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  1. I've been using dark radiant long enough that I wanted to start a thread about my experience with the program. I still don't know everything it takes to complete creating a basic level butt I haven't approached the editor in a way that I was creating levels as an end result. I found that approaching the editor as if it was a game itself and just having fun with it and building and trying out things was the most rewarding way to use the program myself. I'm very familiar on a professional level with an audio recording and mixing software and radian is very much similar in a creation process of making a song or a similar work of art with the building of layers and the project going through infant stages to maturity. Another thing that has helped me greatly is learning shortcut keys for saving time. I pretty much check every new piece of brushwork or change and dmap and explore it in game. Sometimes I will look at an issue for a couple minutes deciding the best scenario of Hell 2 ad the floor or a roof or a ceiling or a wall with minimum selecting brushes to save time because there are endless possibilities to fix and change the grid butt obviously the fastest and most efficient way allows for the most progress to be made. I also have a knack 4 building all the brushwork by hand and using clipper religiously. It's extremely important to have a blueprint in mind or drawn out on paper 2 use as a guide and I've also found completing a rough version of the entire map with just walls and Floors and then adding detail to each section. I enjoy the instant results as well with being able to make changes end it also reminds me of when I was coding HTML for a web page is a little bit as well. Also making half of an object copy paste and flipping the brush work is another good short cut copying and pasting are integral for the success of good usage of time mapping. My biggest problem is I need to create Less open spaces and confined areas because visual portals n the engine gets put under a lot of tax with such large open areas. Alberic's curse is a good example of a nation that has a large outdoor area where the player can navigate all around yet still it is open space. So I'll be filling in my thoughts on the program and keep up with this thread as a journal to interesting experiences I can share with the community.
  2. Sign out of TDM forums, close browser, re-open later, "Huh...I'm still signed in?"

    1. Show previous comments  1 more
    2. Bikerdude

      Bikerdude

      Its a cookie thats keeping you logged in.

    3. Sotha

      Sotha

      Another visitor! Stay a while; stay forever!

    4. Tarhiel

      Tarhiel

      We´re like a Shalebridge Cradle: what comes in must never leave :)

  3. I figure I'd put my videos of one of the best stealth games ever made with no sense of shame. There aren't enough minimalist runs of Metal Gear Solid 3: Snake Eater in my opinion.
  4. I just downloaded The Dark Mod (10/10 would dark again) and I'm running into two persistent bugs. One is annoying, the other is game breaking. 1. This bug is signaled by buggy character models, and more or less prevents me from quick saving or finishing a mission. This has been here since the beginning. 2. This one is far more annoying. After trying to download a mission (The Rift) the game has been freezing on me, and I almost always have to restart my computer. I tried uninstalling it, but nope. It seems to happen randomly. Help? P.S. I admit, I'm mildly afraid I may have flat-out installed the thing wrong. But both the TM and St. Lucia worked perfectly fine, except for the first glitch. EDIT : The forum glitched while posting this, and I seem to have three copies of this. ~_~ Apologies.
  5. How do you embed a video in a thread? Not the link, but have the vid show in the forum? Thx Neon
  6. It's like a scrapbook, but for mapping! Hello, personal threads are all the rage so it's time I made one! I plan to be posting my forays and experiments in mapping, level design, scripting and whatever else in here. Here's to many, many pages! OK, let's start it off. You may remember that back in November I posted some screenshots of a cubemap slapped on some materials. Now that I'm at least a tad more educated on how materials work, I wanted to go back and see if I can improve on what I wanted to do. Firstly, here is a clip of a default material without a cubemap reflection on. Now here's the same material with a cubemap stage. The stage was just something I found and copied off a shiny tile and it's really simple - it goes like this: { blend gl_dst_alpha, gl_one cubeMap env/blueroom texgen reflect } As you can see, the result looks pretty unrealistic. The odd thing here is "gl_dst_alpha". It tells the stage to take the alpha value of the destination, which would be what's on screen I suppose. For a texture like our wood there, this is useless, since it's not transparent, the alpha is always going to be constant. In this particular case "blend gl_dst_alpha, gl_one" might as well be "blend add". Replace gl_dst_alpha with gl_dst_color, however, and you get this. It's quite subtle, but I like it a lot. It's still not ideal, from far off it's almost invisible, I would like some way to make it a bit more pronounced but none of the other blend modes achieve the same effect. If anyone has any ideas, shoot. Another thing I was wondering about while looking into the materials is this portion: { if (global5 == 2) blend add program ambientEnvironment.vfp ... } It's supposed to only work when Ambient Rendering is set to Enhanced, but there's no difference if you delete this. The ambientEnvironment program only seems to work when Ambient Rendering is set to Simple as a matter of fact, set if (global5 == 1) and you can see the actual effect. Putting a cubemap in this stage makes it looks pretty nice, actually, that would be a nice look to achieve but again, I can't get it working with Ambient Rendering Enhanced. There's another program, the bumpyEnvironment program, but it seems to just do what the envmap/texgen reflect stage does. edit: here's how the cubemap looks under the ambientEnvironment stage: Note that you don't get that Fresnel effect with the dst_color, gl_one blending stage.
  7. The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!

