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Showing results for '/tags/forums/star wars the last jedi/'.
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I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
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New for me, but I don't think it's that new in development terms. I just haven't updated my SVN for a while.
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Do you mean the frob outline?
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Yes, the white outline which appears around the frobbed object.
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Is there something wrong with the forums lately, or is it my browser? I've been having trouble formatting posts, and just now I couldn't format anything at all.
I'm using Vivaldi.
Usually I have to: select text, click bold, nothing happens, select again, click bold, then it works.
Same for other stuff, like creating spoilers, bullet points, links. Nothing works the first time.
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I have no problem. I use Firefox. @Zerg Rush also uses Vivaldi. Have you tried without extensions, or in another browser?
(btw. bold, italic and underline have shortcut keys: Ctrl B, Ctrl I and Ctrl U, you could try that)
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TDM Modpack 4.0 for The Dark Mod 2.12 released!
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Good work Snatcher. Your Addon is the best. But they are all good so that's saying alot!
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Congrats to all the busy Dark Mod developers! TDM 2.12 is here!
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Congratulations to everyone involved!
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Thanks for all your work. 2.12 is great. Especially the one click shouldering of bodies is a HUGE improvement.
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Thanks for all the hard work guys. Playing this game since the early versions and wow - so much has changed to the positive!
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The Black Parade is Mod of the Year: https://www.moddb.com/groups/2023-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2023
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I think I hear some TDM music in the first mission
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Well deserved to be honest.
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Glad to see a Thief mod getting good exposure. Nice to know there's still an apatite for some good immersive sims yet.
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The Black Parade is now in the Top 100 list for Mod of the Year! Please vote again: https://www.moddb.com/mods/thief-the-black-parade
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logging in counts more though...
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Ah... fair enough.
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Ok, I finally voted. I had to reset my password since I hadn't logged in for so long.
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I don't think The Last of Us part I is a good game; it is something else in terms of pure audio-visual experience though. The attention to detail is insane, especially in sound and animation.
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How is The Last of Us if you play only stealth ?
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IMO game isn't really geared towards that; it's a set of small to medium-sized arenas stringed by corridors, where you eliminate enemies quietly, one by one, until everybody's dead and you can loot the area. Maybe there's an NG+ or something like that, where you can ignore gathering resources, but not so much when it's your 1st play-through.
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Personally, I consider it an overrated "cinematic" wannabe product, it has nothing good let alone innovative in terms of gameplay, and the visuals I could care less, I've played very old games myself.
And the story was just geared up to make you hate on Joel, despite the fact the guy lost his daughter and doesn't want to experience that again, which is why he did that "huge mistake" with not letting Ellie sacrifice herself for a cure. Like seriously, be a father and tell me if you can blame him.
I wanna repeat myself; The story was HEAVILY geared towards a very badly made and pathetic one-side outlook to it.People can enjoy it for whatever reason, without a doubt, but no way it's a "masterpiece" at all, let alone the second one.
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I was playing Skyrim, got bored fast. Got back to The Dark Mod just for one mission, played "Somewhere above the City" which is not really a great mission but still good, as in above-average.
My biggest regret is living in this country, where there's a heat wave, I am sweating at 20c and I really wish for temperatures below 5c.
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
Interestingly, the Bethesda games sell well, and still earn a lot of shit storm.
But then, that isn't exactly rare these days either, with all the envy.
I also have a lot to criticize with them, but, I wouldn't smash them for it. They're just AAA games for nowadays audience. That audience likes repetitive and boring graphics demos.
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Isn't just number of sails? I mean if 10 milion peeps buy the game and 1000 people complain, this looks like a lot, but not in comparison.
If 30 people on the forum don't agree something will not get implemented.
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If you find the new Beatles song "Now and Then", which was created with the help of AI, totally boring, then you should better play the mission of the same name by our esteemed mission maker friend joebarnin, because the latter is actually a creative milestone!
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@datiswous You are right, no doubt about that!
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Whoever had the Schnapsidee to let A.I. write music should be crucified anyway.
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The song was not written by AI. They simply separated piano and vocal in the Lennon's 1970s demo recording. The song is from the same demo tape as the two songs released in 1995.
They already used the same "AI" tool in the "Get back" documentary to isolate conversations.
Here's the original recording:
And here's a comparison of the two versions:
"Revolver" album was also remastered this way last year. Most Beatles records were made on a 4 track and thanks to machine learning instruments can be separated and remixed.
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Whenever I eat fried chicken these days I think of this scene in The Black Mage..
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Incidentally, it's not entirely mine, I spun it together from quotes from a movie and a book and then integrated it into a setting that fits the Dark Mod.
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Our friend datiswous has created subtitles for "The Black Mage". He also managed to shrink the size of the briefing video file without significant quality losses.
Version 3 of TBM is now available through the in game mission downloader.
Thank you, datiswous and happy Christmas everyone! -
You all ought to check out The Black Parade over on TTLG if you have any heart for our kind of game. It's a grand tribute for the 25th anniversary of Thief TDP.
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Idea: Thief 3 style missions.
One of the great features of Thief 3 are missions defided in small segments with loading screens when you move from segment to segment. We all miss those right? I was thinking of mapping only horizontal, so not stacked. When you go up or down (stairs or elevator), you get a 20 seconds fake loading screen where you can play a minigame (The Builder's Blocks?). After that you get teleported to a different area that seems to be on top of the first, but actually isn't in the map file. It's much easier mapping, because you can see everything in one glance from above. This could also give more freedom building, because it doesn't have to fit. Everything is predictable because guards don't move to different sections.
This could be used for the Thief 3 contest possibly..
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Just use layers in Dark Radiant. Put everything on one floor in a single layer then hide it.
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Seems like the idea is doable, IDK about the fake loading screen though.
How well can TDM handle large, open areas? I know it was never a strong suit of the engine, but I'm thinking of the recent "A Bridge Too Far" and biiig T2 FMs like "Lord Alan's Factory".
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IDK about the fake loading screen though.
https://wiki.thedarkmod.com/index.php?title=Full-Screen_Video_Cutscenes#Movie_Theatre_Method