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  1. Guys i'm posting to get to your notice a indie game on kickstarter called Interstellar Marines that i really believe deserves your guys attention, please see the kickstarter video and the one bellow before writing this off and if you like what you see consider giving a small pledge, the minimum is 1 dollar, if money is a problem you can also help by spreading the news. See this video also to see what they are trying to do. update 27/10/2012 ZPS has confirmed the support for the Oculus Rift if the kickstarter campaign is successful, good news to the early supporters of the tech.
  2. Not really sure about the amount of marxism in the Iranian islamic revolution doctrine, as it was a religious-based revolution against the Shah's authoritarianism. That said, by considering it as pseudomarxism as you said, it makes sense. Probably it was just a propaganda spin from the Ayatollahs who wanted to gain the image of "Nice Revolutionaries for the Greater Good" associated with marxism, it could have been an efficient way for them to hide the core of their objective behind their revolution: destroying freedom in Iran, banning alcohol, free speech, etc. But the fact that neo-fascists in Italy are pro-Iran, that made me laugh: anti-freedom cultists are really the same everywhere, under the ideological paint-job you always find the same obsessions and objectives, lol. Regarding that Tarrio you mentioned in your post replying to Nbohr1more's revelations, keep in mind that the various crimes you're referring to are crimes he committed between 2004 and 2014, so that's not really relevant to his property destruction in 2021 (burning the stolen banner, a so-called "hate crime" it seems now if the banner happen to contain some specific words ). In a nutshell, it looks like the typical case of a low-level delinquent that got pardoned for being an informant on victimless crimes (gambling, growing weed, distributing steroids) and that, since he doesn't really know what to do with his life now, has now found a new calling as a political troll... the fact that he's been stealing things more than 15 years ago and dealing in stolen stuff almost 10 years ago are now irrelevant, as he paid for it by doing his time and becoming an informant, so JP Morgan's closing of his bank account is not "the legitimate punishment of a hard core criminal" but instead indeed a politically motivated move (possessing high-capacity EVULZ magazines for assault-military-grade-firearms-of-war-that-kill-and-that's-so-horrible may be a crime now, but that's from a law made on ideological basis to legally turn yesterday's citizens into instant criminals, not a legislation based on technical grounds -I mean this word in the sense of "engineering" and "shooting & reloading techniques"). Notice how he denied working undercover and informing the government, very probably for fear of getting a contract on his head by people he helped the government to throw in jail, and how the journalists of Reuters visibly went digging specifically into all the court transcripts and went to meet a former prosecutor in order to expose to everyone that this Tarrio did indeed worked undercover, with a complete disregard about the risks this create for his life should the people he denounced decide to kill him as a reprisal. I'm ready to bet that should he chose to be a political troll from the other side, the side of the Greater Good, the journalists would instead have taken great care not to expose this and even wouldn't have chose to dig in his past... I'd also tend to think that the journalists are very aware of the risks that exposing his undercover work involve about his safety and that they secretly hope that one of the gang members he informed the US gov about would kill him, but that's just me being unbearably critical of the Holy Journalists The problem is that the words you're using are way too violent for today's society standards, where the average citizen can barely bear to be yelled at, claims to suffer from PTSD for a couple of insults read on the Internet, and collapses psychologically at the mere thought of having to fight, even if it's fighting to defend the Enlightenment Era's heritage that, actually, the average citizens today wouldn't know what it's about, as he/she is primarily obsessed with consuming always more and more to fill the void in their lives, buying the last smartphone each year even if it would bankrupt them, posing in "selfies" to get approval and to do like everyone, etc. Don't expect these kind of people to defend values such as the right to free speech and the right to criticize religion, they simply do not understand, in the technical "my brain cannot fathom" meaning of the term, the importance of these concepts. All that matters for them is the brand new smartphone, their followers' reaction to their selfies on Twitter or Facebook, getting drunk at the end of the week, and basically what could be called living the life of a drone as long as they can. When you have a majority of people like that in a society, such as the end of the Ancient Roman society where the majority of citizens were only concerned about 1) having bread and 2) watching sports, that society is unsalvageable. There is nothing you can do about it, the scale of the problem is way too big for a single individual to solve it, even if it was a dictator with full powers. As a result, getting agitated and angry about the rape and