I do miss the days of starting deathmatches on the streets in Thief 3. The AI's would respawn. So all you would do is, get one faction that hates you to chase you to another faction that hates the first, and then climb up somewhere where they couldn't reach or see you, and watch the fun! And when one character lost the fight, another would come a minute or so later and take his place. And of course the loud sounds of shouting and combat attracted everyone in the vicinity.
I did this in Thief 1 as a kid too. I just had to see what would happen if I introduced the hammerites to the zombies. Even though the graphics in Thief 1/2 are so primitive, the guards have the best combat animations! The guards don't actually fight very well though; they are very vulnerable to circle strafing. If you circle around and pelt them with small attacks, the Thief 1 and 2 guards can't keep up with you! Useful if you ever decide to do a space marine play-through of those two games.
Edited by kano, 07 February 2019 - 11:14 AM.