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  1. Ambient atmospheres are in my opinion one of the best parts of the Dark Mod experience, not just for getting a mission to have the right feel but also for inspiration and to have them playing in the background when creating maps. The more the merrier, so here's a thread to collect all the links to ambient music and environmental sounds that could have a spot in TDM's setting. Ambients from the TDM forums Gast's Eerie Lullabies Magnanimous Merry's Miscellanea Orbweaver's Dark Ambients Spadey's Ambients Radioteque's Ambients Kyyrma's Composing Ambient Tracks for Dummies - Kyyrma shows how ambient soundtracks can be made from a set of sounds. Also contains some of his finished ambients. Request for more interior sounds - this thread is a very productive community session where members came up with a large and good selection of new ambients. Uncle Peti's Sound Den Dragofer's Ambients - post #6 in this thread SeriousToni's Ambients - posts #8, 12, 15 and 19 in this thread Ambients from the TTLG forums Custom resources list Gigagooga's Ambients 1 - possibly the largest pack of ambient musics and nature sounds, all of them high quality. Gigagooga's Ambients 2 - this pack puts more weight on shorter swells/hits/pads to be layered on top of a subtle ambient. Gigagooga's Ambients 3 Yandros' ambient loop Sephy's Ambients - a large collection of ambient pieces, including many shorter ones which will be valuable for anyone wanting to try a layered ambience approach like in the Thief OMs and Full Moon Fever. Internet databases www.freesound.org - some of the better composers in my opinion are ERH and BrandonNyte. www.purple-planet.com - a large selection of all kinds of ambient and musical soundtracks to be used freely. www.darkwinter.com - an internet label that publishes a lot of dark ambient music under a Creative Commons license. www.endlessascent.com - sister website of Darkwinter for non-dark ambients. Youtube Asatru Dark - also has very nice reference images for outdoor stone memorials, statue arrangements etc. #4 Void by Raffaele du Marteau & #6 Dreaming of Nowhere by Raffaele du Marteau - possibly the most forlorn pieces I've found on the internet. Alacazam - a prolific Creative Commons ambients composer . Cryo Chamber - for-profit label for dark ambient music with a large selection on offer. Going by their Youtube comments they're fine with people using their soundtracks for games etc., although you'd probably need to buy the soundtracks first. Dark Ambient Mixed Session - as much ambient as something to have in the background while mapping.
  2. That sort of tone doesn't fly in our forums.
  3. DarkRadiant 3.8.0 is ready for download. What's new: Feature: Support new frob-related material keywords Improvement: Mission selection list in Game setup is not alphabetically sorted Improvement: Better distinction between inherited and regular spawnargs Improvement: Silence sound shader button Improvement: Add Reload Definitions button to Model Chooser Fixed: Model Selector widgets are cut off and flicker constantly on Linux Fixed: DarkRadiant will not start without Dark Mod plugins Fixed: GenericEntityNode not calculating the direction correctly with "editor_rotatable" Fixed: RenderableArrow not drawing the tip correctly for arbitrary rotations Fixed: Light Inspector crashes on Linux Fixed: Models glitch out when filtering then showing them Fixed: Skin Editor: models not centered well in preview Fixed: "Copy Resource Path" includes top level folders Fixed: Skin Editor: internal test skins are shown if Material Editor was open previously Fixed: Changing Game/Project doesn't update loaded assets correctly Fixed: Model Chooser: initially hidden materials aren't revealed when enabling them Fixed: Choosing AI entity class 'atdm:townsfolk_commoner_update' causes crash Fixed: Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction Fixed: Prefab Selector spams infinite error dialogs on Linux Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/3.8.0 and of course linked from the website https://www.darkradiant.net Thanks to all the awesome people who keep using DarkRadiant to create Fan Missions - they are the main reason for me to keep going. Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. The list of changes can be found on the our bugtracker changelog. Keep on mapping!
  4. I would use this massive list for any fan missions, it includes campaigns too: https://www.ttlg.com/forums/showthread.php?t=148090 There are a lot of Fan Missions for the picking, I myself go for the lesser known ones and the short variety, because sometimes they hide a gem or two. Just like jaxa, I'm a bit outdated after the temporal retirement, but I do remember some amazing campaigns like "The Black Frog". If you intend to play The Black Frog, you should play the first two of the L'Arsene series missions, it's how I did it myself. Also, yes, L'Arsene are a fantastic series. The first mission of L'Arsene is a "rough draft", author was a bit new to Thief level making, but still great either way, after the 3rd you will see how his skill increased by a massive amount.
  5. Unfortunately, TDM forum deletes the separator between the numbers. So I have to guess where one number ends and the next starts Also, user can rename screenshot manually, or push it through something that would rename it automatically. Thenwe won't see coordinates on screenshot address on forums.
  6. tdm_show_viewpos cvar and screenshot_viewpos command: https://forums.thedarkmod.com/index.php?/topic/22310-212-viewpos-on-player-hud-and-screenshots/
  7. Relax @Näkki, it's great to hear you enjoyed the game. My personal expectations were just a bit different when I read the Steam page, although the various trailers should have been a warning that stealth maybe wasn't the biggest priority of the devs. From the Steam page: "Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS." Also "Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?" From my personal experience I think the game is predominantly Hunt: Showdown, a bit of S.T.A.L.K.E.R. and a very small portion Thief. Stealth is very unforgiving and makes it almost impossible early game when there are various enemies around, but hey maybe I just suck at it. I don't see Deus Ex in it, unless the skill leveling is the Deus Ex part for you and then I have to disagree with you, as that seems like the trait system in Hunt: Showdown. Edit: What I also understood from the Steam forums is that the original VA was dropped close before the release of the full version and replaced by Russell with no real explanation from the devs why this was done.
  8. WARNING:Couldn't load model: 'models/darkmod/waterworks/font_medium.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/waterworks/font_medium.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/props/misc_junk_18.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/props/misc_junk_18.lwo' (nor the fallback to ASE) I would assume these are causing the issues, most propably the first one, as the junk is probably easy to overlook. Besides that it appears that a ton of the assets shipped with the mission are in the meantime part of the core mod causing tons of warnings to spam the console. So it may be worthwhile considering an update either way.
  9. So, if I understand you, no Thief Gold FM does sound and text notifications of completed objectives? The missions in The Black Parade surely did. I'm completely confused now. I was sure that original Thief Gold had those objective complete notifications (at least the sound). Reading this thread suggests otherwise though: https://www.ttlg.com/forums/showthread.php?t=132977
  10. Of course, it is one of the reasons for the decline of online forums, since the advent of mobile phones. Forums on a mobile are a pain in the ass, but on the other hand, for certain things there are no real alternatives to forums, social networks cannot be with their sequential threads, where it is almost impossible to retrieve answers to a question that is asked. has done days ago. For devs for internal communication, the only thing offered is a collaborative app, such as System D (not to be confused with systemd). FOSS, free and anonymous registration, access further members only by invitation, full encrypted and private. https://www.system-d.org
  11. Greetings everyone! I recently got into TDM and am already having a lot of fun playing through and ghosting missions. However, coming from Thief, I am mostly relying on the rules and my experience with that game, while there are clearly differences in how TDM works. Right now, there is talk in the ghosting discussion thread on TTLG to amend the ruleset and include clarifications pertaining to TDM. So I wanted to drop by and ask: is there an active TDM ghosting community already and have any rules for this playstyle been developed? I would also like to ask someone to take a look at the draft of this addendum to see whether everything looks correct: https://www.ttlg.com/forums/showthread.php?t=148487&page=16&p=2473352&viewfull=1#post2473352 Thanks!
  12. A Problem Arises I've paused subtitling of the Lady02 vocal set, because of a problem with the voice clips described here: https://forums.thedarkmod.com/index.php?/topic/21741-subtitles-possibilities-beyond-211/&do=findComment&comment=490151 While a way forward is being determined, I'll work on a different vocal set. Maybe manbeast, for which Kingsal just provided me the voice script.
  13. Black Parade is released ! https://www.ttlg.com/forums/showthread.php?t=152429
  14. Body awareness please. https://forums.thedarkmod.com/index.php?/topic/20013-are-you-gonna-add-this/
  15. So giving it none of those tags, but making the AI invisible, silent, non-solid, and on a team neutral to everyone would not work? Oh well, it was a horrible inelegant idea anyway.
  16. I loved it. Awesome game. I faceplanted at the people who asked for quest markers in the Steam forums there... Herr, lass Hirn regnen. The game is so great, and so true to the original, because it doesn't hold your hand. When is the new breed of gamers gonna learn.
  17. Hello people ! After the mission totally load i can n ot click on attack for start palying on the map, i just directly have that shiet error message Are you ready because its heavy shiet mennnnnnnnnnnn !! .............. And the best shit is yesterday morning everything was fine !!! but now i can n ot play !! Haaa computer .... i love it................. loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/dungeon/metal_ring.ase loaded collision model models/darkmod/weapons/longsword02.lwo loaded collision model models/darkmod/mechanical/furnace_small_round.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo loaded collision model models/darkmod/furniture/tables/table_wood_rough_small.lwo loaded collision model models/darkmod/lights/extinguishable/torch_gothic_mounted.lwo loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/architecture/building_facades/tudor_inn01.lwo loaded collision model models/darkmod/architecture/chimneys/small_stone.lwo loaded collision model models/darkmod/architecture/windows/squarepanels_semi_transparent01.lwo loaded collision model models/darkmod/junk/wbottle01_broken_top.lwo loaded collision model models/darkmod/junk/plank_scrap01_med.lwo loaded collision model models/darkmod/junk/broken_furniture/table_leg01.lwo loaded collision model models/darkmod/junk/generic_shards/ceramicflind01.ase loaded collision model models/darkmod/architecture/fencing/fence_bars_decorative01_short_6.ase loaded collision model models/darkmod/lights/non-extinguishable/squarehanginglamp.lwo loaded collision model models/darkmod/misc/market_stall_small.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_wood_standing_wide.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_cloth_standing.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_cloth_01_large.lwo loaded collision model models/darkmod/architecture/fencing/irongatesegment.ase loaded collision model models/darkmod/architecture/balconies/covered_balcony01.lwo loaded collision model models/darkmod/architecture/windows/round_stone01.lwo loaded collision model models/darkmod/furniture/tables/rtable1.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_wall_electric_01.ase loaded collision model models/darkmod/misc/marketstall.lwo loaded collision model models/darkmod/decorative/signs/sign_square01.ase loaded collision model models/darkmod/furniture/seating/stool_round_rough.lwo removed 47 degenerate triangles loaded collision model models/darkmod/furniture/seating/stool_square.lwo loaded collision model models/darkmod/containers/keg_tapped.lwo loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/kitchen/bottle01.lwo loaded collision model models/darkmod/kitchen/cheapbeermug.lwo loaded collision model models/darkmod/kitchen/mug_wooden01.lwo loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/fireplace/burntwood.lwo loaded collision model models/darkmod/fireplace/fireplace_brick.ase loaded collision model models/darkmod/lights/extinguishable/candle_holder_round.lwo loaded collision model models/darkmod/decorative/wall/mounted_head_wolf02.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/hangers/hook_curved_simple01_small.lwo loaded collision model models/darkmod/decorative/rug_round_small.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo loaded collision model models/darkmod/misc/ink_pot02_corked.lwo loaded collision model models/darkmod/furniture/seating/vic_diningchair1.lwo loaded collision model models/darkmod/furniture/dresser03.lwo removed 75 degenerate triangles removed 58 degenerate triangles loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/loot/jewellery/ring_gold_bc01.ase removed 75 degenerate triangles loaded collision model models/darkmod/readables/book_red1.lwo loaded collision model models/darkmod/decorative/wall/painting01.lwo loaded collision model models/darkmod/decorative/hourglass.ase loaded collision model models/darkmod/furniture/tables/endtable_square01.lwo loaded collision model models/darkmod/decorative/vases/empty_flowerpot.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/flowers/lily_small.ase loaded collision model models/darkmod/hangers/coatrack.ase loaded collision model models/darkmod/furniture/desk_flip_set01.lwo loaded collision model models/darkmod/furniture/desk_flip_set01_door.lwo loaded collision model models/darkmod/furniture/tables/wtable1.lwo loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/kitchen/bowl01_stew.lwo loaded collision model models/darkmod/kitchen/cookpot.lwo loaded collision model models/darkmod/kitchen/pot_stove01.lwo loaded collision model models/darkmod/junk/carrot_stub.ase loaded collision model models/darkmod/kitchen/food/garlic_long.lwo loaded collision model models/darkmod/containers/package_small.lwo loaded collision model models/darkmod/kitchen/jar1.lwo loaded collision model models/darkmod/misc/clipmodels/pot_stove01_cm.lwo removed 20 degenerate triangles loaded collision model models/darkmod/weapons/axe_rustic.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/kitchen/utensils/spoon_wooden_serving.lwo loaded collision model models/darkmod/misc/clipmodels/jug_clay_small_cm.lwo loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/fireplace/ash_round.ase loaded collision model models/darkmod/fireplace/burntlog.lwo loaded collision model models/darkmod/decorative/wall/banner2.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp_hanging.lwo loaded collision model models/darkmod/kitchen/utensils/spoon_wooden.lwo loaded collision model models/darkmod/kitchen/cup01.lwo loaded collision model models/darkmod/containers/barrell_med_closed.lwo loaded collision model models/darkmod/kitchen/food/hanging_goose.ase removed 12 degenerate triangles loaded collision model models/darkmod/furniture/beds/singlebed1.lwo loaded collision model models/darkmod/furniture/wardrobe.lwo loaded collision model models/darkmod/furniture/beds/bed_single_timber.ase loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/waterworks/bathtub01.lwo loaded collision model models/darkmod/mechanical/watertank_wood_small.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_straight.lwo loaded collision model models/darkmod/wearables/laundry_hanging02_long.lwo loaded collision model models/darkmod/wearables/shoe01.lwo loaded collision model models/darkmod/furniture/tables/dining_table_small01.lwo loaded collision model models/darkmod/furniture/beds/mattress_straw.lwo loaded collision model models/darkmod/furniture/beds/straw_pile_bed.lwo loaded collision model models/darkmod/junk/wbottle01_broken.lwo loaded collision model models/darkmod/misc/strawbale_small01.lwo loaded collision model models/darkmod/architecture/windows/round_stone01_small.lwo loaded collision model models/darkmod/mechanical/generator1.lwo loaded collision model models/darkmod/door_related/handle_curved_rotate.ase loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/architecture/balconies/roof_gable01.lwo loaded collision model models/darkmod/furniture/seating/stool_rectangle_rough.lwo loaded collision model models/darkmod/architecture/pillars/groovedpillar01_small.lwo loaded collision model models/darkmod/architecture/pillars/pillar01_display.lwo loaded collision model models/darkmod/furniture/beds/mattress.lwo loaded collision model models/darkmod/nature/bush.ase loaded collision model models/darkmod/nature/grass_fuzz.ase loaded collision model models/darkmod/nature/plant_05.ase loaded collision model models/darkmod/nature/plant_fern.ase loaded collision model models/darkmod/mechanical/generator_big.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/furniture/clock_wall.lwo loaded collision model models/darkmod/architecture/pillars/groovedpillar01_med.lwo loaded collision model models/darkmod/nature/plant_03.ase loaded collision model models/darkmod/containers/openable/chest_wood_lid.ase loaded collision model models/darkmod/containers/openable/chest_wood.ase loaded collision model models/darkmod/lights/non-extinguishable/lamp_desk_01.ase loaded collision model models/darkmod/lights/non-extinguishable/grill_light.lwo loaded collision model models/darkmod/furniture/seating/sofa1.lwo loaded collision model models/darkmod/furniture/tables/coffeetable1.lwo loaded collision model models/darkmod/furniture/cabinet_set01_open.lwo loaded collision model models/darkmod/lights/non-extinguishable/electric_wall_fancy_up.lwo loaded collision model models/darkmod/musical/grammo3.ase removed 16 degenerate triangles loaded collision model models/darkmod/loot/chalice.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf_wide01.lwo loaded collision model models/darkmod/waterworks/waterpump.ase loaded collision model models/darkmod/tools/household/wash_board.ase loaded collision model models/darkmod/furniture/shelves/bookshelf1.lwo loaded collision model models/darkmod/mechanical/switches/switch_flip_backplate.ase loaded collision model models/darkmod/wearables/spectacles.lwo loaded collision model models/darkmod/lights/non-extinguishable/chandelier_gas4.lwo loaded collision model models/darkmod/furniture/beds/singlebed_set01.lwo loaded collision model models/darkmod/furniture/tables/endtable_set01.lwo WARNING: unknown token 'models/darkmod/props/textures/privacy_screen_frame' in material 'privacy_screen_frame' loaded collision model models/darkmod/furniture/privacy_screen.ase removed 22 degenerate triangles removed 22 degenerate triangles loaded collision model models/darkmod/furniture/seating/chair_set01.lwo loaded collision model models/darkmod/furniture/seating/sofa2.lwo loaded collision model models/darkmod/containers/openable/chest_metal_lid.ase loaded collision model models/darkmod/containers/openable/chest_metal.ase loaded collision model models/darkmod/lights/non-extinguishable/wall_gas4.lwo loaded collision model models/darkmod/nature/trees/tree_01_smaller.lwo removed 56 degenerate triangles loaded collision model models/darkmod/nature/trees/pine_12.ase removed 2 degenerate triangles loaded collision model models/darkmod/containers/package_flat.lwo loaded collision model models/darkmod/containers/sack_closed.lwo loaded collision model models/darkmod/misc/clipmodels/mug_wooden02_cm.lwo loaded collision model models/darkmod/tools/pickaxe.lwo loaded collision model models/darkmod/nature/mushroom_01.lwo loaded collision model models/darkmod/architecture/pier_platform01.lwo loaded collision model models/darkmod/nautical/boat2.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/decorative/wall/curtain01left_short.lwo loaded collision model models/darkmod/decorative/wall/curtain01right_short.lwo loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/furniture/seating/chair_simple01.lwo loaded collision model models/darkmod/readables/scroll_rolled_up.lwo loaded collision model models/darkmod/misc/ink_pot02.