Jump to content
The Dark Mod Forums

Search the Community

Searched results for '/tags/forums/graphics/' or tags 'forums/graphics/q=/tags/forums/graphics/&'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Honestly, I have an old computer with an Intel i5 2500 and a Geforce 1050Ti and TDM runs just fine. I have to lower antialiasing and such maybe, but TDM is all about the gameplay and not so much about the graphics in my opinion!
  2. HMart

    No visual

    The fact that you can't play Doom3 BFG explains why you can't play modern TDM, afaik both use more or less the same OGL system, thou TDM has since surpassed even BFG graphics. Also if I'm not mistaken Thief 3 is not even a OGL game but a DirectX 8 game, it uses Unreal 2 engine, Doom 3 is a OGL 1.4/2.0 game that came out in 2004 and you already have to play it at lowest graphics settings!? Man that means your GPU is just to slow, I assume is a laptop?
  3. Thanks, I can also recommend gog galaxy. The idea of the custom tags is really nice, I'll have to try this out too!
  4. Hi all, So it's finally been released about 7 years after I've backed it.... My impression is that the textures and graphics even tweaked up to the max look terrible. It's very small compared to the average game at under 4gbs which seems to have been made by sacrificing texture/graphic quality. I really can't bring myself to play it due to this. Am I being too judgemental or am I within my rights?
  5. I've never actually seen the insides of an elevator but from what I know about electronics in similar settings from a few friends who did some work in the field, my guess is that it's an ARM system on a chip and it's quite possible that it runs Linux. And it's highly likely that it's separated from a chip that's taking care of the actual elevator movement, so you probably couldn't use the buttons for input. The reason for this being that ARM SoCs able to run linux are really not that expensive nowadays, whereas developing custom systems outputting graphics with a cheaper weaker chip has a large upfront cost. And if you're using a universal OS like Linux, you can keep the software side the same if the ARM chip you're using goes out of production and you need to switch to a new one. If these assumptions are true, running Doom on it would be easy provided there's some input method.
  6. Of course you're free to not play it if you don't want to. Personally, I would have given it the Resident Evil remake treatment; with graphics that would absolutely blow the mind, new areas to explore, surprises and changes for people who think they already know the game just because they played the original one five times over, etc. What we got here is not really that, and yeah, that's disappointing. But I don't think these people were working with a big budget. Also I like the way Doom 3 fleshed out the story and the environments, with those little videos playing on the wall which were there to explain the purpose of each location. I would have also done something similar to that in this remake; because it makes the game world feel more "real" and "lived in". Of course most people went into Doom 3 just wanting another action-packed Doom experience with minimal story or none at all, but I feel that it would have been more appreciated here.
  7. I agree with you mostly, but I do have a certain minimal requirement nowadays considering graphics. I think for example Metro: Last Light is graphically for me still good enough to fully immerse me.
  8. Keep in mind also that mission size, and complexity have increased dramatically since the beginning. For a lot of veteran mappers, it can take over a year to get a map made and released. The last dozen missions have for the most part been pretty massive, with new textures, sounds, scripts, models etc. We seem to be long past the point of people loading up the tools, and banging out a mission in a few weeks that's very barebones. We still do see some of those, but I noticed in the beta mapper forums and on Discord, that mappers seem to make these maps, but don't release them, and instead use the knowledge gained to make something even better. Could just be bias on my part scrolling through the forums and discord server though.
  9. I also don't know if a Kickstarter for a Thief remake would be successful. If you ask me, I think it's a bad idea, as it wouldn't achieve as much funding as the System Shock remake. I also think the original Thief's still stand the test of time in terms of gameplay. They're not obsolete or anything. The graphics have their charme as well.
  10. YOU TAFFERS! Happy new year! Deadeye is a small/tiny assassination mission recommended for TDM newcomers and veterans alike. Briefing: Download link: https://drive.google.com/file/d/1JWslTAC3Ai9kkl1VCvJb14ZlVxWMmkUj/view?usp=sharing Enjoy! EDIT: I promised to someone to write something about the design of the map. This is in spoiler tags below. Possibly useful to new mappers or players interested in developer commentary.
  11. You can dock it to a monitor or TV and connect a keyboard and mouse. As far as I can tell, the graphics performance of the Steam Deck should be better (when docked or plugged in, running the graphics at 1.6 GHz) than any laptop with integrated graphics, and they typically inhabit a similar $400 to $600 price range. It's 8 RDNA 2 compute units vs. 6/7/8 Vega at moderately higher clock speeds, or the equivalent Intel Tiger Lake APUs with 80/96 EU Xe graphics. It won't beat laptops with discrete graphics cards but those are more expensive and could be less portable. A Ryzen 5 4500U (6 Vega) or Ryzen 5 5500U (7 Vega) laptop costs about $450 to $500. How well the controls work is an open question, and probably depends on what controls you're used to. So preordering it without ever touching it could lead to disappointment.
  12. Thing is, do people actually expect super-duper graphics from every single game nowadays? Or is it more than the gaming industry itself has built up their own expectations about what a game needs to sell? I mean I like good graphics too, but there's a rather large gamut of what a game can do in order to look nice without needing the absolute latest rendering tech and high def textures. On the other hand, I still play classic Doom/Quake fairly often so I have no issue dealing with old looking graphics anyway. As for the System Shock remake, I remember the switch from Unity to Unreal. But people didn't whinge I don't think, in fact the Unity demo was pretty popular from memory. It's just that the devs chose to switch to Unreal for whatever reason, and initial screens of the Unreal build lost the visual charm from what they already had in Unity. Things look much better now so that's positive, but I guess there's something to be said that being on call with a large community all the time does have its downsides. People want communication with devs, but it can also be a massive headache.
  13. I've got a lighting problem with the latest version (think I was seeing it with earlier drops too). What's particularly strange is that it doesn't show in captured screenshots! The simplest way to reproduce: open Crown of Penitence (it just happened to be the first place I spotted it so obviously), start a new game, and crack the door open just a trifle. The whole room is immediately fully lit (presumably by the torch on the other side of the door). I took a screenshot with F12, but it doesn't show the effect, so I won't drop that here. I reverted to 2.10 and the issue went away, so this is a regression. My graphics card is a bit archaic, so maybe the drivers are wonky. My system specs are: Fedora release 36 with stock drivers Radeon HD 6950 graphics card (AMD Cayman Pro)
  14. Zerg Rush