sexual torture based on religious hatred in cities like Telford and Rotterham, as revolting as these acts are (and as revolting as the lack of action of the authorities by "fear to offend" is), is useless as it can't and will not solve the problem, as the problem cannot be solved anyway. I've discovered recently that a cartel leader in Mexico has dismembered alive a six-years-old girl just because he could, and several months ago I've learn that a 13 years-old girl with Down syndrome had been decapitated along with her drug-stashing grandmother by cartel members that believed that they had ratted on them: same thing, that's atrocious, but there's nothing you can do about that. Also, as a general rule, insulting or threatening religious drones is counter-productive: christians, muslims and judaists are the first to divide Mankind between the Good Believers of their respective herds and the Evulz Unbeliever that they'd eagerly kill any time they can, but if you insult them or express the same level of hostility toward them that they express themselves toward the "unbelievers", they'll always play the victims and pretend to be the nice ones oppressed and threatened by "Dem Evulz Atheists". So, don't offer them the occasion to pose as victims, instead when you want to criticize them, focus on the basis of their beliefs: that for instance there are not the single historical proof of the existence of their "prophets" (jesus, muhamad etc) except a couple of books that are just hearsay without any chronological datation, compared to, say, Ancient Egypt whom we can trace a precise chronology regarding the existence of every celebrity of this era (Ramses II, Hatshepsut, Cleopatra etc) dating several thousand years before the mythical figures from the so-called "holy books" of religions. When you start aiming for the foundations of their cults, the whole house of cards collapses and that hurts much more their cults than insulting them or hating them, because they can't pose as victims. You can also quote François Cavanna, who said: "A religion is a cult that succeeded." But anyway, there is also one very important thing to keep in mind: when you are blowing off steam using "hateful words that is soooo bad", not only that's counter-productive as I stated above, but that's also putting everyone at risk here. Because due to the way that society has shifted today, some people focused on maintaining an ambiance of censorship in society are very eager to jump on the first occasion to obtain the banning of WrongThink to keep making examples, and be certain that there are a lot of journalists that will provide a fair and balanced narrative of the facts: "... in other news, after a long legal struggle, anti-racist NGOs were finally successful in their efforts to obtain the deplatforming of a free game forum called "The Dark Mo Forums", short for "Dark MotherFucker", a racist-themed dog-whistle term. On this forum, users could gather to discuss their work on "The Dark Mod", an illegal modification of the controversial and gory game "Doom 3", created to allow users to build "fan-made" missions based on the male power fantasy of being a thief and assassin, such as the infamous "The Painter's Wife" a sexist story where the player has to transport a female non-player character by bearing her on the white male hero's shoulder without her consent, in order to "save" her. But, under the disguise of being a video game-related forum, this online place was also a known haven of hate speech for international sexist supporters of the gamergate movement, where they gather clandestinely to share their hate and radicalize themselves. One of them, posting under the handle "Kurchok", notably repeatedly called for the killing of muslims as depicted on the screencaps below, using inflammatory islamophobic rhetoric. During a raid on this user's house, who confessed to have been tempted to vote for Trump and publicly complained about Joe Biden's election, the FBI found a kitchen knife, the presence of this assault weapon confirming that he had plans to commit a terrorist attack somewhere in the USA. Nbohr1more, the ring leader of this international extreme far-right nazifascist cell, claimed to the rigth-wing conspiracy theory channel "Fox News" that his house had been pelted with what he described using the vague and inaccurate catch-all term "molotov cocktails". These unfounded accusations refer to a incident he claims to have occurred during the fiery but mostly peaceful protests in front of his house following the trending hashtag #BashTheFashDarkMod on Twitter. The local firepersons declined to comment on the accidental fire. UK-based user "OrbWeaver", who used a picture of spider as an avatar, showing a total lack of sensitivity toward arachnophobic visitors that could be triggered by this sight, was finally fired from his job today following a grass-roots campaign of activism aimed at warning his boss via repeated phone calls to his office about his online activities on this hate-speech forum. He is currently detained in Anti-Terrorist Detention Facility 05 as a safety measure while UK authorities are investigating his Internet history with the help of his Internet Service Provider. His exaggerated claims to have been the target of a so-called "online harassment campaign" have been dismissed by the International Court of Human Rights. While this successful deplatforming can be seen as a victory for the struggle against online radicalization, this case in another example of the pervasive hate speech found on so many free "game forums" on the Internet, which is a real threat, for our democracy. Now, on to the weather..."