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_small_cm.lwo loaded collision model models/darkmod/readables/scroll_tied_up.lwo loaded collision model models/darkmod/loot/purse_p.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/decorative/wall/antlers.lwo loaded collision model models/darkmod/decorative/wall/wooden_plaque_empty.lwo loaded collision model models/darkmod/misc/clipmodels/orchid_cm.lwo loaded collision model models/darkmod/furniture/seating/bench_set01.lwo loaded collision model models/darkmod/furniture/tables/endtable_round01.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/furniture/grandfather_clock.lwo removed 6 degenerate triangles loaded collision model models/darkmod/kitchen/stove_small.lwo loaded collision model models/darkmod/kitchen/pitcher01.lwo loaded collision model models/darkmod/kitchen/cup02.lwo loaded collision model models/darkmod/kitchen/beer_stein02_open.lwo loaded collision model models/darkmod/loot/goblet1.lwo loaded collision model models/darkmod/decorative/games/gameboard.lwo loaded collision model models/darkmod/decorative/games/gamepiece2.lwo removed 47 degenerate triangles loaded collision model models/darkmod/readables/book_tome.lwo loaded collision model models/darkmod/decorative/wall/painting01_l.lwo loaded collision model models/darkmod/furniture/tables/ornate_table01_small.lwo loaded collision model models/darkmod/loot/coins/gold_coin.lwo loaded collision model models/darkmod/decorative/personal_items/brush_hand.ase loaded collision model models/darkmod/decorative/vases/vase2_mini.ase loaded collision model models/darkmod/lights/extinguishable/brazier.lwo loaded collision model models/darkmod/furniture/cabinet_set01_leftdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_rightdoor.lwo loaded collision model models/darkmod/loot/trophy01.ase loaded collision model models/darkmod/loot/religious_symbol01.lwo loaded collision model models/darkmod/wearables/boot_large.lwo loaded collision model models/darkmod/weapons/shortbow.lwo loaded collision model models/darkmod/wearables/headgear/citywatch_helmet.lwo loaded collision model models/darkmod/lights/extinguishable/gaslight4.lwo loaded collision model models/darkmod/wearables/headgear/cap_rich.lwo loaded collision model models/darkmod/loot/jewellery/ring_ruby.lwo loaded collision model models/darkmod/kitchen/plate_serving.lwo loaded collision model models/darkmod/weapons/halberd.lwo loaded collision model models/darkmod/weapons/waterarrow.lwo loaded collision model models/darkmod/junk/apple_core.lwo loaded collision model models/darkmod/nautical/steering_wheel.lwo loaded collision model models/darkmod/misc/rope_coil01.lwo loaded collision model models/darkmod/misc/strawbale_large01.lwo removed 32 degenerate triangles loaded collision model models/darkmod/weapons/handaxe.lwo loaded collision model models/darkmod/weapons/mace.lwo loaded collision model models/darkmod/wearables/armour/ecw_pauldron_r.lwo loaded collision model models/darkmod/decorative/wall/horseshoe.lwo loaded collision model models/darkmod/decorative/vases/pot_ceramic_open.ase loaded collision model models/darkmod/wearables/headgear/nobleman_hat_l.lwo removed 16 degenerate triangles loaded collision model models/darkmod/loot/candlestick_round_ornate.lwo loaded collision model models/darkmod/wearables/headgear/woolen_cap.lwo loaded collision model models/darkmod/kitchen/stove.lwo loaded collision model models/darkmod/player_equipment/health_potion.lwo loaded collision model models/darkmod/furniture/beds/doublebed_simple.lwo loaded collision model models/darkmod/misc/toy_doll.lwo loaded collision model models/darkmod/lights/extinguishable/candle_short.lwo loaded collision model models/darkmod/decorative/personal_items/mirror_hand.ase removed 10 degenerate triangles loaded collision model models/darkmod/furniture/seating/dchair2.lwo loaded collision model models/darkmod/containers/gen_bucket.lwo WARNING: Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2 loaded collision model models/darkmod/misc/clipmodels/vase_squat_cm.lwo loaded collision model models/darkmod/decorative/games/backgammon.lwo loaded collision model models/darkmod/wearables/headgear/hat_straw.lwo loaded collision model models/darkmod/furniture/dresser_set01.lwo loaded collision model models/darkmod/loot/jewellery/amulet_round_02.lwo loaded collision model models/darkmod/loot/jewellery/bracelet_jewelled.lwo loaded collision model models/darkmod/decorative/vases/urn01.ase loaded collision model models/darkmod/loot/purse_gems.ase loaded collision model models/darkmod/loot/dagger_loot.lwo loaded collision model models/darkmod/loot/jewellery/broach.lwo loaded collision model models/darkmod/loot/coins/coinsc.lwo removed 12 degenerate triangles loaded collision model models/darkmod/weapons/mossarrow.lwo loaded collision model models/darkmod/decorative/wall/shields/shield.lwo loaded collision model models/darkmod/fireplace/fireplace_wooden.ase loaded collision model models/darkmod/furniture/seating/stool_padded.lwo loaded collision model models/darkmod/decorative/statues/bust_01_male.ase loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/kitchen/sugar_silver.ase loaded collision model models/darkmod/kitchen/wineglass_silver.ase loaded collision model models/darkmod/decorative/statues/statue_aphrodite.ase loaded collision model models/darkmod/decorative/wall/painting01_m.lwo loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe01_straight.lwo removed 16 degenerate triangles loaded collision model models/darkmod/fireplace/tools.lwo loaded collision model models/darkmod/loot/exotic/spyglass_fancy.ase loaded collision model models/darkmod/decorative/stoup.ase loaded collision model models/darkmod/waterworks/fountain01_3bowls_large.lwo loaded collision model models/darkmod/kitchen/food/pear.lwo loaded collision model models/darkmod/junk/horse_dung.lwo loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/streetlamp1.lwo loaded collision model models/darkmod/misc/cart01_loaded.lwo loaded collision model models/darkmod/nature/ivy_part01.lwo loaded collision model models/darkmod/architecture/chimneys/chimney_left.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wide.lwo removed 7 degenerate triangles loaded collision model models/darkmod/misc/cart_02_empty.lwo loaded collision model models/darkmod/containers/openable/chest_old_lid.lwo loaded collision model models/darkmod/containers/openable/chest_old_body.lwo loaded collision model models/darkmod/laboratory/flask1.ase loaded collision model models/darkmod/loot/coins/coin_pile.lwo removed 5 degenerate triangles loaded collision model models/darkmod/decorative/pagan_orb_01.lwo loaded collision model models/darkmod/weapons/hammer.lwo loaded collision model models/darkmod/misc/clipmodels/dchair2_cm.lwo loaded collision model models/darkmod/loot/ingot_large.ase loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/lights/non-extinguishable/hooded_lantern.lwo loaded collision model models/darkmod/player_equipment/lockpick_snake.lwo loaded collision model models/darkmod/player_equipment/lockpick_triangle.lwo loaded collision model models/darkmod/weapons/blackjack.lwo loaded collision model models/darkmod/weapons/noisemaker.lwo loaded collision model models/darkmod/misc/clipmodels/cup01_cm.lwo loaded collision model models/darkmod/junk/generic_shards/ceramicflind02.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind03.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind04.ase loaded collision model models/darkmod/door_related/key_simple_01.ase loaded collision model models/darkmod/decorative/games/cards_stack01.lwo loaded collision model models/darkmod/decorative/games/cards_fan.lwo loaded collision model models/darkmod/misc/clipmodels/beer_stein02_open_cm.lwo loaded collision model models/darkmod/kitchen/gen_goblet1.lwo loaded collision model models/darkmod/misc/clipmodels/goblet2_cm.lwo loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/misc/clipmodels/cheapbeermug_cm.lwo WARNING: Couldn't load sound 'tdm_ai_wench_find_soft_corpse_female.wav' using default WARNING: Couldn't load sound 'tdm_ai_critic_greet_to_noble_male.wav' using default loaded collision model models/darkmod/loot/purse_p_belt.lwo loaded collision model models/darkmod/decorative/vases/vase2_small.ase loaded collision model models/darkmod/decorative/games/cards_stack02.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_r.lwo loaded collision model models/darkmod/wearables/armour/bg_pauldron_r_wearable.lwo loaded collision model models/darkmod/wearables/armour/bg_pauldron_l_wearable.lwo loaded collision model models/darkmod/tools/wheelbarrow02.lwo WARNING: aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_1'. loaded collision model models/darkmod/wearables/headgear/proguard_helmet_wearable.lwo loaded collision model models/darkmod/door_related/key_fancy01.ase loaded collision model models/darkmod/junk/pot_ceramic_broken.ase loaded collision model models/darkmod/decorative/signs/sign_shieldshape01.lwo loaded collision model models/darkmod/player_equipment/flashbomb.lwo loaded collision model models/darkmod/junk/plank_long.lwo loaded collision model models/darkmod/nature/mushrooms_02.lwo loaded collision model models/darkmod/player_equipment/spyglass_closed.lwo loaded collision model models/darkmod/misc/clipmodels/broadbrim_hat_cm.lwo loaded collision model models/darkmod/door_related/key_ornate.lwo loaded collision model models/darkmod/graveyard/bones/bones_spine.ase loaded collision model models/darkmod/graveyard/bones/bones_leg_left.ase loaded collision model models/darkmod/graveyard/bones/skull.lwo loaded collision model models/darkmod/graveyard/bones/bones_leg_right.ase loaded collision model models/darkmod/graveyard/bones/bones_arm_right.ase loaded collision model models/darkmod/misc/clipmodels/wchair1_cm.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_cloth_01.lwo WARNING: aas48_flood doesn't include a spawnfunc or spawnclass on 'aas48_flood_1'. loaded collision model models/darkmod/containers/barrell_med.lwo WARNING: aas100_flood doesn't include a spawnfunc or spawnclass on 'aas100_flood_3'. WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_33280' WARNING: Invalid character in pin pattern - on entity atdm_mover_door_16, using default: 2 loaded collision model models/darkmod/architecture/ladders/ladder_16steps.ase loaded collision model models/darkmod/musical/bell_hand.lwo loaded collision model models/darkmod/kitchen/wine_bottle02.lwo removed 23 degenerate triangles loaded collision model models/darkmod/decorative/wall/mounted_head_wolf.lwo loaded collision model models/darkmod/lights/non-extinguishable/simple_square1_hanging.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_wooden01.lwo loaded collision model models/darkmod/decorative/wall/boarhead.lwo removed 22 degenerate triangles loaded collision model models/darkmod/decorative/wall/boarhead_open.lwo ...3371 entities spawned, 0 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Applied 0 objective conditions.[aas48]: Assigned 0 multistatemover positions to AAS areas and ignored 0. [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0. [aas100]: Assigned 0 multistatemover positions to AAS areas and ignored 0. WARNING: Unknown string id #str_02618 WARNING: Unknown string id #str_02619 WARNING: Unknown string id #str_02048 WARNING: Unknown string id #str_02497 WARNING: Unknown string id #str_04240 WARNING: Unknown string id #str_04240 -------------------------------------- SpawnPlayer: 0 removed 16 degenerate triangles removed 16 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles glprogs/cookMath_pass1.vfp glprogs/cookMath_pass1.vfp glprogs/cookMath_pass2.vfp glprogs/cookMath_pass2.vfp glprogs/brightPass_opt.vfp glprogs/brightPass_opt.vfp glprogs/blurx.vfp glprogs/blurx.vfp glprogs/blury.vfp glprogs/blury.vfp glprogs/finalScenePass_opt.vfp glprogs/finalScenePass_opt.vfp ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1048 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: flat WARNING: Couldn't load image: models/md5/props/gfclock/gfclock_local WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/lamp_desk_01 WARNING: Couldn't load image: extinguishable/electric_wall_fancy_up Cooked Data will be updated after 1 frames immediately after r_postprocess is enabled. 20 20 1280 720 Regenerated world, staticAllocCount = 0. --------- Game Map Shutdown ---------- WARNING: Door atdm_mover_door_1 is not within a valid AAS area WARNING: Door atdm_door_104x56_3hinge_16 is not within a valid AAS area WARNING: Door MetalChestLid_1 is not within a valid AAS area WARNING: Door atdm_door_104x56_2hinge_12 is not within a valid AAS area WARNING: Door atdm_door_104x56_2hinge_13 is not within a valid AAS area ModelGenerator memory: 11 LOD entries with 68 users using 7402 bytes, memory saved: 37846 bytes. -------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- ModelGenerator memory: No LOD entries. I18N: Current language: french I18N: Move articles to back: Yes Main idLangDict: 128 KB in 1141 entries. Reverse dict : 48 KB in 511 keys, 509 KB in 8093 values. Articles dict : 48 KB in 511 keys, 509 KB in 8093 values. Remapped chars : 0 I18N: Shutdown. Shutdown event system -------------------------------------- malloc failure for 4194312 <<<< WTF ???
  18. Horror themed fan mission - exploration of seemingly deserted keep in the middle of swamps. Spiders, undead, darkness. ----------------------------------------------------------------------------------------------------------------------------- This is the story about the fate of my family. My uncle, Ralph Mac Roberts, is the baron of a keep nestled deep within the Rahenaen marshes. It was once an important outpost tasked with guarding one of the few Builder roads that cross the marsh, but after the Inventor`s Guild built a system of nearby dams that flooded the whole land, the road closed and there was no longer anything to watch over anymore. The keep itself needed reinforcement against the raising water level and the trade routes become almost impassable, not only for the carriages but for lone couriers as well. There hadn`t been any messages coming from the keep for over a year and my father was about to assemble a caravan so he could go on an expedition to the keep himself. However, in the middle of the night before he was set to leave, a carrier pigeon landed on his windowsill. My father received the letter and read the apologies from my uncle and his family, excusing their long absence. As a way to make reparations for their extended silence, my uncle invited me to the keep to stay there for a fortnight or so. My uncle had instructed me to leave my horse three leagues away from the keep by the nearest charcoal burning hut and hike the remainder of the road on foot, as the trek through the marsh is treacherous for horses. The weather will be awful this time of year, but my father insists that I should go anyways to ensure that our relatives are okay. These plains become dreadfully deserted - to the point where you more expect to meet the dead than the living. And by the way - I think I`m lost. ----------------------------------------------------------------------------------------------------------------------------- Download link: https://1drv.ms/u/s!Aj1DVS465udZgVkXteBbr6cUxdPH Thanks: to the TDM team for great tools, and all the contributors for their assets, to betatesters: Amadeus, Bienie, Boiler's_hiss, Dragofer, Filizitas, Judith, nbohr1more, s.urfer, again to Amadeus for proofreading and text tweaks, and to all the players for their time! Few screenshots: http://forums.thedarkmod.com/topic/10003-so-what-are-you-working-on-right-now/?p=434716 http://forums.thedarkmod.com/topic/10003-so-what-are-you-working-on-right-now/?p=429558 http://forums.thedarkmod.com/topic/19886-fm-marsh-of-rahena-beta-testing/?p=434507 Enjoy! Walk-through !major spoilers! Finding a way across the marsh area: Getting inside: Bed objective: Light sources: Maps: Enemies: Room objective: Hut objective: Sealed objective: Gold: Key: Bodies:
  19. Hey There! im towards the end of HoLS mission, I hit the "quicksave" button, then TDM quits to desktop, then a window opened with the title "Doom 3" and a long error message. Tried to reload the mission with that quicksave game and I get another error message about "bad cache offset" (see posted pic). Is there a way for me to recover my quicksave game? all the other game saves for this mission dont work now and just brings me back to the beginning of the game when loaded. Heres the "long error message" from the doom 3 window: loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/furniture/tables/wtable1.lwo loaded collision model models/darkmod/kitchen/utensils/spoon_wooden_serving.lwo loaded collision model models/darkmod/kitchen/utensils/spoon_ornamental.lwo loaded collision model models/darkmod/fireplace/bucket_campfire.lwo loaded collision model models/darkmod/kitchen/cookpot.lwo loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/furniture/seating/stool_rectangle_rough.lwo loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/kitchen/food/bread_loaf01.lwo loaded collision model models/darkmod/kitchen/food/hanging_goose.ase loaded collision model models/darkmod/kitchen/food/fish_bluefish.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo loaded collision model models/darkmod/readables/gui_posted_paper01.lwo loaded collision model models/darkmod/readables/book_red1.lwo loaded collision model models/darkmod/furniture/tables/table_wood_rough_small.lwo loaded collision model models/darkmod/containers/bucket_wood.lwo loaded collision model models/darkmod/furniture/seating/sofa1.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/decorative/wall/painting01_tearable.lwo loaded collision model models/darkmod/decorative/wall/shields/snswallmount.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo loaded collision model models/darkmod/lights/extinguishable/wall_gaslight02.lwo loaded collision model models/darkmod/fireplace/fireplace_wooden.ase loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/fireplace/tools.lwo loaded collision model models/darkmod/furniture/tables/coffeetable1.lwo loaded collision model models/darkmod/furniture/tables/endtable_square01.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wider.lwo loaded collision model models/darkmod/decorative/wall/painting01_l.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_wall_sphere.ase loaded collision model models/darkmod/furniture/tables/dining_table_med_01.ase loaded collision model models/darkmod/furniture/seating/dchair2.lwo loaded collision model models/darkmod/decorative/wall/painting01_m.lwo loaded collision model models/darkmod/decorative/orchid.lwo loaded collision model models/darkmod/decorative/wall/verylongbanner.lwo loaded collision model models/darkmod/kitchen/tea_tray_silver2.ase loaded collision model models/darkmod/tools/household/broomstick.ase loaded collision model models/darkmod/containers/bucket.lwo loaded collision model models/darkmod/misc/pole_generic.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_empty.lwo loaded collision model models/darkmod/lights/extinguishable/chandelier1.lwo loaded collision model models/darkmod/furniture/beds/doublebed_wealthy.lwo loaded collision model models/darkmod/furniture/commode.lwo loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/furniture/seating/stool_padded.lwo loaded collision model models/darkmod/furniture/wardrobe.lwo loaded collision model models/darkmod/readables/book_open1.lwo loaded collision model models/darkmod/misc/ink&quill.lwo loaded collision model models/darkmod/furniture/tables/rtable1.lwo loaded collision model models/darkmod/decorative/personal_items/brush_hand.ase loaded collision model models/darkmod/decorative/personal_items/mirror_hand.ase loaded collision model models/darkmod/decorative/wall/painting01.lwo loaded collision model models/darkmod/lights/extinguishable/wallcandles1.lwo loaded collision model models/darkmod/decorative/wall/curtain01left.lwo loaded collision model models/darkmod/decorative/wall/curtain01right.lwo loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/waterworks/font1.lwo loaded collision model models/darkmod/nature/plant_05_big.ase loaded collision model models/darkmod/nautical/grating.lwo loaded collision model models/darkmod/lights/extinguishable/candle_skinny_tall.ase loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp_hanging.lwo loaded collision model models/darkmod/decorative/personal_items/perfume.lwo loaded collision model models/darkmod/decorative/vases/empty_flowerpot.lwo loaded collision model models/darkmod/architecture/handrails/handrail_section_l.