wesp5 Posted July 31, 2021 Report Posted July 31, 2021 I just tested the latest version and couldn't find an option to disable the new bright frobbing outlines. Can this please be added? I think there were several people here not liking that and it could be a simple toggle option besides the Frob Helper for example... 1 Quote
Araneidae Posted August 1, 2021 Report Posted August 1, 2021 (edited) I do hope this is the right place to report issues with development builds. Just tried running The Elixir, and it fails to load: Spoiler TDM 2.10/64 #9507 (1435:9507M) linux-x86_64 Jul 26 2021 10:18:52 /proc/cpuinfo CPU frequency: 1600 MHz 1600 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX found interface lo - loopback found interface eno1 - 10.0.0.216/255.255.255.0 Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX TDM using AVX for SIMD processing. no 'darkmod' directory in exe path /home/michael/Darkmod, skipping WARNING: using hardcoded default base path Found 0 new missions and 0 packages. ------ Initializing File System ------ Current search path: /home/michael/Darkmod/fms/elixir_1_3 /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4 (261 files) /home/michael/Darkmod/ /home/michael/Darkmod/tdm_textures_wood01.pk4 (376 files) /home/michael/Darkmod/tdm_textures_window01.pk4 (389 files) /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (463 files) /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (133 files) /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files) /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (520 files) /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files) /home/michael/Darkmod/tdm_textures_roof01.pk4 (72 files) /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files) /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (63 files) /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files) /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files) /home/michael/Darkmod/tdm_textures_metal01.pk4 (497 files) /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files) /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files) /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files) /home/michael/Darkmod/tdm_textures_decals01.pk4 (465 files) /home/michael/Darkmod/tdm_textures_carpet01.pk4 (92 files) /home/michael/Darkmod/tdm_textures_base01.pk4 (420 files) /home/michael/Darkmod/tdm_standalone.pk4 (4 files) /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (28 files) /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files) /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files) /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files) /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files) /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files) /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files) /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files) /home/michael/Darkmod/tdm_sound_sfx01.pk4 (971 files) /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files) /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files) /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files) /home/michael/Darkmod/tdm_prefabs01.pk4 (972 files) /home/michael/Darkmod/tdm_player01.pk4 (125 files) /home/michael/Darkmod/tdm_models_decls01.pk4 (103 files) /home/michael/Darkmod/tdm_models02.pk4 (2056 files) /home/michael/Darkmod/tdm_models01.pk4 (3167 files) /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files) /home/michael/Darkmod/tdm_gui01.pk4 (723 files) /home/michael/Darkmod/tdm_fonts01.pk4 (696 files) /home/michael/Darkmod/tdm_env01.pk4 (152 files) /home/michael/Darkmod/tdm_defs01.pk4 (189 files) /home/michael/Darkmod/tdm_base01.pk4 (206 files) /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files) /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files) /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files) /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files) /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files) /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (378 files) /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files) /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files) /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files) /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 4 /proc/cpuinfo CPU logical cores: 4 ----- Initializing Decls ----- WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' [ACTIVE] OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)' OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)' OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)' OpenAL: device 'ALSA Default' opened successfully OpenAL: HRTF is available [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1) OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.21.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL display Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200 ...initializing QGL ------- Input Initialization ------- ------------------------------------ OpenGL vendor: X.Org OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 5.12.15-300.fc34.x86_64, LLVM 12.0.0) OpenGL version: 4.3 (Core Profile) Mesa 21.1.5 core Checking required OpenGL features... v - using GL_VERSION_3_3 v - using GL_EXT_texture_compression_s3tc Checking optional OpenGL extensions... v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_ARB_stencil_texturing X - GL_EXT_depth_bounds_test not found v - using GL_ARB_buffer_storage v - using GL_ARB_texture_storage v - using GL_ARB_multi_draw_indirect v - using GL_ARB_vertex_attrib_binding X - GL_ARB_bindless_texture not found X - GL_ARB_compatibility not found v - using GL_KHR_debug Max active texture units in fragment shader: 16 Max combined texture units: 96 Max anti-aliasing samples: 8 Max geometry output vertices: 1024 Max geometry output components: 16384 Max vertex attribs: 16 ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... --------------------------------- Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. Linking GLSL program manylight ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.10/64, linux-x86_64, code revision 9507 Build date: Jul 26 2021 WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 Initializing event system ...852 event definitions Initializing class hierarchy ...172 classes, 1690368 bytes for event callbacks Initializing scripts WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' ---------- Compile stats ---------- Memory usage: Strings: 49, 7800 bytes Statements: 21016, 840640 bytes Functions: 1298, 169004 bytes Variables: 96616 bytes Mem used: 2079720 bytes Static data: 3989840 bytes Allocated: 5066324 bytes Thread size: 7904 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Parsed 155 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: elixir_1_3 -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 85 warnings WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly terminal support enabled ( use +set in_tty 0 to disabled ) pid: 158979 Async thread started Couldn't exec autocommands.cfg - file does not exist. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. [swscaler @ 0x88fb340] deprecated pixel format used, make sure you did set range correctly [swscaler @ 0x88fb340] Warning: data is not aligned! This can lead to a speed loss Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Applied 0 objective conditions. reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. [swscaler @ 0x8c4aa40] deprecated pixel format used, make sure you did set range correctly --------- Map Initialization --------- Map: elixir Linking GLSL program ambientEnvironment ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program HeatHazeWithMaskAndDepth ... ----------- Game Map Init ------------ collision data: 379 models 74203 vertices (1739 KB) 123575 edges (4344 KB) 49418 polygons (3690 KB) 5713 brushes (875 KB) 12101 nodes (567 KB) 71333 polygon refs (1114 KB) 15611 brush refs (243 KB) 37484 internal edges 444 sharp edges 0 contained polygons removed 0 polygons merged 12575 KB total memory used 387 msec to load collision data. map bounds are (2880.0, 2880.0, 2140.0) max clip sector is (180.0, 180.0, 133.8) 12 KB passage memory used to build PVS 5 msec to calculate PVS 93 areas 216 portals 13 areas visible on average 1 KB PVS data [Load AAS] loading maps/elixir.aas48 [Load AAS] loading maps/elixir.aas96 [Load AAS] loading maps/elixir.aas32 done. [Load AAS] loading maps/elixir.aas100 [Load AAS] loading maps/elixir.aas_rat done. [Load AAS] loading maps/elixir.aas_elemental ConversationManager: Found 0 valid conversations. Spawning entities ---------- Compile stats ---------- Memory usage: Strings: 50, 7896 bytes Statements: 21070, 842800 bytes Functions: 1300, 169212 bytes Variables: 96648 bytes Mem used: 2084128 bytes Static data: 3989840 bytes Allocated: 5068572 bytes Thread size: 7904 bytes Linking GLSL program heatHazeWithMaskAndDepth ... WARNING:file /home/michael/Darkmod/models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy, line 3: Source model not specified WARNING:Couldn't load model: 'models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy' WARNING:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find joint 'origin' for sound playback TODO: Sys_SetClipboardData --------- Game Map Shutdown ---------- ModelGenerator memory: 12 LOD entries with 13 users using 7488 bytes, memory saved: 1295 bytes. --------- Game Map Shutdown done ----- ERROR:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find anim 'idle' -------------------------------------- ]quit Shutting down sound hardware idRenderSystem::Shutdown() ...shutting down QGL I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- shutdown terminal support About to exit with code 0 Edited August 1, 2021 by Araneidae Wrapping log dump in spoiler Quote
