Jump to content
The Dark Mod Forums

Search the Community

Searched results for '/tags/forums/black menu/' or tags 'forums/black menu/q=/tags/forums/black menu/&'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. I have some textures that are working perfectly fine in DarkRadiant, but when I load the map up ingame I end up with black textures. As far as I can tell I have all the files where they belong - the dds in the appropriate dds folder and the _ed.jpg and _local.tga files where they belong. I see them as I'd expect in the material browser and the camera view in the editor, yet when I start playing they all appear as solid black, like the 'shader not found' DR default material. Does anyone have any idea why this would occur?
  2. https://www.anandtech.com/show/13756/vesa-rolls-out-displayhdr-true-black-standard-for-oled If you aren't playing The Dark Mod on a DisplayHDR True Black 500 screen, you might as well gouge out your own eyes.
  3. There have been a few threads about using custom "makeIntensity" materials to do black and white textures in missions in the past. I have stumbled on an easier way to play ANY TDM mission in Black and White: r_postprocess_desauration 1.0 return to 0.05 when you want to resume in color again.
  4. I wasn't quite sure where to put this - there doesn't seem to be a 'lore' section that I can find, but the general section will do. So, mages. They're not (legally) permitted to make a profit from their magic. But of course that means there's a healthy black market full of dabbling bookworms who learned a couple of charms and now peddle their meager magical talents in back alleys and after-dark pubs. My question is this: What do we call them? Essentially, I plan on making a mission centered around such a character, and I need a snazzy slang term for a mage who operates outside the law for profit. The term 'Hedge-wizard' doesn't really cut it, that's more of a derogatory phrase used by more upstanding mages to look down their noses at the common apprentices. I'm looking for something from the point of view of fellow thieves and cutthroats. How do they refer to their more magically-inclined peers who sell them arcane arrows and breath potions?
  5. Using my normal config settings, which worked fine a couple months ago, I'm now getting a nearly dark screen when starting a mission with SVN assets/code. I built the Windows binaries from the current SVN source, so it's up-to-date. The presentation is as if there is no lighting from in-game lights, and ambient is very very low. Anyone else seeing this? SVN is supposed to be kept bug-free, so that folks can work with the latest assets and code. If this isn't already being worked on, could the devs pls take a look at it and bring SVN back to expectations? Thanks.
  6. Hello, I have a quick question and would appreciate anyone’s assistance! I downloaded The Dark Mod and am pretty sure that everything was installed correctly but when I launch the game the menu is horribly blocky and I can’t even read the text. You can see that below. I am wondering what could possibly be my issue? I have searched through the faqs and the forum a little bit but I didn’t see anyone having a similar problem. I am running this on Windows 7. Thanks again for everyone’s help!
    1. Tarhiel

      Tarhiel

      Awesome, congratulations!!! :o

    2. Bikerdude

      Bikerdude

      Yup, all the remianing bugs were ironed out, so it nigh on perfect now.

    3. AluminumHaste

      AluminumHaste

      version 2.1 is now uploaded to mirrors ready to download.

  7. can somebody fix the mainpage of our site? http://forums.thedarkmod.com/topic/19469-new-layout-error/

    1. nbohr1more
    2. Springheel

      Springheel

      It's under construction at the moment.

       

  8. Downloaded the new 2.06 update on laptop. 2.05 worked decently. When starting any FM, the load screen goes for about 5 seconds into progress. When the bar goes a little after the start, the game reverts back to the briefing screen and all sound disappears. If pressing start mission again, it does the same thing, sound still gone. Doesn't matter which FM to try, even training mission. No error message or crashing. No freezing. Tried different settings including performance tweaks in the wiki. What could be wrong? DxDiag_laptop.txt
  9. Experimenting with TDM on Steam Link on Android. see topic http://forums.thedarkmod.com/topic/19432-tdm-on-steam-link-for-android/

    1. freyk

      freyk

      Did the TDM team removed D3's internal Joypad feature? (tdm works only with systemkey binders for joysicks)

    2. freyk

      freyk

      Thanks to shadrach, i got my joypad working in TDM on steam link!

