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Fan Mission: The Gatehouse by Bikerdude & Goldchocobo (updated 02/11/2014)


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Posted (edited)

gatehouse10.jpg

"I am Matthias, a Postulant in training for the Order of the Builder. I have been on a pilgrimage for over a year now and have finally arrived at the end of my journey."

Build Time:
- About 3 months for version 1, but we are now upto version 1.3

Mapping Team:

  • Evilartist - for letting me convert his D3 map, top man!
  • Bikerdude - map conversion, mapping, textures, sounds.
  • Goldchocobo - mapping, traps, puzzles and sounds.
  • AluminumHaste - textures and general testing.
  • Grayman - scripting of the mirror puzzle.
  • Obstortte - scripting and textures.
  • Mortem Desino - scripting.

Thanks:-
- Beta testers: Goldwell, nbhormore, Aluminiumhaste, Nbohr1more, Moonbo, SirTaffsalot, Airship Ballet, Snobel, Xarg, MacD11, Oldjim, Cookie and anyone else who i missed of the list.

Download:-
- The latest version is now available via the in-game downloader.

Info:

  • The latest version is now available via the in-game downloader.
  • The mission is fully l10n ready. (thanks Tels)

Known issues:

  • This mission will have less than optimal fps at some locations.
  • For very low end PCs I recommend the following settings: V-sync is off, AA is off, Aniso is 4x or lower, advanced settings are simple/default & Post processing of disabled and as a last resort the command line arg ' r_skipFogLights 1 ' (turns off the fog)
Edited by Bikerdude
Posted

oboyoboyoboy!!! Digging in to this when I get home tonight!

 

Thanks guys for all the hard work and congrats on the release.

Posted

Cool!

 

I'm so gonna reserve some time for this one.

 

  On 1/29/2014 at 2:52 PM, Airship Ballet said:

Airship Bullet, I like that =P

Heh... Sounds like something I did to betatester names on my little april's fool prank last year:

http://forums.thedarkmod.com/topic/14629-fan-mission-the-poltergeist-by-sotha-20130401/page__view__findpost__p__308407

Clipper

-The mapper's best friend.

Posted

Completed it now.

 

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  On 1/29/2014 at 4:14 PM, Airship Ballet said:

Hahahaha, Mulan! I snorted cola out my nose, hope you're happy.

 

Achievement Unlocked: Cola Nose.

 

I just hope no liquids ended in the keyboard. That would suck. :P

Clipper

-The mapper's best friend.

Posted
  On 1/29/2014 at 8:42 PM, Sotha said:

Completed it now.

 

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Sotha,

 

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Posted

Oh?

 

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Clipper

-The mapper's best friend.

Posted

Very nice mission !

 

 

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Thanks!

Posted

Stuck.

 

 

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Edit: Never mind.

 

 

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A very nice mission. I too had the long black screen before the Mission Complete screen.

 

Only one admission, and it comes from a personal inability to do something:

 

 

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Thanks for this!

Posted

Very nice graphics and interesting puzzles to solve

 

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The ghosts needed a bit of listening to avoid them but in the end weren't too difficult

The whole idea was interesting and reading the various notes was absolutely essential.

 

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Posted

For people having trouble with the lava mantling, make sure you set your game to Always Run on, otherwise trying to mantle while pressing the Run key is cumbersome.

  On 9/18/2015 at 12:32 PM, Springheel said:

I always assumed I'd taste like boot leather.

 

Posted
  On 1/29/2014 at 11:49 PM, AluminumHaste said:
make sure you set your game to Always Run on, otherwise trying to mantle while pressing the Run key is cumbersome.

I never had that to do that, I just got a flow going where I could jump from one platform to the next. I will admit that even I had difficultly making the route but once I did I felt I had accomplished something and improved my TDM mantling as a result.

 

If we think its hard in TDM, imagine how impossible it would be in T2 or worse T3....

Posted

 

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Great work Bikerdude & Goldchochobo!!

Posted

Fantastic job on this one I tried to stop playing so I would have some more fun tomorrow but I couldn't. Man now what am I going to play then???

 

The puzzle and gameplay were great!! Loved the falling pillars.

 

P.S. I couldn't figure out how to do the spoiler function?

Posted (edited)
  On 1/30/2014 at 3:05 AM, pwl said:

P.S. I couldn't figure out how to do the spoiler function?

 

[.spoiler] Immediately before your text and [./spoiler] after it (minus the full-stops) would become

 

 

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I said it while beta testing but I'll say it again: the mantling in this game is really forgiving. If you just pay attention to making sure you press jump as late as you can, you'll make it provided you're looking where you want to go. You don't need to rush on most of them either, which is where some may mess up by panicking.

Edited by Airship Ballet
Posted
  On 1/30/2014 at 3:21 AM, Airship Ballet said:

They're there to comment out the tags. I did say to remove them. Period, full-stop, tomayto tomahto.

 

Yup. My comment was for pwl's edification, since he left the periods/full stops in.

Posted

Great mission! Lots of fun, and gorgeous. Felt a lot like Amnesia in the beginning, and Bonehoard/Lost City near the end. I'm a bit torn, part of me wanted a

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but another part of loved it just as is, with a nice feeling of

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The

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puzzle was awesome, I won't even begin to try to figure out how it was done. Reminded me of the T2 FM

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I will say the

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was...somewhat irritating. I think doing it without the

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would have been better.

 

First mission I ever got a

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:P

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