duzenko Posted August 1, 2021 Report Posted August 1, 2021 2 hours ago, Araneidae said: I do hope this is the right place to report issues with development builds. Just tried running The Elixir, and it fails to load: Hide contents TDM 2.10/64 #9507 (1435:9507M) linux-x86_64 Jul 26 2021 10:18:52 /proc/cpuinfo CPU frequency: 1600 MHz 1600 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX found interface lo - loopback found interface eno1 - 10.0.0.216/255.255.255.0 Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX TDM using AVX for SIMD processing. no 'darkmod' directory in exe path /home/michael/Darkmod, skipping WARNING: using hardcoded default base path Found 0 new missions and 0 packages. ------ Initializing File System ------ Current search path: /home/michael/Darkmod/fms/elixir_1_3 /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4 (261 files) /home/michael/Darkmod/ /home/michael/Darkmod/tdm_textures_wood01.pk4 (376 files) /home/michael/Darkmod/tdm_textures_window01.pk4 (389 files) /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (463 files) /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (133 files) /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files) /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (520 files) /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files) /home/michael/Darkmod/tdm_textures_roof01.pk4 (72 files) /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files) /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (63 files) /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files) /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files) /home/michael/Darkmod/tdm_textures_metal01.pk4 (497 files) /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files) /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files) /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files) /home/michael/Darkmod/tdm_textures_decals01.pk4 (465 files) /home/michael/Darkmod/tdm_textures_carpet01.pk4 (92 files) /home/michael/Darkmod/tdm_textures_base01.pk4 (420 files) /home/michael/Darkmod/tdm_standalone.pk4 (4 files) /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (28 files) /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files) /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files) /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files) /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files) /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files) /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files) /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files) /home/michael/Darkmod/tdm_sound_sfx01.pk4 (971 files) /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files) /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files) /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files) /home/michael/Darkmod/tdm_prefabs01.pk4 (972 files) /home/michael/Darkmod/tdm_player01.pk4 (125 files) /home/michael/Darkmod/tdm_models_decls01.pk4 (103 files) /home/michael/Darkmod/tdm_models02.pk4 (2056 files) /home/michael/Darkmod/tdm_models01.pk4 (3167 files) /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files) /home/michael/Darkmod/tdm_gui01.pk4 (723 files) /home/michael/Darkmod/tdm_fonts01.pk4 (696 files) /home/michael/Darkmod/tdm_env01.pk4 (152 files) /home/michael/Darkmod/tdm_defs01.pk4 (189 files) /home/michael/Darkmod/tdm_base01.pk4 (206 files) /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files) /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files) /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files) /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files) /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files) /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (378 files) /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files) /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files) /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files) /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 4 /proc/cpuinfo CPU logical cores: 4 ----- Initializing Decls ----- WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' [ACTIVE] OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)' OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)' OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)' OpenAL: device 'ALSA Default' opened successfully OpenAL: HRTF is available [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1) OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.21.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL display Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200 ...initializing QGL ------- Input Initialization ------- ------------------------------------ OpenGL vendor: X.Org OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 5.12.15-300.fc34.x86_64, LLVM 12.0.0) OpenGL version: 4.3 (Core Profile) Mesa 21.1.5 core Checking required OpenGL features... v - using GL_VERSION_3_3 v - using GL_EXT_texture_compression_s3tc Checking optional OpenGL extensions... v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_ARB_stencil_texturing X - GL_EXT_depth_bounds_test not found v - using GL_ARB_buffer_storage v - using GL_ARB_texture_storage v - using GL_ARB_multi_draw_indirect v - using GL_ARB_vertex_attrib_binding X - GL_ARB_bindless_texture not found X - GL_ARB_compatibility not found v - using GL_KHR_debug Max active texture units in fragment shader: 16 Max combined texture units: 96 Max anti-aliasing samples: 8 Max geometry output vertices: 1024 Max geometry output components: 16384 Max vertex attribs: 16 ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... --------------------------------- Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. Linking GLSL program manylight ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.10/64, linux-x86_64, code revision 9507 Build date: Jul 26 2021 WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 Initializing event system ...852 event definitions Initializing class hierarchy ...172 classes, 1690368 bytes for event callbacks Initializing scripts WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' ---------- Compile stats ---------- Memory usage: Strings: 49, 7800 bytes Statements: 21016, 840640 bytes Functions: 1298, 169004 bytes Variables: 96616 bytes Mem used: 2079720 bytes Static data: 3989840 bytes Allocated: 5066324 bytes Thread size: 7904 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Parsed 155 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: elixir_1_3 -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 85 warnings WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly terminal support enabled ( use +set in_tty 0 to disabled ) pid: 158979 Async thread started Couldn't exec autocommands.cfg - file does not exist. