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  1. Any of you heard Age of Wonders 4's OST?

    https://www.youtube.com/watch?v=Q0TcoMGq4iA

    I love how after all these years, Michiel van den Bos still conserves his "Melodic" spirit.

  2. Is there something wrong with the forums lately, or is it my browser? I've been having trouble formatting posts, and just now I couldn't format anything at all.

    I'm using Vivaldi.

    Usually I have to: select text, click bold, nothing happens, select again, click bold, then it works. 

    Same for other stuff, like creating spoilers, bullet points, links. Nothing works the first time. 

    1. datiswous

      datiswous

      I have no problem. I use Firefox. @Zerg Rush also uses Vivaldi. Have you tried without extensions, or in another browser?

      (btw. bold, italic and underline have shortcut keys: Ctrl B, Ctrl I and Ctrl U, you could try that)

       

  3. For those who have played it, what do you think of the Half-Life 1 mod "Swiss Cheese Halloween 2002"?
  4. Since Aluminum directed me here ( https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.

     

    1. Show previous comments  1 more
    2. Nort

      Nort

      Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.

    3. AluminumHaste

      AluminumHaste

      There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.

    4. Nort

      Nort

      Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?

      Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.

  5. Woo!! 2.10 Beta "Release Candidate" ( 210-07 ) is out:

    https://forums.thedarkmod.com/index.php?/topic/21198-beta-testing-210/

    It wont be long now :) ...

  6. I don't think there's a link to thedarkmod.com on forums.thedarkmod.com ...

    1. datiswous

      datiswous

      Yeah and the wiki and moddb. It should have those links in the footer I think. Probably easy to add by an admin.

      Edit: And a link to the bugtracker. I'm always searching for a post in the forum that links to that because I can't remember the url.

    2. Petike the Taffer

      Petike the Taffer

      I drew attention to this several times in the last few years. No one payed it any attention, so I just gave up.

    3. duzenko

      duzenko

      Reluctance to improve the forums is matched by reluctance to allow more people to work on it. Talk about trust and power.

  7. Hi all, I've created a new Github organisation to host any sort of assets people maybe want to share: https://github.com/thedarkmodcommunity A Github 'organisation' is a collection of separate git repositories that can store code snippets, assets (model files, textures, sound files, etc) or documentation. I know there is debate over the suitability of Git for binary files, but for small files and most things you'd use in a FM, it works totally fine. FYI the maximum file size for upload is 100 MB, and the maximum repository size is 10 GB. You don't need to know anything about Git to browse the repositories, or download files. You just need to be able to use a browser. I've created a repository for script snippets: https://github.com/thedarkmodcommunity/scripts and one for models: https://github.com/thedarkmodcommunity/models and one for prefabs: https://github.com/thedarkmodcommunity/prefabs For models, it even has a built-in 3D viewer (just need to provide an .stl file). It won't show textures unfortunately, but you can switch between solid, wireframe and 'surface angle' views. Example: https://github.com/thedarkmodcommunity/models/blob/main/darkmod/lights/non-extinguishable/streetlamps/streetlamp_with_signs/lamp_sign.stl The models and prefabs are accompanied by a .jpeg preview image that is displayed automatically in the readme file. Example: https://github.com/thedarkmodcommunity/models/tree/main/darkmod/lights/non-extinguishable/streetlamps/streetlamp_with_signs I did this to help solve the following problems: frustration with trying to locate existing code (searching through other FMs, searching the forums, having to ask) frustration with the frequently out-of-date wiki. There is some really great stuff on there but I would just like to be able to contribute and share in a central location without having to ask permission, or ask someone else to do it. hopefully people won't have to keep asking the same questions over and over again - they can just browse the repositories make updates easier - anyone with a Github account can create a pull request, or just send an admin the files they want added TO BE CLEAR: this is NOT intended to replace SVN, or the Wiki, or the forums, but just to provide a central place for sharing assets, primarily for mappers want to easily share what they've done, or borrow existing stuff without having to reinvent the wheel. So, if anyone wants to donate files, script snippets, whatever, please get in touch by replying, sending me a DM (here or on Discord), or by the 'normal' way and just create a pull request. Also, if anyone else want to volunteer to help maintain this, please get in touch as well. These people would just need to be able to create repositories (if needed), or review/merge pull requests.
  8. Hello, I just found out about the Dark Mod although being a fan of the original Thief-games since the day those originally came out. Since the title's question is not really mentioned anywhere, I doubt that has never been the aim of this project, but I had to ask. One would wonder would the old maps be even remotely useable by id Tech 4-engine? And once again, apparently not, so could those maps be converted to TDM-maps? Yes proprietary things and all, but naturally one would have to have the original resources available yes. You might want to consider adding a FAQ-section to website.
  9. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  10. AoW3 is free on Steam right now. I can highly recommend this for anyone interested in 4x games and/or enjoys high fantasy settings--I've spent untold hours on it. https://steamcommunity.com/games/226840/announcements/detail/1606013667721315334
  11. Still spreading the word about TDM on forums to new peops... Funny to see people say "Awesome, I loved playing Thief back in the day!"

