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STiFU

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Status Updates posted by STiFU

  1. Back from a spontaneous 1-week trip to Lanzarote with wife and son. I hope beta testing has been going well...

    1. Daft Mugi

      Daft Mugi

      Lanzarote looks like a nice place. Hope you all had a great time!

  2. Any Thief-Fan who also enjoys Soulslikes should give Lies of P a shot. The art direction is sooo incredible! Love it!

    1. datiswous

      datiswous

      Hm, I've never played a soulslike I think.

    2. STiFU

      STiFU

      In that case, this game is not a good start difficulty-wise.

  3. Anyone here played the Forgotten City? So far, it seems really nice, but it's horribly unstable. Frequently crashes to desktop. It's annoying!

    1. Show previous comments  3 more
    2. chakkman

      chakkman

      I played it through. It's nice. And, I didn't have any issues with stability either (on an Intel/Nvidia system). Might be related to your hardware.

    3. STiFU

      STiFU

      Nah, that's definitely a bug in the game code. It always crashes with a null-pointer access-violation when it is trying to update some stats in the savegame, I had a look at the dumps. I also tried a new savegame, but I reproducible got the same issue over and over again. Aside from that, I also get a d3d crash every now and then. I am also running Intel and an Nvidia 3060 Ti with latest drivers. The only thing I could think of is that the game doesn't like my undervolting settings, but without undervolting, that shitty gpu overheats, so. 😄

      Anyway, I have given up on the game. Such a shame I was already out of the refund period. Paid good money for it...

    4. chakkman

      chakkman

      Maybe you have some luck reporting these issues to the developers. No idea if undervolting could have to do with it. Maybe it does. I can't remember having issues with the game.

  4. Hey there, young taffer.

    1. Show previous comments  2 more
    2. datiswous

      datiswous

      I was fairly recently in Dortmund btw. visiting the beer museum (the small one).

    3. STiFU

      STiFU

      That's cool. Were you just here on a trip or do you live close by? Where are you from?

    4. datiswous

      datiswous

      I'm from Amsterdam, but used to have a relationship with someone from Hagen. I visited them during the weekend.

    1. nbohr1more

      nbohr1more

      Fantastic! You don't know how many ancient maps I've parsed and had to roughly correlate locations.

      Still, google is probably taking liberties by changing distances to match the modern understanding of geography. If there were some drastic geological changes between the era of this map and the present day google's interpretive version might hide evidence of these things. That said, maps of this vintage could never be reliable for evidence like that anyway ( a clue or hint at most ).

  5. Anyone here played Inscryption? At first, I was like "no, I am not going to play a stupid card game", but this game is so much more than that. It is so meta, full of 4th wall breaks, and feels so damn spooky and weird because of it. Absolutely recommended, if you can stand the visuals. I recommend not reading up too much on it, as that could easily spoil half the incredible surprises. Just know that what you see in the beginning is by far not everything.

    1. Show previous comments  1 more
    2. Shadow

      Shadow

      I downloaded the GOG demo and while I don't really have any idea what I'm doing yet, it's very cool and compelling and creepy. and recommended to try. Still getting used to how I have to sacrifice certain cards to play others.

    3. JackFarmer

      JackFarmer

      This looks cool! Thank you!

    4. STiFU

      STiFU

      @Shadow the game has a ton of surprises up its sleeve.

      Here is my spoiler free steam review:

      This is NOT just a regular card game. In its core, Inscryption is a psychological horror adventure game that has you absolutely astonished, everytime it completely reinvents itself. The game is absolutely meta. It breaks the 4th wall hard, creating an immensely spooky atmosphere and so you continue playing until you find all the information to puzzle this all together. However, don't kid yourself: you will not be able to understand EVERYTHING. Not only did the developers build an incredibly deep lore, they also hid an ARG, an RL scavenger hunt of sorts, in the game files, that eventually leads to an alternate ending. And talking about endings: This was the first game in quite some time that had me in that "Wow, I am absolutely gobsmacked"-state when the credits rolled. By far the best indie game in recent years! Do not miss out, if you like something meta along the lines of "There is no Game", or "Hack'n'Slash".