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. [swscaler @ 0x88fb340] deprecated pixel format used, make sure you did set range correctly [swscaler @ 0x88fb340] Warning: data is not aligned! This can lead to a speed loss Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Applied 0 objective conditions. reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. [swscaler @ 0x8c4aa40] deprecated pixel format used, make sure you did set range correctly --------- Map Initialization --------- Map: elixir Linking GLSL program ambientEnvironment ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program HeatHazeWithMaskAndDepth ... ----------- Game Map Init ------------ collision data: 379 models 74203 vertices (1739 KB) 123575 edges (4344 KB) 49418 polygons (3690 KB) 5713 brushes (875 KB) 12101 nodes (567 KB) 71333 polygon refs (1114 KB) 15611 brush refs (243 KB) 37484 internal edges 444 sharp edges 0 contained polygons removed 0 polygons merged 12575 KB total memory used 387 msec to load collision data. map bounds are (2880.0, 2880.0, 2140.0) max clip sector is (180.0, 180.0, 133.8) 12 KB passage memory used to build PVS 5 msec to calculate PVS 93 areas 216 portals 13 areas visible on average 1 KB PVS data [Load AAS] loading maps/elixir.aas48 [Load AAS] loading maps/elixir.aas96 [Load AAS] loading maps/elixir.aas32 done. [Load AAS] loading maps/elixir.aas100 [Load AAS] loading maps/elixir.aas_rat done. [Load AAS] loading maps/elixir.aas_elemental ConversationManager: Found 0 valid conversations. Spawning entities ---------- Compile stats ---------- Memory usage: Strings: 50, 7896 bytes Statements: 21070, 842800 bytes Functions: 1300, 169212 bytes Variables: 96648 bytes Mem used: 2084128 bytes Static data: 3989840 bytes Allocated: 5068572 bytes Thread size: 7904 bytes Linking GLSL program heatHazeWithMaskAndDepth ... WARNING:file /home/michael/Darkmod/models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy, line 3: Source model not specified WARNING:Couldn't load model: 'models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy' WARNING:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find joint 'origin' for sound playback TODO: Sys_SetClipboardData --------- Game Map Shutdown ---------- ModelGenerator memory: 12 LOD entries with 13 users using 7488 bytes, memory saved: 1295 bytes. --------- Game Map Shutdown done ----- ERROR:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find anim 'idle' -------------------------------------- ]quit Shutting down sound hardware idRenderSystem::Shutdown() ...shutting down QGL I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- shutdown terminal support About to exit with code 0 Could be build package/local file issue Seems to work for me with SVN Spoiler Quote
nbohr1more Posted August 1, 2021 Report Posted August 1, 2021 2 hours ago, Araneidae said: I do hope this is the right place to report issues with development builds. Just tried running The Elixir, and it fails to load: Reveal hidden contents TDM 2.10/64 #9507 (1435:9507M) linux-x86_64 Jul 26 2021 10:18:52 /proc/cpuinfo CPU frequency: 1600 MHz 1600 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX found interface lo - loopback found interface eno1 - 10.0.0.216/255.255.255.0 Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX TDM using AVX for SIMD processing. no 'darkmod' directory in exe path /home/michael/Darkmod, skipping WARNING: using hardcoded default base path Found 0 new missions and 0 packages. ------ Initializing File System ------ Current search path: /home/michael/Darkmod/fms/elixir_1_3 /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4 (261 files) /home/michael/Darkmod/ /home/michael/Darkmod/tdm_textures_wood01.pk4 (376 files) /home/michael/Darkmod/tdm_textures_window01.pk4 (389 files) /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (463 files) /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (133 files) /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files) /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (520 files) /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files) /home/michael/Darkmod/tdm_textures_roof01.pk4 (72 files) /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files) /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (63 files) /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files) /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files) /home/michael/Darkmod/tdm_textures_metal01.pk4 (497 files) /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files) /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files) /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files) /home/michael/Darkmod/tdm_textures_decals01.pk4 (465 files) /home/michael/Darkmod/tdm_textures_carpet01.pk4 (92 files) /home/michael/Darkmod/tdm_textures_base01.pk4 (420 files) /home/michael/Darkmod/tdm_standalone.pk4 (4 files) /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (28 files) /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files) /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files) /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files) /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files) /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files) /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files) /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files) /home/michael/Darkmod/tdm_sound_sfx01.pk4 (971 files) /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files) /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files) /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files) /home/michael/Darkmod/tdm_prefabs01.pk4 (972 files) /home/michael/Darkmod/tdm_player01.pk4 (125 files) /home/michael/Darkmod/tdm_models_decls01.pk4 (103 files) /home/michael/Darkmod/tdm_models02.pk4 (2056 files) /home/michael/Darkmod/tdm_models01.pk4 (3167 files) /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files) /home/michael/Darkmod/tdm_gui01.pk4 (723 files) /home/michael/Darkmod/tdm_fonts01.pk4 (696 files) /home/michael/Darkmod/tdm_env01.pk4 (152 files) /home/michael/Darkmod/tdm_defs01.pk4 (189 files) /home/michael/Darkmod/tdm_base01.pk4 (206 files) /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files) /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files) /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files) /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files) /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files) /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (378 files) /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files) /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files) /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files) /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 4 /proc/cpuinfo CPU logical cores: 4 ----- Initializing Decls ----- WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' [ACTIVE] OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)' OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)' OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)' OpenAL: device 'ALSA Default' opened successfully OpenAL: HRTF is available [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1) OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.21.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL display Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200 ...initializing QGL ------- Input Initialization ------- ------------------------------------ OpenGL vendor: X.Org OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 5.12.15-300.fc34.x86_64, LLVM 12.0.0) OpenGL version: 4.3 (Core Profile) Mesa 21.1.5 core Checking required OpenGL features... v - using GL_VERSION_3_3 v - using GL_EXT_texture_compression_s3tc Checking optional OpenGL extensions... v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_ARB_stencil_texturing X - GL_EXT_depth_bounds_test not found v - using GL_ARB_buffer_storage v - using GL_ARB_texture_storage v - using GL_ARB_multi_draw_indirect v - using GL_ARB_vertex_attrib_binding X - GL_ARB_bindless_texture not found X - GL_ARB_compatibility not found v - using GL_KHR_debug Max active texture units in fragment shader: 16 Max combined texture units: 96 Max anti-aliasing samples: 8 Max geometry output vertices: 1024 Max geometry output components: 16384 Max vertex attribs: 16 ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... --------------------------------- Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. Linking GLSL program manylight ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.10/64, linux-x86_64, code revision 9507 Build date: Jul 26 2021 WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 Initializing event system ...852 event definitions Initializing class hierarchy ...172 classes, 1690368 bytes for event callbacks Initializing scripts WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' ---------- Compile stats ---------- Memory usage: Strings: 49, 7800 bytes Statements: 21016, 840640 bytes Functions: 1298, 169004 bytes Variables: 96616 bytes Mem used: 2079720 bytes Static data: 3989840 bytes Allocated: 5066324 bytes Thread size: 7904 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Parsed 155 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: elixir_1_3 -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. WARNING:file /home/michael/Darkmod/fms/elixir_1_3/elixir_1_3.