  10. This is the mission I built to learn DR (with some lengthy gaps when Life intervened), and naturally has much in it I'd do differently now. As a starter mission it's fairly simple (manor house; object to steal; locked door; shiny things) and of moderate size, though the evidence from beta testing is that your mileage may vary on that point. Just completing the mission requires one unconcealed key and is mostly about working out where to go. If you want to get all the loot, it's assumed you enjoy hunting high and low for trinkets. And keys. And clues about the first two.The grounds/exterior and the chapel may be somewhat taxing performance-wise.Paintings galore: none of them loot. Don't bother checking.Every mansion needs at least one Dark Secret, but there's no special reward or objective for piecing fragments together, and some strands are left deliberately dangling...If you can't bear even two seconds (precisely) of undead, stay out of Thanks to all the people whose assets, test reports and/or advice in NDRQs went into this. Screenshots: Download link Construction notes (for those who like reading):
  11. Recently I've got an idea to start working on my own fan mission. Mixing elements of dark and grim dock area of T:DS, a good old warehouse mission and T:G Old Quarter. Black Death: Dead need no gold Story: You have been contacted by a client who wants you to steal some valuables that just shipped into Bridgeport's docks. A big load of golden items and a unique gem within them. They were about to be loaded next day, but ship of inquisition arrived, bringing a mysterious disease to city. Dock area was quickly overwhelmed by undead. This means that you won't deal with regular guards, and risks of contracting the disease are high. You may expect a squad of inquisition trying to reclaim a valuable item from their ship, as it costed them an expedition that lasted a few months. Objectives: Sneak into docks. Find a way to warehouses. Steal at least 500/1000/1500 out of 2000 gold. Steal the unique gem. Check the ship of inquisition for the mysterious item (optional). Escape docks. This'll be my first FM. I'm familiar with Doom3 mapping (a bit lacking on scripting side though), but any help will be appreciated.
  12. Did a great find today: Quake 4 mods for dummies. Now online readable. http://forums.thedarkmod.com/topic/5576-book-quake-4-mods-for-dummies/?p=412644

    1. Obsttorte
    2. Bikerdude

      Bikerdude

      He changed ita long while back, it was so he was using the same name as he uses on other forums.

  13. Yesterday I installed 'The Dark Mod' version 2.05 on my computer. ('tdm_update.linux' worked great, but took FOREVER. The resultant 'thedarkmod.x86' file is 6.5 MB in size.) My issues: When starting the program (./thedarkmod.x86), I get great audio, but only a black screen (window).When running on full desktop mode (not in a window), both monitors go black.I can hear clicking when I move the (invisible) mouse pointer within the black screen. Unfortunately, the only way I found to get things back to 'normal' is to do a 'CTRL+ALT+BACKSPACE', since I cannot get the mouse pointer to my desktop (when running in window mode).I cannot see what errors I may have gotten when launching from the command line, because of having to re-start my session (see line above). My computer system: OS: Linux Mint 17.3 (64 bit) CPU: Intel Core i7-3610QM @ 2.30 GHz x 4 System RAM: 8 GB Video Controller: Intel 3rd Gen Core processor Video Card: AMD / ATI Heathrow PRO [Radeon HD 7850M/8850M] Video RAM Available: 2048 MB Displays: Laptop [1920 x 1080 (16:9)], Standalone monitor [1920 x 1080 (16:9)] Anyway, from searching the forum for possible things to do to get video, I changed the following lines in my Darkmod.cfg file: seta com_videoRam "2048" seta r_aspectRatio "1" seta r_fullscreen "0" seta r_customHeight "900" seta r_customWidth "1600" seta r_mode "-1" seta sys_videoRam "0" Still, I get the black screen (window). My Darkmod.log shows: Any thoughts on how to actually 'see' what is hiding inside the black screen (or window)?
  14. That moment you log into TDM forums and suddenly feel nostalgic...

    1. Sotha

      Sotha

      Protip: if you never log off and stay for ever, there is no nostalgia when you visit.

    2. Melan

      Melan

      Welcome back!

    3. RPGista

      RPGista

      Haha yeah, I feel like that from time to time. Good to see you around.

  15. I am unable to get TDM to run. I installed TDM using The Dark Mod Updater v0.66 into the C:\darkmod directory. When executing the TheDarkMod.exe application, the screen goes black, my monitor indicates that there is a 'HDMI' cable connection and then briefly brings up the monitor menu buttons overlay for a few seconds. After which, the screen is completely black. At this point, neither Control-Alt-Delete nor Alt-Control-Tilde work, the computer is frozen, and the computer requires a hard power down and reboot. A second reinstall of TDM shows the same results and behavior. I have attached a .txt file of the TDM Update Log Window. My system configuration is: ASUS Desktop PC CM6850 Series Intel Core i7-2600 CPU, 3.4 GHz 8 GB RAM Windows 10 Home, 64 Bit NVIDIA GeForce GT 530 (Driver Date:5/17/2017) 6134 MB Total Available Graphics Memory Any help on getting TDM running would be greatly appreciated. Thanks! TDM Update Log Window.txt
  16. I'm having a weird issue where I get a black screen whenever I click on objectives before jumping into my mission. I'm not sure what's causing this, and can't find anything on the wiki/forums on this glitch. Any help is appreciated.
    1. demagogue
    2. jaxa

      jaxa

      I've found it difficult to find where TDM is listed as #1 on Greenlight. This page ( https://steamcommunity.com/greenlight/ ) has no ranked listing. This one ( https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 ) has no visible rank or stats page. Is it my script blocker?

  17. Hey, Every time I've try to use the Full Editor when PM'ing someone, and every single time I get an error. Whoever is in charge of the forum, is it possible that this could be fixed? Thanks Neon
×
×
  • Create New...