  3. got a email about this. link https://www.kickstarter.com/projects/1252280491/firmament?ref=section-homepage-projectcollection-staff-picks-popular
  4. Well, I never supported anything on Kickstarter before.... until now. Hopefully this campaign is successful, it looks great
  5. DarkRadiant 2.12.0 is ready for download. Feature highlights include a new customisable GUI and the first iteration of the Material Editor GUI. Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/2.12.0 and of course linked from the website https://www.darkradiant.net Thanks go out to all who helped testing this release! Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. Changes since 2.11.0 Feature: Customisable GUI layout Feature: Extended MaterialManager scripting interfaces by manipulation methods Feature: Material Editor GUI Feature: Same origin / duplicate detection script Feature: 3D grid feature Feature: Show light_radius on 'other' entities Feature: Show attached (light) entities Improvement: Better support for stage transform keywords in idTech4 materials Improvement: ESC to close dialogs with Cancel Improvement: Add portal_sky filter to default filters Improvement: Copy model/entity/prefab paths to clipboard (context menu in tree views) Fixed: Material stages with alpha test are incorrectly rendered as translucent Fixed: ASE importer needs to handle shared vertices with different normals Fixed: Ambients don't light sides facing away Fixed: Table lookup evaluation is not producing the same results as in the engine Fixed: Attached light radii are the wrong colour if "Override light volume colour" is active Fixed: Add missing image dimension reads to Quake 3 legacy brush parser Fixed: Opening the Create Entity dialog a second time will present an empty tree view Fixed: "Toggle 16x16 grid" function in the Particle Editor broken Fixed: Use of BITMAP field in ASE differs from TDM Fixed: Newly added or imported items don't use the location of previously selected item Fixed: Newly drawn brushes don't use height of previous selection with "Show Size Info" switched off Fixed: Rotation widget does not re-center on selected object Fixed: Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards Fixed: Brushes with no visible surface towards orthoview "camera" are invisible in orthoview Fixed: Can't select one-sided models in certain 2D views Fixed: Twosided models can only be selected from one side The list of changes can be found on the our bugtracker changelog. Have fun mapping!
  6. I will upgrade the DarkMod forums this Friday to the newest IPB version. This will hopefully help us stop the spammers from signing up so we can get rid of the manual authentication process. The forums will be unavailable for some time, and the skin might not look normal after the upgrade. Just a heads up. Cheers, ~m2
  7. As requested, a test map to illustrate the issue of water effects not rendering through warp glass. Original thread starts here: https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475239 tagging @duzenko In the attached map, there are 3 glass windows looking out over 3 different types of water. There is a rain weather patch above it, and a rainsplash patch directly above the water. The middle window is clear glass, and the outer ones are clear warp. You can see that the water isn't visible through the warp glass, nor is the rainsplash. The rain itself is visible through all of them though. render.map
  8. UPDATE 26/6 ver 1.02 Fixed Bernhard's book Fixed some missing text in readables (Can you believe it's more?! ) Fixed black wall in barn, second floor. Tweaked some tension meter scripting. UPDATE 22/6 ver 1.01 Added popup message that tells the player that the maze isn't opened yet. Couldn't find the reason for the book bug so I've put this particular book in the world instead of adding to the inventory via a script... Hello! It's time for me to release my entry to the Seasons Contest, 2011. This map was built roughly between 1/4 - 19/6, A special thanks to my friend Ziggun and Ash that have helped me work out the story and write the readables. Also a thanks to my friend Henrik Swenson that has produced some of the sound effects. And also a big thank you to all team members and people developing this brilliant mod! And also a big thank you to the various guys and gals that helpt testing this mission and found some crashing bugs and helped me through the tempest Dear Sir I send you this letter as a request for aid in a delicate matter. My name is Oscar Powell, and I assure you that the rumors of my death were greatly exaggerated. I am, in fact, merely in hiding after the unfortunate incident that took the life of my father. You come highly recommended, and I trust in your complete discretion in what I am about to tell you. The incident that claimed my father and nearly myself was no accident - it was a clumpy attempt at an assassination. A band of pagan brutes assaulted the summer home, seeking to claim my life and that of my beloved father. And given the recent death of my beloved brother Bernhard, I now know where to point the accusing finger. My sister Alma, thrice-cursed be her name, must have hired them to rid herself of us. I have no doubts to her ambition to claim the family holdings, nor do I know her soul to contain any compassion. But the law is blind, they say, and I am but one man in hiding. But with proof I could challenge her and bring her to justice. Which is where you come in, as I am told you are without peer in bringing light to the ugliest of truths. So I ask of you to go the Powell summer home, where my beloved father and brother met their end, and find out the truth. With this letter you will find a ticket to the Powell hedge maze, which will give you an excellent chance to enter the estate. Use any means necessary and leave no stone unturned in this and you shall be richly rewarded when I am restored to my rightful place as owner of the Powell holdings. Yours humbly, Oscar Powell Important information! Because this is quite different mission from the rest, there are a few things to be aware of when playing. 