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file materials/tdm_decals_misc.mtr, line 362: material 'textures/darkmod/decals/metal/drain_cover' previously defined at materials/bkd_decals_misc.mtr:1 WARNING:file materials/tdm_models_player_equipment.mtr, line 336: material 'models/misc/rope_moving_up' previously defined at materials/bkd_elixir.mtr:137 WARNING:file materials/tdm_models_player_equipment.mtr, line 371: material 'models/misc/rope_moving_down' previously defined at materials/bkd_elixir.mtr:181 WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '=' WARNING:file skins/bkd_models_architecture_modules.skin, line 546: Expecting '{' but found '==' WARNING:file skins/tdm_models_architecture_modules.skin, line 1011: skin 'timber01_plastered_boards_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:792 WARNING:file skins/tdm_models_architecture_modules.skin, line 1069: skin 'timber01_blocks_multicolour' previously defined at skins/bkd_models_architecture_modules.skin:849 WARNING:file skins/tdm_models_architecture_modules.skin, line 1111: skin 'timber01_blocks_multicolour_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:907 WARNING:file skins/tdm_models_architecture_modules.skin, line 1170: skin 'timber01_blocks_mixedsize01' previously defined at skins/bkd_models_architecture_modules.skin:949 WARNING:file skins/tdm_models_architecture_modules.skin, line 1197: skin 'timber01_blocks_mixedsize01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1008 WARNING:file skins/tdm_models_architecture_modules.skin, line 1256: skin 'timber01_lighter_wood' previously defined at skins/bkd_models_architecture_modules.skin:1035 WARNING:file skins/tdm_models_architecture_modules.skin, line 1304: skin 'timber01_red_brick_dull' previously defined at skins/bkd_models_architecture_modules.skin:1093 WARNING:file skins/tdm_models_architecture_modules.skin, line 1336: skin 'timber01_red_brick_dull_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:1139 WARNING:file skins/tdm_models_architecture_modules.skin, line 1346: skin 'timber01_bay_window01_unlit' previously defined at skins/bkd_models_architecture_modules.skin:1171 WARNING:file skins/tdm_models_architecture_modules.skin, line 1357: skin 'coloured_stone_chimney' previously defined at skins/bkd_models_architecture_modules.skin:1201 WARNING:file skins/tdm_models_architecture_modules.skin, line 1371: skin 'pillar_corner' previously defined at skins/bkd_models_architecture_modules.skin:1214 WARNING:file skins/tdm_models_architecture_modules.skin, line 1380: skin 'default_with_grate' previously defined at skins/bkd_models_architecture_modules.skin:1228 WARNING:file skins/tdm_models_architecture_modules.skin, line 1392: skin 'pillar_white' previously defined at skins/bkd_models_architecture_modules.skin:1237 WARNING:file skins/tdm_models_architecture_modules.skin, line 1454: skin 'mansion01_white' previously defined at skins/bkd_models_architecture_modules.skin:1249 WARNING:file skins/tdm_models_architecture_modules.skin, line 145: skin 'diamond_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:26 WARNING:file skins/tdm_models_architecture_modules.skin, line 1496: skin 'mansion01_white_stainedglass' previously defined at skins/bkd_models_architecture_modules.skin:1306 WARNING:file skins/tdm_models_architecture_modules.skin, line 1574: skin 'mansion_redwood' previously defined at skins/bkd_models_architecture_modules.skin:1348 WARNING:file skins/tdm_models_architecture_modules.skin, line 1705: skin 'mansion_full_walnut_plain' previously defined at skins/bkd_models_architecture_modules.skin:1420 WARNING:file skins/tdm_models_architecture_modules.skin, line 175: skin 'shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:46 WARNING:file skins/tdm_models_architecture_modules.skin, line 1762: skin 'mansion_full_walnut' previously defined at skins/bkd_models_architecture_modules.skin:1468 WARNING:file skins/tdm_models_architecture_modules.skin, line 1787: skin 'mansion_full_vitorian_paper_04' previously defined at skins/bkd_models_architecture_modules.skin:1521 WARNING:file skins/tdm_models_architecture_modules.skin, line 1810: skin 'mansion_full_vitorian_paper_01' previously defined at skins/bkd_models_architecture_modules.skin:1546 WARNING:file skins/tdm_models_architecture_modules.skin, line 1827: skin 'mansion_plain_pillar' previously defined at skins/bkd_models_architecture_modules.skin:1569 WARNING:file skins/tdm_models_architecture_modules.skin, line 1834: skin 'transparent_lit' previously defined at skins/bkd_models_architecture_modules.skin:1586 WARNING:file skins/tdm_models_architecture_modules.skin, line 1843: skin 'victorian02_1sided' previously defined at skins/bkd_models_architecture_modules.skin:1593 WARNING:file skins/tdm_models_architecture_modules.skin, line 1854: skin 'timber01_rough_wood_grey' previously defined at skins/bkd_models_architecture_modules.skin:1602 WARNING:file skins/tdm_models_architecture_modules.skin, line 1865: skin 'timber01_rough_wood_sand' previously defined at skins/bkd_models_architecture_modules.skin:1613 WARNING:file skins/tdm_models_architecture_modules.skin, line 1875: skin 'modules/trim_flatblocks_teal' previously defined at skins/bkd_models_architecture_modules.skin:1624 WARNING:file skins/tdm_models_architecture_modules.skin, line 1891: skin 'modules/sand_coloured' previously defined at skins/bkd_models_architecture_modules.skin:1634 WARNING:file skins/tdm_models_architecture_modules.skin, line 1902: skin 'modules/industrial01_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1649 WARNING:file skins/tdm_models_architecture_modules.skin, line 1909: skin 'modules/industrial01_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1660 WARNING:file skins/tdm_models_architecture_modules.skin, line 1916: skin 'modules/industrial01_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1667 WARNING:file skins/tdm_models_architecture_modules.skin, line 1926: skin 'modules/industrial01_grey_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1674 WARNING:file skins/tdm_models_architecture_modules.skin, line 1936: skin 'modules/industrial01_grey_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1684 WARNING:file skins/tdm_models_architecture_modules.skin, line 1946: skin 'modules/industrial01_grey_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1694 WARNING:file skins/tdm_models_architecture_modules.skin, line 1957: skin 'modules/industrial01_greytrim_softlit' previously defined at skins/bkd_models_architecture_modules.skin:1704 WARNING:file skins/tdm_models_architecture_modules.skin, line 1966: skin 'modules/industrial01_greytrim_selflit' previously defined at skins/bkd_models_architecture_modules.skin:1715 WARNING:file skins/tdm_models_architecture_modules.skin, line 1975: skin 'modules/industrial01_greytrim_colorme' previously defined at skins/bkd_models_architecture_modules.skin:1724 WARNING:file skins/tdm_models_architecture_modules.skin, line 1996: skin 'modules/industrial01_greytrim' previously defined at skins/bkd_models_architecture_modules.skin:1733 WARNING:file skins/tdm_models_architecture_modules.skin, line 2015: skin 'modules/industrial01_grey' previously defined at skins/bkd_models_architecture_modules.skin:1754 WARNING:file skins/tdm_models_architecture_modules.skin, line 2037: skin 'mansion01_white_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1773 WARNING:file skins/tdm_models_architecture_modules.skin, line 2079: skin 'mansion_redwood_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1795 WARNING:file skins/tdm_models_architecture_modules.skin, line 2110: skin 'mansion_full_walnut_plain_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1837 WARNING:file skins/tdm_models_architecture_modules.skin, line 212: skin 'old_boards' previously defined at skins/bkd_models_architecture_modules.skin:66 WARNING:file skins/tdm_models_architecture_modules.skin, line 2141: skin 'mansion_full_walnut_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1868 WARNING:file skins/tdm_models_architecture_modules.skin, line 2150: skin 'opaque01_moonlit' previously defined at skins/bkd_models_architecture_modules.skin:1899 WARNING:file skins/tdm_models_architecture_modules.skin, line 237: skin 'old_boards_short' previously defined at skins/bkd_models_architecture_modules.skin:93 WARNING:file skins/tdm_models_architecture_modules.skin, line 274: skin 'old_plaster' previously defined at skins/bkd_models_architecture_modules.skin:108 WARNING:file skins/tdm_models_architecture_modules.skin, line 310: skin 'ornate_wood' previously defined at skins/bkd_models_architecture_modules.skin:135 WARNING:file skins/tdm_models_architecture_modules.skin, line 347: skin 