Popular Post thebigh Posted March 9, 2022 Popular Post Report Share Posted March 9, 2022 (edited) A virulent and deadly illness afflicts the children of Bridgeport. One brilliant but greedy physician can treat the disease, for an extortionate fee. Burgle his house for the cure your daughter needs. Hello sneaksies! I'm happy to announce my new mission. A sequel to my first map, The Factory Heist, this is a smallish mansion heist that's turned out to be somewhat tricky, and I hope you enjoy uncovering the house's hidden secret! Promotional pictures here. Big thanks to my beta testers: datiswous, madtaffer, acolytesix, and wellingtoncrab. Without their input the level would be an unbalanced mess. V1.01 available in the mission downloader. Edited March 13, 2022 by thebigh might as well link splash screen 12 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
Anderson Posted March 9, 2022 Report Share Posted March 9, 2022 (edited) My love for small missions started with The Parcel. Edited March 9, 2022 by Anderson 2 Quote "I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."... - 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe. Link to comment Share on other sites More sharing options...
thebigh Posted March 9, 2022 Author Report Share Posted March 9, 2022 8 minutes ago, Anderson said: My love for small missions started with The Parcel. Me too! That and Living Expenses still hold up well as mansion missions, and I've tried to emulate at least some of the feel of those old classics even though mine has a slightly darker theme. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
nbohr1more Posted March 9, 2022 Report Share Posted March 9, 2022 Congrats on the release! This mission has been added to the mission database: https://www.thedarkmod.com/missiondetails/?internalName=housecall 2 1 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
datiswous Posted March 10, 2022 Report Share Posted March 10, 2022 4 hours ago, Anderson said: The Parcel. Thanks for the tip. Just finished this one. Indeed nice. Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted March 10, 2022 Report Share Posted March 10, 2022 What's the name of this series of missions ( so I can update the wiki )? Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
thebigh Posted March 10, 2022 Author Report Share Posted March 10, 2022 Just now, nbohr1more said: What's the name of this series of missions ( so I can update the wiki )? I haven't settled on a name yet, so I guess we can just call it the Duncan Lynch series after the name of the protagonist. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
datiswous Posted March 10, 2022 Report Share Posted March 10, 2022 I noticed you removed the original death screen (the one with the skull), if you end up there and click objectives, the failed objective is not crossed out. Also noticed this: Spoiler 1 Quote Link to comment Share on other sites More sharing options...
thebigh Posted March 10, 2022 Author Report Share Posted March 10, 2022 I didn't replace the skull screen on purpose. I have no idea what happened to it But I can confirm that failing, say, a no-kill objective doesn't cross out the objective on game-over screen. I just tried it on COS3, put an arrow through a patrolling guard's eye, and the mission failed but it didn't mark the no-kill objective as failed. So that seems to be a TDM thing. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
Amadeus Posted March 10, 2022 Report Share Posted March 10, 2022 And the FM release streak continues! Congrats, I'm looking forward to playing this 2 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Xolvix Posted March 10, 2022 Report Share Posted March 10, 2022 What the hell, where did this sudden onslaught of missions over the last few months come from? 1 Quote A word of warning, Agent Denton. This was a simulated experience; real LAMs will not be so forgiving. Link to comment Share on other sites More sharing options...
thebigh Posted March 10, 2022 Author Report Share Posted March 10, 2022 3 minutes ago, Xolvix said: What the hell, where did this sudden onslaught of missions over the last few months come from? This mission was about 70% finished when the Christmas Connections contest was announced, so I put this on hold and started working on it again in Feb. Honestly, it probably isn't up to the standards I'd set for myself nowadays, but since it was nearly finished I decided not to just abandon it. Maybe someone will still have fun playing it. I'd also briefly intended to make this my Connections which is why it contains more references to other peoples' missions than usual. Ah well. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
stgatilov Posted March 10, 2022 Report Share Posted March 10, 2022 8 hours ago, thebigh said: But I can confirm that failing, say, a no-kill objective doesn't cross out the objective on game-over screen. I just tried it on COS3, put an arrow through a patrolling guard's eye, and the mission failed but it didn't mark the no-kill objective as failed. So that seems to be a TDM thing. Yes, this is known problem: 5852 2 Quote Link to comment Share on other sites More sharing options...
Heuli Posted March 10, 2022 Report Share Posted March 10, 2022 Congratulations on the release! Quote Link to comment Share on other sites More sharing options...
