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  1. Same thing is happening to my rendering. Although I can't seem to find any glprog files or folders anywhere. A little help would be greatly appreciated. Been a fan of TDM for a long time and I don't want it to stop here!
  2. Hey guys, relatively new to the community here but I've been enjoying TDM for a few years now. I'm making my way through the backlog but it seems like you beautiful geniuses never quit! There's so many missions, and many of them are exceptional. I don't have time to go through them all and searching "Best Dark Mod missions" in google shows me results from 5 to 10 years ago. A lot of good stuff has come out since then so I was wondering - what are the best missions of the last 10 years? I'll give my favorites thus far. I'm a sucker for classic mission design and visual polish keep in mind - Sir Talbot's Collateral The Painter's Wife Iris Behind Closed Doors Written In Stone What are your favs of the last decade? The more replies the better, could use some solid data.
  3. Hi guys, I’m going out desktop shopping today. Not building my own no more. What should I be looking for with processor & ghz? Sdd &/or hdd & what size(s)? Ram? Nvidia is obvious, but ram for that? Thanks for any suggestions?
  4. I'm trying to compile TDM from source, to explore the engine for total conversion projects. But my hardware is a bit old, and the versions 2.08+ run into this black-menu issue (my gfx card is an ATI Radeon HD 4870, and the proposed solutions don't work), so I have to stick with older versions. So I tried compiling version 2.07, but it failed to compile. I'm not experienced with Visual Studio, so I'm not sure what to do. I get errors like this one: I tried right-clicking the solution and selecting "retarget solution", but it didn't fix it. I'm still getting the same errors. I'm not sure how to install the build tools says it requires. I'm on Windows 7 (x64), using VS 2017, so I'm not even sure I could use these build tools. Version 2.10 compiles fine, though, but I don't suppose there's something in the code I could easily switch off to make it run on my hardware.
  5. Since Aluminum directed me here ( https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.

     

    1. Show previous comments  1 more
    2. Nort

      Nort

      Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.

    3. AluminumHaste

      AluminumHaste

      There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.

    4. Nort

      Nort

      Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?

      Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.

  6. Are there any missions that everyone agrees are simply unmissable, and if so, what would they be?
  7. I've just updated my TDM installation to 2.10 with a new darkmod.cfg on my laptop (Intel UHD 630) and found the ingame graphics to be broken: lights seem to be shown as red, yellow or green. Looking at the console log for Caduceus of St. Alban (render.txt), I noticed that it complains about the volumetric shader, GL_EXT_depth_bounds_test and GL_ARB_compatibility. Any ideas? I quite like the very speedy loading times of 2.10.
  8. Yo TDM crew. As I delve into map creation, I have waded into scripting. I have been using notepad++ as a text editor with .script extension as C++ to bet basic coloring. Are there other editors, IDEs, or even better Notepad++ settings or addons that might be useful? Much appreciated. Clint
  9. Fiddling around with a new tdm-in-webbrowser project:  boxedwine 32bit and emscripten.

    1. freyk

      freyk

      Maybe i can remove the WINE-stuff from it en insert TDM 32 for linux
      Because the boxedwine container contains a very small linux distro with WINE.

    2. datiswous
    3. freyk

      freyk

      Because thats the only thing that the boxedwine-web package supports. And dont have the knowledge to create something like that. For more info see boxedwine site.

  10. I installed vk redist x64 ( 2017-2022), but it didn't help. Procedure entry point not found.... Please help urgently... I would really like to play this game. TDM 2.10 has no problems with the launch on windows 7
  11. Thought I'd share what I've been working on lately. While my mapping days are behind me, TDM still is still an inspiration for many of the fantasy illustrations I do in my free time. Here's a few that should look somewhat familiar:
  12. Greets. I just setup VS 2022 Community/VC++/MFC on a fresh box, and did a Checkout with TortoiseSVC from the public repository of build 16481-9881 (matching a fresh 9881 dev install of TDM environment, as required). When I do the build, I get a link error: Can't find file libavcodec.lib I'm not finding that file in the working repository, although I do see the libavcodec folder and avcodec.lib If I select DarkModTools/Properties, I'm able to go to the Link/Input field and see where libavcodec.lib is listed, but I can't edit it to change it to avcodec.lib (says it's inherited) I'm kinda rusty, haven't used VS since 2015, so this may be a trivial thing. Help?
  13. Do we want fur in TDM? Like https://duzenko.github.io/webgl/

    1. Show previous comments  3 more
    2. AluminumHaste

      AluminumHaste

      I get 240fps which is monitor cap. Looks nice.