1. You are in essence a thief, but has chosen the approach of a private eye. This mission has lot of emphasis on story and most of the story is told through readables. As with most missions, the mission is enjoyable without reading all readables and most of them can sometimes be skipped. But in order to get the full experience from this mission, I recommend the player to read all the readables. 2. This is a daylight mission and this means that you aren't directly cosidered a villain unless you show socially unacceptable behaviour such as stealing, walking in flower beds or going where you don't belong. (Note that on expert difficulty the mission begins with you breaking inside the main house and thus start in a high tension area). You will have a tension meter that goes up when you do something socially unacceptable. If anyone sees you during this state, the tension will go up on red and you will forever be considered a villain and will be chased. On expert difficulty this will result in instant failure. One another aspect on the daylight theme is that this mission is set on a farmland and to simulate these lands I have chosen a quite open map layout. This is contrary to all recommendations for the IdTech 4 engine and as a result, performace may be lacking in some places. I have tried my best to keep a good balance between good looking exterior parts versus good performance. 3. This shouldn't have to be something to point out, but I've got to known that some players have some issues against "violence-control" in missions. My personal gameplay puts lots of emphasis on stealth and sneaking. Therefore I consider detection a failure and almost never kill anyone besides animals/undead. Violence is sparse in this mission and you're not allowed to kill anyone (that doesn't pose any immediate threat to you) on any of the difficulties. KO:s are perfectly allright although limited. Enjoy! http://www.mindplace...tails.php?id=45 Not updated yet... http://www.MegaShare.com/3359042 ver 1.01 http://www.MegaShare.com/3368609 ver 1.02 Remember to use spoiler tags where appropriate! (This may fail and therefore I do not recommend anyone to read any further unless they've played the mission!)
  9. Obsttorte wrote a trigger_look script which should be available as an entity in the base assets. Otherwise you could try looking it up on the forums.
  10. Any Help? ok. But I dont have any experience on this one. Please let us know which sollution worked for you. Error: "ALSA lib conf.c:3523:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.so" People say install package "libasound2-plugins:i386", but your running the x86 binary. Some topics on tdm and wiki (if you havent read them) tdm wiki: http://wiki.thedarkmod.com/index.php?title=FAQ#The_sound_lags_behind_the_picture http://forums.thedarkmod.com/topic/17414-how-to-configure-the-sound-system-on-linux http://forums.thedarkmod.com/topic/18577-no-sound-on-ubuntu-1604/?hl=alsa http://forums.thedarkmod.com/topic/17187-solved-no-audio-on-ubuntu-1404 tdm Search function with subject alsa: http://forums.thedarkmod.com/index.php?app=core&module=search&do=search&search_term=alsa&search_app=forums Some sollutions to be found here: https://www.google.com/search?q=doom+3+alsa People say use the "oss" sound driver. https://forums.gentoo.org/viewtopic-t-506390-start-0-postdays-0-postorder-asc-highlight-.html?sid=50f951228fd392b1d1a3f82935fe67c1 http://zerowing.idsoftware.com/linux/doom/Doom3FrontPage/#head-bbf251e26f02e635b5df3b186f54ac0ae8bafe17
  11. Hey guys. The forums have been successfully upgraded, although it took longer than I thought due to some extensive mysql queries that had to be run. This version of IPB is the newest, and it includes changes, new features and more. Please have a look around! IMPORTANT: Since a lot of the client-script files have been updated it is mandatory to empty your cached files from this forum. You can either empty your browser cache if you want to (check the settings), or you can do a hard refresh (this is usually done by holding the Ctrl-button while you hit 'Refresh'). Yes, the skin is currently toe default IPB skin, but this will be changed ASAP. It takes some time to update the changes in the original darkmod-skin, so please be patient. If you spot anything out of order (e.g. bugs) or you have suggestions or general feedback, please use this thread. Because of a new CAPTCHA (Completely Automatic Public Turing Test to Tell Computers and Humans Apart) system introduced in this version, I have now disabled the manual validation process of new members. Cheers, ~m2
  12. Sorry finally got around to trying this - it still looks like this: https://forums.thedarkmod.com/index.php?/topic/21477-water-effects-not-rendered-through-warp-glass/&do=findComment&comment=475732
