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Fan Mission: Down by the Riverside, by Dragofer (2016/09/25)


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Poll: Fan Mission: Down by the Riverside, by Dragofer (2016/09/25) (29 member(s) have cast votes)

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag

  1. Poor (1 votes [3.45%])

    Percentage of vote: 3.45%

  2. Tolerable (1 votes [3.45%])

    Percentage of vote: 3.45%

  3. Good (12 votes [41.38%])

    Percentage of vote: 41.38%

  4. Excellent (11 votes [37.93%])

    Percentage of vote: 37.93%

  5. Near Perfect (4 votes [13.79%])

    Percentage of vote: 13.79%

Appearance: Visual pleasure, lighting, visual style, deduct bad texturing etc.

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Good (2 votes [6.90%])

    Percentage of vote: 6.90%

  4. Excellent (13 votes [44.83%])

    Percentage of vote: 44.83%

  5. Near Perfect (14 votes [48.28%])

    Percentage of vote: 48.28%

Story & Text: Story. Text. Briefing. Graphic storytelling

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Good (9 votes [31.03%])

    Percentage of vote: 31.03%

  4. Excellent (7 votes [24.14%])

    Percentage of vote: 24.14%

  5. Near Perfect (13 votes [44.83%])

    Percentage of vote: 44.83%

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#101 Ursuburgo

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Posted 30 July 2018 - 04:08 PM

hi everyone

I really really enjoyed  this mission: it was visually awesome (the boats interiors wow!) and the storytelling was refreshing and inmersive. I liked the dfferent areas (interiors/exteriors) and how the gameplay goes thru them.
 
Spoiler
 
(And again) Since english is not my native languaje, to follow the story was  a bit difficult. 
Long story short: Thanks and congratulations for this awesome mission! 

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#102 Dragofer

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Posted 02 August 2018 - 03:51 AM

I'm glad you enjoyed it! Regarding the writing, it's been enjoyable to adopt stylistic elements from the works of authors of earlier centuries because I find they fit really well to this genre, but I agree that writing like this is not ideal considering TDM's international community and that non-native speakers are normally used to modern English. This is a point I've taken on board for my future missions.


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#103 chakkman

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Posted 06 October 2018 - 06:45 AM

TBH, i couldn't even get past the 2nd guard on the ship... no idea how to enter the room from the boiler room with the metal surface. The guard always sees or hear me, when i try to enter. 



#104 Dragofer

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Posted 06 October 2018 - 03:59 PM

TBH, i couldn't even get past the 2nd guard on the ship... no idea how to enter the room from the boiler room with the metal surface. The guard always sees or hear me, when i try to enter.


You can open the door just a bit so you can observe the guard without being seen, waiting until he goes to the far end of the room.

For actually getting past the guard you'd find it much easier to hide within the bunks along the walls.
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