    1. Show previous comments  8 more
    2. demagogue

      demagogue

      I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD

    3. Epifire

      Epifire

      I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!

    4. lowenz
    1. SeriousToni

      SeriousToni

      What? The mysterious saviour is back to make our Thief lives happier again after such a long absence? I can't believe it's true! Wow thanks so much!

    2. demagogue

      demagogue

      He's like our own Game of Thones mystery crow that leads us to secret treasures.

    3. SeriousToni

      SeriousToni

      Or to an old tree with lots of zombies around.. xD

  8. Is it just me or does the TDM Forums favicon look whack?

    1. Show previous comments  1 more
    2. SeriousToni

      SeriousToni

      Yes I was annoyed by that, too!

    3. Epifire

      Epifire

      Glad I wasn't the only one noticing that.

    4. Bikerdude

      Bikerdude

      Will drop Taaaki a message.

  9. Hi all, me again Now that I've learned how to take screenies on DM (thanks to Aluminumhaste) I wanted to post one that I took but I got an error saying that the image ext that I used was not allowed in these forums, It was .jpg so I changed it to .png and I got the same error again. They're on Photobucket.
  10. Hi, I need to know what the code is to use Spoiler Tags. I am using my tablet and I don't have the options to use anything, like spoiler tags, quote tags, text changes etc. Thanks
  11. ...when you read a 4chan thread on Thief, and find a recommended fan missions guide with one of your FMs in the first place... http://i.4cdn.org/v/1444470589913.jpg :D

    1. Show previous comments  2 more
    2. AluminumHaste

      AluminumHaste

      I want to play all of those lol. I've played some of them, but I missed a LOT of good ones.

    3. Baal

      Baal

      Cool. Disorientation deserves its spot there. I know most of these but there a few I have yet to try.

    4. demagogue

      demagogue

      Haha, good to see that you're Anonymous approved. Well done!

  12. I'm wondering if anyone ever checks new posts in the Fan Missions Forums? I've posted 4 questions asking for help for 4 different missions that I can't finish because I"m stuck, and I don't get any help. I posted a question this morning so I don't expect an answer right away for that one. Its frustrating because I would like to finish them. I've read through the posts for each mission and I'm not getting anything from them. If there's someone who could help me I'd really appreciate it. Thanks I guess I'm spoiled from the TTLG forums.
  13. How to do a multi-screen setup in TDM? I know there's been a thread somewhere around here, but I can't remember its name. Anyone? I am asking for a friend.

    1. Show previous comments  2 more
    2. Xarg

      Xarg

      What part is confusing? I used to run triple monitor and can probably help

    3. nbohr1more

      nbohr1more

      There are links to the forum post in that article too ;)

    4. STiFU

      STiFU

      Ah, right. Thanks! :) Well, I just don't have a multi monitor setup here, so I don't know what settings there actually are in the driverpanel. But I guess he'll figure it out himself.

