) Imagine the robots barking this out, in either Builder voices (as above) or in some commoner and thief cant.
  4. I think what Shadow Creepr would really appreciate would be some voice direction. The female voice set is effectivelly non-spoken, it's all vocals rather than words and sentences, but even that sort of performance requires at least a bit of direction, so it could fit with what we'd want to hear during gameplay (in missions using the female voice set for the player character). People have commented before that the recording quality wasn't bad, even if some had to be occassionally fixed a bit in post, but that something was lacking on a voice-performance level. It's fair enough to say Shado
  5. Hello. Thank you for getting in touch ! I was meaning to finally write to you again this week and ask whether you're not too busy, but you beat me to it. If you'd like to do the recordings, feel free to do it at your own pace. There's no rush. Quality is all that matters, really. Since there have been a few updates to the player vocalisations in the more recent versions of the core game, you could ask some of the dev team members for the new audio files and the titles of those new recordings. Just so you could do all the recordings if you want to, and not have to add new ones later.
  6. The TDM wiki differentiates between FMs and OMs. The three base pack missions are OMs, all the rest are FMs. The Thief Wiki treats all TDM missions as FMs. The TDM wiki and Thief wiki also count the release of Vengeance for a Thief campaign as a single article, because the final version of the mission is a campaign, collecting all three missions of the VfaT (including the first two published previously, as separate missions). I have no say in what goes on the official website list, so if the dev team decides to include the first two VfaT missions separately, and then the whole compilation
  7. Well, I can honestly say I've climbed the Mount Everest of fan mission database writing... or updating. Or if not the Mount Everest, then at least the Mont Blanc. Which is my long-winded way of saying... I have updated The Dark Mod FM databases both on our wiki and on the Thief Wiki. With the possible exception of the not yet re-released Winter Harvest, every single TDM mission ever made can now be found and read about on both wikis. Every single one of them has its own dedicated article. Behold ! And here, of course. I will still be updating a few minor formatting details and the li
  8. Thank you. I've noticed the name change. The promo screenshots have been uploaded to the wiki and the article, but only the latest screenshots, with the already altered name. (Sorry to hear you had to change it due to legal issues, but hey, you're inventive, and that's what counts. I like it.) I suppose it's time I change the name in all the other instances as well. I doubt you'll be going back to the first iteration of the name, so I'll edit the stuff and add a note that Delight was merely a working title.
  9. My pleasure. Always good to give indie projects like this a bit of exposure.
  10. All right, I'll wait until the 14th and see what you cook up. The article is here. Aside from the three videos, it's largelly just headings, text and a few links, since I have not yet added the screenshots. Good luck with the upcoming update.
  11. @Filizitas I've made a basic article about your Delight project over at the Thief Wiki (under the category of Thief-inspired freeware indie games). As part of the promotion, I've been thinking of uploading the screenshots you have of the demo to the wiki and including them in the article. But I wanted to ask about it first. Would you be all right with sharing those demo screenshots on the wiki, or rather not ? Thanks.
  12. I remember that in Thomas Porter: The Phrase Book, guards would also occassionaly relight open light sources.
  13. Not to necro this again, but I've noticed that the final release of this campaign still lists it erroneously as a single mission: https://www.thedarkmod.com/missiondetails/?id=98 It should be listed as a campaign, to avoid confusion. Yes, it includes the separately released missions from before, and the new prequel mission as the first one, but all in all, it's technically organised as a campaign. Three missions in a single pack, the entire three-mission campaign. Even the synopsis clearly states it includes multiple missions.
  14. Congratulations to the release, gentlemen ! It looks interesting.
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