  13. The most critical stuff has already been deleted, as we don't want to foster a harmful environment in these forums. We want to be as welcoming to newcomers as possible.
  14. To be very specific, the source of the memes (make sure to click Read more): https://forums.thedarkmod.com/index.php?/profile/47453-nort/content/&type=core_statuses_status&change_section=1
  15. Yes is the overture engine. Btw It has no real, world editor, they made one for HPL2 (the engine used on Amnesia) but in HPL1 everything is done through collada text tags, using a modeling suit (they used Maya 7.0 with some old collada plugin ) but if the collada support would be updated to use a more modern version than perhaps I could use Modo or Blender to work with it and I wouldn't mind at all.
  16. I was in contact with a fella I think "agent smith" on skype and these forums. He had a very basic working multiplayer back in May 2014. I don't know what happened him or his code, I don't see him on skype anymore. I found it hard to work with the engine because I'm a newb so even just doing things like adding this option text button in the main menu https://gyazo.com/47813b5be21df0beef86de1db1614a36 was really hard for some reason. I don't even think it was clickable either heh. Also experimented with trying to add an invisibility potion but could not figure out where or how items were defined in the code but I had a good go at trying to help.
  17. A sad and heartwarming topic... ...but I have to just take a moment and appreciate, that these quotes are probably gonna turn into a running gag on these forums.
  18. Then it sounds like you have some problem with the script that crashes it, a syntax error or whatever, since it's hard to imagine how the entities and their targeting things by themselves could do it. Post the script you have and (I recommend) put it in code tags inside spoiler tags. And remember the basic stuff like the script has to have the file name the same name as the map, and it's just a text file with a "script" file type, so like: map44.script (if you're map was named map44.map), and it has to be in the same folder as the map file. Then inside the script file you're creating the function, like void player_clip_remove() { [code goes here] }
  19. You'd have to go and ask him either on idtech4 discord or on the forums, he's Takeshi Covacs https://www.doom3world.com/index.php?forums/rbdoom-3-bfg.19/ Given his huge experience in this, I doubt that he made a mistake in implementing the PBR model, and the artists working with him are using correct PBR data (textures/material setups) for reworked character and environment models. IIRC, they're using the metallic-roughness model (as opposed to specular-glossiness). Haven't popped in the idtech4 discord for a long time, but the screenshots they posted there looked correct / similar to other PBR games.
  20. Thanks for the direction. I looked and then discovered how to search a specific topic in the forums, something I hadn't known prior to this.
  21. One of the things I really need to understand about myself is that, at the moment I desire to ask the forums about something, I am really only an hour away from solving it for myself.
  22. Alright, the forum has successfully been upgraded to IPB version 2.2.2. If you have any comments, bug reports, suggestion or general feedback, post it here. IMPORTANT: Since a lot of the client-script files have been updated it is mandatory to empty your cached files from this forum. You can either empty your browser cache if you want to (check the settings), or you can do a hard refresh (this is usually done by holding the Ctrl-button while you hit 'Refresh'). Cheers, ~m2
  23. Otherside Entertainment has Paul Neurath, so I'm not sure what you're afraid of. It isn't a Kickstarter yet. They may choose to Kickstart each game or might not, but they have to release Underworld by November 2016 so that takes priority. This could be a teaser for a Kickstarter they launch in 2017.
  24. I don't know that specific game but it doesn't seem to obvious to me. It is also a possibility that the developer wanted the player to decide for one approach and then life with it. This is something I found tedious about the deus ex games, for example. There are alternative endings, but which one you get to see is decided within the last hour or two of the game. So you basically save there and once you get to see one ending you can reload that save and see the next ending and so on. This way on one hand you get to see all endings pretty easely, one the other hand this makes the whole decision absolutely pointless. It is a simple gotta catch 'em all approach with no deeper meaning. It is the modern way of gaming, with the completionist, steam achievement, explore everything, find every piece of loot approach to gaming which bores the hell out of me. An occupational therapy for an adhd generation of gamers. Developers seem to think that their customers play games because they don't know how else to spend their time. And from the post I have read here and in other forums, I tend to assume they are right.
  25. I'm beginning to understand why people who aren't into social clubbing "don't last long" on this project, and why it's so full of holes. When moderators are siding with bullies, by closing down threads that they derail, then I start to wonder if I should support the platform to begin with.

