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(copyright springheel)

Small dogs.

What kind of fucked up world do we live in where someone explains what's wrong with this, *demonstrates* all of the underhanded and shady behavior that is going on behind the scenes, and yet finishes it up by calling it a great product once you work around all of that stuff?

 

 

Exactly how much abuse will these people tolerate? How far does Microsoft need to go before they decide enough is enough? It blows my mind that people would pay a hundred bucks to be subjected to this.

Edited by kano
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I can't believe somebody made this.

 

EDIT: They even made a slogan for this guy; "Can't dodge the rodge!" I was actually expecting people to make jokes about "Mr. Rodger's Neighborhood".

Edited by kano
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The chances of seeing something good after the name "Hitlerbuttsucks" seems slim.

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I can't believe India got to this:

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

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I got a 23 inch full HD LED-backlit monitor for $50 yesterday. They gave me a different AC adapter that is rated at a mere 1500 mAh though. I really should get a bigger one. I destroyed plenty of AC adapters when I was younger, by overloading them.

Edited by kano
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Hahaha :D Wanna have

FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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I enjoyed this game. The American version is much harder (and better) than the Japanese version because the enemies are more aggressive, there are more weapons, and they seem to come with more health too. The game-play mechanics are good, for example if an enemy throws a knife at you but you step out of the way, it can hit another enemy! It was never that way in the old NES games, enemies could never harm each other. They love to block attacks and they try to surround you. You can also grab one enemy and still attack in a different direction, and the bodies that you send flying also cause damage. This means strategy is key when there are three enemies coming after you. I just wish there were more environmental hazards, like spikes or pits. Its always fun to take enemies out by flinging them off a cliff. There's one level where you're fighting on a moving vehicle, but sadly, you can't knock enemies off the side... My favorite part of the game is at 30:03 because of this reason.

 

Its cool how even games that are this old can still be fun to play.

Edited by kano
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Awesome that somebody made this happen. I wonder why an official version never came out back in the day? Its not as if id was against offering games on other platforms than the PC, even then. There was Doom for SNES, Jaguar, 32x, and Wolfenstein for SNES and Jaguar.

Edited by kano
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I enjoyed this game. The American version is much harder (and better) than the Japanese version because the enemies are more aggressive, there are more weapons, and they seem to come with more health too. The game-play mechanics are good, for example if an enemy throws a knife at you but you step out of the way, it can hit another enemy! It was never that way in the old NES games, enemies could never harm each other. They love to block attacks and they try to surround you. You can also grab one enemy and still attack in a different direction, and the bodies that you send flying also cause damage. This means strategy is key when there are three enemies coming after you. I just wish there were more environmental hazards, like spikes or pits. Its always fun to take enemies out by flinging them off a cliff. There's one level where you're fighting on a moving vehicle, but sadly, you can't knock enemies off the side... My favorite part of the game is at 30:03 because of this reason.

 

Its cool how even games that are this old can still be fun to play.

Games that are this old are often more fun to master than newer games.

Mechanical depth tends to do that, though to be fair newer games do have entries like Metal Gear Rising, Devil May Cry 4 (Special Edition) and Double Dragon Neon, so you have glimmering examples.

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

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Something about this song just stuck with me.

 

Its cool how people even created a file format for the music from this machine. (.spc) Even my phone can play them now, and they take up about 64kb per track. :)

Edited by kano
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