Nicholas Posted March 10, 2022 Report Share Posted March 10, 2022 (edited) Nice little mission, but I encountered 1 strange bug. Spoiler What's up with the medical records? Is the book supposed to be readable and give me hints about finishing main objective? If I use it, nothing happens and I can't interact with anything but the game menu. Edited March 10, 2022 by Nicholas Quote Link to comment Share on other sites More sharing options...
thebigh Posted March 10, 2022 Author Report Share Posted March 10, 2022 (edited) 1 hour ago, Nicholas said: Nice little mission, but I encountered 1 strange bug. Reveal hidden contents What's up with the medical records? Is the book supposed to be readable and give me hints about finishing main objective? If I use it, nothing happens and I can't interact with anything but the game menu. Argh! One of the readable XD definitions got broken. Try this patched version, which should stop the bug. It seemed to only affect the hardest difficulty. This will nikely need to be updated in the in-game downloader @nbohr1more Edited March 10, 2022 by thebigh 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
Anderson Posted March 10, 2022 Report Share Posted March 10, 2022 (edited) Nice mission. I didn't properly play TDM in a long time. Haven't done much of anything since I alerted everyone as usual making things harder for myself. Not a lot of time to play but I chose medium difficulty. I'll see how it goes. Found a weird glitching on the walls at the end of the hallway on the 2'nd floor. If you mantle in the end you can see the walls glitching under certain angles. Edited March 10, 2022 by Anderson 1 Quote "I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."... - 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe. Link to comment Share on other sites More sharing options...
Nicholas Posted March 10, 2022 Report Share Posted March 10, 2022 Thanks! Don't sweat it, I'll eventually complete the mission and will try to find as many Spoiler sweet little house secrets, as i can 2 Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted March 10, 2022 Report Share Posted March 10, 2022 Version 1.01 is up in the mission database 1 1 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Nicholas Posted March 11, 2022 Report Share Posted March 11, 2022 (edited) Got to finally read that source of wisdom in v. 1.01. 5/5 for difficulty of Spoiler recipe protection system. Still working on the code (probably it's all about colors and sizes, but there are no yellow books, so I am still thinking how to solve this puzzle) Edited March 11, 2022 by Nicholas Quote Link to comment Share on other sites More sharing options...
thebigh Posted March 11, 2022 Author Report Share Posted March 11, 2022 3 hours ago, Nicholas said: Got to finally read that source of wisdom in v. 1.01. 5/5 for difficulty of Reveal hidden contents recipe protection system. Still working on the code (probably it's all about colors and sizes, but there are no yellow books, so I am still thinking how to solve this puzzle) If you need a little hint for that: Spoiler Look carefully at the lights surrounding the book-cases, and the position of lever-books on the shelves. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
wesp5 Posted March 13, 2022 Report Share Posted March 13, 2022 (edited) A nice little mission where I once did not get lost in endless mazes of passages ;). If you are still working on this, I have two things to suggest though: - the loose notes icon looks like a scroll, but when you use it you get a book and some loose pages. I would change it into a book icon unless it supposed to be only the torn out pages, in that case change everything to look like loose pages. - I was lucky to read the hint above otherwise it would have taken ages to solve the riddle because there are so many possible ways the letters could refer to book colors. An easy solution would be to mention the lamps in the manual. Edited March 13, 2022 by wesp5 2 Quote Link to comment Share on other sites More sharing options...
thebigh Posted March 13, 2022 Author Report Share Posted March 13, 2022 2 hours ago, wesp5 said: the loose notes icon looks like a scroll, but when you use it you get a book and some loose pages Good point. Unfortunately I haven't got the skills to create a new readables gui. If I ever update the mission that will definitely be on my list. 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
thebigh Posted March 13, 2022 Author Report Share Posted March 13, 2022 And as for the difficulty, I deliberately made it hard. The clue in the surgery readable is more obvious on Easy and more cryptic on Hard. If people are really continuing to struggle I might put a clue about the coloured lights in the other readable on Easy mode. But there are already so many puzzles in TDM that hold the player's hand that I wanted to make something that would make them go "AHA!" and feel satisfaction in solving it. 2 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
Anderson Posted March 13, 2022 Report Share Posted March 13, 2022 (edited) On 3/14/2022 at 12:12 AM, thebigh said: And as for the difficulty, I deliberately made it hard. The clue in the surgery readable is more obvious on Easy and more cryptic on Hard. If people are really continuing to struggle I might put a clue about the coloured lights in the other readable on Easy mode. But there are already so many puzzles in TDM that hold the player's hand that I wanted to make something that would make them go "AHA!" and feel satisfaction in solving it. I suggest that progressive puzzles on demand could work. I don't know of ways to implement it other than using the difficulty settings though. Would be cool if the mission briefing reflected the fact that difficulty affects puzzle clues too. Really thoughtful of you to make puzzles harder with difficulty. Usually I assume that difficulty only affects damage that enemies do, the number of enemies, how easy I am to spot. That kind of thing. Edited May 15, 2022 by Anderson 2 Quote "I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."... - 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe. Link to comment Share on other sites More sharing options...
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