    Free games

    POSTAL: Classic and Uncut Banned in over ten countries, realistic, non-stop-killing, action-strategy psychological thriller. No aliens, no mutants, no stupid quest for the dragon's balls. Just good antisocial, psychotic shoot-'em-up action, strategy and government intervention. Blast, maim and fire-bomb your way through 17 levels (plus 4 new levels and 24 new characters in the expansion pack). Exploit mass murder opportunities, mow down marching bands, spray protesters, charbroil whole towns. Enter multiplayer mode Go Postal with up to 15 other death row candidates. Includes the original POSTAL and the Special Delivery Expansion Pack A fast-paced, guns-blazing, mind-numbing isometric view killing spree Look at the world through the eyes of a psycho! Minimum system requirements: System: Windows XP / Vista / 7 / 8 / 10 Processor: 1.4 GHz or faster Memory: 512 MB RAM Graphics: 3D graphics card compatible with DirectX 9.0c Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up Shadow Warrior Classic Complete Lo Wang. The very name strikes fear in fortune cookie-eating Mafia men and small children everywhere. He is the reason most ninja wannabees have sold off their combat sandals to the local pawn shop. Lo Wang is Shadow Warrior. #1 Assassin. #1 Yakuza abuser. #1 Freak fragger. #1 Mutant mutilator. #1 Reason to be scared of the dark. Enter the Land of the Rising Sun and spread ninja charisma like napalm for there are undead sumos to be uzied, samurai to be shurikened, and bulldozers to be boarded. Don’t forget to goose the geishas and make sure your dinghy isn’t hanging out... Minimum system requirements: System: Windows XP / Vista / 7 / 8 / 10 Processor: 1.8 GHz Memory: 1 GB RAM Graphics: 3D graphics card compatible with DirectX 9.0c Sound: soundcard compatible with DirectX 9.0c Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
  15. kano

