Jump to content


Photo

Announcing: The Crucible of Omens, a campaign for The Dark Mod

campaign announcement crucible the crucible of omens preview

  • Please log in to reply
178 replies to this topic

#26 SeriousToni

SeriousToni

    Beginner Contest 2012 Winner

  • Member
  • PipPipPipPip
  • 2207 posts

Posted 18 December 2011 - 06:35 PM

Haha what a nice surprise! The screens look great! Go on with that - I'm sure it'll be awesome :) :) :)
"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#27 jdude

jdude

    Uber member

  • Development Role
  • PipPipPipPip
  • 4001 posts

Posted 18 December 2011 - 06:43 PM

What kinds of vocals do you need? Stupid guard? Smart guard? General townsfolk?


We need nearly every gambit you could think of. If your interested send me, Melan or Bikerdude a PM and we can give you more info :)

#28 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9508 posts

Posted 18 December 2011 - 07:42 PM

The announcement is up at Moddb!

http://www.moddb.com...or-the-dark-mod
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#29 Vadrosaul

Vadrosaul

    Advanced Member

  • Member
  • PipPipPip
  • 706 posts

Posted 18 December 2011 - 08:28 PM

Great news! Look forward to patiently ghost-chugging through it. Though I'm a bit leery of playing as a serial killer...
Loose BOWELS are the first sign of THE CHOLERA MORBUS!

#30 grayman

grayman

    Master Builder, Coder

  • Active Developer
  • PipPipPipPipPip
  • 12924 posts

Posted 19 December 2011 - 01:09 AM

Great news.

Good luck w/it.

#31 MoroseTroll

MoroseTroll

    Member

  • Member
  • PipPip
  • 306 posts

Posted 19 December 2011 - 02:40 AM

It's a good omen :). Godspeed, taffers.

#32 Mathuzzz

Mathuzzz

    Newbie

  • Member
  • Pip
  • 7 posts

Posted 19 December 2011 - 06:10 AM

These are great news. I have just recently discovered the greatness of The Dark Mod. Are you going to use any fo the fan missions in the campaign?

#33 Nosslak

Nosslak

    Advanced Member

  • Member
  • PipPipPip
  • 680 posts

Posted 19 December 2011 - 07:29 AM

Looks great! Only thing I don't like is the logo. To me the "Crucible of Omens" text just screams "I just found bevel and emboss LULZ", if you're going to use bevel and emboss it needs to be subtler. I wouldn't use that layerstyle at all and just try to make the text fit in better with TDM logo, I'm no typographer so I'm not sure I could improve it much. Also I would try to use a cleaner version of the Dark Mod logo (no text) as right now there's just too much text on the logo and if anyone's curious about the campaign they should be able to read that it's for TDM in the text and still easily recognize that it's for TDM by the pure clockwork. Again, everything else looks great.

#34 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9508 posts

Posted 19 December 2011 - 08:16 AM

These are great news. I have just recently discovered the greatness of The Dark Mod. Are you going to use any fo the fan missions in the campaign?


To my knowledge, there are no plans to add existing missions to the campaign.

If you wish to play some missions that are connected by one story, I recommend you try:

No Honor Among Thieves (3 mission mini campaign)

Sotha's "Thomas Porter" Series in this sequence:
1) Mandrasola
2) Knighton Manor
3) The Beleaguered Fence
4) Glenham Tower
5) The Transaction

Melan's missions, "Return to the City" and "Fiasco at Fauchard Street" are part of his Talbot series which he started in Thief 2 fan missions.

Fidcal has also kept a story going for his "Thief's Den" series:

1) Thief's Den
2) The Chalice of Kings
3) Heart of Lone Salvation
4) The Alchemist
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#35 raymeld

raymeld

    Member

  • Member
  • PipPip
  • 443 posts

Posted 19 December 2011 - 09:02 AM

Blimey , it must Christmas ! Wonderful , well done.

#36 Shadowhide

Shadowhide

    Advanced Member

  • Member
  • PipPipPip
  • 1282 posts

Posted 19 December 2011 - 09:19 AM

It's on time ! good luck !

How can I help with the project?
We are currently looking for skilled individuals to help contribute to the project in the following areas:

  • artist and animator (cutscenes and in-game animations)
  • modeller (campaign-specific models)
  • mapper (scripting, bugfixes, testing)
  • voice actors (various)
  • music composers


i lost interesting in mapping,but now, would love to help in mapping and map scripting for this project
PM me,or ignore if dont want/need my help
Proceed with caution!

#37 Thiefette

Thiefette

    Member

  • Member
  • PipPip
  • 369 posts

Posted 19 December 2011 - 09:21 AM

"Yes Virginia, there is a Santa Claus"! This is awesome news guys! :D Look forward to it eagerly!

#38 brethren

brethren

    Advanced Member

  • Member
  • PipPipPip
  • 562 posts

Posted 19 December 2011 - 10:09 AM

Don't want to be too greedy for info here, but I thought I'd throw a few questions out anyway:

-Any idea how many total missions will be in the campaign?
-Estimated release date?
-Will the campaign have a hublike setup? (ala The City portion of TDS)
-Any new factions introduced that will be usable to mappers in the future?
-Any fancy new toys/gadgets/weapons?