    3. duzenko

      duzenko

      My integrated graphics can barely do 60

    4. AluminumHaste

      AluminumHaste

      Well, integrated graphics...

  14. Did I mention how absolutely grateful I am that TDM didn't get (and can never be) assimilated by a huge company like Microsoft, as is what happened to Minecraft?

    1. thebigh

      thebigh

      Yes, I too like that The Dark Mod is not crappy, overpriced bug-ridden gruel.

    2. datiswous

      datiswous

      Somewhat unrealated, but I told some woman about trying modding in TDM and then she sad that sounded what her doughter was doing in Minecraft. Ugh, this is when you remember not to talk to people about this outside the intrest-range.

    3. OrbWeaver

      OrbWeaver

      That's the major advantage of FOSS of course: all the money in the world cannot take over the project (since it can just be forked for continued community development). Although for some reason FOSS games seem to be extremely rare apart from arcade stuff like Frozen Bubble.

  15. Greetings. First I would like to say a huge thanks for the continued support of this game and for TDM 2.10, it loads much MUCh faster now. However on Debian Linux I have an issue where the mouse occasionally just warps. It happens both in the game and in the menus, though obviously when it happens in the game it is quite disorienting. Anyone else experience this? I never saw it in 2.09... EDIT: Seems to have gone away when I switched window managers.
  16. can I from TDM 2.10 beta with update to finale switch
  17. I used to play TDM years ago on this same old laptop and it worked fine. Decided to reinstall it today and any mission I launch I get appcrash before it even starts (just after the loading bar fully loads it crashes). I was wondering if new updates made the game unplayable on old stuff like the HD 4000? cheers
  18. Hello there. I have read from the TDM Moddb page detailing that you are the author of the "Faster loading times".

    For that, I want to give you my utmost respect and my thanks. Loading times are something I absolutely hate, I can't even bear to wait 10 seconds for a game to load, but I just have to deal with it.
    Thankfully, you have made it absolutely bearable now!

    Again, thank you very much for such a great feature, I dare say that 2.10 is absolutely worth it just for the fast loading times than the rest, but I don't want to belittle the others, the volumetric light and lighting improvements are also fantastic!

    Since I know curiosity will kill me, I might as well ask you something...
    Is it possible to give this enhancement to other games? If not, at least Doom 3 itself?

    1. stgatilov

      stgatilov

      Maybe I did the majority of tweaks if you start counting them, but in reality some of the hardest improvements were done by @cabalistic. In fact, he started the whole motion of loading times optimization by his own initiative, and I merely joined it.

      And these changes were heavily discussed with the whole team, of course. So if you want to thank for these changes, you need to thank the whole team 😁

  19. Someone just reported in the TBM thread, that TBM would be included with the basic Mod installation. I cannot verify this, however I found some other confusing things. When I remove all installed missions from my fms folder and try to download missions again from the downloader, two things happen: 1. The downloader only shows a very short missions list - including some 25 missions. 2. For these available missions, wrong missions descriptions and wrong pictures are shown (I checked Volta series, AGN and HH series and all of them include wrong pictures and descriptions through the "More" button). Can somebody please check as well, or is it a problem on my end?
  20. So, ummmmm, something happened? Didn't think AMD's drivers could get any worse.....
  21. The TDM script reference on the wiki page seems to be pasted twice over. It's already a long enough page as it is... 🥵

    1. Show previous comments  1 more
    2. nbohr1more

      nbohr1more

      It looks like someone tried to make it "easier" by having all the commands listed sorted by spawn class. If that is needed, it should probably be on it's own wiki page. Do you have wiki editing rights?