    2016+ CPU/GPU News

    Let's hope the sales of these new graphics cards crash harder than Zen 4 did and they have to quickly lower the prices, as was also done with Zen 4. At least Zen 4 was a good product, outperforming the 5950x in Blender by a healthy 40%. But even offering a competitive and compelling product, which these GPUs are not, won't help when the PC market is in the toilet.
  16. jaxa

    2016+ CPU/GPU News

    Game developers want 16-32 GB VRAM to work with now. They can't always count on these other features, especially on PCs. Having a large amount of VRAM is the easiest solution for reducing latency. Let me counter your DirectStorage idea with another idea: put an SSD inside consumer GPUs, i.e. the "SSG" concept that AMD launched to the professional market a few years ago. Putting a tiny 512 GB SSD inside graphics cards would be relatively cheap, hold the entirety of any video game, and the GPU could still work if it breaks. Just cache the entire game you're playing into the GPU (or everything the GPU wants). Everyone will ultimately want a slab of APU that contains 3D memory-storage, with the CPU, GPU, RAM, accelerators, etc. all together to limit latency. https://wccftech.com/amd-radeon-rx-7600-269-usd-launch-navi-33-8-gb-tackles-nvidia-rtx-4060-1080p/ $270 is on the low end of RX 7600 price estimates (some people wanted $250 obviously). That's not bad for something that is presumably faster than an RX 6650 XT. There will be some complaints about price/performance not moving forward, but prices can drop below MSRP at some point. At this moment though, something like this 6750 XT for $320 soundly defeats the RX 7600, while supplies last. The RX 6700 10 GB is also a good option. If AMD later tosses a RX 7600 XT 16 GB onto the market for $350, then they won the "low-end GPU market" this generation. Edit: AMD did a last minute price drop on the RX 7600, $300 to $270. That 10% is enough to change it from kinda bad to kinda OK.
  17. I just don't get it. While having more VRAM on the GPU is an easy solution to improve performance and resource issues, GPU architects have known for ages that the best solution is using some sort of hierarchy where you page out to system RAM once you are low on GPU RAM. AGP Aperture was designed around this idea. When PCIE came out, it was meant to have a flexible memory aperture natively but somehow IHV's never optimized that? Then Nvidia created PCIE "TurboCache" and AMD created HyperMemory. Issue solved? Apparently not? id Software pioneered the use of virtual textures in id Tech 5 and that became a standard graphic feature called "Partially Resident Textures" How in the world is a graphic shader hack more effective than hardware solutions like TurboCache? Anyway, it works but it seems to be cumbersome to implement so it hasn't caught on I guess. Then the AMD Vega architecture launched and AMD began touting how great it's Cache Hierarchy system worked? As if the same idea was not in play per all the above previous examples? Also when Vega launched, they made a branded version of "Resizable BAR" which conceptually is the same idea as PCIE's native flexible aperture but apparently even though we made a flexible specification somewhere in the bowels of the graphic hardware specification we still had harded coded limits that needed to be fixed? Then PS5 console proposed Direct Storage which also has a graphics memory hierarchy design. We have all these tools to use system ram and even SSD \ NVMe for video memory yet we are still designing game engines to front-load all data into VRAM and acting like it's "impossible" to have good performance when dedicated video RAM is below X amount. This should be a solved problem by now.
  18. Essentially, like many other developers, they're making the same game again and again. Firmament has a new device though, which makes it a bit like the portal games. It also makes the game a bit easier than their former games though, as most puzzles are solved via the device. There are some bugs, as usual, but, they fixed the majority of them in the first update. You get the occasional stuck in the game world, when you move some platforms or cranes, and you were standing in a spot which was inbetween the static and moveable area, but, you can reset the playbale character's position to a safe spot, which also resets the thing you moved in the game world (I think Myst and Obduction had that as well). All in all, I was able to play it through without anything game breaking, so, it's definitely playable. You know how it is, people tend to exaggerate. I have another good example for that: I'm playing The Callisto Protocol, and, people literally trashed that game on release. Yes, there were some performance issues, but, nothing which hasn't been fixed by now, and, the game is actually great. I don't think the younger generations especially can appreciate what they are being offered these days. You have to search for a long time for a game which is received generally positive these days. Mostly, the trashing has to to do with graphics or the game's performance. Shame.
  19. jaxa