'ornate_wood_shell_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:161 WARNING:file skins/tdm_models_architecture_modules.skin, line 358: skin 'bright_lit_window' previously defined at skins/bkd_models_architecture_modules.skin:188 WARNING:file skins/tdm_models_architecture_modules.skin, line 365: skin 'lit_window_flickering' previously defined at skins/bkd_models_architecture_modules.skin:199 WARNING:file skins/tdm_models_architecture_modules.skin, line 372: skin 'lit_window_flickering_alt' previously defined at skins/bkd_models_architecture_modules.skin:206 WARNING:file skins/tdm_models_architecture_modules.skin, line 379: skin 'unlit_window' previously defined at skins/bkd_models_architecture_modules.skin:213 WARNING:file skins/tdm_models_architecture_modules.skin, line 38: skin 'green_wallpaper' previously defined at skins/bkd_models_architecture_modules.skin:1 WARNING:file skins/tdm_models_architecture_modules.skin, line 394: skin 'soft_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:220 WARNING:file skins/tdm_models_architecture_modules.skin, line 404: skin 'bright_lit_window02' previously defined at skins/bkd_models_architecture_modules.skin:235 WARNING:file skins/tdm_models_architecture_modules.skin, line 417: skin 'dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:245 WARNING:file skins/tdm_models_architecture_modules.skin, line 435: skin 'lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:258 WARNING:file skins/tdm_models_architecture_modules.skin, line 458: skin 'plaster_dirty01_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:274 WARNING:file skins/tdm_models_architecture_modules.skin, line 507: skin 'dirty_plaster_dull_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:297 WARNING:file skins/tdm_models_architecture_modules.skin, line 544: skin 'dirty_plaster_lit_opaque02' previously defined at skins/bkd_models_architecture_modules.skin:345 WARNING:file skins/tdm_models_architecture_modules.skin, line 584: skin 'bt_basewall2' previously defined at skins/bkd_models_architecture_modules.skin:382 WARNING:file skins/tdm_models_architecture_modules.skin, line 625: skin 'bt_basewall2_lit' previously defined at skins/bkd_models_architecture_modules.skin:422 WARNING:file skins/tdm_models_architecture_modules.skin, line 666: skin 'bt_basewall1_lit' previously defined at skins/bkd_models_architecture_modules.skin:463 WARNING:file skins/tdm_models_architecture_modules.skin, line 706: skin 'bt_basewall1' previously defined at skins/bkd_models_architecture_modules.skin:504 WARNING:file skins/tdm_models_architecture_modules.skin, line 754: skin 'timber01_boards' previously defined at skins/bkd_models_architecture_modules.skin:546 WARNING:file skins/tdm_models_architecture_modules.skin, line 780: skin 'timber01_boards_litwindows' previously defined at skins/bkd_models_architecture_modules.skin:592 WARNING:file skins/tdm_models_architecture_modules.skin, line 837: skin 'timber01_tan_plaster' previously defined at skins/bkd_models_architecture_modules.skin:618 WARNING:file skins/tdm_models_architecture_modules.skin, line 896: skin 'timber01_tan_plaster_lit' previously defined at skins/bkd_models_architecture_modules.skin:675 WARNING:file skins/tdm_models_architecture_modules.skin, line 954: skin 'timber01_plastered_boards' previously defined at skins/bkd_models_architecture_modules.skin:734 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 263: sound 'city_tranquil_01' previously defined at sound/bkd_elixir.sndshd:1 WARNING:file sound/tdm_ambient_ambience02.sndshd, line 273: sound 'machine_room_01' previously defined at sound/bkd_elixir.sndshd:17 WARNING:file sound/tdm_ambient_environmental.sndshd, line 246: sound 'bubbling_cauldron_loop' previously defined at sound/bkd_elixir.sndshd:70 WARNING:file sound/tdm_ambient_environmental02.sndshd, line 275: sound 'tavern_Music_01' previously defined at sound/bkd_elixir.sndshd:27 85 warnings WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly terminal support enabled ( use +set in_tty 0 to disabled ) pid: 158979 Async thread started Couldn't exec autocommands.cfg - file does not exist. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. Found 0 new missions and 0 packages. Found 154 mods in the FM folder. [swscaler @ 0x88fb340] deprecated pixel format used, make sure you did set range correctly [swscaler @ 0x88fb340] Warning: data is not aligned! This can lead to a speed loss Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Applied 0 objective conditions. reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. [swscaler @ 0x8c4aa40] deprecated pixel format used, make sure you did set range correctly --------- Map Initialization --------- Map: elixir Linking GLSL program ambientEnvironment ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program HeatHazeWithMaskAndDepth ... ----------- Game Map Init ------------ collision data: 379 models 74203 vertices (1739 KB) 123575 edges (4344 KB) 49418 polygons (3690 KB) 5713 brushes (875 KB) 12101 nodes (567 KB) 71333 polygon refs (1114 KB) 15611 brush refs (243 KB) 37484 internal edges 444 sharp edges 0 contained polygons removed 0 polygons merged 12575 KB total memory used 387 msec to load collision data. map bounds are (2880.0, 2880.0, 2140.0) max clip sector is (180.0, 180.0, 133.8) 12 KB passage memory used to build PVS 5 msec to calculate PVS 93 areas 216 portals 13 areas visible on average 1 KB PVS data [Load AAS] loading maps/elixir.aas48 [Load AAS] loading maps/elixir.aas96 [Load AAS] loading maps/elixir.aas32 done. [Load AAS] loading maps/elixir.aas100 [Load AAS] loading maps/elixir.aas_rat done. [Load AAS] loading maps/elixir.aas_elemental ConversationManager: Found 0 valid conversations. Spawning entities ---------- Compile stats ---------- Memory usage: Strings: 50, 7896 bytes Statements: 21070, 842800 bytes Functions: 1300, 169212 bytes Variables: 96648 bytes Mem used: 2084128 bytes Static data: 3989840 bytes Allocated: 5068572 bytes Thread size: 7904 bytes Linking GLSL program heatHazeWithMaskAndDepth ... WARNING:file /home/michael/Darkmod/models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy, line 3: Source model not specified WARNING:Couldn't load model: 'models/_roth_gen/hanging_laundry_anim01_9e339feba0691b76.proxy' WARNING:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find joint 'origin' for sound playback TODO: Sys_SetClipboardData --------- Game Map Shutdown ---------- ModelGenerator memory: 12 LOD entries with 13 users using 7488 bytes, memory saved: 1295 bytes. --------- Game Map Shutdown done ----- ERROR:idAnimated 'atdm_hanging_laundry_anim01_1' at (236 -25 194): cannot find anim 'idle' -------------------------------------- ]quit Shutting down sound hardware idRenderSystem::Shutdown() ...shutting down QGL I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- shutdown terminal support About to exit with code 0 It looks like the auto-generated rotation hack models aren't loading. Try deleting and re-installing the FM. Make sure that TDM has read \ write permissions in the folder where it's deployed. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...)
Araneidae Posted August 2, 2021 Report Posted August 2, 2021 23 hours ago, nbohr1more said: Try deleting and re-installing the FM. My apologies for the noise, this seems to have done the trick. I seem to have two versions of elixir in my fms folder ... neither of which were the version the downloader just gave me: $ md5sum elixir/elixir.pk4 ../fms-hidden/*/*.pk4 9356735038addb5c23c2852c2ddd7b31 elixir/elixir.pk4 c49669e7e9b33dbfa0a977b76476f641 ../fms-hidden/elixir_1_3/elixir_1_3.pk4 3ab3f2e4271205da51e5457b6d351159 ../fms-hidden/elixir/elixir.pk4 Quote
AluminumHaste Posted August 2, 2021 Report Posted August 2, 2021 On 7/31/2021 at 8:37 AM, Araneidae said: Am playing The Bakery Job with dev16330-9508 and I seem to have stumbled across an interesting bug: on the upstairs door (which requires two lock picks) if I look away from the door between the first and second pick the door becomes completely unpickable. Haven't investigated elsewhere, other doors, saving and reloading etc, but imagine this might be a more general issue with this build... Edit: Have confirmed this is a problem in the training mission. To reproduce: Pick up the picks, go to the second door. Pick the first tumbler. Look away and change picks in the inventory (I have mouse wheel bound to my inventory) Picking no longer does anything: there is a green or red flash on the lock pick, but no sound or other action. I've been getting this also on the latest SVN build, showed up while beta testing a mission. Please file bugtracker. Quote I always assumed I'd taste like boot leather.