    3. Spooks

      Spooks

      I don't but then again that double listing has been around forever iirc (subsection 1.1 v 1.2). There was a whole section 2 that was basically a repeat of 1. It's good that stgatilov regenerated it though, not only did it make that go away but the last update was from Dec. 2021.

    4. datiswous

      datiswous

      Styling of that page is quite minimal. I added some styling myself (with Stylus plugin), to make it better readable:

      Spoiler
      h2 {
          font-size: 180%;
          margin: 2em 0;
      }
      h3 {
          color: blue;
          margin-bottom: 0.5em;
      }
      h4 {
          margin: 2em 0 0.5em 1em;
      }
      dl {
          margin: 0 0 1em 0.5em;
      }

       

      Spoiler

      scrpt.jpg.5242789874719821bfdc520284fd70a6.jpg

      This does make the page much longer.

  22. Hi folks Sorry if I am wasting your time. Would love to play TDM but it's just not working for me I've downloaded the latest 2.10 However my machine is an IBM Lenovo laptop Windows 7 Graphics is just the on-board Intel Graphics 4600 CPU is Intel Core i5-4200M CPU @ 2.5 GHz 2501 MHz, 2 Cores, 4 Logical Processors All the menus run just fine. When I click "Start Mission" it goes through the "mission loading" and then crashes saying "The Dark Mod has stopped working" => Check online for a solution and close the program => Close the program => Debug program If I expand the "View problem details" it shows the following: Problem signature: Problem Event Name: APPCRASH Application Name: TheDarkModx64.exe Application Version: 2.0.10.0 Application Timestamp: 6210d5eb Fault Module Name: ig75icd64.dll Fault Module Version: 9.18.10.3234 Fault Module Timestamp: 51dc4268 Exception Code: c0000005 Exception Offset: 000000000007b4da OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 2057 Additional Information 1: e7f6 Additional Information 2: e7f66ca627e0d1de7d19adffc2b4363b Additional Information 3: 4c0d Additional Information 4: 4c0decc3bdaf732a7dfec0268eb4fb61 Any ideas would be appreciated but I'm assuming this is due to lack of a dedicated graphics card like NVidia or Radeon Cheers in advance
  23. I never figured out how to multi quote here, so I numbered your answers and will refer to them below: 1) Adding the female player assets to the core mod will be a lot of work then that could only be done by core members. 2) I don't believe that. Who is throwing food instead of junk? With your permission I would like to add this to my patch. 3) The latter is out of the question, do you think Obsttorte could fix the script to handle the issues? Should I ask him :)? 4) I basically agree with you, would this be easy to add to the core game or at least my patch? To make it consistent... 5) But why should there be a water arrow tip in some bathroom? At least some shafts should be added as suggested. 6) So how did you and Obsttorte like the new Thief 4? Because the animation and the sound are obviously similar ;)!
  24. I don't care much for ghosting at all since my style in playing a mission is basically leaving no one standing. I prefer clearing an area first if possible then doing a careful search. If I can't knock someone out I'll take them down with an arrow. No apologies there. Anyway, I've noticed that in the few TDM missions I've played so far my broadhead arrows have little effect really. Is this by design? It seems people recover quickly from an arrow instead of dropping.
  25. And boy is it great. My only question, especially for Thief, is whether there is a way to hide the HUD so that I don't burn the screen. It would be cool if there was a key to press that would show the light gem, where most of the time it is hidden. The OLED I am using, is this one. https://www.amazon.com/INNOCN-Portable-Monitor-DCI-P3-100000/dp/B09L12DGW5/ref=sr_1_4?crid=25OE5W8BWGEF2&keywords=oled+monitor&qid=1646784514&sprefix=oled+monit%2Caps%2C222&sr=8-4 Finally an affordable panel! PS, to the manufacturer of this thing, if you could make a version that is 27 inch for $600-$650, I would absolutely love you! I don't even care about 4K, that's just an excuse to sell people the same content all over again. All I want is the same (or better) monitor black-levels that I had in 1999.
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