    2016+ CPU/GPU News

    "There are no bad products, only bad prices." Which are not known for RX 7600 (XT) yet. Though it doesn't sound like it will be a fantastic MSRP going by the rumors. GDDR6 costs have fallen from pandemic/shortage highs, but they are different from DRAM and other types. We're all still waiting for cheap HBM, and will be waiting forever potentially. 8 GB of VRAM is going to be enough for many 1080p gamers. Remember that 4-6 GB cards (AMD 6500 XT and Arc A380) are still in the market. Which reminds me, leaks have pointed towards a possible 7500 XT based on the same Navi 33 die instead of a Navi 34, so maybe 8 GB can reach an even lower price point. It's possible that both AMD and Nvidia have plans to leave the low-end GPU market high and dry forever, but for different reasons. AMD is making powerful APUs that will be enough for 1080p gaming if/when they come to the AM5 desktop socket. If Rembrandt and Phoenix aren't enough performance for consistent 1080p60, Strix Point should be. Many people will be able to forgo buying any kind of discrete graphics card in the near future. Nvidia on the other hand is more of an AI company now. Gamers don't bring in the big bucks anymore, although they can be milked effectively with flagships like the RTX 4090 and "mid-tier" cards busting past $700. Based on the waste products of the professional market, of course.
  20. A forgotten glprogs directory was causing colors to go crazy, removed that before I started testing. The update went well but just to be extra safe I did that cleaning as well, same issue after reinstalling. GPU driver is amdgpu, the default installed and used by the OS (not pro version). This is my system info from the KDE panel, Mesa is 22.1.7 with Amdgpu 22.0.0: Operating System: Manjaro Linux KDE Plasma Version: 5.25.5 KDE Frameworks Version: 5.98.0 Qt Version: 5.15.6 Kernel Version: 6.0.2-2-MANJARO (64-bit) Graphics Platform: X11 Processors: 16 × AMD Ryzen 7 3700X 8-Core Processor Memory: 31.3 GiB of RAM Graphics Processor: AMD Radeon RX 570 Series
  21. What a great mission - from script to execution! The best vertical mission so far for me. I loved the architecture - from mushrooms to clock tower (!). Also the pace of the mission (corridor-like) fits more cinematic experience compared to other missions... it's like an episode of a good TV series - it starts slowly, flows, builds up and then comes the finale - never a dull moment. End animations are just perfect! The only bugs i found: could not climb out of the water minor graphics glitch: sometimes the scene bounding box lights so it is visible as a box:)
  22. So I'm basically planing on buying a new Graphics Card for my PC and I have no clue where to start or what to buy. 0% Knowledge in this kind of stuff. AMD Quad-Core A10-5700 10GB DDR3 2TB Hard Drive AMD Radeon HD 7660D My budget is around 300 cause I don't wanna go into the 400+ for a Card. Any tech savvy here can give me a hand? In potatoes and beans please? Thank you in advance
  23. Hi guys. I recently bought myself a new graphics card, a msi radeon r9 390 gaming 8G. The problem is that once I've installed a graphics driver, it turns out the cooling vents of the graphics card. This seems to be a know issue and amd has released a hotfix for it, but I can't install it. Everytime I try it tells me that it does not recognize the driver and aborts the install process. I've tried several drivers now and all of them do the same. If I don't have a driver installed, the vents keep turning but I can't play any games, and I've don't paid 300 bucks to browse the internet. I hope anyone here has any idea on how to solve the issue. Thanks in advance.
  24. But is the graphics VRAM not anything to worry about? To be honest, I'm not really that concerned or anything, but was hoping this PC wouldn't be obsolete in 2 years in case I got the itch to play some new AAA thing at some point.
×
×
  • Create New...