stgatilov Posted August 8, 2021 Author Report Posted August 8, 2021 As a rare exception, two dev builds are published at once: dev16335-9550 dev16342-9552 The latter one includes the main menu GUI changes, which will be included in all future dev builds too. 1 Quote
Dragofer Posted August 11, 2021 Report Posted August 11, 2021 I've moved what was shaping up to be a longer discussion of the frob highlight feature and menu settings to its own thread here. The public dev builds thread is in my understanding a good place to post specific feedback on a new dev build, but anything more substantial deserves its own thread. Quote FM: One Step Too Far | FM: Down by the Riverside | FM: Perilous Refuge Co-FM: The Painter's Wife | Co-FM: Written in Stone | Co-FM: Seeking Lady Leicester Dragofer's Stuff | Dragofer's Scripting | A to Z Scripting Guide | Dark Ambient Music & Sound Repository
Araneidae Posted August 12, 2021 Report Posted August 12, 2021 The latest dev build is working well for me. One unexpected improvement: The Painter's Wife seems to work just fine now for me (I'm seeing say 40FPS, as opposed to maybe 4FPS on 2.09). Quote
stgatilov Posted August 13, 2021 Author Report Posted August 13, 2021 On 8/12/2021 at 1:07 PM, Araneidae said: One unexpected improvement: The Painter's Wife seems to work just fine now for me (I'm seeing say 40FPS, as opposed to maybe 4FPS on 2.09). Did it start from dev16330-9508 ? Quote
Araneidae Posted August 14, 2021 Report Posted August 14, 2021 14 hours ago, stgatilov said: Did it start from dev16330-9508 ? Do you want me to go back and find out? Hadn't tried TPW for ages, but the latest dev looks so good I thought I'd give it another try. Quote
stgatilov Posted August 14, 2021 Author Report Posted August 14, 2021 1 hour ago, Araneidae said: Do you want me to go back and find out? If it is not hard, please find where it started. If that's dev16330-9508, then it most likely means that your CPU was not able to keep up with game modelling. Game tic models 16 ms of gameplay time (slightly more on uncapped FPS). If your CPU spends more time for modelling a tic, then game enters so-called "spiral of death", and FPS quickly falls down to zero. The engine has some hard limit however, something like 10 tics per frame, which stops the spiral, slowing down gameplay instead. But if the limit is really 10 ticks, then this stop should be somewhere at less than 6 FPS. Quote
Araneidae Posted August 14, 2021 Report Posted August 14, 2021 So it turns out that dev16256-9358 is the first good version, and dev16238-9330 is the last bad version (truly horrible). The slow frame rate also applies when in the menu, which makes getting out of the game excruciating when it's in slow mode: I have to move the mouse very carefully ... and wait! My procedure was to use your installer and each time to restore the following Darkmod.ini: seta r_fboColorBits "32" seta tdm_mainmenu_confirmquit "0" seta com_showFPS "1" Not that showFPS was terribly necessary! Some interesting changes in the display experience, dev16202-9175 was a bit painful with setting screen resolution; I'm ever so happy with the new graphics mode using native resolution. I'd like to express my appreciation for both the new installer and the new default graphics mode. More and more things are starting to work out of the box. One thought on the Darkmod.cfg file. Would there be any way to maintain my custom .cfg changes separately from all the other settings? The current format of Darkmod.cfg with ALL the settings in a great big pile makes it very tricky to keep track of the changes I actually want to apply. 1 Quote
AluminumHaste Posted August 14, 2021 Report Posted August 14, 2021 You can set your own config settings in autocommands.cfg which will run every time TDM starts. Or you can make your own like mysettings.cfg and set a launch option for TDM with -exec mysettings.cfg. Quote I always assumed I'd taste like boot leather.
stgatilov Posted August 14, 2021 Author Report Posted August 14, 2021 20 minutes ago, AluminumHaste said: You can set your own config settings in autocommands.cfg which will run every time TDM starts. Or you can make your own like mysettings.cfg and set a launch option for TDM with -exec mysettings.cfg. As far as I remember, it is autoexec.cfg. Quote
AluminumHaste Posted August 14, 2021 Report Posted August 14, 2021 Huh, at some point I swear I saw that changed. So yeah, autoexec.cfg will auto run every startup, and every engine restart (i believe) Though I do see this in the code in Common.cpp // load the game dll LoadGameDLL(); // stgatilov #5661: notify MissionManager about already accepted new FMs gameLocal.m_MissionManager->AddToNewModList(newModsList); // init the session session->Init(); // tels: #3199: now that the game DLL is loaded, we can execute another config, this // enables it to run f.i. dmap (dmap before DLL load produces no AAS): cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "exec autocommands.cfg\n" ); Quote I always assumed I'd taste like boot leather.
Araneidae Posted August 15, 2021 Report Posted August 15, 2021 (edited) Seeing some odd boxy textures, both floors and windows. Here's a screenshot from The Painters Wife: This is the latest dev version, r_fboColorBits "32" set, Radeon HD 6950, Fedora 34. Edited August 15, 2021 by Araneidae Add config detail Quote
duzenko Posted August 15, 2021 Report Posted August 15, 2021 29 minutes ago, Araneidae said: Seeing some odd boxy textures, both floors and windows. Here's a screenshot from The Painters Wife: This is the latest dev version, r_fboColorBits "32" set, Radeon HD 6950, Fedora 34. I can check on my 6850 under Windows next weekend getviewpos? Quote
Araneidae Posted August 15, 2021 Report Posted August 15, 2021 57 minutes ago, duzenko said: I can check on my 6850 under Windows next weekend getviewpos? Well, it was around about here: -482.59 2780.1 702.25 2.5 -72.6 0.0 However having restarted the game I'm not seeing the effect again. Hmm. I'll look for it again and try and see if anything in particular triggers it. When I saw it it came in and out of contrast as I moved closer or further away7. Is there a built-in way to enable console logging to a file? I had to get those numbers by scrolling back through my log output. Quote
AluminumHaste Posted August 15, 2021 Report Posted August 15, 2021 Well you can issue a condump command to dump to a file, but I'm sure you know about that one already. You mean one that just streams it's output to a file constantly? Seems prone to performance issues during large spam events like sysqueueevent full etc. Quote I always assumed I'd taste like boot leather.
Araneidae Posted August 15, 2021 Report Posted August 15, 2021 Actually I'm not familiar with condump. However, with that keyword, google takes me to https://wiki.thedarkmod.com/index.php?title=Reporting_Problem That seems like a sensible starting point. However, I expect I can always just run darkmod >& console.log and pull out what I need to report. Will try to remember condump though. Quote