    I'm sure that the core development is solid, but when you're constantly tone policed and bullied, and moderators are playing into it too, then the project will just drive away talent, and replace it with socialites instead. ...and without talent, you only end up with a small skeleton crew trying to do everything themselves.

    ...so Dragofer and Airship Ballet, and all you other socialites, you win. From now on I'll just keep to myself. You'll never be able to do my work, but at least you'll be happy together, and that's what matters to you.

     

    Update

    Actually, I have to revise my statement:
    I actually messaged greebo - the top dog, I gather - about nbohr1more's outburst of insanity below, and since I haven't even heard back from him, I just have to assume that there's not a single core programmer here, who's not backing nbohr's threats. ...and that's bad.

    ...so if you're a newbie reading this, or an honest soul like ZergRush, then just slowly back out of these forums, run, and don't look back. This is nothing more than a cult posing as a game development project, using Thief and IDTech4 to sucker hopefuls in, to do work for them, while trying to cajole them into something going on behind the scenes, which apparently - according to nbohr - is something that should be hidden from the state. These people aren't programmers - they don't even understand things like how to fix the simplest bugs. All they have, is an engine, and an IP, and some sort of fascist social cult. There was some other project I saw being made in the Unreal Engine. Try joining that project. ...or start a project of your own. Anything but this asylum.

    Hopefully that was "divisive" enough for a final post, because at this point I really want people to leave this place. This project is, on a management level, just awful garbage, run by garbage people, apparently from the top down, and I'm just glad that they have a garbage place to stay, together, and hopefully forever.

    Nort

    1. Show previous comments  13 more
    2. STiFU

      STiFU

      The amount of insults towards the team members and this community contained in Nort's updated status is a pretty strong indicator that something is maybe not right in Nort's head, don't you think? Also, I said "like Nort here maybe has".

      Anyway, the core message was that we accept everyone as long as they behave. Let's not get lost in the details.

    3. datiswous

      datiswous

      In general I just find this not the right thing to do, if you don't know the diagnoses, don't say it. If you have a psychological disorder, doesn't mean you would act like Nort, or maybe you do, but it's not clear. People with actual psychological disorders might be offended.

      What I also hear often is people call someone "a bit autistic", while we know some characteristics of people with autistic syndrome, it's not like we can judge who is and who is not.

      Quote

      "...so if you're a newbie reading this", please know that we will accept you and value your contributions, as long as you don't talk down on others and don't spread hatred towards other persons or communities.

      This is the proper message (I don't ask you to change yours, I just wanted to make my point).

    4. duzenko
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