Arrow / Weapon BIND STACKING: AKA old Quake mod style re-use of Impulse 1,2,3,4,5....plus tool-variations
But; built around General Type/Intended Use:
Blackjack / Club / Heavy-Vase / Hammer / Ether & Rag, ect... {Knockout weapons/tools}
Short-Sword / Dagger / Stiletto, Blow-darts, ect... {Killing weapons/tools}
Water (arrows) / Extinguisher (manual water pump) / Soot (arrows)... {Light Dousing tools}
Fire; 'Explosive' (arrows) / Concussion (arrow) / Incendiary (arrow)... {Explosive weapon/tools}
Rope (arrows) / Vine (arrows) / Grappling-Hook (hook & chain)... {Vertical movement tools}
'Ether' Gas (arrows) / 'Tear' Gas (arrows) / 'Mustard' Gas (arrows)... {Mixed use gas/vapour tools}
Moss (arrows) / Paint (arrows) ...{Sound-impact / light absorbing tools}
Glue (arrows) / Flash (arrows) / Noisemaker (arrows) / Fire-crackers... {Distracting / disabling tools}
Noting the following are new;
Heavy-Vase: used double-handed; a loud single use blackjack that leaves a mess...
Dagger, Stilleto: Short range, Can't block - the latter CAN penetrate armour if attacking a weak-point...
Blow-Darts: Specialized tool of assassins - useful dealing with multiple guards...or special people (its deadly).
Ether-vial & Rag: Used from behind its very effective at disabling. It will evaporate in moments, limited uses.
Extinguisher: Ever wanted to just spray some water on a torch? This, does that. That's it. Only close up.
Paint Arrows: Permanently covers electric light sources & blinds optical sensors [which WILL trigger them!].
Glue Arrows: So, you need to stop charging guards?; Loosing one of these creates a puddle of Ultra-Adhesive capable of binding anything together for a little while. Works against Bi-pedal AND Quadrupedal foes!
I think TDM; needs more puzzle-ish odd tools and places to use 'em!
(and not having more re-bind things for every darn map)