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/decorative/hourglass.ase loaded collision model models/darkmod/furniture/tables/dining_table_small01.lwo loaded collision model models/darkmod/mechanical/gear_clock_hand_1_long.lwo loaded collision model models/darkmod/mechanical/gear_clock_hand_2_long.lwo loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/containers/sack1_low.lwo loaded collision model models/darkmod/containers/sack_closed.lwo loaded collision model models/darkmod/containers/openable/footlocker_wood.ase loaded collision model models/darkmod/containers/openable/footlocker_wood_lid.ase loaded collision model models/darkmod/misc/cart01_loaded.lwo loaded collision model models/darkmod/kitchen/cauldron_small.lwo loaded collision model models/darkmod/kitchen/food/apple.lwo loaded collision model models/darkmod/kitchen/food/carrot.ase loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/kitchen/bowl_soupbowl.lwo loaded collision model models/darkmod/kitchen/mug_wooden02.lwo loaded collision model models/darkmod/fireplace/fireplace_stone.ase loaded collision model models/darkmod/furniture/beds/mattress.lwo loaded collision model models/darkmod/containers/bag1_small.lwo loaded collision model models/darkmod/waterworks/bathtub01.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/containers/barrel01.lwo loaded collision model models/darkmod/containers/crate03.lwo loaded collision model models/darkmod/misc/rope_coil01.lwo loaded collision model models/darkmod/misc/marketstall.lwo loaded collision model models/darkmod/decorative/vases/pot_medium.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind01.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind02.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind03.ase loaded collision model models/darkmod/junk/generic_shards/ceramicflind04.ase loaded collision model models/darkmod/lights/extinguishable/brazier.lwo loaded collision model models/darkmod/misc/rope_coil.lwo loaded collision model models/darkmod/architecture/ladders/ladder_16steps.ase loaded collision model models/darkmod/nature/mushrooms_01.lwo loaded collision model models/darkmod/architecture/fencing/irongatesegment.ase loaded collision model models/darkmod/nature/mushroom_02.lwo loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/furniture/tables/pillar_round01.lwo loaded collision model models/darkmod/decorative/statues/bust_01_male.ase loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lwo loaded collision model models/darkmod/furniture/tables/ornate_table01_small.lwo loaded collision model models/darkmod/furniture/seating/sofa2.lwo loaded collision model models/darkmod/fireplace/burntlog.lwo loaded collision model models/darkmod/decorative/vases/vase_squat.lwo loaded collision model models/darkmod/lights/non-extinguishable/chandelier_gas4.lwo loaded collision model models/darkmod/nature/plant_fern.ase loaded collision model models/darkmod/nature/plant_bigleafy.ase loaded collision model models/darkmod/nature/plant_02.ase loaded collision model models/darkmod/readables/scroll1.lwo loaded collision model models/darkmod/furniture/notestand.ase loaded collision model models/darkmod/furniture/seating/stool_square.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate1.lwo loaded collision model models/darkmod/furniture/cabinet_set01_open.lwo loaded collision model models/darkmod/kitchen/chamberpot.lwo loaded collision model models/darkmod/kitchen/pitcher01.lwo loaded collision model models/darkmod/decorative/rug_round.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_small.lwo loaded collision model models/darkmod/misc/sagging_rope_01.lwo loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/furniture/tables/endtable_set01.lwo loaded collision model models/mapobjects/tables/bunkbed/mattress.lwo loaded collision model models/darkmod/loot/plate_g.lwo loaded collision model models/darkmod/containers/openable/chest_wood_lid.ase loaded collision model models/darkmod/containers/openable/chest_wood.ase loaded collision model models/darkmod/readables/scroll_tied_up_flat.lwo loaded collision model models/darkmod/readables/scroll_tied_up.lwo loaded collision model models/darkmod/readables/paper1.lwo loaded collision model models/darkmod/furniture/dresser_set01.lwo loaded collision model models/darkmod/furniture/seating/chair_set01.lwo loaded collision model models/darkmod/readables/bookrow1.lwo loaded collision model models/darkmod/furniture/tables/table_set01.lwo loaded collision model models/darkmod/furniture/book_mount.lwo loaded collision model models/darkmod/decorative/statues/statue_hammer_standing_small.ase loaded collision model models/darkmod/containers/openable/chest_metal.ase loaded collision model models/darkmod/containers/openable/chest_metal_lid.ase loaded collision model models/darkmod/containers/openable/jewellery_box01_body.lwo loaded collision model models/darkmod/containers/openable/jewellery_box01_lid.lwo loaded collision model models/darkmod/furniture/desk_flip_set01.lwo loaded collision model models/darkmod/furniture/desk_flip_set01_door.lwo loaded collision model models/darkmod/loot/opal_teardrop.ase loaded collision model models/darkmod/nature/log_big01.lwo loaded collision model models/darkmod/tools/spinning_wheel.lwo loaded collision model models/darkmod/tools/press_iron.lwo loaded collision model models/darkmod/mechanical/machine_01.ase loaded collision model models/darkmod/mechanical/machine_01_axle.ase loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_5_spoke.lwo loaded collision model models/darkmod/mechanical/gears/gear_hollow_5_spoke.lwo loaded collision model models/darkmod/dungeon/chain_straight_12.ase loaded collision model models/darkmod/lights/extinguishable/cagelamp_hanging.lwo loaded collision model models/darkmod/furniture/lectern.lwo loaded collision model models/darkmod/nature/small_bush01.lwo loaded collision model models/darkmod/nature/trees/tree_giant_01.ase loaded collision model models/darkmod/mechanical/switches/switch_flip_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_flip.ase loaded collision model models/darkmod/nature/mushroom_03.lwo loaded collision model models/darkmod/nature/mushrooms_02.lwo loaded collision model models/darkmod/waterworks/waterpump.ase loaded collision model models/darkmod/waterworks/faucet_simple_horizontal.lwo loaded collision model models/darkmod/mechanical/pipes/tap1.lwo loaded collision model models/darkmod/mechanical/pipes/furnace_pipe02_straight.lwo loaded collision model models/darkmod/mechanical/pipes/furnace_angle_curved.lwo loaded collision model models/darkmod/junk/broken_furniture/table_plank_collapsed.lwo loaded collision model models/darkmod/mechanical/watertank_wood_small.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe01_straight.lwo loaded collision model models/darkmod/mechanical/gears/watermill_cogwheel_small.ase loaded collision model models/darkmod/mechanical/generator1.lwo loaded collision model models/darkmod/tools/metal_hook.lwo loaded collision model models/darkmod/tools/smithyhammer.lwo loaded collision model models/darkmod/tools/household/wash_bin.ase loaded collision model models/darkmod/tools/household/brush.lwo loaded collision model models/darkmod/misc/market_stall_small.lwo loaded collision model models/darkmod/junk/plank_short.lwo loaded collision model models/darkmod/laboratory/flask2.ase loaded collision model models/darkmod/misc/wood_pallette.lwo loaded collision model models/darkmod/dungeon/stock.lwo loaded collision model models/darkmod/dungeon/torture_rack.lwo loaded collision model models/darkmod/dungeon/torturechair.lwo loaded collision model models/darkmod/dungeon/metal_ring.ase loaded collision model models/darkmod/dungeon/crowscage_open.lwo loaded collision model models/darkmod/dungeon/spiked_ball.lwo loaded collision model models/darkmod/mechanical/furnace_small_round.lwo loaded collision model models/darkmod/mechanical/switches/switch_translate_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_translate_lever.ase loaded collision model models/darkmod/wearables/headgear/proguard_helmet_wearable.lwo loaded collision model models/darkmod/furniture/seating/vic_diningchair1.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_plain_2legs.lwo loaded collision model models/darkmod/architecture/doors/door_boarded_up01.lwo loaded collision model models/darkmod/architecture/awnings_roofs/awning_cloth_standing.lwo loaded collision model models/darkmod/architecture/doors/door96x48_2hinge.lwo loaded collision model models/darkmod/containers/crate01.lwo loaded collision model models/darkmod/decorative/statues/statue_folded_hands_sml.ase loaded collision model models/darkmod/decorative/statues/the_hammer_small1.lwo loaded collision model models/darkmod/furniture/scribe_desk.lwo loaded collision model models/darkmod/nature/flowers/flowers_patch_01.ase loaded collision model models/darkmod/kitchen/wine_bottle02.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_plain_3legs.lwo loaded collision model models/darkmod/containers/keg_tapped.lwo loaded collision model models/darkmod/containers/tray.lwo loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/decorative/wall/shields/plain_shield.lwo loaded collision model models/darkmod/wearables/armour/breastplate.lwo loaded collision model models/darkmod/wearables/headgear/helmet_oldstyle.lwo loaded collision model models/darkmod/weapons/battleaxe.lwo loaded collision model models/darkmod/weapons/morningstar_ornate.lwo loaded collision model models/darkmod/mechanical/switches/switch_rotate_lever.ase loaded collision model models/darkmod/containers/package_cube.lwo loaded collision model models/darkmod/containers/sack_bent.lwo loaded collision model models/darkmod/kitchen/sugar_silver.ase loaded collision model models/darkmod/kitchen/tea_pot_silver.ase loaded collision model models/darkmod/furniture/seating/bench_set01.lwo loaded collision model models/darkmod/furniture/seating/bench_set01_flat.lwo loaded collision model models/darkmod/kitchen/food/fish_mackerel.lwo loaded collision model models/darkmod/kitchen/food/garlic_long.lwo loaded collision model models/darkmod/kitchen/bottle01.lwo loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/decorative/wall/boarhead_open.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf_wide01.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf1.lwo loaded collision model models/darkmod/readables/book_tome.lwo loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/furniture/seating/stool_round_rough.lwo loaded collision model models/darkmod/junk/pot_ceramic_broken.ase loaded collision model models/darkmod/lights/non-extinguishable/lamp_wall_electric_01.ase loaded collision model models/darkmod/containers/barrell_large.lwo loaded collision model models/darkmod/junk/cartwheel.lwo loaded collision model models/darkmod/junk/handle_long_broken.lwo loaded collision model models/darkmod/junk/plank_scrap01_med.lwo loaded collision model models/darkmod/misc/cart_low.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe01_bend.lwo loaded collision model models/darkmod/wearables/quiver_full.lwo loaded collision model models/darkmod/weapons/broadhead.lwo loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_hand02.lwo loaded collision model models/darkmod/dungeon/chain_straight_med.lwo loaded collision model models/darkmod/weapons/shortbow.lwo loaded collision model models/darkmod/lights/non-extinguishable/grill_light.lwo loaded collision model models/darkmod/wearables/headgear/helmet_round02_wearable.lwo loaded collision model models/darkmod/lights/non-extinguishable/electric_wall_fancy.lwo loaded collision model models/darkmod/misc/ink_pot02.lwo loaded collision model models/darkmod/furniture/desk1.lwo loaded collision model models/darkmod/readables/scroll_rolled_up.lwo loaded collision model models/darkmod/nature/rocks/smallrock1.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate2.lwo loaded collision model models/darkmod/furniture/beds/mattress_straw.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/kitchen/cup01.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_r.lwo loaded collision model models/darkmod/readables/book_open1_small.lwo loaded collision model models/darkmod/nature/rocks/crystals1.ase loaded collision model models/darkmod/loot/diamond_teardrop.ase loaded collision model models/darkmod/architecture/doors/oversized/old_door_01.lwo loaded collision model models/darkmod/architecture/doors/oversized/old_door_02.lwo loaded collision model models/darkmod/nature/trees/tree_dm.lwo loaded collision model models/darkmod/nature/trees/tree_dm01.lwo loaded collision model models/darkmod/nature/trees/tree_dm02.lwo loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/roundstreetlamp_broken.lwo loaded collision model models/darkmod/lights/non-extinguishable/ship_skylight.lwo loaded collision model models/darkmod/nature/large_bush01.lwo loaded collision model models/darkmod/nature/plant_03.ase loaded collision model models/darkmod/decorative/statues/statue_torch_left.ase loaded collision model models/darkmod/decorative/statues/statue_torch_right.ase loaded collision model models/darkmod/decorative/statues/statue_lion_medium2.ase loaded collision model models/darkmod/architecture/awnings_roofs/awning_wooden02_wide_broken.lwo loaded collision model models/darkmod/architecture/mansion_greenhouse_02.lwo loaded collision model models/darkmod/architecture/chimneys/square_stone.lwo loaded collision model models/darkmod/door_related/steampunk_front_doorframe_b.lwo loaded collision model models/darkmod/decorative/vases/vase2_medium.ase loaded collision model models/darkmod/junk/wheel_wheelbarrow.lwo loaded collision model models/darkmod/misc/strawbale_large01.lwo loaded collision model models/darkmod/nature/rocks/rubble_pieces_1.ase loaded collision model models/darkmod/nature/cattails_2.lwo loaded collision model models/darkmod/tools/wheelbarrow01_empty.lwo loaded collision model models/darkmod/nature/mushroom_01.lwo loaded collision model models/darkmod/nature/rocks/rock_slab_01.lwo loaded collision model models/darkmod/nature/rocks/rock_slab_02.lwo loaded collision model models/darkmod/nature/rocks/rubble_medium_2.ase loaded collision model models/darkmod/containers/openable/chest_old_lid.lwo loaded collision model models/darkmod/containers/openable/chest_old_body.lwo loaded collision model models/darkmod/wearables/headgear/hat_straw_wearable.lwo loaded collision model models/darkmod/furniture/beds/singlebed_set01.lwo loaded collision model models/darkmod/decorative/wall/banner2.lwo loaded collision model models/darkmod/lights/extinguishable/candlestick2_empty.lwo loaded collision model models/darkmod/player_equipment/speed_potion.lwo loaded collision model models/darkmod/decorative/statues/builder_guard_statuette.lwo loaded collision model models/darkmod/wearables/shoe01.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_l.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wide.lwo loaded collision model models/darkmod/door_related/handle_ring.lwo loaded collision model models/darkmod/misc/target.ase loaded collision model models/darkmod/decorative/statues/gargoyle_roof_corner.ase loaded collision model models/darkmod/loot/coins/purse_p_goldspilt.lwo loaded collision model models/darkmod/decorative/vases/jug_clay_small.lwo loaded collision model models/darkmod/decorative/statues/statue_noblewoman01.lwo loaded collision model models/darkmod/nature/flowers/lily_small.ase loaded collision model models/darkmod/junk/broken_furniture/chair_peasant_leg.lwo loaded collision model models/darkmod/furniture/seating/chair_triangular.lwo loaded collision model models/darkmod/door_related/key_fancy01.ase -------------------------------------- ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1558 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scratched01_dark WARNING: Couldn't load image: _bloomimage WARNING: Couldn't load image: _cookedmath WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: - WARNING: Couldn't load image: lights/jdude_church512x256 0 purged from previous 276 kept from previous 1563 new loaded all images loaded in 71.5 seconds ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 155088k referenced 3818k purged ---------------------------------------- sound: missing efxs/heart.efx ----------------------------------- 132218 msec to load heart idRenderWorld::GenerateAllInteractions, msec = 56, staticAllocCount = 0. interactionTable size: 5143536 bytes 47763 interaction take 5349456 bytes ------------- Warnings --------------- during heart... WARNING: Couldn't load gui: 'guis/map_of.gui' WARNING: Couldn't load image: - WARNING: Couldn't load image: _bloomimage WARNING: Couldn't load image: _cookedmath WARNING: Couldn't load image: lights/jdude_church512x256 WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scratched01_dark WARNING: file <implicit file>, line 2: unknown token '-' 9 warnings WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_235315403872' WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_238015403872' WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_339815403872' WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_342415403872' WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_342715403872' Bloom Kernel size is set to: Small Using default interaction.vfp Damage dealt: 80 AI PAIN QuickSave WARNING: GetPointOutsideObstacles: no valid point found WARNING: GetPointOutsideObstacles: no valid point found WARNING: GetPointOutsideObstacles: no valid point found WARNING: GetPointOutsideObstacles: no valid point found Cooked Data will be updated after 1 frames immediately after r_postprocess is enabled. 20 20 1024 768 Regenerated world, staticAllocCount = 0. --------- Game Map Shutdown ---------- WARNING: Door footlocker_wood_lid_unlocked3 is not within a valid AAS area WARNING: Door ChestLid1 is not within a valid AAS area WARNING: Door ChestLid3 is not within a valid AAS area WARNING: Door DoorWardrobeA is not within a valid AAS area WARNING: Door DoorWardrobeB is not within a valid AAS area WARNING: Door Hexagon is not within a valid AAS area WARNING: Door Star is not within a valid AAS area WARNING: Door Heart2 is not within a valid AAS area WARNING: Door HeartPetal2 is not within a valid AAS area WARNING: Door HeartPetal1 is not within a valid AAS area WARNING: Door HeartPetal3 is not within a valid AAS area WARNING: Door HeartPetal4 is not within a valid AAS area WARNING: Door HeartPetal8 is not within a valid AAS area WARNING: Door HeartPetal5 is not within a valid AAS area WARNING: Door HeartPetal6 is not within a valid AAS area WARNING: Door HeartPetal7 is not within a valid AAS area WARNING: Door HeartLifter is not within a valid AAS area WARNING: Door RedFlamesCageLamp is not within a valid AAS area WARNING: Door HeartDisplayDoorA is not within a valid AAS area WARNING: Door HeartDisplayDoorB is not within a valid AAS area WARNING: Door DoorWaterworks is not within a valid AAS area WARNING: Door ChestLid6 is not within a valid AAS area WARNING: Door dresser_doorB2 is not within a valid AAS area WARNING: Door dresser_doorC2 is not within a valid AAS area WARNING: Door bureau_doorB2 is not within a valid AAS area WARNING: Door bureau_doorF2 is not within a valid AAS area WARNING: Door bureau_doorControlF2 is not within a valid AAS area WARNING: Door bureau_doorA2 is not within a valid AAS area WARNING: Door bureau_drawerB2 is not within a valid AAS area WARNING: Door bureau_drawerA2 is not within a valid AAS area WARNING: Door bureau_doorE2 is not within a valid AAS area WARNING: Door BoltHatch is not within a valid AAS area WARNING: Door DoorWardrobeA2 is not within a valid AAS area WARNING: Door DoorWardrobeB2 is not within a valid AAS area WARNING: Door BannerLifter is not within a valid AAS area WARNING: Door DoorWardrobeA3 is not within a valid AAS area WARNING: Door DoorWardrobeB3 is not within a valid AAS area WARNING: Door FootlockerLid_6 is not within a valid AAS area WARNING: Door BustSecretLever is not within a valid AAS area WARNING: Door SecretDoor is not within a valid AAS area ModelGenerator memory: 55 LOD entries with 185 users using 33934 bytes, memory saved: 80477 bytes. WARNING: idClipModel::FreeTraceModel: tried to free uncached trace model (index=0) -------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- CRawBuffer::resize: realloc failed (from 33554432 to 67108864 bytes)