  6. Dark Souls is a joke. Try changing the seat covers of a maxi cosi child car seat... It's utter agony! 😄

    1. Baal

      Baal

      Did you remove the child first?

  7. Anyone here clocking in some times in Neon Light?

  8. Be honest: Who of you have actually finished Cuphead? This game is freaking tough! It might even be harder than Sekiro. Dark Souls is a joke in comparison to Cuphead! :-D 

    1. Show previous comments  5 more
    2. Shadow

      Shadow

      Cuphead is one of the toughest games you can play. The bossfights are absolute insanity. I did finish it, but not without cheating. It was a beautiful game and worth a play tho, if only to put cocky bragging gamers in their place.

    3. STiFU

      STiFU

      I am on the final level now. Gonna try it saturday or so... 🙂

    4. STiFU

      STiFU

      Ok, I couldn't wait until saturday! 😄 @AluminumHaste the final boss was pretty bullet-helly though. 😕 Still, you might get into it. I hate bullet-hell games normally as well.

      image.thumb.jpeg.b8fa87846d073d786b763ed08a218b0d.jpeg

  9. Finished Deathloop yesterday. My verdict:

    Arkane Studios showing off once again that they are one of the best in game design: Pick the timeloop mystery adventure mechanics of Outer Wilds and remix them, add "Dark Souls"-like invasions in the form that other players can play your antagonist Juliana, and wrap it all in 60s-stylized first person shooter with abilities and upgrades, and an interesting story to unravel. This culminates in such a unique gameplay experience that "Deathloop" would have deserved Game of the Year 2021 WAY more than "It Takes Two". Especially the invasions add so much tension to your playthroughs, it is absolutely exhilarating. That is, unless your opponent lags incredibly, which sadly happens quite often. Combine this with the performance issues many players experienced, and you know why the game did not win game of the year. It is really sad to see technical issues hinder such a masterpiece of a game from doing well. The only criticism I have with respect to gameplay is that the first shot of any weapon is apparently always 100% accurate, which enables you to headshot enemies hundreds of meters away using your submachine gun, but other than that the gun play is on point. All in all, just 9/10 due to technical issues.

    1. madtaffer

      madtaffer

      I wonder why Arkane is not using id tech 7 which is running Doom Eternal since is far better optimized.

    2. STiFU

      STiFU

      I wonder why they didn't use Cry-Engine or Unreal-Engine? Both were apparently used in Prey and its Mooncrash DLC respectively.

    3. Xolvix

      Xolvix

      Arkane are all over the place when it comes to the engines they use for their games. Dishonored, Prey and Dishonored 2 all use completely different engines which seems like a unnecessary challenge for their programmers/designers, but whatever. As for Deathloop, I haven't played it yet since I became less interested in it after hearing that it's not actually an immersive sim, and that's what I like most from them. Apparently it's more of a shooter with a unique puzzle element which sounds cool as is probably the reason why I'll eventually play it, but once I found out how it's not really a sim my enthusiasm dropped.

  10. Soooo, I just got the platin trophy in Sifu... xD Incredibley addicting game!

  11. I started skateboarding again after a 20 year hiatus. Whish me luck I don't break anything. 😄

  12. I finally got around to play Prey and I truly loved it. It is an incredible homage to System Shock and Deus Ex. While the gameplay is not en par with those two titles, the game makes up for that with its well written lore and story. The whole "world" just feells so authentic and it features a ton of really god environmental story-telling. Recommended for every immersive sim fan, i.e., everyone on this forum.

