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  1. Is there something wrong with the forums lately, or is it my browser? I've been having trouble formatting posts, and just now I couldn't format anything at all.

    I'm using Vivaldi.

    Usually I have to: select text, click bold, nothing happens, select again, click bold, then it works. 

    Same for other stuff, like creating spoilers, bullet points, links. Nothing works the first time. 

    1. datiswous

      datiswous

      I have no problem. I use Firefox. @Zerg Rush also uses Vivaldi. Have you tried without extensions, or in another browser?

      (btw. bold, italic and underline have shortcut keys: Ctrl B, Ctrl I and Ctrl U, you could try that)

       

  2. Latest Darkradiant Git introduces an issue on Linux (Manjaro / KDE Plasma) with the amdgpu driver. To reproduce I simply use "Filters - Func_static entities" to hide all map models, then click on it once more to show them again: Most of the time every model is glitched out and has its polygons stretched all over the screen once it reappears. Fortunately this doesn't trigger a crash and simply reloading the map works... sometimes entities will instead leave a visual copy of their model when you drag then, that does cause DR to crash soon after.
  3. When quick loading, the screen usually flashes a little brighter and shows something odd for a brief moment before and after the loading screen. I had trouble seeing exactly what it was until I recorded it. The attached image shows a series of screenshots that show the regular view, what looks like some sort of view where objects become translucent, the loading screen, a translucent view again, and finally the regular view. Note: I recorded this with my phone, so the translucent view is showing roughly 2/3 of that frame due to the camera and monitor being out of sync. (Recorded at 60 fps, Game 60fps) Edit: The "flash" that is seen is from the objects/solids becoming translucent. When they are translucent, they appear brighter. This can be seen in the images. Bug: https://bugs.thedarkmod.com/view.php?id=6149 This site recompresses uploaded images, reducing the quality a lot. I've attached just the translucent image as well, so it can be seen a little more clearly.
  4. Since Aluminum directed me here ( https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.

     

    1. Show previous comments  1 more
    2. Nort

      Nort

      Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.

    3. AluminumHaste

      AluminumHaste

      There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.

    4. Nort

      Nort

      Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?

      Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.

  5. Woo!! 2.10 Beta "Release Candidate" ( 210-07 ) is out:

    https://forums.thedarkmod.com/index.php?/topic/21198-beta-testing-210/

    It wont be long now :) ...

  6. I don't think there's a link to thedarkmod.com on forums.thedarkmod.com ...

    1. datiswous

      datiswous

      Yeah and the wiki and moddb. It should have those links in the footer I think. Probably easy to add by an admin.

      Edit: And a link to the bugtracker. I'm always searching for a post in the forum that links to that because I can't remember the url.

    2. Petike the Taffer

      Petike the Taffer

      I drew attention to this several times in the last few years. No one payed it any attention, so I just gave up.

    3. duzenko

      duzenko

      Reluctance to improve the forums is matched by reluctance to allow more people to work on it. Talk about trust and power.

  7. So I started a game of the Builder's blocks, and had a few hearty minutes playing tetris. However, my stupid-ass decided to exit the mission without leaving the game first. If you do this, your will no longer be able to look around with your mouse. Hopefully this will help others in the future.
  8. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  9. Hi, I need to know what the code is to use Spoiler Tags. I am using my tablet and I don't have the options to use anything, like spoiler tags, quote tags, text changes etc. Thanks
  10. Hi. When I view the TDM website I see this: I can scroll down, but the grey bar remains in the way. My browser is Firefox but I've also tried it in Opera and IE and it looks the same. Resolution: 1600x1200.
  11. Still spreading the word about TDM on forums to new peops... Funny to see people say "Awesome, I loved playing Thief back in the day!"

    1. Show previous comments  2 more
    2. kano

      kano

      Yes it was in a discussion where someone was saying how unhappy they are with the way game companies grant themselves permission to do whatever they like to your PC and personal info today. I pointed out that giving up games completely is an unnecessarily overkill solution when there are free games like TDM to play.

    3. Epifire

      Epifire

      Honestly the mod/Indie genre is still really booming right now. And they aint got no reason to do shady invasive privacy bs.

    4. Petike the Taffer

      Petike the Taffer

      What Epifire said. :-)

    1. Tarhiel

      Tarhiel

      Awesome, congratulations!!! :o

    2. Bikerdude

      Bikerdude

      Yup, all the remianing bugs were ironed out, so it nigh on perfect now.

    3. AluminumHaste

      AluminumHaste

      version 2.1 is now uploaded to mirrors ready to download.

  12. Hi guys, through the "cheats" topic I got the idea, that it would be quite useful, if there were tags for missions (the post was about removing the killing restriction in some missions to suit the prefered play style). I don't know how easy or difficult this is, but with them, it would be quite convenient to pick missions with playstyles, environment, etc one does want to use. This could also be expanded to other mission properties. I remember a discussion about climbable drains, handles on doors, that cannot be picked and other things the map author chooses for himself. That way these things would be clearer and as I said before, it is easier to choose missions with playstyles that suit oneself. What do think?
  13. can somebody fix the mainpage of our site? http://forums.thedarkmod.com/topic/19469-new-layout-error/

    1. nbohr1more
    2. Springheel

      Springheel

      It's under construction at the moment.

       

  14. Experimenting with TDM on Steam Link on Android. see topic http://forums.thedarkmod.com/topic/19432-tdm-on-steam-link-for-android/

    1. freyk

      freyk

      Did the TDM team removed D3's internal Joypad feature? (tdm works only with systemkey binders for joysicks)

    2. freyk

      freyk

      Thanks to shadrach, i got my joypad working in TDM on steam link!

  15. Hey guys. I recently felt the urge to get back into DR, but have since built a new pc and migrated to windows 10. With the wx widgets versions of dark radiant I am experiencing a strange rendering glitch resulting in edges being distorted in a seesaw like pattern, among other things (see attachment). This bug does not occur on the GTK+ versions (tested with 1.8.1). I dug through the forum and bug tracker without results, but I am hesitant to file a bug report as I tend to overlook things and development has been on the back-burner anyway. Also the error may be caused by a myriad of other things, like wxwidgets' opengl render context, my gpu, windows 10, etc. (If you think it's a good idea I'll create a bug report.) So I was wondering if you guys have experienced similar issues and thus have any idea what causes this behaviour and/or know a fix (apart from using DR 1.8.1, obviously ;~). Relevant specs: OS: Windows 10 Pro GPU: Radeon R270 w/ 4GB VRAM Thanks in advance! PS: The render distance is also quite low, is that normal? PPS: tdm itself looks just fine, in case that matters.
  16. Did a great find today: Quake 4 mods for dummies. Now online readable. http://forums.thedarkmod.com/topic/5576-book-quake-4-mods-for-dummies/?p=412644

    1. Obsttorte
    2. Bikerdude

      Bikerdude

      He changed ita long while back, it was so he was using the same name as he uses on other forums.

  17. That moment you log into TDM forums and suddenly feel nostalgic...

    1. Sotha

      Sotha

      Protip: if you never log off and stay for ever, there is no nostalgia when you visit.

    2. Melan

      Melan

      Welcome back!

    3. RPGista

      RPGista

      Haha yeah, I feel like that from time to time. Good to see you around.

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