  20. Thanks for the replies. I followed Sir Taffsalot's instrunctions. Dmap seems fine, but after running the map with the "map" command, the map loads forever. But after alt tabbing back to windows doom 3 minimizes and gives me a log window. It seems that this is the last contest: loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/roundstreetlamp_02.lwo loaded collision model models/darkmod/lights/extinguishable/chandelier1.lwo loaded collision model models/darkmod/lights/extinguishable/chandelier_6candles.lwo loaded collision model models/darkmod/lights/non-extinguishable/wallight_outdoor3.lwo loaded collision model models/darkmod/lights/non-extinguishable/wallight2.lwo loaded collision model models/darkmod/door_related/lock_iron.lwo loaded collision model models/darkmod/door_related/handle_curved_rotate_2.ase loaded collision model models/darkmod/door_related/handle_curved_rotate.ase loaded collision model models/darkmod/lights/non-extinguishable/squarehanginglamp.lwo loaded collision model models/darkmod/mechanical/switches/switch_rotate_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_rotate_lever.ase loaded collision model models/darkmod/door_related/key_fancy02.ase loaded collision model models/darkmod/misc/clipmodels/armchair1_cm.lwo loaded collision model models/darkmod/furniture/tables/coffeetable1.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_empty.lwo loaded collision model models/darkmod/lights/extinguishable/candle_short.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wide.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_wall_electric_01.ase loaded collision model models/darkmod/architecture/chimneys/chimney_left.lwo loaded collision model models/darkmod/lights/non-extinguishable/hanging_lantern.lwo loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/mechanical/gears/gear_small.lwo loaded collision model models/darkmod/graveyard/grave_simple_1.lwo loaded collision model models/darkmod/graveyard/grave_wall_1.lwo loaded collision model models/darkmod/nature/trees/tree_dm02.lwo loaded collision model models/darkmod/nature/flowers/lily_tall.ase loaded collision model models/darkmod/nature/flowers/lily_small.ase loaded collision model models/darkmod/mechanical/watermill_wheel.ase loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/furniture/tables/endtable_set01.lwo loaded collision model models/darkmod/lights/extinguishable/candle_default.lwo loaded collision model models/darkmod/containers/openable/chest_metal_lid.ase loaded collision model models/darkmod/containers/openable/chest_metal.ase loaded collision model models/darkmod/decorative/signs/signpost_single_old.lwo loaded collision model models/darkmod/lights/non-extinguishable/wallight1.lwo loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/containers/barrel01.lwo loaded collision model models/darkmod/containers/crate01.lwo loaded collision model models/darkmod/containers/keg_tapped.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_round.lwo loaded collision model models/darkmod/kitchen/goblet2.lwo loaded collision model models/darkmod/kitchen/cup01.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_shaded.lwo loaded collision model models/darkmod/furniture/beds/mattress_straw.lwo loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_2_spoke.lwo loaded collision model models/darkmod/mechanical/machine_01_medium.ase loaded collision model models/darkmod/mechanical/smokestack_tall_wall.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo removed 2 degenerate triangles loaded collision model models/darkmod/mechanical/gauges/gauge_needle_square.ase loaded collision model models/darkmod/mechanical/gear_clock_hand_2_long.lwo loaded collision model models/darkmod/mechanical/gear_clock_hand_1_long.lwo loaded collision model models/darkmod/mechanical/switches/switch_flip_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_flip.ase loaded collision model models/darkmod/nature/mushrooms_02.lwo loaded collision model models/darkmod/door_related/lockbox_02.ase loaded collision model models/darkmod/nature/mushroom_03.lwo loaded collision model models/darkmod/decorative/games/gamepiece_carved01.lwo loaded collision model models/darkmod/dungeon/chain_highpoly_long.lwo loaded collision model models/darkmod/dungeon/chain_highpoly.lwo loaded collision model models/darkmod/decorative/statues/bust_01_male.ase loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/fireplace/burntwood.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/lights/non-extinguishable/electric_wall_fancy.lwo loaded collision model models/darkmod/furniture/cabinet_set01_open.lwo loaded collision model models/darkmod/furniture/cabinet_set01_leftdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_rightdoor.lwo loaded collision model models/darkmod/furniture/desk1.lwo loaded collision model models/darkmod/misc/ink_pot01_corked.lwo loaded collision model models/darkmod/furniture/desk_flip_set01.lwo loaded collision model models/darkmod/furniture/desk_flip_set01_door.lwo loaded collision model models/darkmod/furniture/wardrobe.lwo loaded collision model models/darkmod/furniture/beds/bed_single_timber.ase loaded collision model models/darkmod/containers/openable/footlocker_wood_lid.ase loaded collision model models/darkmod/containers/openable/footlocker_wood.ase loaded collision model models/darkmod/lights/non-extinguishable/simple_square1_unattached.lwo loaded collision model models/darkmod/furniture/beds/doublebed_simple.lwo loaded collision model models/darkmod/furniture/commode.lwo loaded collision model models/darkmod/misc/clipmodels/stool_padded_cm.lwo loaded collision model models/darkmod/misc/clipmodels/barrel01_cm.lwo loaded collision model models/darkmod/misc/clipmodels/pot_large_cm.ase loaded collision model models/darkmod/misc/clipmodels/pot_small_cm.ase loaded collision model models/darkmod/misc/clipmodels/pot_medium_cm.ase loaded collision model models/darkmod/decorative/hourglass.ase loaded collision model models/darkmod/decorative/vases/vase2_mini.ase loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_5_spoke.lwo loaded collision model models/darkmod/mechanical/gears/gear.lwo loaded collision model models/darkmod/mechanical/gears/gear_hollow_3_spoke.lwo loaded collision model models/darkmod/mechanical/generator1.lwo loaded collision model models/darkmod/mechanical/furnace_opengrill.lwo loaded collision model models/darkmod/mechanical/pipes/tap1.lwo loaded collision model models/darkmod/waterworks/waterpump.ase loaded collision model models/darkmod/containers/bucket.lwo loaded collision model models/darkmod/loot/purse_gems.ase loaded collision model models/darkmod/loot/diamond_large_2.ase loaded collision model models/darkmod/furniture/beds/singlebed1.lwo loaded collision model models/darkmod/door_related/key_simple_01.ase loaded collision model models/darkmod/misc/clipmodels/wchair1_cm.lwo loaded collision model models/darkmod/lights/non-extinguishable/round_lantern_unattached.lwo removed 58 degenerate triangles loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/misc/clipmodels/basket_cm.lwo loaded collision model models/darkmod/mechanical/switches/switch_translate_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_translate_lever.ase loaded collision model models/darkmod/mechanical/furnace_small_round.lwo loaded collision model models/darkmod/mechanical/pipes/furnace_angle_curved.lwo loaded collision model models/darkmod/mechanical/pipes/furnace_pipe02_straight.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_small.lwo loaded collision model models/darkmod/misc/clipmodels/cookpot_cm.lwo loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/kitchen/sugar_silver.ase loaded collision model models/darkmod/kitchen/tea_pot_silver.ase loaded collision model models/darkmod/misc/clipmodels/pot_stove01_cm.lwo loaded collision model models/darkmod/misc/clipmodels/cup01_cm.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_small_cm.lwo loaded collision model models/darkmod/lights/extinguishable/standing_oil_lamp.lwo loaded collision model models/darkmod/kitchen/serving_dish_covered.lwo loaded collision model models/darkmod/kitchen/plate_serving.lwo loaded collision model models/darkmod/furniture/tables/dining_table_huge1.lwo loaded collision model models/darkmod/misc/clipmodels/dchair2_cm.lwo loaded collision model models/darkmod/furniture/seating/throne_simple.lwo loaded collision model models/darkmod/lights/extinguishable/candlestick2_empty.lwo loaded collision model models/darkmod/tools/household/broom_01.ase loaded collision model models/darkmod/tools/household/brush.lwo loaded collision model models/darkmod/tools/household/wash_bin.ase loaded collision model models/darkmod/kitchen/chamberpot.lwo loaded collision model models/darkmod/lights/extinguishable/torch_gothic02_mounted.lwo loaded collision model models/darkmod/lights/non-extinguishable/grill_light.lwo loaded collision model models/darkmod/waterworks/bathtub01.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/decorative/personal_items/brush_hand.ase loaded collision model models/darkmod/decorative/personal_items/mirror_hand.ase loaded collision model models/darkmod/furniture/seating/sofa1.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/misc/strawbale_large01.lwo loaded collision model models/darkmod/misc/straw_pile01.lwo loaded collision model models/darkmod/misc/rope_coil01.lwo loaded collision model models/darkmod/containers/sack1.lwo loaded collision model models/darkmod/nature/large_bush01.lwo loaded collision model models/darkmod/weapons/blackjack.lwo loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/weapons/shortsword.lwo loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/lights/non-extinguishable/hooded_lantern.lwo loaded collision model models/darkmod/player_equipment/spyglass_closed.lwo loaded collision model models/darkmod/player_equipment/lockpick_snake.lwo loaded collision model models/darkmod/player_equipment/lockpick_triangle.lwo loaded collision model models/darkmod/containers/package_large.lwo loaded collision model models/darkmod/lights/extinguishable/cagelamp.lwo loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/containers/barrell_med_closed.lwo loaded collision model models/darkmod/containers/package_small.lwo loaded collision model models/darkmod/kitchen/bottle01.lwo loaded collision model models/darkmod/decorative/statues/statue_noblewoman01.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/lights/extinguishable/candle_01_stub.ase loaded collision model models/darkmod/lights/extinguishable/candle_wide.lwo loaded collision model models/darkmod/lights/extinguishable/candle_wide_stub.ase loaded collision model models/darkmod/nature/flowers/flowers_patch_01.ase loaded collision model models/darkmod/containers/package_flat.lwo loaded collision model models/darkmod/junk/cartwheel.lwo loaded collision model models/darkmod/junk/apple_core.lwo loaded collision model models/darkmod/nature/plant_05.ase loaded collision model models/darkmod/nature/trees/pine_12.ase loaded collision model models/darkmod/nature/trees/tree_dm.lwo loaded collision model models/darkmod/nature/trees/tree_dm01.lwo loaded collision model models/darkmod/nature/trees/pine_20.ase loaded collision model models/darkmod/nature/bush_large02.lwo loaded collision model models/darkmod/nature/bush_small02.lwo loaded collision model models/darkmod/nature/mushroom_01.lwo loaded collision model models/darkmod/nature/mushrooms_01.lwo loaded collision model models/darkmod/mechanical/gears/watermill_cogwheel_big.ase loaded collision model models/darkmod/mechanical/watermill_pole.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/mechanical/pully_wheel_small.lwo loaded collision model models/darkmod/mechanical/windlass.lwo loaded collision model models/darkmod/junk/plank_longer.ase loaded collision model models/darkmod/tools/pickaxe.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/furniture/beds/straw_pile_bed.lwo loaded collision model models/darkmod/decorative/vases/cup_marble.ase loaded collision model models/darkmod/weapons/ropearrow.lwo loaded collision model models/darkmod/loot/jewellery/ring_gold_bc01.ase loaded collision model models/darkmod/misc/clipmodels/broadbrim_hat_cm.lwo loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/nature/mushroom_02.lwo loaded collision model models/darkmod/furniture/seating/bench_wooden01.lwo loaded collision model models/darkmod/weapons/longbow.lwo loaded collision model models/darkmod/wearables/quiver_full.lwo loaded collision model models/darkmod/weapons/broadhead.lwo loaded collision model models/darkmod/wearables/headgear/helmet_round02_wearable.lwo loaded collision model models/darkmod/misc/clipmodels/orchid_cm.lwo loaded collision model models/darkmod/kitchen/utensils/smspoon_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/knife_ornamental.lwo loaded collision model models/darkmod/kitchen/cookpot.lwo loaded collision model models/darkmod/kitchen/food/pear.lwo loaded collision model models/darkmod/kitchen/food/turnip.ase loaded collision model models/darkmod/kitchen/food/apple.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_simple.lwo loaded collision model models/darkmod/wearables/headgear/proguard_helmet_wearable.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf_tall_empty.lwo loaded collision model models/darkmod/furniture/clock_wall.lwo loaded collision model models/darkmod/decorative/wall/shields/shield_and_swords02.lwo loaded collision model models/darkmod/decorative/wall/antlers.lwo loaded collision model models/darkmod/containers/crate03.lwo removed 6 degenerate triangles loaded collision model models/darkmod/decorative/wall/boarhead_open.lwo loaded collision model models/darkmod/decorative/wall/mounted_head_wolf.lwo loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/weapons/battleaxe.lwo loaded collision model models/darkmod/decorative/wall/painting01.lwo loaded collision model models/darkmod/misc/ink&quill.lwo loaded collision model models/darkmod/readables/paper1.lwo loaded collision model models/darkmod/furniture/tables/endtable_round01.lwo loaded collision model models/darkmod/furniture/seating/stool_rectangle_rough.lwo loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/furniture/tables/ornate_table01_small.lwo loaded collision model models/darkmod/architecture/doors/door_boarded_up01.lwo loaded collision model models/darkmod/misc/clipmodels/goblet2_cm.lwo loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/kitchen/bottle02.lwo removed 12 degenerate triangles loaded collision model models/darkmod/weapons/mossarrow.lwo loaded collision model models/darkmod/weapons/noisemaker.lwo loaded collision model models/darkmod/weapons/waterarrow.lwo castle_streets_scroll: Fixing inv_category from Maps to #str_02390. loaded collision model models/darkmod/readables/scroll_tied_up.lwo loaded collision model models/darkmod/loot/coins/coinsb.lwo loaded collision model models/darkmod/loot/coins/gold_coin.lwo loaded collision model models/darkmod/loot/bowl_small.lwo loaded collision model models/darkmod/decorative/vases/urn01_lid.ase loaded collision model models/darkmod/decorative/vases/urn01.ase loaded collision model models/darkmod/loot/coins/purse_p_goldspilt.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_r.lwo WARNING: entity 'atdm_ai_nobleman02_armed_1' doesn't have health set castle_1stfloor_scroll: Fixing inv_category from Maps to #str_02390. castle_2ndfloor_scroll: Fixing inv_category from Maps to #str_02390. removed 16 degenerate triangles loaded collision model models/darkmod/loot/candlestick_round_ornate.lwo loaded collision model models/darkmod/loot/jewellery/bracelet_jewelled.lwo loaded collision model models/darkmod/loot/plate_g.lwo loaded collision model models/darkmod/loot/scepter.ase loaded collision model models/darkmod/loot/trophy01.ase loaded collision model models/darkmod/loot/amethyst.ase loaded collision model models/darkmod/misc/clipmodels/woolen_cap_cm.lwo loaded collision model models/darkmod/decorative/games/backgammon.lwo loaded collision model models/darkmod/decorative/games/dice.ase loaded collision model models/darkmod/misc/clipmodels/empty_flowerpot_cm.lwo loaded collision model models/darkmod/kitchen/food/cheese_wedge.lwo removed 22 degenerate triangles loaded collision model models/darkmod/loot/jewellery/ring_gem_skull.ase loaded collision model models/darkmod/wearables/headgear/hat_straw.lwo loaded collision model models/darkmod/loot/bottle03.lwo removed 16 degenerate triangles loaded collision model models/darkmod/loot/chalice.lwo loaded collision model models/darkmod/misc/clipmodels/beer_stein02_open_cm.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/dungeon/chain_straight_med.lwo loaded collision model models/darkmod/player_equipment/health_potion.lwo loaded collision model models/darkmod/wearables/belt_buckle.lwo loaded collision model models/darkmod/weapons/mace.lwo loaded collision model models/darkmod/player_equipment/small_rock.lwo loaded collision model models/darkmod/readables/scroll_tied_up_large.lwo loaded collision model models/darkmod/weapons/gasarrow.lwo loaded collision model models/darkmod/kitchen/food/bread_loaf01.lwo loaded collision model models/darkmod/kitchen/food/cheese_wheel.lwo loaded collision model models/darkmod/containers/package_cube.lwo loaded collision model models/darkmod/containers/package_medium.lwo loaded collision model models/darkmod/kitchen/utensils/knife_butcher.ase loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/kitchen/utensils/spoon_wooden.lwo loaded collision model models/darkmod/misc/clipmodels/pitcher01_cm.lwo loaded collision model models/darkmod/mechanical/receiver_antenna.lwo loaded collision model models/darkmod/loot/coins/coinsc.lwo loaded collision model models/darkmod/furniture/tables/rtable1.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_desk_01.ase ...2802 entities spawned, 26 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic Applied 0 objective conditions.[aas32]: Assigned 1 multistatemover positions to AAS areas and ignored 1. WARNING: Unknown string id #str_02618 WARNING: Unknown string id #str_02619 WARNING: Unknown string id #str_02048 WARNING: Unknown string id #str_02497 WARNING: Unknown string id #str_04240 WARNING: Unknown string id #str_04240 -------------------------------------- SpawnPlayer: 0 removed 16 degenerate triangles removed 16 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles glprogs/cookMath_pass1.vfp glprogs/cookMath_pass1.vfp glprogs/cookMath_pass2.vfp glprogs/cookMath_pass2.vfp glprogs/brightPass_opt.vfp glprogs/brightPass_opt.vfp glprogs/blurx.vfp glprogs/blurx.vfp glprogs/blury.vfp glprogs/blury.vfp glprogs/finalScenePass_opt.vfp glprogs/finalScenePass_opt.vfp ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1170 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp_02 WARNING: Couldn't load image: extinguishable/round_lantern_sitting WARNING: Couldn't load image: extinguishable/round_lantern_unattached WARNING: Couldn't load image: extinguishable/lantern_oil_hand02 WARNING: Couldn't load image: extinguishable/simple_square1_unattached WARNING: Couldn't load image: extinguishable/simple_square1_hanging WARNING: Couldn't load image: extinguishable/simple_square2_unattached WARNING: Couldn't load image: extinguishable/wallight2 WARNING: Couldn't load image: extinguishable/wallight_3_unnatached WARNING: Couldn't load image: extinguishable/wallight_outdoor3 WARNING: Couldn't load image: extinguishable/grill_light Cooked Data will be updated after 1 frames immediately after r_postprocess is enabled. 0 0 1920 1080 Regenerated world, staticAllocCount = 0. --------- Game Map Shutdown ---------- WARNING: Door guesttohallsroof is not within a valid AAS area WARNING: Door duffordsgoldenboxlid is not within a valid AAS area WARNING: Door third_clue_hatch is not within a valid AAS area WARNING: Door wall_door_one is not within a valid AAS area WARNING: Door MetalChestLid_1 is not within a valid AAS area WARNING: Door small_gear_drawer is not within a valid AAS area WARNING: Door lowerdoor2fakecellar is not within a valid AAS area WARNING: Door secret_dufford_door is not within a valid AAS area WARNING: Door ancient_hidden_door is not within a valid AAS area WARNING: Door invisible_door is not within a valid AAS area WARNING: Door FootlockerLid_11 is not within a valid AAS area WARNING: Door fake_wall_block3 is not within a valid AAS area ModelGenerator memory: No LOD entries. -------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- ModelGenerator memory: No LOD entries. I18N: Current language: german I18N: Move articles to back: Yes Main idLangDict: 128 KB in 1141 entries. Reverse dict : 46 KB in 512 keys, 431 KB in 6998 values. Articles dict : 46 KB in 512 keys, 431 KB in 6998 values. Remapped chars : 0 I18N: Shutdown. Shutdown event system -------------------------------------- malloc failure for 4194312 EDIT: Or maybe there was a error during dmap, because the dates of the dufford files seems unchanged. But how I can see if DMAP was successful?