Araneidae Posted August 17, 2021 Report Posted August 17, 2021 (edited) Segmentation fault when loading a savegame immediately after startup: Spoiler $ thedarkmod TDM 2.10/64 #9552 (1435:9552) linux-x86_64 Aug 8 2021 20:07:43 /proc/cpuinfo CPU frequency: 2172.31 MHz 2172 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX found interface lo - loopback found interface eno1 - 10.0.0.216/255.255.255.0 Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX TDM using AVX for SIMD processing. no 'darkmod' directory in exe path /home/michael/Darkmod, skipping WARNING: using hardcoded default base path Found 0 new missions and 0 packages. ------ Initializing File System ------ Current search path: /home/michael/Darkmod/fms/painterswife /home/michael/Darkmod/fms/painterswife/painterswife.pk4 (1750 files) /home/michael/Darkmod/ /home/michael/Darkmod/tdm_textures_wood01.pk4 (376 files) /home/michael/Darkmod/tdm_textures_window01.pk4 (389 files) /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (463 files) /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (133 files) /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files) /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (520 files) /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files) /home/michael/Darkmod/tdm_textures_roof01.pk4 (72 files) /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files) /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (63 files) /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files) /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files) /home/michael/Darkmod/tdm_textures_metal01.pk4 (497 files) /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files) /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files) /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files) /home/michael/Darkmod/tdm_textures_decals01.pk4 (465 files) /home/michael/Darkmod/tdm_textures_carpet01.pk4 (92 files) /home/michael/Darkmod/tdm_textures_base01.pk4 (420 files) /home/michael/Darkmod/tdm_standalone.pk4 (4 files) /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (28 files) /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files) /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files) /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files) /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files) /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files) /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files) /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files) /home/michael/Darkmod/tdm_sound_sfx01.pk4 (971 files) /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files) /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files) /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files) /home/michael/Darkmod/tdm_prefabs01.pk4 (972 files) /home/michael/Darkmod/tdm_player01.pk4 (125 files) /home/michael/Darkmod/tdm_models_decls01.pk4 (103 files) /home/michael/Darkmod/tdm_models02.pk4 (2056 files) /home/michael/Darkmod/tdm_models01.pk4 (3167 files) /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files) /home/michael/Darkmod/tdm_gui01.pk4 (724 files) /home/michael/Darkmod/tdm_fonts01.pk4 (696 files) /home/michael/Darkmod/tdm_env01.pk4 (152 files) /home/michael/Darkmod/tdm_defs01.pk4 (189 files) /home/michael/Darkmod/tdm_base01.pk4 (206 files) /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files) /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files) /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files) /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files) /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files) /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (378 files) /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files) /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files) /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files) /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files) /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 4 /proc/cpuinfo CPU logical cores: 4 ----- Initializing Decls ----- WARNING:file materials/lights.mtr, line 493: material 'lights/impflash_blue' previously defined at materials/elemental_blue.mtr:52 WARNING:file materials/tdm_decals_legacy.mtr, line 84: material 'textures/decals/ballburn01_blue' previously defined at materials/elemental_blue.mtr:65 WARNING:file materials/tdm_epi_shader_2.mtr, line 415: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:343 WARNING:file materials/tdm_epi_shader_2.mtr, line 865: material 'steam_engine_heatwarp' previously defined at materials/steam_engine.mtr:1 WARNING:file materials/tdm_epi_shader_2.mtr, line 1653: material 'utility_grate_001' previously defined at materials/epi_models.mtr:1 WARNING:file materials/tdm_light_textures.mtr, line 512: material 'lights/tdm_lamp_desk_03' previously defined at materials/bkd_lights.mtr:85 WARNING:file materials/tdm_melan_grate5.mtr, line 115: material 'textures/darkmod/metal/grate/iron_grate_square_variants_seethru' previously defined at materials/bkd_metal.mtr:122 WARNING:file materials/tdm_metal_grate.mtr, line 363: material 'textures/darkmod/metal/grate/trans_grating01' previously defined at materials/bkd_metal.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1383: material 'textures/plnt_glass01_matt' previously defined at materials/planter_glass_modified.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1438: material 'textures/plnt_glass01_matt_twosided' previously defined at materials/planter_glass_modified.mtr:78 WARNING:file materials/tdm_models_lights.mtr, line 1806: material 'tdm_streetlamp1' previously defined at materials/bkd_metal.mtr:239 WARNING:file materials/tdm_models_mechanical.mtr, line 1421: material 'leather_scrolling' previously defined at materials/leather_scrolling.mtr:1 WARNING:file materials/tdm_nature_sky.mtr, line 332: material 'textures/darkmod/nature/skybox/skybox_fogged_01' previously defined at materials/bkd_nature.mtr:39 WARNING:file materials/tdm_security_camera.mtr, line 25: material 'security_camera_001' previously defined at materials/tdm_epi_shader_2.mtr:917 WARNING:file materials/tdm_security_camera.mtr, line 112: material 'security_camera_001_nonsolid_light' previously defined at materials/tdm_epi_shader_2.mtr:946 WARNING:file materials/tdm_security_camera.mtr, line 135: material 'security_camera_001_nonsolid' previously defined at materials/tdm_epi_shader_2.mtr:974 WARNING:file materials/tdm_security_camera.mtr, line 162: material 'security_camera_001_nonsolid_broken' previously defined at materials/tdm_epi_shader_2.mtr:996 WARNING:file materials/tdm_stone_brick.mtr, line 648: material 'textures/darkmod/stone/brick/tight_large_blocks_cream' previously defined at materials/bkd_stone_brick.mtr:107 WARNING:file materials/tdm_stone_brick.mtr, line 4253: material 'textures/darkmod/stone/brick/red_sloppymortar_01' previously defined at materials/bkd_stone_brick.mtr:1 WARNING:file materials/tdm_stone_natural.mtr, line 1222: material 'textures/hell/lava1bluemove' previously defined at materials/elemental_blue.mtr:1 WARNING:file materials/tdm_water.mtr, line 708: material 'textures/water_source/sea_water_01' previously defined at materials/bkd_liquids.mtr:1 WARNING:file materials/tdm_water.mtr, line 781: material 'textures/water_source/cave_glow_water_01' previously defined at materials/bkd_liquids.mtr:81 WARNING:file materials/tdm_water.mtr, line 805: material 'textures/water_source/cave_glow_water_flowing_01' previously defined at materials/bkd_liquids.mtr:105 WARNING:file materials/tdm_windows.mtr, line 433: material 'textures/darkmod/sfx/glass_clear' previously defined at materials/bkd_glass.mtr:1 WARNING:file materials/tdm_windows.mtr, line 491: material 'textures/darkmod/sfx/glass_clear02' previously defined at materials/glass_clear02.mtr:1 WARNING:file materials/tdm_windows.mtr, line 649: material 'textures/darkmod/window/diamond_pattern01_moonlit' previously defined at materials/bkd_windows.mtr:1 WARNING:file materials/tdm_windows.mtr, line 902: material 'textures/darkmod/window/pebbly_glass_noframe01_unlit' previously defined at materials/bkd_glass.mtr:51 WARNING:file materials/tdm_windows_city.mtr, line 284: material 'textures/darkmod/window/diamond_pattern04_selflit' previously defined at materials/tdm_windows.mtr:3170 WARNING:file materials/tdm_windows_city.mtr, line 326: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_softlit' previously defined at materials/tdm_windows.mtr:2059 WARNING:file materials/tdm_windows_city.mtr, line 367: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_brightlit' previously defined at materials/tdm_windows.mtr:2029 WARNING:file skins/tdm_ai_monsters_fire_elemental.skin, line 19: skin 'elemental_blue' previously defined at skins/elemental.skin:1 WARNING:file skins/tdm_decorative_wall.skin, line 1656: skin 'curtain_blue' previously defined at skins/bkd_skin_curtains.skin:30 WARNING:file skins/tdm_decorative_wall.skin, line 1667: skin 'curtain_red' previously defined at skins/bkd_skin_curtains.skin:1 WARNING:file skins/tdm_decorative_wall.skin, line 1678: skin 'curtain_red_dull' previously defined at skins/bkd_skin_curtains.skin:10 WARNING:file skins/tdm_decorative_wall.skin, line 1709: skin 'curtain_green' previously defined at skins/bkd_skin_curtains.skin:19 WARNING:file skins/tdm_epi_skins.skin, line 17: skin 'arc_transformer_001_on' previously