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Posted

They are, as some of the single levels. They both fall apart as whole games/campaigns though, the narrative doesn't match gameplay. In that regard Arkane's Prey is much stronger, from start to finish.

 

 

 

Posted

Ive just finished replaying DS1, now on KOD, then TBMW, then play DS2 and Emily.

 

Many I would love to create a fan based level for DS1

I sure as hell would love to, as well. It's such a shame most games don't get official level editors or modding support. At least we've got a level editor for Alekhine's Gun, that's closest to an official level editor for Hitman as we can get.

"Let me guess - little blue men with three heads stole your sweetroll?"

  • 2 weeks later...
Posted

I've just finished the bank mission from Death of the outsider. It was in my opinion a great thiefy experience, with some good puzzles and an incentive to play ghost style. I recommend.

  • Like 1

It's only a model...

Posted

I, personally, believe that the bank mission in Death of the Outsider is an homage to the corresponding mission in Thief 2. Also, it's a hint to the Thief 2014 developers, like "That's how a bank mission should've been implemented".

Posted (edited)

I, personally, believe that the bank mission in Death of the Outsider is an homage to the corresponding mission in Thief 2. Also, it's a hint to the Thief 2014 developers, like "That's how a bank mission should've been implemented".

Bank mission in T2014 was good but really simple :P

 

DX Mankind Divided has the best bank mission of the last years IMHO.

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

Posted

Bank mission in T2014 was good but really simple :P

Really simple? Agreed. Good? I'm not sure. IMO, it was a cheap knock-off "We did what you wanted, can we please go home?" fan-service mission, no offense :).

 

DX Mankind Divided has the best bank mission of the last years IMHO.

I must admit that that mission was good, maybe really good, but I'm still not sure that it was the best one. I vote for the DotO's corresponding mission ;).

  • Like 1
Posted

Part of the lacklustering of the bank heist mission in Thief 2014 comes from the fact that their engine has the worst trap mechanics implementation ever. It would have been a pretty solid and satisfying mission if they had some properly implemented physics-based traps like they are possible (although rarely realized) in TDM.

Posted (edited)

Museum (a pseudobank :D ) mission too in T3 was good enough.

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

Posted

Museum (a pseudobank :D ) mission too in T3 was good enough.

 

Hehe, that one was great. The bank mission in Thief 2 was a bit too confusing, architecture wise, for me. GTA Vice City had a pretty good bank mission as well. ;)

Posted

Think we will ever get to go to Pandyssia in a future game, and see the amazing Natural Wonders?

That would be nice, but who knows... Dishonored 2 has been sold more-less good on PS4 (1.78m), Steam (1.04m), XBO (0.77m), but perhaps Bethesda wanted more than that. Plus, looks like DotO is weak enough, in terms of commercial success. So I'm not sure about Dishonored 3, though I'd love to play it very much :) - the universe is huge and can be expanded in any direction.

Posted

Well, if Pandyssia is as dangerous and beautiful as they say it is, it could be a tropical version of an Elder Scrolls game, with a big game hunting system and first contact with the hulking albino men of the continent.

Posted

No wonder. The kids rather want fast, easy, and shallow these days. Let's hope they won't rape (or cease) yet another stealth franchise.

Seriously, fuck these scumbag companies! And yes, the fact that many people would rather play COD, GTA, Minecraft, Nintendo games etc. than a single fucking stealth game. Makes my efforts to promote my mods harder.

"Let me guess - little blue men with three heads stole your sweetroll?"

  • 9 months later...
Posted

I reached the Dust District about 2 years ago but then got into Fallout 4 so this game got shelved. Now I'm replaying from where I reached but rather rusty. I got into Aramis Stilton's place and completed that mission but had to do a lot of ko's and kills as stealth seemed too tough switching with that time machine thing. Anyway, nNow I'm near the start of the next mission, Grand Palace, which is numbered 8 on the display. So...

If this is the 8th mission, how far have I got in the game? Half way? Is there a progress list anywhere in the menus?

I've been stuck near the start of this mission for hours. I finally managed to disable that watch tower searchlight thing. But I can't see how to get past the electric gate thing (whose name I forget.) I vaguely recall about a rewire tool. Or is there another way round?

How can I tell if I've even got a rewire tool? Where in the menus does one look? Add to that, I recall finding loads of 'special' one-off objects which felt like 'loot' rather than tools but I can't find any list of them anywhere. Are they just converted to cash automatically?

If I've got a rewire tool (and if I haven't where can I get one or is there another way round) but if I've got one, I can't see where to use it. I got fairly close to the gate and used the scope but in the tutorial there's something like a control panel to the side in the picture but I can't see that in the game so maybe that's on the other side for coming back out?

I'm playing this on 'easy' and trying as ever for stealth. Frankly I think it's an insult to call this easy! It's an endless series of alert - quick load - alert - quick load (but the quick load is really slow and doesn't even work if you actually die! I mean, who thought that one up! You have to access the load menu and select the quick save and then confirm then the long wait... I reckon in 6 or 8 hours gaming on this I've spent 15 to 20 minutes waiting! (sometimes play a desktop game on my side monitor while waiting!<groan> I need more practice but even so...

Great game but complex so frustrating until you develop skills. Flashy menus but not that clear where or what everything is!

Posted (edited)

1 mission left (the 9th). Dishonored 2 is terribly short (It's THAT game, the game you'd like to be neverending :P )

 

Rewire tool is for alarm, not the electrice fence.

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

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