  21. I'd really like to fix the way the ASE exporter (and others) orientates the middle edges of the quads it exports. They are opposite of how they should be, as seen in Radiant. To illustrate, I have this pic below - on the left is the original patches that I exported, and on the right is the ASE model that I imported back into Radiant. You'll see how the inner edges are orientated differently, and in this case gives a different shape, and in other cases may affect the way the textures are warped on these faces. (I added the extras lines in the orthographic view to demonstrate this, but they are 4 patches, not brushes) I'm also trying to figure out how to do this in Blender, but I don't think it's possible. Perhaps Meshlab can do it. There is a line in the Python script here:- for x in reversed(winding): verts.append([x.vertex.x(), x.vertex.y(), x.vertex.z(), x.texcoord.x(), x.texcoord.y() * -1, x.normal.x(), x.normal.y(), x.normal.z()])A tweak to this may be what's needed, but I have no idea how. I might try to play with it in a while. Exporting as OBJ corrects the orientation of the inner edges of the quads, but using this method loses the material headers, this information is not exported.
  22. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  23. Hey, guys, Got a low spec machine, let me start by this, but it was able to run 'Return to the City' until my old HD failed. Reinstalled Doom3, patched it to 1.31 and downloaded the newest darkmod version. Everything was fine - very fine! - except when I tryed to run RttC: darkmod crashed while starting the mission, just after the load process, giving me the following (very long) note: loaded collision model models/darkmod/loot/coins/coinsa.lwo loaded collision model models/darkmod/decorative/wall/painting01_m.lwo loaded collision model models/darkmod/misc/clipmodels/chamberpot_cm.lwo loaded collision model models/darkmod/decorative/wall/shields/plain_shield.lwo loaded collision model models/darkmod/wearables/laundry_hanging02_long.lwo loaded collision model models/darkmod/wearables/boot_large.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_l.lwo loaded collision model models/darkmod/misc/clipmodels/orchid_cm.lwo loaded collision model models/darkmod/loot/jewellery/ring_gold_bc01.ase loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/nature/ivy_part01.lwo loaded collision model models/darkmod/nature/small_bush01.lwo loaded collision model models/darkmod/graveyard/grave_fence.lwo loaded collision model models/darkmod/mechanical/gears/watermill_cogwheel_small.ase loaded collision model models/darkmod/decorative/statues/the_hammer_small1.lwo loaded collision model models/darkmod/architecture/supports/support_beam01_tall2.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_plain_3legs.lwo loaded collision model models/darkmod/junk/wbottle01_broken.lwo loaded collision model models/darkmod/fireplace/burntlog.lwo loaded collision model models/darkmod/junk/broken_furniture/table_leg01.lwo loaded collision model models/darkmod/tools/household/wash_board.ase loaded collision model models/darkmod/mechanical/pipes/furnace_pipe02_straight.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/misc/clipmodels/barrell_med_cm.lwo loaded collision model models/darkmod/mechanical/generator1.lwo loaded collision model models/darkmod/graveyard/grave_chain_long.lwo loaded collision model models/darkmod/nature/ivy_part05.lwo loaded collision model models/darkmod/nature/ivy_part08.lwo loaded collision model models/darkmod/nature/ivy_part10.lwo loaded collision model models/darkmod/nature/ivy_part09.lwo loaded collision model models/darkmod/nature/ivy_part02.lwo loaded collision model models/darkmod/loot/bottle03.lwo loaded collision model models/darkmod/loot/goblet1.lwo loaded collision model models/darkmod/readables/scroll_rolled_up.lwo loaded collision model models/darkmod/dungeon/chain_highpoly_small_bent.lwo loaded collision model models/darkmod/architecture/supports/bracket_wooden04.lwo loaded collision model models/darkmod/architecture/cornerstones/cornerstone_rough2.ase loaded collision model models/darkmod/architecture/cornerstones/cornerstone_rough1.ase loaded collision model models/darkmod/decorative/wall/verylongbanner.lwo loaded collision model models/darkmod/hangers/signhanger_simple01.lwo loaded collision model models/darkmod/decorative/statues/gargoyle_roof_corner.ase loaded collision model models/darkmod/architecture/supports/support_beam01.lwo loaded collision model models/darkmod/architecture/balconies/balcony_wood2.lwo loaded collision model models/darkmod/architecture/windows/frame_small_stone.lwo loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/containers/package_medium.lwo loaded collision model models/darkmod/containers/openable/footlocker_wood_lid.ase loaded collision model models/darkmod/containers/openable/footlocker_wood.ase removed 16 degenerate triangles loaded collision model models/darkmod/loot/chalice.lwo loaded collision model models/darkmod/weapons/spear2.lwo loaded collision model models/darkmod/decorative/wall/shields/shield.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate1.lwo loaded collision model models/darkmod/door_related/padlock_square.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_round.lwo loaded collision model models/darkmod/lights/extinguishable/candle_default.lwo removed 47 degenerate triangles loaded collision model models/darkmod/misc/clipmodels/stool_square_cm.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_large_cm.lwo loaded collision model models/darkmod/misc/clipmodels/pitcher01_cm.lwo loaded collision model models/darkmod/misc/clipmodels/bucket_wood_cm.lwo loaded collision model models/darkmod/waterworks/waterpump.ase loaded collision model models/darkmod/containers/crate03.lwo loaded collision model models/darkmod/nature/trees/tree_dm01.lwo loaded collision model models/darkmod/dungeon/metal_ring.ase removed 12 degenerate triangles loaded collision model models/darkmod/furniture/beds/singlebed1.lwo loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_hand02.lwo loaded collision model models/darkmod/architecture/fencing/fence_bars_decorative01_single.lwo loaded collision model models/darkmod/loot/plate_g.lwo loaded collision model models/darkmod/misc/clipmodels/goblet2_cm.lwo loaded collision model models/darkmod/misc/clipmodels/basket_small_cm.lwo loaded collision model models/darkmod/misc/straw_pile01.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_simple.lwo loaded collision model models/darkmod/containers/package_small.lwo loaded collision model models/darkmod/kitchen/jar1.lwo loaded collision model models/darkmod/misc/clipmodels/pot_stove01_cm.lwo removed 20 degenerate triangles loaded collision model models/darkmod/weapons/axe_rustic.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/kitchen/utensils/spoon_wooden_serving.lwo loaded collision model models/darkmod/containers/bag1_small.lwo loaded collision model models/darkmod/containers/bucket_wood.lwo loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/kitchen/food/hanging_goose.ase loaded collision model models/darkmod/kitchen/food/garlic_long.lwo loaded collision model models/darkmod/kitchen/food/garlic.lwo loaded collision model models/darkmod/decorative/wall/wooden_plaque_empty.lwo loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/kitchen/utensils/knife_butcher.ase loaded collision model models/darkmod/hangers/rack_wooden01.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe01_straight.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe01_bend.lwo loaded collision model models/darkmod/mechanical/furnace_opengrill.lwo loaded collision model models/darkmod/mechanical/machine_01_axle.ase loaded collision model models/darkmod/lights/non-extinguishable/grill_light.lwo loaded collision model models/darkmod/loot/coins/coinsc.lwo loaded collision model models/darkmod/loot/statue_loot.ase loaded collision model models/darkmod/misc/wood_pallette.lwo loaded collision model models/darkmod/architecture/balconies/covered_balcony01.lwo loaded collision model models/darkmod/graveyard/grave_big_1.lwo loaded collision model models/darkmod/misc/bell02.ase loaded collision model models/darkmod/mechanical/gear_clock_hand_1.lwo loaded collision model models/darkmod/mechanical/gear_clock_hand_2.lwo removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_medium.ase loaded collision model models/darkmod/architecture/fencing/fence_bars_decorative01.lwo loaded collision model models/darkmod/decorative/statues/statue_folded_hands_sml.ase loaded collision model models/darkmod/lights/extinguishable/sq_torch.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_shaded.lwo loaded collision model models/darkmod/lights/non-extinguishable/simple_square1_hanging.lwo loaded collision model models/darkmod/door_related/lock_iron.lwo loaded collision model models/darkmod/furniture/tables/table_wood_rough_small.lwo loaded collision model models/darkmod/furniture/seating/throne_simple.lwo removed 47 degenerate triangles loaded collision model models/darkmod/readables/book_tome.lwo loaded collision model models/darkmod/laboratory/flask1.ase loaded collision model models/darkmod/laboratory/flask2.ase removed 16 degenerate triangles removed 16 degenerate triangles loaded collision model models/darkmod/weapons/firearrow.lwo removed 16 degenerate triangles loaded collision model models/darkmod/fireplace/tools.lwo loaded collision model models/darkmod/lights/extinguishable/candlestick2_empty.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo loaded collision model models/darkmod/kitchen/food/apple.lwo loaded collision model models/darkmod/kitchen/food/pear.lwo loaded collision model models/darkmod/decorative/statues/builder_guard_statuette.lwo loaded collision model models/darkmod/musical/bell_hand.lwo loaded collision model models/darkmod/architecture/ladders/ladder_16steps.ase loaded collision model models/darkmod/tools/smithyhammer.lwo loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_4_spoke.lwo loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_5_spoke.lwo loaded collision model models/darkmod/mechanical/switches/numberwheel_lever.lwo glprogs/heatHazeWithMaskAndVertex.vfp glprogs/heatHazeWithMaskAndVertex.vfp: GL_FRAGMENT_PROGRAM_ARB not available loaded collision model models/darkmod/player_equipment/mine.lwo loaded collision model models/darkmod/mechanical/gear_clock_hand_1_long.lwo loaded collision model models/darkmod/containers/openable/chest_old_body.lwo loaded collision model models/darkmod/lights/non-extinguishable/electric_plain1_unattached.lwo loaded collision model models/darkmod/architecture/fencing/fence_bars_decorative01_short_single.lwo loaded collision model models/darkmod/containers/tray.lwo loaded collision model models/darkmod/decorative/statues/the_hammer_medium1.lwo loaded collision model models/darkmod/furniture/seating/church_pew.lwo loaded collision model models/darkmod/furniture/lectern.lwo loaded collision model models/darkmod/dungeon/chain_straight_med.lwo loaded collision model models/darkmod/misc/cart_low.lwo loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken_body.lwo loaded collision model models/darkmod/containers/package_large.lwo loaded collision model models/darkmod/junk/broken_furniture/table_plank_collapsed.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/hangers/hook_curved_simple01.lwo loaded collision model models/darkmod/misc/strawbale_large01.lwo loaded collision model models/darkmod/misc/target.ase loaded collision model models/darkmod/door_related/padlock_square_lock.lwo loaded collision model models/darkmod/misc/clipmodels/chair_simple01_cm.lwo loaded collision model models/darkmod/misc/clipmodels/basket_cm.lwo loaded collision model models/darkmod/mechanical/generator_big.lwo loaded collision model models/darkmod/mechanical/machine_01.ase loaded collision model models/darkmod/decorative/statues/statue_torch_left.ase loaded collision model models/darkmod/weapons/hammer_ornate.lwo loaded collision model models/darkmod/mechanical/switches/switch_flip_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_flip.ase loaded collision model models/darkmod/graveyard/grave_big_3.lwo loaded collision model models/darkmod/door_related/knocker_decorative_lion.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_peasant_leg.lwo loaded collision model models/darkmod/junk/apple_core.lwo loaded collision model models/darkmod/architecture/windows/round_stone01.lwo loaded collision model models/darkmod/mechanical/switches/switch_translate_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_translate_lever.ase loaded collision model models/darkmod/door_related/lockbox_02.ase removed 8 degenerate triangles loaded collision model models/darkmod/dungeon/torture_rack.lwo loaded collision model models/darkmod/dungeon/chain_highpoly_bent.lwo loaded collision model models/darkmod/dungeon/stock.lwo loaded collision model models/darkmod/furniture/scribe_desk.lwo loaded collision model models/darkmod/weapons/mace.lwo loaded collision model models/darkmod/weapons/hammer.lwo loaded collision model models/darkmod/tools/metal_hook.lwo loaded collision model models/darkmod/loot/vase_g.lwo loaded collision model models/darkmod/door_related/padlock_round.lwo removed 2 degenerate triangles loaded collision model models/darkmod/containers/package_flat.lwo loaded collision model models/darkmod/containers/keg_tapped.lwo loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/nature/mushrooms_01.lwo loaded collision model models/darkmod/nature/mushroom_01.lwo loaded collision model models/darkmod/nature/mushroom_03.lwo loaded collision model models/darkmod/nature/ivy_part01a.lwo loaded collision model models/darkmod/nature/ivy_part11.lwo loaded collision model models/darkmod/lights/non-extinguishable/arclight.lwo loaded collision model models/darkmod/nature/bush_large02.lwo loaded collision model models/darkmod/nature/bush_large03.lwo loaded collision model models/darkmod/architecture/chimneys/square_stone_tall01.lwo loaded collision model models/darkmod/nature/growth_small01.lwo loaded collision model models/darkmod/nature/large_bush01.lwo loaded collision model models/darkmod/nature/bush_small03.lwo loaded collision model models/darkmod/junk/cartwheel.lwo loaded collision model models/darkmod/junk/stoup_broken.ase loaded collision model models/darkmod/loot/religious_symbol01_small.lwo loaded collision model models/darkmod/weapons/longbow.lwo loaded collision model models/darkmod/wearables/quiver_full.lwo WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_11750' loaded collision model models/darkmod/wearables/armour/bg_pauldron_r_wearable.lwo loaded collision model models/darkmod/wearables/armour/bg_pauldron_l_wearable.lwo loaded collision model models/darkmod/weapons/quarterstaff.lwo loaded collision model models/darkmod/misc/ink_pot02_wquill.lwo loaded collision model models/darkmod/containers/openable/chest_old_lid.lwo loaded collision model models/darkmod/decorative/statues/gargoyle_fetus_pose.ase loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/fireplace/burntwood.lwo loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/lights/extinguishable/standing_oil_lamp.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf1.lwo loaded collision model models/darkmod/furniture/tables/endtable_round01.lwo loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/decorative/personal_items/perfume.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/trees/palm_bush_01.lwo loaded collision model models/darkmod/nature/trees/tree_dm_small01.lwo loaded collision model models/darkmod/containers/crate01.lwo loaded collision model models/darkmod/dungeon/spiked_ball_large.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_empty.lwo loaded collision model models/darkmod/fireplace/fireplace_stone.ase loaded collision model models/darkmod/misc/clipmodels/armchair1_cm.lwo loaded collision model models/darkmod/misc/clipmodels/stool_padded_cm.lwo loaded collision model models/darkmod/mechanical/generator_small.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_straight.lwo loaded collision model models/darkmod/misc/clipmodels/barrel01_cm.lwo loaded collision model models/darkmod/tools/wheelbarrow01_empty.lwo loaded collision model models/darkmod/decorative/personal_items/mirror_hand.ase loaded collision model models/darkmod/decorative/personal_items/brush_hand.ase loaded collision model models/darkmod/dungeon/chain_highpoly_long_bent.lwo loaded collision model models/darkmod/architecture/doors/door96x48_3hinge.lwo loaded collision model models/darkmod/decorative/vases/vase1.lwo loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/decorative/wall/banner2.lwo loaded collision model models/darkmod/nature/bush_tiny01.lwo loaded collision model models/darkmod/nature/ivy_climbable.lwo loaded collision model models/darkmod/nature/bush_small02.lwo loaded collision model models/darkmod/containers/barrell_med.lwo loaded collision model models/darkmod/decorative/statues/statue_lion_small.ase loaded collision model models/darkmod/mechanical/pipes/furnace_angle_curved.lwo loaded collision model models/darkmod/mechanical/gauges/gauge_square.ase loaded collision model models/darkmod/mechanical/generator2.lwo loaded collision model models/darkmod/mechanical/machine_01_medium.ase loaded collision model models/darkmod/mechanical/watertank_wood_small.ase loaded collision model models/darkmod/mechanical/receiver_antenna.lwo loaded collision model models/darkmod/furniture/seating/chair_simple01.lwo loaded collision model models/darkmod/loot/purse_p.lwo loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken_head.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/furniture/clock_wall.lwo loaded collision model models/darkmod/furniture/seating/sofa1.lwo WARNING: Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2 WARNING: Invalid character in pin pattern - on entity DoorWardrobeB2, using default: 2 WARNING: Invalid character in pin pattern - on entity DoorWardrobeB1, using default: 2 WARNING: Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2 loaded collision model models/darkmod/furniture/tables/dining_table1.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/furniture/dresser_set01.lwo loaded collision model models/darkmod/kitchen/wineglass_silver.ase loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/knife_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/smspoon_ornamental.lwo loaded collision model models/darkmod/kitchen/sugar_silver.ase loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/kitchen/beer_stein02.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lwo loaded collision model models/darkmod/kitchen/stove.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo removed 28 degenerate triangles loaded collision model models/darkmod/mechanical/smokestack_short_wall.ase loaded collision model models/darkmod/kitchen/pot_stove01.lwo loaded collision model models/darkmod/kitchen/bowl01_large.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo WARNING: ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/cauldron_cm.lwo' has bad or missing uv data loaded collision model models/darkmod/misc/clipmodels/cauldron_cm.lwo loaded collision model models/darkmod/mechanical/pipes/tap1.lwo loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/loot/jewellery/necklace_jewelled.ase loaded collision model models/darkmod/kitchen/tea_pot_silver.ase removed 10 degenerate triangles loaded collision model models/darkmod/misc/clipmodels/dchair2_cm.lwo removed 2 degenerate triangles loaded collision model models/darkmod/mechanical/gauges/gauge_needle_square.ase loaded collision model models/darkmod/misc/clipmodels/cup01_cm.lwo loaded collision model models/darkmod/kitchen/food/cheese_wheel.lwo loaded collision model models/darkmod/musical/grammo3.ase loaded collision model models/darkmod/decorative/vases/vase2_small.ase loaded collision model models/darkmod/decorative/vases/vase2_mini.ase loaded collision model models/darkmod/mechanical/pully_wheel_small.lwo loaded collision model models/darkmod/furniture/desk1.lwo removed 22 degenerate triangles removed 22 degenerate triangles loaded collision model models/darkmod/misc/clipmodels/vic_diningchair1_cm.lwo loaded collision model models/darkmod/loot/coins/purse_p_goldspilt.lwo loaded collision model models/darkmod/readables/scroll_tied_up_large.lwo loaded collision model models/darkmod/decorative/statues/statue_aphrodite.ase loaded collision model models/darkmod/tools/tool_kit.lwo loaded collision model models/darkmod/furniture/seating/stool_rectangle_rough.lwo loaded collision model models/darkmod/misc/clipmodels/cookpot_cm.lwo loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_hand.ase loaded collision model models/darkmod/lights/extinguishable/torch_gothic_mounted.lwo loaded collision model models/darkmod/junk/cartwheel_broken.lwo loaded collision model models/darkmod/nature/mushrooms_02.lwo loaded collision model models/darkmod/nature/rocks/smallrock1.lwo loaded collision model models/darkmod/nature/rocks/smallrock2.lwo loaded collision model models/darkmod/mechanical/machine_01_small.ase loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/mechanical/furnace_small_round.lwo removed 28 degenerate triangles loaded collision model models/darkmod/architecture/buildings/small_inn/small_house2.lwo loaded collision model models/darkmod/containers/barrell_large.