    1. Show previous comments  2 more
    2. Xolvix

      Xolvix

      It's not really a stealth game, or at least the stealth is only there to help you get a better tactical position to take out enemies. There's no reason NOT to kill the Typhon because it's the primary method of getting raw materials for a rather important item. If you don't like the combat, just level up Combat Focus and you'll be completely unstoppable, it's probably the most broken of the powers. Also I feel the gameplay is in some ways superior to Deus Ex if only because of the wide variety of ways you can tackle objectives and explore the station. Someone else explained it here: https://old.reddit.com/r/truegaming/comments/r5ottl/the_amount_of_ways_you_can_work_your_way_around_a/

    3. STiFU

      STiFU

      Oh boy, you could do things in oh so many ways in Deus Ex 1. Aside from that, you had actual stealth there, you had more melee and ranged weapon options and the levels were very open-world like, with tons of options to achieve your goals. Granted, that's not as much the case with the more recent titles, but I specifically meant Deus Ex 1.

    4. STiFU

      STiFU

      @Epifire the DLC is also excellent, but you should have the mechanics of the main game down before trying it. I'll just quote my Steam-Review:

      Quote

      The DLC is so different from the main game that it deserves its very own Review. It borrows the gameplay mechanics from Prey and wraps it all in a rogue-lite experience, which somehow works surprisingly well. That is, unless you're looking for a deep story. While each of the 5 playable characters you can unlock has a nice little story quest chain (that you also have to unlock first), there really isn't that much story to tell here. That being said, I still loved the DLC, as the 5 characters with their different skilltrees force you to play the game in other playstyles than what you were used to. The game poses quite a challenge at first, but after some time, you figure out its mechanics and can bend them to your will so that you finally escape with all 5 characters in one run. 🙂

       

  13. We are taking our son on his very first holiday trip to see the sea for the first time. 🙂 Will be back in a week.

    1. Garreth

      Garreth

      My first time was magical, strangely there where not that many ppl on the beach and we had a cooler with lemonade and sanwiches with cheese, best day ever

    2. jaxa

      jaxa

      It's nice to find a nearly abandoned beach... usually when it's winter.

  14. Damn, Sekiro is way too addicting! :D Hopefully, I'll be done with it by the end of the week! ^^

    1. Show previous comments  12 more
    2. STiFU

      STiFU

      After Sekiro and my upcoming holiday trip to Crete, I will probably return to coding. I feel that itch again! :-)

    3. STiFU

      STiFU

      Oh my god, I am trying to down the final boss for two days now and I just got him down to one last hit, when he killed me after all. :-(((

    4. Tarhiel

      Tarhiel

      Persevere, you got him :)

  15. Lesson of the day: Spawnargs are stored in the savegame, so adding a new spawnarg, don't expect it to show up when you load up a saved game. :-)

    1. STiFU

      STiFU

      It took me half an hour until I realized what was going wrong!! ^^

    2. demagogue

      demagogue

      You mean your re-load was reverting back before the new spawnarg was added? Yeah.

       

      (I first thought you re-loaded a game saved after the new spawnarg was added, but the saved spanwarg wasn't there like it should have been, which made your sentence very confusing.)

    3. stgatilov

      stgatilov

      Many years ago, savegame also had all "editor" spawnargs stored in them. They took most of the size of save files =)

  16. Finally got some more time again after a mammoth project at work. Time to get working on TDM again! :-)

    1. RPGista

      RPGista

      We are both in the same situation. Changed laptops as well. Been taking a few days to get a hold of all my WIPs I left lying around.