  14. Afternoon all I am creating a general Windows 10 tech support thread in order to detail any bugs/fixes/tweaks that people come across while using Windows 10 itself or with The Darkmod under Windows 10. I will be updating and tweaking this OP as we go and will provide an index with links to fixes as they come up. This is what I have found since completing the setup of Windows 10 pro on my PC - red - no fix found yet blue - working on fix green - fix found black - reported only Installing: How do I clean install windows 10 - if like me you have an SSD or just prefer to install windows 10 you only have one option and its a PITA (and this is the offiail method from Microsoft)Using the media-creation tool download either direct to a USB stick or an ISO and write to a USB stick via the Win7 USB tool.Backup all your data and then double click on the installer from the USB stick from with in Windows 7/8, and to save time I didn't bother choosing to download any updates(but some users might have to for the upgrade to work). Once Windows 10 is installed, shut down the machine.If like me you have an SSD I would strongly recommend a factory reset of the drive using the manufactures tool or a 3rd paty tool like PartedMagic.Then reboot the machine with your Windows 10 USB stick, and then install windows, when you get prompted (multiple times for a CD key, just click skip). The PC will reboot a few times and after about 30mins you will have a fresh install of Windows 10.Then check 'This PC' and you will find windows is activated.The crucial and pertinent fact is that the reason for installing from the USB stick is that, during the first install a hardware HASH is generated from your existing Win7/8 key & motherboard of that particular PC and then written to said USB stick. This is currently the only way I have found to do a clean install - B.S. I know but, there it is. Bugs & Fixes: Right click & Manage on "This PC" no longer works - this seem's to be a random bugIf your router's firewall has outgoing rules set, browsing in windows 10 results in delays and unresponding sites - I had to turn off all outgoing rulesNo sound from any XFI sound card, despite driver installed and the card set to default sound output - the fix, is to set bit depth set to 16bit / 44khzCan't drag and drop files in windows explorer from r/h pane to a drive on the l/h pane.Windows slow and unresponsive at times, fix is to changing the page file size - linkAnother fix for Windows 10 being laggy and unresponsive, permanently disable Windows Defender - linkSome windows updates are causing infinite bootloop - linkTweaks: How to change or remove new start menu and replace with Xp/7 like menu - install Classic shellHow to Add or Remove OneDrive from Navigation Pane of File Explorer - linkHow to Add or Remove Drives in Navigation Pane of File Explorer - linkHow to Add or Remove Homegroup in Navigation Pane of File Explorer - linkHow to Add or Remove Libraries in Navigation Pane of File Explorer - linkHow to Add or Remove Network in Navigation Pane of File Explorer - link How to Add or Remove This PC in Navigation Pane of File Explorer - linkHow to Add or Remove Quick access in Navigation Pane of File Explorer - linkHow to Add or Remove Recycle Bin in Navigation Pane of File Explorer - linkHow to Add a OneDrive Open or Close Context Menu - linkHow to change ugly Win10 desktop/explorer icons to either older Vista or 7 look - no fix as of yetRemove start button/orb from second taskbar when using multiple screens - no fix as of yetSome services & programs still start despite being disabled in services.msc and auto start, doing a regedit search and remove is the way to go - linkIf like me you have already removed the search bar, but find Cortana is still running in the background. Here is the fix - linkHow to prevent a broken windows update/driver from installing - linkThe Darkmod: No sound with EAX enabled link - the fix for now is to disable EAX as its not currently supported in any TDM missions.Other info: After installing windows 10, disable (Opt-Out) all privacy settings. But as a report from ArsTechina pointed out, even after the user has opted out, disable cortana/defender and done a bunch of reg hacks - Windows$ is still phoning home - linkDisable Windows Update Delivery Optimization as 1. it eats up bandwidth and 2. your PC can be used by M$ to distribute updates to other PC's around the globe - linkIts been reported that M$ has given itself carte blanche to scan your PC for s/w & h/w it deems unauthorised - linkAnother thread detailing how to disable yet more of the tracking and which services/apps are phoning home - linkDisable/remove the Windows 10 upgrade notification if you are a Windows 7/8 user - linkForced Windows 10 update has now been reverted due to public presure and or bad press - link
  15. After popping messages to many of the folks around here for various things, I decided to delegate a single thread for my various probs and proposals. Therefore avoiding the many threads I would end up creating, for a lot of the ideas and art questions as I dive into TDM more. So the first one up that sorta hit me as I was editing tonight in Dark Radiant was terrain. Now I'm fairly impressed with what the patch system can do but I have concerns with blending textures. Currently as far as I can tell, decals are limited only to actual brushes (not patches). And secondly, patches from my knowledge don't have any kind of paint mode. So I guess my other option would be modeled terrain, which actually seems easier for me. Only thing is if id 4 actually supports the method I want to use, which is vertex painting. I'm assuming that you can edit vertex colors and that they're probably preserved in the engine. But what I'm wondering is if the engine supports multiple textures being painted onto the same mesh? For painted terrain and so forth. Part of me feels like you should be able to assign three different texture layers in the shader via RGB colors, (which would be awesome!) because then I could have grass, dirt and gravel properly blending on the same mesh. I know that's something I would be able to do with Unreal, and in Source you could just paint onto displacements. So now I'm just trying to figure out the best method for accomplishing that in TDM. Many thanks in advance!
  16. here is the result of the first pieces of code I wrote for tdm. I know this is very simple for you guys but it took me a few days to figure this out lol. It was a good way for me to start understanding the scripting language and the way you guys have the scripts laid out. I haven't got the hover action or click action working yet, not sure why.
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