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_leg01.lwo loaded collision model models/darkmod/junk/broken_furniture/chair_plain_2legs.lwo loaded collision model models/darkmod/kitchen/cup01.lwo WARNING: idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_29350' loaded collision model models/darkmod/decorative/globe2_frame.ase loaded collision model models/darkmod/decorative/globe2_globe.ase loaded collision model models/darkmod/decorative/wall/deer_skull.lwo loaded collision model models/darkmod/tools/household/bellows.ase loaded collision model models/darkmod/misc/staff_decorative.lwo loaded collision model models/darkmod/lights/extinguishable/candle_short.lwo ...2987 entities spawned, 30 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Applied 0 objective conditions.[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0. WARNING: Unknown string id #str_02618 WARNING: Unknown string id #str_02619 WARNING: Unknown string id #str_02048 WARNING: Unknown string id #str_02497 WARNING: Unknown string id #str_04240 WARNING: Unknown string id #str_04240 -------------------------------------- SpawnPlayer: 0 removed 48 degenerate triangles removed 8 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles glprogs/cookMath_pass1.vfp glprogs/cookMath_pass1.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/cookMath_pass2.vfp glprogs/cookMath_pass2.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/brightPass_opt.vfp glprogs/brightPass_opt.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/blurx.vfp glprogs/blurx.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/blury.vfp glprogs/blury.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/finalScenePass_opt.vfp glprogs/finalScenePass_opt.vfp: GL_FRAGMENT_PROGRAM_ARB not available ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1370 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_434 WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp_02 WARNING: Couldn't load image: extinguishable/round_lantern_sitting WARNING: Couldn't load image: extinguishable/round_lantern_unattached WARNING: Couldn't load image: extinguishable/lantern_oil_hand02 WARNING: Couldn't load image: extinguishable/simple_square1_unattached WARNING: Couldn't load image: extinguishable/simple_square1_hanging WARNING: Couldn't load image: extinguishable/simple_square2_unattached WARNING: Couldn't load image: textures/common/shadow_bak Cooked Data will be updated after 1 frames immediately after r_postprocess is enabled. 20 20 640 480 Regenerated world, staticAllocCount = 0. --------- Game Map Shutdown ---------- WARNING: Door GardDoor1 is not within a valid AAS area WARNING: Door FootlockerLid_2 is not within a valid AAS area WARNING: Door liondoor2 is not within a valid AAS area WARNING: Door dresser_doorD2 is not within a valid AAS area WARNING: Door dresser_doorB2 is not within a valid AAS area WARNING: Door dresser_doorC2 is not within a valid AAS area WARNING: Door dresser_doorA2 is not within a valid AAS area WARNING: Door door_96x48x3hinge_4 is not within a valid AAS area WARNING: Door DoorWardrobeA2 is not within a valid AAS area WARNING: Door door_104x56x2hinge_4 is not within a valid AAS area WARNING: Door door_96x48x3hinge_3 is not within a valid AAS area ModelGenerator memory: No LOD entries. -------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- ModelGenerator memory: No LOD entries. I18N: Current language: english I18N: Move articles to back: Yes Main idLangDict: 128 KB in 1141 entries. Reverse dict : 34 KB in 358 keys, 481 KB in 7605 values. Articles dict : 34 KB in 358 keys, 481 KB in 7605 values. Remapped chars : 0 I18N: Shutdown. Shutdown event system -------------------------------------- malloc failure for 4194312 Any suggestions? Thx
  24. So to sum up what I've done to look at performance issues for this map: 1) Performance Wiki 2) used Doom 3 cvars to disable fog, etc. 3) Disabled as many other effects as possible (skybox, light-pattern, moon beams) 4) used killMonsters to eliminate AI After all this, I Windowed the application and and reviewed the performance in Taskmgr... About 60 to 70% CPU utilization... 1GB of RAM usage... So I went looking for errors and saw an overflow error right after turning my view to a slow region... So I did a conDump and found what appear to be indications of broken syntax: Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Are these elements needed to optimize the dmap? Full conDump: DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2992 MHz Intel CPU with MMX & SSE & SSE2 & HTT 2048 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {BBC364FC-2B52-45DD-8728-AD31B97E9226} Intel® PRO/100 VE Ne twork Connection - Packet Scheduler Miniport - 192.168.1.3/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files\Doom 3\base\crypt2.pk4 with checksum 0x5d868a46 Loaded pk4 C:\Program Files\Doom 3\base\game00.pk4 with checksum 0xf07eb555 Loaded pk4 C:\Program Files\Doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 C:\Program Files\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 C:\Program Files\Doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 C:\Program Files\Doom 3\base\king.pk4 with checksum 0xc2a50f08 Loaded pk4 C:\Program Files\Doom 3\base\ladder.pk4 with checksum 0x5bf5e8d0 Loaded pk4 C:\Program Files\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Program Files\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Program Files\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Program Files\Doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_animals01.pk4 with checksum 0xf830851d Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_base01.pk4 with checksum 0x7 ff3de14 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0x30b8e6ca Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 with c hecksum 0x74585aae Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 with ch ecksum 0xa54dc070 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with c hecksum 0xb6e47906 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with c hecksum 0x796829e8 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 wit h checksum 0xcf2cfb9f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 with c hecksum 0xeb27db8f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0x5b4e8e9a Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_steambots01.pk4 with checksu m 0x7a7cc743 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_base01.pk4 with checksum 0x21fa 0813 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_defs01.pk4 with checksum 0x8ef2 4e46 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_env01.pk4 with checksum 0xa6fa9 6e5 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22 b6d81 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_game01.pk4 with checksum 0x46d9 f790 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_game02.pk4 with checksum 0x41b6 e4a3 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_gui01.pk4 with checksum 0x7ecf5 14e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_gui_credits01.pk4 with checksum 0xd4134c90 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models01.pk4 with checksum 0x52 8a1238 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models02.pk4 with checksum 0x2e 303735 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models03.pk4 with checksum 0x37 20b1ee Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models_decls01.pk4 with checksu m 0x320829c0 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_player01.pk4 with checksum 0xdc 3c461f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_prefabs01.pk4 with checksum 0x4 431bc5a Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient01.pk4 with checks um 0x50f3e062 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient02.pk4 with checks um 0x564b4a5e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient03.pk4 with checks um 0xabfa1504 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0x3912b2ab Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0 x740e46f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0 xa7b55e02 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals01.pk4 with checksu m 0x749a24b6 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals02.pk4 with checksu m 0x30b2f31e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals03.pk4 with checksu m 0xcbe40d69 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals04.pk4 with checksu m 0x7fa9bee0 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals05.pk4 with checksu m 0x170964a3 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals06.pk4 with checksu m 0xe4b6ac34 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 with c hecksum 0x6aad28a1 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_base01.pk4 with checks um 0xa3208849 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_carpet01.pk4 with chec ksum 0x79649041 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_decals01.pk4 with chec ksum 0x71962ee6 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_door01.pk4 with checks um 0x2b3fd59b Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_fabric01.pk4 with chec ksum 0xa9d47f2 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_glass01.pk4 with check sum 0x9f437881 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_metal01.pk4 with check sum 0x546f559 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_nature01.pk4 with chec ksum 0xc2c97f30 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_nature02.pk4 with chec ksum 0x6a6ca01 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_plaster01.pk4 with che cksum 0x14ce9c0f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_roof01.pk4 with checks um 0xae07409 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_sfx01.pk4 with checksu m 0xe357649 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0x9c9b2876 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_cobblestones01.p k4 with checksum 0xa7d87bbb Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xb9c42b29 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 wi th checksum 0xae52bc5e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 w ith checksum 0x739a476d Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_window01.pk4 with chec ksum 0x112e5755 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_wood01.pk4 with checks um 0xb2492fe7 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_wood02.pk4 with checks um 0x74b4525e Loaded pk4 C:\Program Files\Doom 3\darkmod\training_demo.pk4 with checksum 0xd d1c0663 Loaded pk4 C:\Program Files\Doom 3\forest\forest.pk4 with checksum 0xdb5783a1 Current search path: C:\Program Files\Doom 3/forest C:\Program Files\Doom 3\forest\forest.pk4 (75 files) C:\Program Files\Doom 3/darkmod C:\Program Files\Doom 3\darkmod\training_demo.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_textures_wood02.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_textures_wood01.pk4 (282 files) C:\Program Files\Doom 3\darkmod\tdm_textures_window01.pk4 (186 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 (153 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 (224 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (163 fil es) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 (256 files) C:\Program Files\Doom 3\darkmod\tdm_textures_sfx01.pk4 (29 files) C:\Program Files\Doom 3\darkmod\tdm_textures_roof01.pk4 (54 files) C:\Program Files\Doom 3\darkmod\tdm_textures_plaster01.pk4 (91 files) C:\Program Files\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) C:\Program Files\Doom 3\darkmod\tdm_textures_nature02.pk4 (1 files) C:\Program Files\Doom 3\darkmod\tdm_textures_nature01.pk4 (174 files) C:\Program Files\Doom 3\darkmod\tdm_textures_metal01.pk4 (222 files) C:\Program Files\Doom 3\darkmod\tdm_textures_glass01.pk4 (23 files) C:\Program Files\Doom 3\darkmod\tdm_textures_fabric01.pk4 (38 files) C:\Program Files\Doom 3\darkmod\tdm_textures_door01.pk4 (153 files) C:\Program Files\Doom 3\darkmod\tdm_textures_decals01.pk4 (187 files) C:\Program Files\Doom 3\darkmod\tdm_textures_carpet01.pk4 (71 files) C:\Program Files\Doom 3\darkmod\tdm_textures_base01.pk4 (122 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 (15 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals06.pk4 (366 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals05.pk4 (62 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals04.pk4 (1245 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals03.pk4 (721 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals02.pk4 (927 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals01.pk4 (66 files) C:\Program Files\Doom 3\darkmod\tdm_sound_sfx02.pk4 (407 files) C:\Program Files\Doom 3\darkmod\tdm_sound_sfx01.pk4 (342 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient03.pk4 (22 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient02.pk4 (145 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient01.pk4 (146 files) C:\Program Files\Doom 3\darkmod\tdm_prefabs01.pk4 (344 files) C:\Program Files\Doom 3\darkmod\tdm_player01.pk4 (119 files) C:\Program Files\Doom 3\darkmod\tdm_models_decls01.pk4 (83 files) C:\Program Files\Doom 3\darkmod\tdm_models03.pk4 (14 files) C:\Program Files\Doom 3\darkmod\tdm_models02.pk4 (1649 files) C:\Program Files\Doom 3\darkmod\tdm_models01.pk4 (1387 files) C:\Program Files\Doom 3\darkmod\tdm_gui_credits01.pk4 (49 files) C:\Program Files\Doom 3\darkmod\tdm_gui01.pk4 (646 files) C:\Program Files\Doom 3\darkmod\tdm_game02.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_game01.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_fonts01.pk4 (228 files) C:\Program Files\Doom 3\darkmod\tdm_env01.pk4 (72 files) C:\Program Files\Doom 3\darkmod\tdm_defs01.pk4 (123 files) C:\Program Files\Doom 3\darkmod\tdm_base01.pk4 (91 files) C:\Program Files\Doom 3\darkmod\tdm_ai_steambots01.pk4 (25 files) C:\Program Files\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 (36 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (35 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (37 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 (46 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 (324 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) C:\Program Files\Doom 3\darkmod\tdm_ai_base01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_ai_animals01.pk4 (27 files) C:\Program Files\Doom 3/base C:\Program Files\Doom 3\base\pak008.pk4 (3 files) C:\Program Files\Doom 3\base\pak007.pk4 (38 files) C:\Program Files\Doom 3\base\pak006.pk4 (48 files) C:\Program Files\Doom 3\base\pak005.pk4 (63 files) C:\Program Files\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files\Doom 3\base\ladder.pk4 (17 files) C:\Program Files\Doom 3\base\king.pk4 (15 files) C:\Program Files\Doom 3\base\game03.pk4 (2 files) C:\Program Files\Doom 3\base\game02.pk4 (2 files) C:\Program Files\Doom 3\base\game01.pk4 (2 files) C:\Program Files\Doom 3\base\game00.pk4 (2 files) C:\Program Files\Doom 3\base\crypt2.pk4 (15 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5201 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg execing autoexec.cfg 5201 strings read from strings/english.lang ----- Initializing Sound System ------ Setup OpenAL device and context... Done. OpenAL: found EAX 4.0 extension OpenAL: no EAX-RAM extension OpenAL: found SB Audigy Audio [b800] OpenAL: found 63 hardware voices sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...created window @ 0,0 (1032x802) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files\Doom 3\darkmod\tdm_game01.pk4/gamex86. dll copy gamex86.dll to C:\Program Files\Doom 3\forest\gamex86.dll game using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 1.02, code revision 3895 Build date: May 7 2010 Initializing event system ...774 event definitions Initializing class hierarchy ...183 classes, 408672 bytes for event callbacks Initializing scripts Compiled 'rand_osc_light::GetOscOrigin': 468.3 ms ---------- Compile stats ---------- Memory usage: Strings: 45, 5424 bytes Statements: 22551, 451020 bytes Functions: 1219, 126356 bytes Variables: 93072 bytes Mem used: 1169188 bytes Static data: 2277552 bytes Allocated: 2827948 bytes Thread size: 7068 bytes ...5 aas types game initialized. -------------------------------------- Parsing material files Found 23 mods in the FM folder. Using TDM's enhanced interaction.vfp -------- Initializing Session -------- session initialized -------------------------------------- --- Common Initialization Complete --- Unknown command 'Files\Doom' guid set to RbxWM5QwUyg WARNING: idSession: triggering mainmenu watchdog Shutting down sound hardware Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem Regenerated world, staticAllocCount = 0. Found 23 mods in the FM folder. Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic --------- Game Map Shutdown ---------- -------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic --------- Map Initialization --------- Map: forest glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHazeWithMask.vfp glprogs/heatHazeWithMask.vfp ----------- Game Map Init ------------ collision data: 567 models 41920 vertices (982 KB) 72182 edges (2537 KB) 30801 polygons (2144 KB) 4466 brushes (619 KB) 23391 nodes (639 KB) 54638 polygon refs (426 KB) 16541 brush refs (129 KB) 20945 internal edges 2187 sharp edges 0 contained polygons removed 0 polygons merged 7480 KB total memory used 418 msec to load collision data. map bounds are (6832.0, 11013.0, 1624.0) max clip sector is (213.5, 344.2, 406.0) 1 KB passage memory used to build PVS 8 msec to calculate PVS 41 areas 90 portals 10 areas visible on average 328 bytes PVS data [Load AAS] loading maps/forest.aas48 [Load AAS] loading maps/forest.aas96 [Load AAS] loading maps/forest.aas32 done. [Load AAS] loading maps/forest.aas100 [Load AAS] loading maps/forest.aas_rat ConversationManager: Found 0 valid conversations. Entering tdm_main() Exiting tdm_main() Spawning entities loaded collision model models/darkmod/nature/trees/gw_dm1_tree_big.ase Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.3890' Unknown token '-0.1207' Unknown token '-0.3589' Unknown token '*TM_ROW1' Unknown token '-0.5049' Unknown token '0.3859' Unknown token '0.4176' Unknown token '*TM_ROW2' Unknown token '0.2467' Unknown token '0.9627' Unknown token '-0.5913' Unknown token '*TM_ROW3' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_POS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_ROTAXIS' Unknown token '0.2779' Unknown token '-0.8574' Unknown token '-0.4331' Unknown token '*TM_ROTANGLE' Unknown token '2.6065' Unknown token '*TM_SCALE' Unknown token '0.5429' Unknown token '0.7604' Unknown token '1.1564' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-3.4220' Unknown token '-4.4079' Unknown token '-4.1032' Unknown token '*BOUNDINGBOX_MAX' Unknown token '3.4220' Unknown token '4.4079' Unknown token '4.1032' Unknown token '}' loaded collision model models/darkmod/nature/trees/gw_dm1_tree_03.ase removed 68 degenerate triangles loaded collision model models/darkmod/nature/trees/tree_old_01.lwo loaded collision model models/darkmod/nature/bush_large02.lwo loaded collision model models/darkmod/nature/plant_03.ase Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1849' Unknown token '0.3294' Unknown token '-0.2305' Unknown token '*TM_ROW1' Unknown token '0.2965' Unknown token '0.1904' Unknown token '0.5099' Unknown token '*TM_ROW2' Unknown token '0.7282' Unknown token '-0.5589' Unknown token '-0.2147' Unknown token '*TM_ROW3' Unknown token '26.6708' Unknown token '-168.5773' Unknown token '556.3923' Unknown token '*TM_POS' Unknown token '26.6708' Unknown token '-168.5773' Unknown token '556.3923' Unknown token '*TM_ROTAXIS' Unknown token '-0.7313' Unknown token '-0.6681' Unknown token '-0.1374' Unknown token '*TM_ROTANGLE' Unknown token '1.8248' Unknown token '*TM_SCALE' Unknown token '0.4425' Unknown token '0.6199' Unknown token '0.9427' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '23.0421' Unknown token '-171.8137' Unknown token '553.5269' Unknown token '*BOUNDINGBOX_MAX' Unknown token '30.2995' Unknown token '-165.3409' Unknown token '559.2576' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.2124' Unknown token '0.1601' Unknown token '0.2965' Unknown token '*TM_ROW1' Unknown token '0.3888' Unknown token '-0.1619' Unknown token '0.3660' Unknown token '*TM_ROW2' Unknown token '0.4069' Unknown token '0.7369' Unknown token '-0.1063' Unknown token '*TM_ROW3' Unknown token '17.5259' Unknown token '-178.0117' Unknown token '567.0010' Unknown token '*TM_POS' Unknown token '17.5259' Unknown token '-178.0117' Unknown token '567.0010' Unknown token '*TM_ROTAXIS' Unknown token '-0.4727' Unknown token '-0.5887' Unknown token '-0.6558' Unknown token '*TM_ROTANGLE' Unknown token '3.3684' Unknown token '*TM_SCALE' Unknown token '0.3983' Unknown token '0.5579' Unknown token '0.8484' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '14.5016' Unknown token '-181.1882' Unknown token '564.6948' Unknown token '*BOUNDINGBOX_MAX' Unknown token '20.5502' Unknown token '-174.8352' Unknown token '569.3071' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.4768' Unknown token '0.3244' Unknown token '-0.3969' Unknown token '*TM_ROW1' Unknown token '-0.3633' Unknown token '0.1684' Unknown token '0.5741' Unknown token '*TM_ROW2' Unknown token '0.3615' Unknown token '0.5970' Unknown token '0.0536' Unknown token '*TM_ROW3' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_POS' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_ROTAXIS' Unknown