I only ask cuz...I care. B)

#39 PPoe

PPoe

    Member

  • Member
  • PipPip
  • 200 posts

Posted 19 December 2011 - 10:14 AM

Amazing news..=) I wish the best for this project. Very skilled peoples working on that. And Dram is still around? Good news..
He was sneeking silently in the night, moonlight was his enemy.
(Im not a native speaker, sorry for all miscleanous caused by my english..)

#40 brethren

brethren

    Advanced Member

  • Member
  • PipPipPip
  • 562 posts

Posted 19 December 2011 - 10:35 AM

And Dram is still around? Good news..


I have a feeling might finally see that mansion of his. ;)

#41 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 19 December 2011 - 10:54 AM

but would love to help in scripting for this project

We will keep you in mind.

#42 Glyph Seeker

Glyph Seeker

    Member

  • Member
  • PipPip
  • 485 posts

Posted 19 December 2011 - 10:58 AM

I have a feeling might finally see that mansion of his. ;)


Oh Lord - yes please - I think people have been waiting on that for a loooong while. =-D
"No proposition Euclid wrote,
No formulae the text-books know,
Will turn the bullet from your coat,
Or ward the tulwar's
downward blow
Strike hard who cares—shoot straight who can—
The odds are on the cheaper man.
"


From 'Arithmetic on the Frontier' by Rudyard Kipling

#43 Baddcog

Baddcog

    Mod hero

  • Development Role
  • PipPipPipPipPip
  • 5360 posts

Posted 19 December 2011 - 12:33 PM

Don't want to be too greedy for info here, but I thought I'd throw a few questions out anyway:

-Any idea how many total missions will be in the campaign?
-Estimated release date?
-Will the campaign have a hublike setup? (ala The City portion of TDS)
-Any new factions introduced that will be usable to mappers in the future?
-Any fancy new toys/gadgets/weapons?

I only ask cuz...I care. B)


I don't want to spoil anything and am only slightly knowledgeable...

*There's a good amount of FM's.
*Nobody wants to give a release date and fail those expectations, but as previously been stated it's a good way along.
*No hub, there's a lot of coding work that would need to be done to make that possible in TDM atm.
*Factions/ tools, not sure really. But that might spoil the surprise if I did know anyway. Probably not tools for sure, vine arrows were just released and i think that was the last player tool that TDM team needed to get in game and working. But I'm sure there will be new content by the time 1.08 is released.
Dark is the sway that mows like a harvest

#44 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 19 December 2011 - 12:41 PM

If you wish to play some missions that are connected by one story, I recommend you try:


Dont forget the collection of St Albans maps..

#45 Darrin

Darrin

    Member

  • Member
  • PipPip
  • 45 posts

Posted 19 December 2011 - 01:52 PM

That 2nd screenie is LOVELY!

#46 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 19 December 2011 - 02:08 PM

That 2nd screenie is LOVELY!

Thats a mixture of myself, Lemony, Fidcal, Jdude and I think Badcogg and Mortem Desino.

#47 Glyph Seeker

Glyph Seeker

    Member

  • Member
  • PipPip
  • 485 posts

Posted 19 December 2011 - 04:41 PM

I don't think we really need new gimmicks / gadgets... Some monster or something that was lost in the warp like the belcher or elemental would be fab - but I think what we all really want is a series of levels with plot continuity.

One of the things which is so exciting about Thief is how things go from Bad to Worse in the overarching plot. We don't need to see what great plot the Trickster is actually doing in engine - the readables absorbed over hours of gameplay and the atmosphere of the levels sinks in and we can imagine the World at large outside of the missions all the better in a campaign! =-)
"No proposition Euclid wrote,
No formulae the text-books know,
Will turn the bullet from your coat,
Or ward the tulwar's
downward blow
Strike hard who cares—shoot straight who can—
The odds are on the cheaper man.
"


From 'Arithmetic on the Frontier' by Rudyard Kipling

#48 fllood

fllood

    Member

  • Member
  • PipPip
  • 417 posts

Posted 19 December 2011 - 05:58 PM

Main mappers: Angua, Bikerdude, Dram, Fidcal, Greebo, Jdude, Melan


What a line-up ...!!! :wub:

Exciting news indeed ... keep the enthusiam and endurance for this endeavor ...

Make this dream come true guys!!
"To rush is without doubt the most important enemy of joy" ~ Thieves Saying

#49 Tarhiel

Tarhiel

    Member

  • Member
  • PipPip
  • 61 posts

Posted 19 December 2011 - 07:30 PM

This is great announcement! I hope it will run on my low-end laptop and I sure do hope Blackheart Manor will be amongst the missions in this pack!

Thanks for redirecting me back here, Bikerdude!

#50 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 20 December 2011 - 06:27 AM

Your welcome mista!





Also tagged with one or more of these keywords: campaign, announcement, crucible, the crucible of omens, preview

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users