    1. Show previous comments  2 more
    2. kano

      kano

      Yes it was in a discussion where someone was saying how unhappy they are with the way game companies grant themselves permission to do whatever they like to your PC and personal info today. I pointed out that giving up games completely is an unnecessarily overkill solution when there are free games like TDM to play.

    3. Epifire

      Epifire

      Honestly the mod/Indie genre is still really booming right now. And they aint got no reason to do shady invasive privacy bs.

    4. Petike the Taffer

      Petike the Taffer

      What Epifire said. :-)

  12. Best community I've ever been, didn't expect less from Thief fans <3

    1. Show previous comments  2 more
    2. SeriousToni

      SeriousToni

      I've been around here for many years and never experienced so much politeness in an online forum. :)

    3. Petike the Taffer

      Petike the Taffer

      Thank you. Hopefully we can keep that high standard going.

    4. The Black Arrow

      The Black Arrow

      "Hopefully we can keep that high standard going." well the thing is, if it falls, we will too then.

    1. Tarhiel

      Tarhiel

      Awesome, congratulations!!! :o

    2. Bikerdude

      Bikerdude

      Yup, all the remianing bugs were ironed out, so it nigh on perfect now.

    3. AluminumHaste

      AluminumHaste

      version 2.1 is now uploaded to mirrors ready to download.

  13. can somebody fix the mainpage of our site? http://forums.thedarkmod.com/topic/19469-new-layout-error/

    1. nbohr1more
    2. Springheel

      Springheel

      It's under construction at the moment.

       

  14. Experimenting with TDM on Steam Link on Android. see topic http://forums.thedarkmod.com/topic/19432-tdm-on-steam-link-for-android/

    1. freyk

      freyk

      Did the TDM team removed D3's internal Joypad feature? (tdm works only with systemkey binders for joysicks)

    2. freyk

      freyk

      Thanks to shadrach, i got my joypad working in TDM on steam link!

  15. Did a great find today: Quake 4 mods for dummies. Now online readable. http://forums.thedarkmod.com/topic/5576-book-quake-4-mods-for-dummies/?p=412644

    1. Obsttorte
    2. Bikerdude

      Bikerdude

      He changed ita long while back, it was so he was using the same name as he uses on other forums.

  16. Hello ! I prefer introduce myself when i come into a new community, I think it's more appreciated than someone who just come and post some new question or anything else... So here I am ^^ I'm French. Yes, I start with this statement as it'll probably explain some language mistakes... sorry in advance. I have discover The Dark Mod only two weeks ago and I fall in love with him ! I have always wanted to play those thieves games but never do... And looking one more time to buy one of the thief's game, my searches bring me here. This is an amazing job you've done ! And being able to play a game like TDM freely is quite impressive (value for money is invaluable ) I already run some missions like "a new job" and "tears of st lucya" and as I'm really interested into mapping, I've done "a matter of hours" and "a bakery job" so I have been able to watch the videos by Springheel and Sotha without spoiling me Right now I'm going through the "thief's den" series (number 3) and yesterday I manage to play in my very first self-made room. Thanks for reading. ++
  17. That moment you log into TDM forums and suddenly feel nostalgic...

    1. Sotha

      Sotha

      Protip: if you never log off and stay for ever, there is no nostalgia when you visit.

    2. Melan

      Melan

      Welcome back!

    3. RPGista

      RPGista

      Haha yeah, I feel like that from time to time. Good to see you around.

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