token '0.0224' Unknown token '-0.7406' Unknown token '-0.6716' Unknown token '*TM_ROTANGLE' Unknown token '2.3211' Unknown token '*TM_SCALE' Unknown token '0.7001' Unknown token '0.7000' Unknown token '0.7000' Unknown token '*TM_SCALEAXIS' Unknown token '0.6315' Unknown token '0.7747' Unknown token '0.0311' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-266.4820' Unknown token '31.3780' Unknown token '523.7915' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-259.2722' Unknown token '37.9170' Unknown token '529.9393' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.6190' Unknown token '0.1871' Unknown token '-0.3167' Unknown token '*TM_ROW1' Unknown token '-0.2190' Unknown token '0.6855' Unknown token '-0.0229' Unknown token '*TM_ROW2' Unknown token '0.2956' Unknown token '0.1160' Unknown token '0.6462' Unknown token '*TM_ROW3' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_POS' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_ROTAXIS' Unknown token '0.1857' Unknown token '-0.8189' Unknown token '-0.5430' Unknown token '*TM_ROTANGLE' Unknown token '0.5460' Unknown token '*TM_SCALE' Unknown token '0.7200' Unknown token '0.7200' Unknown token '0.7200' Unknown token '*TM_SCALEAXIS' Unknown token '0.2111' Unknown token '0.9355' Unknown token '0.2834' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-266.2777' Unknown token '31.6816' Unknown token '523.9081' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-259.4765' Unknown token '37.6134' Unknown token '529.8228' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0275' Unknown token '0.0873' Unknown token '0.1036' Unknown token '*TM_ROW1' Unknown token '-0.1333' Unknown token '-0.0015' Unknown token '0.0366' Unknown token '*TM_ROW2' Unknown token '0.0243' Unknown token '-0.1072' Unknown token '0.0839' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.5229' Unknown token '0.2884' Unknown token '-0.8021' Unknown token '*TM_ROTANGLE' Unknown token '1.6735' Unknown token '*TM_SCALE' Unknown token '0.1382' Unknown token '0.1382' Unknown token '0.1383' Unknown token '*TM_SCALEAXIS' Unknown token '0.3928' Unknown token '-0.7502' Unknown token '0.5319' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8857' Unknown token '145.2289' Unknown token '613.5490' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7755' Unknown token '146.4049' Unknown token '614.8937' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0088' Unknown token '0.1329' Unknown token '-0.0369' Unknown token '*TM_ROW1' Unknown token '-0.1209' Unknown token '0.0103' Unknown token '0.0661' Unknown token '*TM_ROW2' Unknown token '0.0663' Unknown token '0.0365' Unknown token '0.1156' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.1074' Unknown token '-0.3745' Unknown token '-0.9210' Unknown token '*TM_ROTANGLE' Unknown token '1.6472' Unknown token '*TM_SCALE' Unknown token '0.1382' Unknown token '0.1382' Unknown token '0.1382' Unknown token '*TM_SCALEAXIS' Unknown token '-0.2113' Unknown token '-0.2605' Unknown token '-0.9421' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.9189' Unknown token '145.2777' Unknown token '613.5654' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7423' Unknown token '146.3561' Unknown token '614.8772' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0180' Unknown token '0.1224' Unknown token '0.0130' Unknown token '*TM_ROW1' Unknown token '0.1084' Unknown token '-0.0220' Unknown token '0.0569' Unknown token '*TM_ROW2' Unknown token '0.0583' Unknown token '0.0030' Unknown token '-0.1099' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.7505' Unknown token '-0.6315' Unknown token '-0.1948' Unknown token '*TM_ROTANGLE' Unknown token '2.8491' Unknown token '*TM_SCALE' Unknown token '0.1244' Unknown token '0.1244' Unknown token '0.1244' Unknown token '*TM_SCALEAXIS' Unknown token '-0.9734' Unknown token '-0.1297' Unknown token '-0.1891' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8847' Unknown token '145.3745' Unknown token '613.6821' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7765' Unknown token '146.2592' Unknown token '614.7605' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0583' Unknown token '0.0030' Unknown token '-0.1099' Unknown token '*TM_ROW1' Unknown token '0.1084' Unknown token '-0.0220' Unknown token '0.0569' Unknown token '*TM_ROW2' Unknown token '-0.0180' Unknown token '-0.1224' Unknown token '-0.0130' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.7886' Unknown token '-0.4040' Unknown token '0.4636' Unknown token '*TM_ROTANGLE' Unknown token '1.9892' Unknown token '*TM_SCALE' Unknown token '0.1244' Unknown token '0.1244' Unknown token '0.1244' Unknown token '*TM_SCALEAXIS' Unknown token '0.2949' Unknown token '0.2419' Unknown token '0.9244' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8847' Unknown token '145.3745' Unknown token '613.6821' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7765' Unknown token '146.2592' Unknown token '614.7605' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.2631' Unknown token '-0.0974' Unknown token '-0.2256' Unknown token '*TM_ROW1' Unknown token '0.1287' Unknown token '-0.2270' Unknown token '0.2480' Unknown token '*TM_ROW2' Unknown token '-0.2093' Unknown token '-0.2619' Unknown token '-0.1311' Unknown token '*TM_ROW3' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_POS' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_ROTAXIS' Unknown token '-0.9138' Unknown token '-0.0291' Unknown token '0.4051' Unknown token '*TM_ROTANGLE' Unknown token '2.2548' Unknown token '*TM_SCALE' Unknown token '0.3600' Unknown token '0.3600' Unknown token '0.3600' Unknown token '*TM_SCALEAXIS' Unknown token '-0.6451' Unknown token '-0.2568' Unknown token '-0.7197' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-106.1756' Unknown token '47.8699' Unknown token '499.3118' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-102.5688' Unknown token '51.3875' Unknown token '502.9402' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0762' Unknown token '0.3517' Unknown token '-0.0107' Unknown token '*TM_ROW1' Unknown token '-0.0743' Unknown token '-0.0054' Unknown token '0.3522' Unknown token '*TM_ROW2' Unknown token '0.3439' Unknown token '0.0768' Unknown token '0.0737' Unknown token '*TM_ROW3' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_POS' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_ROTAXIS' Unknown token '-0.4450' Unknown token '-0.5729' Unknown token '-0.6883' Unknown token '*TM_ROTANGLE' Unknown token '2.1071' Unknown token '*TM_SCALE' Unknown token '0.3600' Unknown token '0.3600' Unknown token '0.3600' Unknown token '*TM_SCALEAXIS' Unknown token '-0.3984' Unknown token '0.8054' Unknown token '-0.4389' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-105.8554' Unknown token '48.3272' Unknown token '499.8160' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-102.8890' Unknown token '50.9302' Unknown token '502.4360' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1496' Unknown token '-0.1551' Unknown token '0.0140' Unknown token '*TM_ROW1' Unknown token '-0.0980' Unknown token '-0.0787' Unknown token '0.1757' Unknown token '*TM_ROW2' Unknown token '-0.1210' Unknown token '-0.1281' Unknown token '-0.1249' Unknown token '*TM_ROW3' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_POS' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_ROTAXIS' Unknown token '-0.9006' Unknown token '0.4004' Unknown token '0.1693' Unknown token '*TM_ROTANGLE' Unknown token '2.2458' Unknown token '*TM_SCALE' Unknown token '0.2159' Unknown token '0.2160' Unknown token '0.2160' Unknown token '*TM_SCALEAXIS' Unknown token '-0.6717' Unknown token '-0.7267' Unknown token '0.1437' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-205.8819' Unknown token '-61.3857' Unknown token '609.8286' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-203.6699' Unknown token '-59.2147' Unknown token '611.7160' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0306' Unknown token '0.2033' Unknown token '0.0664' Unknown token '*TM_ROW1' Unknown token '-0.0106' Unknown token '-0.0684' Unknown token '0.2046' Unknown token '*TM_ROW2' Unknown token '0.2135' Unknown token '0.0258' Unknown token '0.0197' Unknown token '*TM_ROW3' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_POS' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_ROTAXIS' Unknown token '-0.5673' Unknown token '-0.4668' Unknown token '-0.6784' Unknown token '*TM_ROTANGLE' Unknown token '2.3237' Unknown token '*TM_SCALE' Unknown token '0.2161' Unknown token '0.2160' Unknown token '0.2159' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0183' Unknown token '-0.6410' Unknown token '-0.7673' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-205.5402' Unknown token '-61.1926' Unknown token '609.9002' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-204.0116' Unknown token '-59.4078' Unknown token '611.6443' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0947' Unknown token '0.3220' Unknown token '0.2721' Unknown token '*TM_ROW1' Unknown token '-0.2279' Unknown token '-0.2736' Unknown token '0.2445' Unknown token '*TM_ROW2' Unknown token '0.3545' Unknown token '-0.0899' Unknown token '0.2298' Unknown token '*TM_ROW3' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_POS' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_ROTAXIS' Unknown token '-0.5154' Unknown token '-0.1272' Unknown token '-0.8474' Unknown token '*TM_ROTANGLE' Unknown token '2.2921' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4319' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.8897' Unknown token '-0.4451' Unknown token '-0.1018' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0006' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-390.8878' Unknown token '7.5416' Unknown token '595.9601' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-386.8250' Unknown token '11.6546' Unknown token '600.4384' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.3481' Unknown token '-0.2308' Unknown token '0.1101' Unknown token '*TM_ROW1' Unknown token '-0.2166' Unknown token '-0.1673' Unknown token '0.3342' Unknown token '*TM_ROW2' Unknown token '-0.1359' Unknown token '-0.3246' Unknown token '-0.2506' Unknown token '*TM_ROW3' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_POS' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_ROTAXIS' Unknown token '-0.9366' Unknown token '0.3498' Unknown token '0.0202' Unknown token '*TM_ROTANGLE' Unknown token '2.1903' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4319' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.4729' Unknown token '-0.8432' Unknown token '-0.2556' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-390.9585' Unknown token '7.4302' Unknown token '596.1146' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-386.7544' Unknown token '11.7660' Unknown token '600.2838' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.3363' Unknown token '0.2655' Unknown token '0.0554' Unknown token '*TM_ROW1' Unknown token '0.1368' Unknown token '-0.2422' Unknown token '0.3305' Unknown token '*TM_ROW2' Unknown token '0.2342' Unknown token '-0.2397' Unknown token '-0.2726' Unknown token '*TM_ROW3' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_POS' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_ROTAXIS' Unknown token '-0.9328' Unknown token '-0.2925' Unknown token '-0.2105' Unknown token '*TM_ROTANGLE' Unknown token '2.3555' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4320' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.9834' Unknown token '0.1521' Unknown token '-0.0989' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0007' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '269.1661' Unknown token '6.1267' Unknown token '624.1061' Unknown token '*BOUNDINGBOX_MAX' Unknown token '273.4095' Unknown token '10.6113' Unknown token '628.0568' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1383' Unknown token '0.3156' Unknown token '0.2604' Unknown token '*TM_ROW1' Unknown token '0.2772' Unknown token '-0.2745' Unknown token '0.1855' Unknown token '*TM_ROW2' Unknown token '0.3011' Unknown token '0.1077' Unknown token '-0.2905' Unknown token '*TM_ROW3' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_POS' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_ROTAXIS' Unknown token '-0.8118' Unknown token '-0.4239' Unknown token '-0.4015' Unknown token '*TM_ROTANGLE' Unknown token '3.0304' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4320' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.1430' Unknown token '-0.1798' Unknown token '-0.9733' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '269.1380' Unknown token '6.2754' Unknown token '623.8721' Unknown token '*BOUNDINGBOX_MAX' Unknown token '273.4377' Unknown token '10.4626' Unknown token '628.2907' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0328' Unknown token '0.1654' Unknown token '-0.0161' Unknown token '*TM_ROW1' Unknown token '0.1212' Unknown token '-0.0126' Unknown token '0.1177' Unknown token '*TM_ROW2' Unknown token '0.0812' Unknown token '-0.0245' Unknown token '-0.0862' Unknown token '*TM_ROW3' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_POS' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_ROTAXIS' Unknown token '-0.7425' Unknown token '-0.6340' Unknown token '-0.2160' Unknown token '*TM_ROTANGLE' Unknown token '2.4926' Unknown token '*TM_SCALE' Unknown token '0.1694' Unknown token '0.1694' Unknown token '0.1209' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0006' Unknown token '-0.0002' Unknown token '1.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '240.7919' Unknown token '-101.5604' Unknown token '704.4865' Unknown token '*BOUNDINGBOX_MAX' Unknown token '242.2029' Unknown token '-100.3454' Unknown token '705.8064' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.1437' Unknown token '0.0067' Unknown token '0.0893' Unknown token '*TM_ROW1' Unknown token '0.0776' Unknown token '-0.0752' Unknown token '0.1305' Unknown token '*TM_ROW2' Unknown token '0.0320' Unknown token '0.1083' Unknown token '0.0434' Unknown token '*TM_ROW3' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_POS' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_ROTAXIS' Unknown token '-0.2453' Unknown token '-0.5158' Unknown token '-0.8209' Unknown token '*TM_ROTANGLE' Unknown token '3.3990' Unknown token '*TM_SCALE' Unknown token '0.1693' Unknown token '0.1694' Unknown token '0.1210' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0004' Unknown token '0.0006' Unknown token '1.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '240.7376' Unknown token '-101.5236' Unknown token '704.3571' Unknown token '*BOUNDINGBOX_MAX' Unknown token '242.2572' Unknown token '-100.3822' Unknown token '705.9358' Unknown token '}' loaded collision model models/darkmod/nature/trees/gw_dm1_tree_02.ase loaded collision model models/darkmod/nature/trees/tree_dm02.lwo loaded collision model models/darkmod/nature/trees/tree_dm.lwo loaded collision model models/darkmod/nature/trees/tree_dm01.lwo loaded collision model models/darkmod/nature/trees/tree_pine_noleaves_01.lwo loaded collision model models/darkmod/nature/rocks/rubble_pieces_1.ase loaded collision model models/darkmod/nature/log_big01.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/plant_bigleafy.ase loaded collision model models/darkmod/nature/trees/gw_dm1_tree.ase loaded collision model models/darkmod/nature/rocks/rubble_medium_1.ase loaded collision model models/darkmod/nature/rocks/rubble_large_2.ase loaded collision model models/darkmod/architecture/doors/oversized/mansion_doo r_02.lwo loaded collision model models/darkmod/architecture/doors/oversized/mansion_doo r_02_wide.lwo loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/knife_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/smspoon_ornamental.lwo loaded collision model models/darkmod/furniture/seating/vic_diningchair1.lwo loaded collision model models/darkmod/furniture/tables/dining_table_med_01.ase loaded collision model models/darkmod/fireplace/fireplace_wooden.ase removed 16 degenerate triangles loaded collision model models/darkmod/fireplace/tools.lwo loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/furniture/tables/endtable_round01.lwo loaded collision model models/darkmod/furniture/seating/sofa1.lwo loaded collision model models/darkmod/furniture/tables/coffeetable1.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf1.lwo loaded collision model models/darkmod/furniture/woodenchest_main.ase loaded collision model models/darkmod/furniture/tables/endtable_set01.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf_wide01.lwo loaded collision model models/darkmod/architecture/doors/door104x56_2hinge.lwo loaded collision model models/darkmod/furniture/beds/mattress.lwo loaded collision model models/darkmod/furniture/grandfather_clock.lwo loaded collision model models/darkmod/decorative/wall/antlers.lwo loaded collision model models/darkmod/decorative/wall/shields/shield_and_sword s02.lwo loaded collision model models/darkmod/decorative/wall/painting01_m.lwo removed 6 degenerate triangles loaded collision model models/darkmod/furniture/tables/pedestal_square01.lwo loaded collision model models/darkmod/decorative/statues/statue_noblewoman01.l wo loaded collision model models/darkmod/decorative/statues/statue_folded_hands_s ml.ase loaded collision model models/darkmod/decorative/statues/statue_inquisitor01.l wo loaded collision model models/darkmod/furniture/tables/dining_table_small01.lw o removed 22 degenerate triangles loaded collision model models/darkmod/decorative/wall/boarhead_open.lwo loaded collision model models/darkmod/decorative/wall/boarhead.lwo loaded collision model models/darkmod/decorative/wall/wooden_plaque_empty.lwo loaded collision model models/darkmod/weapons/ceremonial_sword.lwo removed 29 degenerate triangles loaded collision model models/darkmod/weapons/handaxe_ornate.lwo loaded collision model models/darkmod/kitchen/stove.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_simple. lwo loaded collision model models/darkmod/containers/package_small.lwo loaded collision model models/darkmod/kitchen/jar1.lwo removed 2 degenerate triangles loaded collision model models/darkmod/kitchen/bottle02.lwo loaded collision model models/darkmod/misc/clipmodels/pot_stove01_cm.lwo removed 75 degenerate triangles loaded collision model models/darkmod/readables/book_red1.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_large_cm.lwo loaded collision model models/darkmod/kitchen/bottle01.lwo loaded collision model models/darkmod/misc/clipmodels/jug_clay_small_cm.lwo glprogs/heatHaze.vfp glprogs/heatHaze.vfp loaded collision model models/darkmod/player_equipment/health_potion.lwo loaded collision model models/darkmod/containers/bag1_small.lwo loaded collision model models/darkmod/containers/bucket_wood.lwo loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/kitchen/bowl01_large.lwo loaded collision model models/darkmod/kitchen/cheapbeermug.lwo loaded collision model models/darkmod/kitchen/goblet2.lwo loaded collision model models/darkmod/kitchen/mug_wooden01.lwo loaded collision model models/darkmod/kitchen/cookpot.lwo loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/kitchen/food/bread_loaf01.lwo loaded collision model models/darkmod/kitchen/food/fish_bluefish.lwo loaded collision model models/darkmod/furniture/tables/ornate_table01_small.lw o loaded collision model models/darkmod/furniture/tables/wtable1.lwo loaded collision model models/darkmod/furniture/tables/table_set01.lwo loaded collision model models/darkmod/lights/non-extinguishable/chandelier_gas 4.lwo loaded collision model models/darkmod/decorative/vases/cup_marble.ase removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_small .ase removed 48 degenerate triangles loaded collision model models/darkmod/decorative/pagan_orb_holder_01.lwo removed 5 degenerate triangles loaded collision model models/darkmod/decorative/pagan_orb_01.lwo loaded collision model models/darkmod/weapons/hammer.lwo loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/musical/pan_pipes01.lwo loaded collision model models/darkmod/furniture/beds/doublebed_wealthy.lwo loaded collision model models/darkmod/furniture/beds/doublebed_mattress.lwo loaded collision model models/darkmod/furniture/wardrobe.lwo loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/furniture/dresser03.lwo loaded collision model models/darkmod/furniture/dresser_set01.lwo removed 23 degenerate triangles loaded collision model models/darkmod/decorative/wall/mounted_head_wolf.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo loaded collision model models/darkmod/furniture/desk1.lwo loaded collision model models/darkmod/furniture/beds/singlebed_set01.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/decorative/wall/painting01_l.lwo removed 10 degenerate triangles loaded collision model models/darkmod/furniture/seating/dchair2.lwo loaded collision model models/darkmod/furniture/desk_flip_set01.lwo loaded collision model models/darkmod/decorative/wall/mounted_mask01.lwo loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/readables/scroll_rolled_up.lwo loaded collision model models/darkmod/readables/scroll_tied_up.lwo loaded collision model models/darkmod/readables/bookrow1.lwo removed 75 degenerate triangles loaded collision model models/darkmod/misc/ink_pot02.