Frost_Salamander Posted April 13 Report Share Posted April 13 (edited) I just stumbled across this comment from @stgatilov and was wondering if the GUI-based debrief was implemented. Turns out is wasn't, so consider this an official feature request My own requirements aren't terribly complicated - just the ability to either: display a page or pages similar to the briefing show just a custom image (e.g. a newspaper article or something) display a readable like in the game (again the newspaper example works here). Not sure if it should display before the stats screen or after? I've only put about 2 minutes of thought into this, so I imagine others will have more to add. Also, I'm scared of working with GUI files, so making it as simple as possible would be great (especially if it's just to display an image).  Edited April 13 by Frost_Salamander 2 1 Quote TDM Community Github: https://github.com/thedarkmodcommunity My fan missions: The Hare in the Snare, Part 1,  In Plain Sight  High Expectations Link to comment Share on other sites More sharing options...
Amadeus Posted April 13 Report Share Posted April 13 I would definitely love to see something like this. It would be a great way to write a cliffhanger or lead-in to a subsequent FM, and I would have used this for A Good Neighbor were it an option at the time. Ideally, it should also allow for custom music to be played; different from the music played during the briefing And yeah, when it comes to GUIs, simplicity is always best. These suckers are complicated and I have spent way too much time lately diving into these. Quote  FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
joebarnin Posted April 13 Report Share Posted April 13 Official support within DM would be great, but I suspect it could be done now using something like this: Create "go to location x" as the last objective in the mission. This is a "controlled by external script" objective.(assuming the last step in the mission is to go to a location) At location x, create a triggle_multiple that calls a script The script checks that all other objectives have been met. If so, display the GUI debrief page(s). Then, when the player finishes reading, set final objective to Complete. Mission will end. This assumes it is possible to display an arbitrary GUI in the middle of a mission. For my WIP, I want a debrief, so I'll experiment with this. Quote Link to comment Share on other sites More sharing options...
Frost_Salamander Posted April 13 Author Report Share Posted April 13 4 minutes ago, joebarnin said: Official support within DM would be great, but I suspect it could be done now using something like this: Create "go to location x" as the last objective in the mission. This is a "controlled by external script" objective.(assuming the last step in the mission is to go to a location) At location x, create a triggle_multiple that calls a script The script checks that all other objectives have been met. If so, display the GUI debrief page(s). Then, when the player finishes reading, set final objective to Complete. Mission will end. This assumes it is possible to display an arbitrary GUI in the middle of a mission. For my WIP, I want a debrief, so I'll experiment with this. I did something like this for Hare in the Snare, although it plays a video instead of showing a GUI. Quote TDM Community Github: https://github.com/thedarkmodcommunity My fan missions: The Hare in the Snare, Part 1,  In Plain Sight  High Expectations Link to comment Share on other sites More sharing options...
freyk Posted April 13 Report Share Posted April 13 (edited) You dont have to be scared to create a gui, just put the gui-file in a folder, in the fm folder. And follow the guide on our wiki. I only dont know how to show the gui after missions ending. https://wiki.thedarkmod.com/index.php?title=GUI_Scripting_Language Edited April 13 by freyk 1 Quote Info: My portfolio and darkmod graphical installer Amnesty for Bikerdude! Link to comment Share on other sites More sharing options...
datiswous Posted April 14 Report Share Posted April 14 (edited) Thanks @Frost_SalamanderI wanted to request this as well. 13 hours ago, joebarnin said: This assumes it is possible to display an arbitrary GUI in the middle of a mission. For my WIP, I want a debrief, so I'll experiment with this. Interesting idea. Should be possible. https://wiki.thedarkmod.com/index.php?title=A_Full-Screen_Slide_in_Mid-Game I have been thinking of making a campaign and then moving the finished objectives and loot etc. Over to the new map (if possible) and immediately end it. Between the 2 map files you can have a briefing, which would become sort of the debriefing. Edited April 14 by datiswous Quote Link to comment Share on other sites More sharing options...
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