Baddcog Posted April 19, 2011 Report Share Posted April 19, 2011 Well, the whole Garrett thing is usually one of the main arguments at TTLG. He was a great main character and all, but I really don't understand clinging to him so much. Like you said, and I've argued at TTLG, once you're in a mission and playing I really don't feel the need to be Garrett or any other specific thief. If the author just called me 'thief' I'd be satisfied. I know Garrett has the whole story line behind him and everyone is familiar with it, but it also leads to a lot of 'conflicts' in existing missions, either with the originals or FM to FM. Everyone always puts in their own pieces to the puzzles anyway, and only a very select few authors really try to stick to the original plot/story to a T, and even then they can conflict each other. When I'm robbing a mansion I'm not thinking the entire time 'I'm Garrett'. I'm just playing. To me it's more like reading a book about thieving that I enjoy more than reading a book about Garrett thieving. I guess that's one thing I really enjoy about TDM. We are no longer stuck in that mold, it's more open and free without as many noteable conflicts. It's funny because the Garrett argument always came up a lot. And having not played Rose Cottage I had no idea it wasn't Garrett. But I do know how everyone raved about that mission, so it seems there's a bias of non-garrett in TDM, but non-garrett in T2 is fine so long as the mission is stunning. Now maybe we haven't peaked with 'stunning' missions for TDM yet, there are some pretty good ones. So does the lack of Garrett still apply to those same people? And TDM missions are only getting better. Quote Dark is the sway that mows like a harvest Link to comment Share on other sites More sharing options...
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