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_small_cm.lwo loaded collision model models/darkmod/readables/paper1.lwo loaded collision model models/darkmod/loot/bottle03.lwo loaded collision model models/darkmod/loot/purse_p.lwo loaded collision model models/darkmod/decorative/hourglass.ase loaded collision model models/darkmod/lights/extinguishable/candle_holder_empt y.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/furniture/cabinet_set01_rightdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_leftdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_open.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lw o loaded collision model models/darkmod/waterworks/bathtub01.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo loaded collision model models/darkmod/mechanical/generator_big.lwo loaded collision model models/darkmod/mechanical/machine_01.ase loaded collision model models/darkmod/door_related/padlock_square_base.lwo loaded collision model models/darkmod/door_related/padlock_square_lock.lwo loaded collision model models/darkmod/door_related/key_padlock.lwo loaded collision model models/darkmod/architecture/ladders/ladder_8steps.ase loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/furniture/desk_flip_set01_door.lwo loaded collision model models/darkmod/decorative/wall/painting01.lwo loaded collision model models/darkmod/decorative/wall/shields/norman_shield.lw o loaded collision model models/darkmod/furniture/seating/pianostool.ase loaded collision model models/darkmod/musical/doublebass.ase loaded collision model models/darkmod/musical/lyre.lwo loaded collision model models/darkmod/musical/lute01.lwo loaded collision model models/darkmod/decorative/vases/vase1.lwo loaded collision model models/darkmod/mechanical/switches/switch_rotate_backpl ate.ase loaded collision model models/darkmod/mechanical/switches/switch_rotate_lever. ase loaded collision model models/darkmod/waterworks/faucet_simple_horizontal.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate2.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wide.lwo loaded collision model models/darkmod/decorative/wall/shields/shield.lwo loaded collision model models/darkmod/decorative/vases/pot_small.ase loaded collision model models/darkmod/decorative/statues/statue_priest_pointin g.lwo loaded collision model models/darkmod/decorative/statues/statue_open_hands_sma ll.ase loaded collision model models/darkmod/decorative/statues/builder_guard_statuet te.lwo loaded collision model models/darkmod/decorative/statues/statuette_priest_tors o.lwo loaded collision model models/darkmod/weapons/gladius_in_scabbard.lwo loaded collision model models/darkmod/decorative/vases/emptypot.lwo loaded collision model models/darkmod/decorative/vases/vase_squat.lwo loaded collision model models/darkmod/decorative/vases/urn01.ase loaded collision model models/darkmod/decorative/wall/shields/plain_shield.lwo loaded collision model models/darkmod/lights/extinguishable/wallcandles1_w_can dles.lwo loaded collision model models/darkmod/architecture/doors/oversized/windowed_do or_02.lwo loaded collision model models/darkmod/architecture/pillars/pillar01.lwo removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_mediu m.ase loaded collision model models/darkmod/decorative/statues/statue_open_hands2_me dium.ase loaded collision model models/darkmod/decorative/statues/statue_stlucia.lwo loaded collision model models/darkmod/nature/trees/tree_dm_small01.lwo loaded collision model models/darkmod/nature/trees/tree_dm_small02.lwo loaded collision model models/darkmod/nature/plant_fern.ase loaded collision model models/darkmod/nature/bush_small02.lwo loaded collision model models/darkmod/nature/mushrooms_01.lwo loaded collision model models/darkmod/nature/mushroom_02.lwo loaded collision model models/darkmod/nature/weed_dandelion01.lwo loaded collision model models/darkmod/nature/flowers/flowers_patch_01.ase loaded collision model models/darkmod/nature/plant_02.ase loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/containers/package_large.lwo loaded collision model models/darkmod/containers/sack_closed.lwo loaded collision model models/darkmod/tools/spade.lwo loaded collision model models/darkmod/tools/wheelbarrow01_empty.lwo loaded collision model models/darkmod/tools/pitchfork.lwo loaded collision model models/darkmod/tools/pickaxe.lwo loaded collision model models/darkmod/tools/smithyhammer.lwo loaded collision model models/darkmod/wearables/boot_large.lwo loaded collision model models/darkmod/tools/metal_hook.lwo loaded collision model models/darkmod/door_related/key_simple_01.ase loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/decorative/vases/empty_flowerpot.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/flowers/lily_small.ase loaded collision model models/darkmod/fireplace/burntwood.lwo loaded collision model models/darkmod/loot/goblet1.lwo loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/loot/bowl_small.lwo loaded collision model models/darkmod/kitchen/gen_goblet1.lwo glprogs/heatHazeWithMaskAndVertex.vfp glprogs/heatHazeWithMaskAndVertex.vfp loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/wearables/headgear/helmet_round02_wearab le.lwo loaded collision model models/darkmod/wearables/headgear/proguard_helmet_weara ble.lwo removed 47 degenerate triangles loaded collision model models/darkmod/readables/book_tome.lwo loaded collision model models/darkmod/misc/clipmodels/armchair1_cm.lwo removed 58 degenerate triangles loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_desk_01.a se loaded collision model models/darkmod/furniture/tables/table_wood_rough_small. lwo loaded collision model models/darkmod/containers/openable/chest_wood_lid.ase loaded collision model models/darkmod/containers/openable/chest_wood.ase loaded collision model models/darkmod/loot/jewellery/ring_gold_bc01.ase loaded collision model models/darkmod/furniture/shelves/shelf_timber.ase loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/furniture/seating/wchair1.lwo removed 16 degenerate triangles loaded collision model models/darkmod/loot/candlestick_round_ornate.lwo loaded collision model models/darkmod/kitchen/plate_serving.lwo WARNING: ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/serv ing_dish_covered_cm.lwo' has bad or missing uv data loaded collision model models/darkmod/misc/clipmodels/serving_dish_covered_cm. lwo loaded collision model models/darkmod/kitchen/food/turnip.ase loaded collision model models/darkmod/kitchen/tea_tray_silver2.ase loaded collision model models/darkmod/decorative/statues/gargoyle_fetus_pose.a se loaded collision model models/darkmod/loot/purse_p_belt.lwo loaded collision model models/darkmod/containers/tray.lwo loaded collision model models/darkmod/kitchen/food/apple.lwo loaded collision model models/darkmod/misc/clipmodels/bowl_soupbowl_cm.lwo loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/kitchen/utensils/knife_butcher.ase loaded collision model models/darkmod/kitchen/utensils/spoon_wooden_serving.lw o loaded collision model models/darkmod/misc/clipmodels/cauldron_small_cm.lwo loaded collision model models/darkmod/misc/clipmodels/cookpot_cm.lwo loaded collision model models/darkmod/kitchen/food/carrot.ase loaded collision model models/darkmod/misc/ink&quill.lwo loaded collision model models/darkmod/misc/clipmodels/pot_medium_cm.ase loaded collision model models/darkmod/misc/ink_pot02_wquill.lwo loaded collision model models/darkmod/decorative/personal_items/mirror_hand.as e loaded collision model models/darkmod/decorative/statues/the_hammer_small1.lwo loaded collision model models/darkmod/loot/religious_symbol01.lwo loaded collision model models/darkmod/loot/jewellery/bracelet_jewelled.lwo loaded collision model models/darkmod/containers/barrel01.lwo loaded collision model models/darkmod/lights/extinguishable/torch_gothic_mount ed.lwo loaded collision model models/darkmod/containers/crate01.lwo loaded collision model models/darkmod/containers/barrell_med.lwo loaded collision model models/darkmod/containers/barrell_med_closed.lwo loaded collision model models/darkmod/containers/package_medium.lwo removed 2 degenerate triangles loaded collision model models/darkmod/containers/package_flat.lwo loaded collision model models/darkmod/containers/package_cube.lwo loaded collision model models/darkmod/loot/statue_loot.ase Unknown token '}' loaded collision model models/darkmod/wearables/headgear/spectacles.ase loaded collision model models/darkmod/misc/clipmodels/vase_squat_cm.lwo loaded collision model models/darkmod/misc/clipmodels/vase1_cm.lwo loaded collision model models/darkmod/decorative/games/gameboard.lwo loaded collision model models/darkmod/decorative/games/gamepiece2.lwo loaded collision model models/darkmod/misc/clipmodels/pot_small_cm.ase loaded collision model models/darkmod/readables/scroll_tied_up_large.lwo loaded collision model models/darkmod/loot/vase_g.lwo loaded collision model models/darkmod/furniture/tables/rtable1.lwo loaded collision model models/darkmod/mechanical/furnace_opengrill.lwo loaded collision model models/darkmod/tools/wheelbarrow02.lwo loaded collision model models/darkmod/architecture/doors/door104x56_3hinge.lwo removed 24 degenerate triangles loaded collision model models/darkmod/wearables/headgear/helmet_round02.lwo loaded collision model models/darkmod/wearables/armour/breastplate.lwo loaded collision model models/darkmod/wearables/belt_buckle.lwo loaded collision model models/darkmod/wearables/headgear/woolen_cap.lwo loaded collision model models/darkmod/wearables/headgear/hat_straw.lwo loaded collision model models/darkmod/weapons/ropearrow.lwo loaded collision model models/darkmod/player_equipment/flashbomb.lwo loaded collision model models/darkmod/kitchen/bowl01_stew.lwo loaded collision model models/darkmod/lights/non-extinguishable/hooded_lantern .lwo loaded collision model models/darkmod/player_equipment/spyglass_closed.lwo loaded collision model models/darkmod/weapons/shortsword.lwo loaded collision model models/darkmod/weapons/blackjack.lwo loaded collision model models/darkmod/weapons/broadhead.lwo loaded collision model models/darkmod/weapons/gasarrow.lwo removed 12 degenerate triangles loaded collision model models/darkmod/weapons/mossarrow.lwo loaded collision model models/darkmod/weapons/noisemaker.lwo loaded collision model models/darkmod/weapons/waterarrow.lwo loaded collision model models/darkmod/player_equipment/lockpick_snake.lwo loaded collision model models/darkmod/player_equipment/lockpick_triangle.lwo loaded collision model models/darkmod/player_equipment/holy_water.lwo loaded collision model models/darkmod/player_equipment/flashmine.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wider.lwo loaded collision model models/darkmod/door_related/handle_curved_rotate.ase loaded collision model models/darkmod/door_related/handle_curved_rotate_2.ase loaded collision model models/darkmod/mechanical/numberwheel_button.lwo loaded collision model models/darkmod/lights/extinguishable/torch.lwo loaded collision model models/darkmod/misc/system/empty.lwo loaded collision model models/darkmod/containers/sack1_low.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/misc/cart_empty.lwo loaded collision model models/darkmod/weapons/battleaxe.lwo loaded collision model models/darkmod/weapons/mace.lwo loaded collision model models/darkmod/kitchen/cup01.lwo loaded collision model models/darkmod/door_related/mansion_door_02_handle.lwo loaded collision model models/darkmod/door_related/key_ornate.lwo loaded collision model models/darkmod/misc/clipmodels/broomstick_cm.ase loaded collision model models/darkmod/tools/household/broom_01.ase loaded collision model models/darkmod/tools/household/wash_bin.ase loaded collision model models/darkmod/tools/household/wash_board.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_straight.l wo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/fireplace/burntlog.lwo loaded collision model models/darkmod/fireplace/bucket_campfire.lwo removed 22 degenerate triangles removed 22 degenerate triangles loaded collision model models/darkmod/furniture/seating/chair_set01.lwo loaded collision model models/darkmod/containers/openable/chest_metal_lid.ase loaded collision model models/darkmod/containers/openable/chest_metal.ase loaded collision model models/darkmod/loot/coins/coinsc.lwo loaded collision model models/darkmod/loot/jewellery/amulet_round_g.lwo loaded collision model models/darkmod/loot/jewellery/ring_gem_bc01.ase removed 16 degenerate triangles loaded collision model models/darkmod/loot/chalice.lwo loaded collision model models/darkmod/loot/jewellery/ring_ruby.lwo loaded collision model models/darkmod/loot/jewellery/necklace_jewelled.ase loaded collision model models/darkmod/loot/purse_gems.ase loaded collision model models/darkmod/lights/extinguishable/candle_default.lwo loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/st reetlamp1.lwo loaded collision model models/darkmod/nature/trees/tree_dm_noleaves_02.lwo removed 32 degenerate triangles loaded collision model models/darkmod/nature/cattails_4.lwo loaded collision model models/darkmod/nautical/boat1.lwo loaded collision model models/darkmod/lights/non-extinguishable/ship_lamp.lwo loaded collision model models/darkmod/lights/extinguishable/candle_wide.lwo loaded collision model models/darkmod/nature/ivy_part01.lwo loaded collision model models/darkmod/nature/ivy_part01a.lwo removed 56 degenerate triangles loaded collision model models/darkmod/nature/trees/pine_30.ase loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken _body.lwo loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken _head.lwo loaded collision model models/darkmod/graveyard/grave_big_3.lwo loaded collision model models/darkmod/graveyard/grave_big_4.lwo loaded collision model models/darkmod/graveyard/grave_simple_4.lwo loaded collision model models/darkmod/graveyard/grave_simple_1.lwo loaded collision model models/darkmod/graveyard/grave_simple_3.lwo loaded collision model models/darkmod/graveyard/grave_simple_2.lwo loaded collision model models/darkmod/graveyard/sarcophagus_small_1.lwo loaded collision model models/darkmod/graveyard/sarcophagus_small_2.lwo loaded collision model models/darkmod/graveyard/sarcophagus_closed.lwo loaded collision model models/darkmod/graveyard/sarcophagus_ruined.lwo loaded collision model models/darkmod/graveyard/grave_rect_ruined.lwo loaded collision model models/darkmod/loot/jewellery/amulet_wearable.lwo loaded collision model models/darkmod/junk/broken_cart.lwo loaded collision model models/darkmod/loot/coins/purse_p_goldspilt.lwo loaded collision model models/darkmod/furniture/seating/chair_simple01.lwo loaded collision model models/darkmod/junk/plank_short.lwo loaded collision model models/darkmod/door_related/key_fancy02.ase loaded collision model models/darkmod/containers/openable/jewellery_box01_body .lwo loaded collision model models/darkmod/containers/openable/jewellery_box01_lid. lwo loaded collision model models/darkmod/loot/religious_symbol01_small.lwo loaded collision model models/darkmod/misc/clipmodels/dchair2_cm.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_r.lwo WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_1 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_3 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_4 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_5 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_7 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_6 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_8 loaded collision model models/darkmod/weapons/longbow.lwo loaded collision model models/darkmod/wearables/quiver_full.lwo loaded collision model models/darkmod/door_related/key_fancy01.ase loaded collision model models/darkmod/wearables/headgear/nobleman_hat_l.lwo loaded collision model models/darkmod/decorative/statues/bust_01_male.ase loaded collision model models/darkmod/lights/non-extinguishable/lamp_shaded.lw o loaded collision model models/darkmod/lights/non-extinguishable/wallight2.lwo loaded collision model models/darkmod/map_specific/forest/terrain01.ASE loaded collision model models/darkmod/map_specific/forest/terrain02.ASE loaded collision model models/darkmod/map_specific/forest/terrain03.ASE loaded collision model models/darkmod/map_specific/forest/terrain04.ASE loaded collision model models/darkmod/map_specific/forest/terrain05.ASE loaded collision model models/darkmod/map_specific/forest/terrain06.ASE loaded collision model models/darkmod/map_specific/forest/terrain07.ASE loaded collision model models/darkmod/lights/non-extinguishable/hanging_lanter n.lwo loaded collision model models/darkmod/architecture/windows/window_frame_long.l wo loaded collision model models/darkmod/nature/rocks/geode_base.ase loaded collision model models/darkmod/loot/amethyst.ase loaded collision model models/darkmod/decorative/vases/vase2_mini.ase loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_ha nd.ase loaded collision model models/darkmod/lights/non-extinguishable/electric_wall_ fancy.lwo ...3875 entities spawned, 25 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0. -------------------------------------- SpawnPlayer: 0 removed 16 degenerate triangles removed 16 degenerate triangles ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1075 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: models/darkmod/props/textures/bc_hinge03_ao WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scra tched01 WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/lamp_desk_01 WARNING: Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_no ntiling_s WARNING: Couldn't load image: extinguishable/ship_lamp WARNING: Couldn't load image: thunderlightsky1 WARNING: Couldn't load image: thunderlightsky2 WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: thunderlight1 WARNING: Couldn't load image: thunderlight2 WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/electric_wall_fancy 0 purged from previous 6 kept from previous 1440 new loaded all images loaded in 87.9 seconds ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 175161k referenced 1711k purged ---------------------------------------- sound: missing efxs/forest.efx WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_10': Mo ving light light_canopy_shadows_10 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_13': Mo ving light light_canopy_shadows_13 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_15': Mo ving light light_canopy_shadows_15 has no non-zero frequency. Consider converting this light to a non-moving one. Ambient settings script object initialized: music_volume=0.476190 ----------------------------------- 163716 msec to load forest idRenderWorld::GenerateAllInteractions, msec = 108, staticAllocCount = 0. interactionTable size: 3429160 bytes 51974 interaction take 5821088 bytes ------------- Warnings --------------- during forest... WARNING: ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/serv ing_dish_covered_cm.lwo' has bad or missing uv data WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/electric_wall_fancy WARNING: Couldn't load image: extinguishable/lamp_desk_01 WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/ship_lamp WARNING: Couldn't load image: models/darkmod/props/textures/bc_hinge03_ao WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scra tched01 WARNING: Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_no ntiling_s WARNING: Couldn't load image: thunderlight1 WARNING: Couldn't load image: thunderlight2 WARNING: Couldn't load image: thunderlightsky1 WARNING: Couldn't load image: thunderlightsky2 WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_10': Mo ving light light_canopy_shadows_10 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_13': Mo ving light light_canopy_shadows_13 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_15': Mo ving light light_canopy_shadows_15 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_1 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_3 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_4 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_5 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_6 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_7 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_8 25 warnings The ambient 'snd_silence' for location 'info_location_4' is now playing. ]conDump usage: conDump <filename> ]conDump NHATslow Dumped console text to NHATslow.txt.
  25. I figured out that I could change player head - to add a cowboy hat instead of thief cowl - but it bobs down into vision when moving. Also it covers view when looking up. I created the head by creating a def file for the hat and the "new" player head. entityDef prop_cowboy_hat_whi { "inherit" "func_static" "editor_usage" "A cowboys's hat" "editor_displayFolder" "props/wearables/hats" "mass" "0.6" "model" "models/darkmod/wearables/headgear/hat_cowboy.ase" "skin" "wearables/hats/hat_white_plain" "remove" "0" "solid" "0" "arrowsticking_disabled" "1" // grayman #837 } entityDef atdm:ai_head_thief_player { "inherit" "atdm:ai_head_base" "model" "head_08" // bare head "skin" "heads/clean_heads" "def_attach1" "prop_cowboy_hat_whi" // attaches to side without attach pos "pos_attach1" "velvetcap_1" "attach_pos_origin_velvetcap_1" "2 7 0" // y z x ? "attach_pos_angles_velvetcap_1" "90 0 -98" Is there anything I can do to fix this or am I just screwed?
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