  17. Kinda feel naked without my Doom-Guy-Avatar. :D

    1. Show previous comments  1 more
    2. STiFU

      STiFU

      Well, as I recently said, it's kinda weird that you have known all these people for so long, but you know none of their faces. So here we are now! :-)

    3. Petike the Taffer

      Petike the Taffer

      "Habit is an iron shirt" (mail shirt ?), goes an old saying in my country. ;-)

    4. Epifire

      Epifire

      Yeah that always spins me out when people change avatars. Pretty sure as long as my name is Epi, then the Thief font logo shall remain :P

  18. Two things about TDM I learned yesterday: 1) You can look away in the middle of a lock-picking-sequence and continue right where you left off if you keep pressing the frob button. You are not reset to the last tumbler you unlocked when doing that. 2) You can actually cancel bow-draw by pressing the "block"-key. I feel like I knew #2 once, but I must've forgotten. It amazes me that after all these years, you still discover new stuff about the game!! :-D

    1. Show previous comments  1 more
    2. jaxa
    3. kano

      kano

      There used to be a funny bug where you could hit yourself with your own sword by swinging it at a specific angle. I told Springheel about it and he fixed it.

    4. chakkman

      chakkman

      @jaxa: Well, now i know that as well. ;)

  19. Didn't we have a download statistic or similar somewhere? A friend of mine asked how many people actually play tdm, so I wanted to show him some statistics. :-)

    1. Show previous comments  4 more
    2. freyk

      freyk

      and tell him that we dont have multiplayer and show him the stats of the tdm missions.

       

       

    3. Bienie

      Bienie

      Dem. How does the in game downloader work? Does it have its own server or does it choose a mirror at random? I think it would be cool if the admins would share their stats at some intervals. Maybe in the Internal Development forum, for both missions and downloading the game itself. :)

    4. demagogue

      demagogue

      I don't know. The source code is publicly available, so you could look it up if you're ok at deciphering code (usually not as hard as it sounds). As for the admins, I was thinking someone just PM them periodically to ask and then post the answer. It's just a matter of a big fan taking the initiative really.

  20. NBohr, you must have Bugtracker Wallhack! ;) Thank you for cleaning up!

    1. nbohr1more

      nbohr1more

      Mostly just finding old bugs that grayman fixed inadvertently by improving AI in general. ;)

    2. grayman

      grayman

      Heh! I'm accidentally prolific. Who knew?

  21. Bought Vampyr today. Have to resist to start it right away or I will be sucked in to much and can't help beta testing! ^^

    1. Show previous comments  8 more
    2. teh_saccade

      teh_saccade

      I enjoyed it, stealth was ok and the story and "detective" talk was good. Combat too a while to get used to but - in the end - it was far too easy and the massive conversations mean I probably won't be replaying it any time soon. Recommended, but not at full price - 75% off at best. Really nice graphics and ambiance, few scary bits - bit addictive - and somewhere I used to live in on the map. Nice moral choices and AAA mapping errors/zfighting.

    3. STiFU

      STiFU

      I got it because the atmosphere looked awesome... Judging from your comments, my assumption seems to be correct.

    4. teh_saccade

      teh_saccade

      It's a great atmosphere - very absorbing and immersive with excellent attention to detail. You will barely notice any repetition in the location design - it's as impressive in that regard as Alice: Madness Return's version of WW1 London. The story is on par with V:TM bRPG level - really good. Learn to fight before you try to sneak though - you'll need it. Luckily you can respec at any time. I never killed an NPC, but farmed enemies. I wish I did a few things different...

  22. "Happy!". This new TV-Show is so crazily hilarious! :D

    1. Epifire

      Epifire

      Certainly not what I was expecting when I clicked that link xD

    2. Bikerdude

      Bikerdude

      Oh many that looks fucking awesome, this is exactly the best time to have lots of beer and mates over...

  23. Beyond Good and Evil 2: Sooo hyped!! :D

    1. Show previous comments  1 more
    2. stumpy

      stumpy

      there's a rumour that its console only probably switch.

    3. Tarhiel

      Tarhiel

      What about other games? I am excited for Dishonored 2 standalone DLC, Wolfenstein: Next Collosus and XCOM 2 datadisk looks so, so sweet :)

    4. Bikerdude

      Bikerdude

      "Dishonored 2 standalone DLC, Wolfenstein: Next Collosus" I like the sound of these two...

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