defined at skins/bkd_models.skin:365 WARNING:file skins/tdm_furniture.skin, line 541: skin 'desk_old' previously defined at skins/other.skin:14 WARNING:file skins/tdm_gen_metal.skin, line 155: skin 'blue_metal_rust' previously defined at skins/bkd_mechanical.skin:56 WARNING:file skins/tdm_gen_metal.skin, line 235: skin 'heavy_rust_pocked01' previously defined at skins/bkd_mechanical.skin:30 WARNING:file skins/tdm_gen_metal.skin, line 660: skin 'iron_flat' previously defined at skins/bkd_mechanical.skin:43 WARNING:file skins/tdm_lights.skin, line 301: skin 'lights/chandelier_gas4_unlit' previously defined at skins/bkd_lights.skin:71 WARNING:file skins/tdm_lights.skin, line 1088: skin 'chandelier_ornate01_unlit' previously defined at skins/bkd_lights.skin:15 WARNING:file skins/tdm_lights.skin, line 1098: skin 'chandelier_ornate01_lit' previously defined at skins/bkd_lights.skin:26 WARNING:file skins/tdm_lights.skin, line 1125: skin 'lights/bc_lampglass_lit' previously defined at skins/bkd_models.skin:45 WARNING:file skins/tdm_lights.skin, line 1141: skin 'lights/bc_lampglass_unlit' previously defined at skins/bkd_models.skin:34 WARNING:file skins/tdm_mechanical.skin, line 278: skin 'alembic_brass' previously defined at skins/skin_gears.skin:1 WARNING:file sound/tdm_sfx_impact.sndshd, line 1687: sound 'tdm_impact_package' previously defined at sound/bkd_city.sndshd:90 WARNING:file sound/tdm_sfx_machinery.sndshd, line 508: sound 'steam_engine_01' previously defined at sound/bkd_steam_engine.sndshd:1 WARNING:file sound/tdm_sfx_machinery.sndshd, line 519: sound 'machine_shaft' previously defined at sound/bkd_steam_engine.sndshd:14 WARNING:file sound/tdm_sfx_machinery.sndshd, line 530: sound 'pulley_belt' previously defined at sound/bkd_steam_engine.sndshd:25 ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 execing autoexec.cfg I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1306 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' [ACTIVE] OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)' OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)' OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)' OpenAL: device 'ALSA Default' opened successfully OpenAL: HRTF is available [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1) OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.21.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL display Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200 ...initializing QGL ------- Input Initialization ------- ------------------------------------ OpenGL vendor: X.Org OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 5.12.15-300.fc34.x86_64, LLVM 12.0.0) OpenGL version: 4.3 (Core Profile) Mesa 21.1.5 core Checking required OpenGL features... v - using GL_VERSION_3_3 v - using GL_EXT_texture_compression_s3tc Checking optional OpenGL extensions... v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_ARB_stencil_texturing X - GL_EXT_depth_bounds_test not found v - using GL_ARB_buffer_storage v - using GL_ARB_texture_storage v - using GL_ARB_multi_draw_indirect v - using GL_ARB_vertex_attrib_binding X - GL_ARB_bindless_texture not found X - GL_ARB_compatibility not found v - using GL_KHR_debug Max active texture units in fragment shader: 16 Max combined texture units: 96 Max anti-aliasing samples: 8 Max geometry output vertices: 1024 Max geometry output components: 16384 Max vertex attribs: 16 ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... --------------------------------- Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.10/64, linux-x86_64, code revision 9552 Build date: Aug 8 2021 WARNING:file def/bkd_lights.def, line 417: entityDef 'atdm:oil_glass_lamp01' previously defined at def/bkd_lights.def:1 WARNING:file def/tdm_ai_monster_elemental.def, line 183: entityDef 'atdm:ai_elemental_blue' previously defined at def/elementals.def:1 WARNING:file def/tdm_ai_monster_elemental.def, line 273: entityDef 'light_elemental_blue_moving' previously defined at def/elementals.def:12 WARNING:file def/tdm_ai_vocal_set_monster_elemental.def, line 69: entityDef 'atdm:ai_vocal_set_elemental' previously defined at def/elementals.def:37 WARNING:file def/tdm_lights_static.def, line 389: entityDef 'atdm:oil_glass_lamp01' previously defined at def/bkd_lights.def:1 WARNING:file def/tdm_lights_static_electric.def, line 808: entityDef 'atdm:lamp_electric_outdoor_hanging_lit' previously defined at def/bkd_lights.def:502 WARNING:file def/tdm_lights_static_electric.def, line 1185: entityDef 'atdm:electric_ornate_chandelier01' previously defined at def/bkd_lights.def:63 WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file def/tdm_weapon_blackjack.def, line 110: entityDef 'melee_blackjack_ovr' previously defined at def/bkd_weapons.def:1 WARNING:file def/tdm_weapon_fireball.def, line 128: entityDef 'atdm:projectile_fireball_blue' previously defined at def/elementals.def:20 WARNING:file particles/tdm_elemental_blue.prt, line 105: particle 'tdm_elemental_smoke' previously defined at particles/tdm_elemental.prt:50 WARNING:file particles/tdm_projectiles.prt, line 195: particle 'projectile_fireball_blue' previously defined at particles/tdm_elemental_blue.prt:283 WARNING:file particles/tdm_projectiles.prt, line 387: particle 'impfireball2_blue' previously defined at particles/tdm_elemental_blue.prt:362 WARNING:file particles/tdm_projectiles.prt, line 627: particle 'imp_explosion_blue' previously defined at particles/tdm_elemental_blue.prt:156 WARNING:file particles/tdm_projectiles.prt, line 726: particle 'imp_trail2_blue' previously defined at particles/tdm_elemental_blue.prt:465 WARNING:file materials/lights.mtr, line 493: material 'lights/impflash_blue' previously defined at materials/elemental_blue.mtr:52 WARNING:file materials/tdm_decals_legacy.mtr, line 84: material 'textures/decals/ballburn01_blue' previously defined at materials/elemental_blue.mtr:65 WARNING:file materials/tdm_epi_shader_2.mtr, line 415: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:343 WARNING:file materials/tdm_epi_shader_2.mtr, line 865: material 'steam_engine_heatwarp' previously defined at materials/steam_engine.mtr:1 WARNING:file materials/tdm_epi_shader_2.mtr, line 1653: material 'utility_grate_001' previously defined at materials/epi_models.mtr:1 WARNING:file materials/tdm_light_textures.mtr, line 512: material 'lights/tdm_lamp_desk_03' previously defined at materials/bkd_lights.mtr:85 WARNING:file materials/tdm_melan_grate5.mtr, line 115: material 'textures/darkmod/metal/grate/iron_grate_square_variants_seethru' previously defined at materials/bkd_metal.mtr:122 WARNING:file materials/tdm_metal_grate.mtr, line 363: material 'textures/darkmod/metal/grate/trans_grating01' previously defined at materials/bkd_metal.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1383: material 'textures/plnt_glass01_matt' previously defined at materials/planter_glass_modified.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1438: material 'textures/plnt_glass01_matt_twosided' previously defined at materials/planter_glass_modified.mtr:78 WARNING:file materials/tdm_models_lights.mtr, line 1806: material 'tdm_streetlamp1' previously defined at materials/bkd_metal.mtr:239 WARNING:file materials/tdm_models_mechanical.mtr, line 1421: material 'leather_scrolling' previously defined at materials/leather_scrolling.mtr:1 WARNING:file materials/tdm_nature_sky.mtr, line 332: material 'textures/darkmod/nature/skybox/skybox_fogged_01' previously defined at materials/bkd_nature.mtr:39 WARNING:file materials/tdm_security_camera.mtr, line 25: material 'security_camera_001' previously defined at materials/tdm_epi_shader_2.mtr:917 WARNING:file materials/tdm_security_camera.mtr, line 112: material 'security_camera_001_nonsolid_light' previously defined at materials/tdm_epi_shader_2.mtr:946 WARNING:file materials/tdm_security_camera.mtr, line 135: material 'security_camera_001_nonsolid' previously defined at materials/tdm_epi_shader_2.mtr:974 WARNING:file materials/tdm_security_camera.mtr, line 162: material 'security_camera_001_nonsolid_broken' previously defined at materials/tdm_epi_shader_2.mtr:996 WARNING:file materials/tdm_stone_brick.mtr, line 648: material 'textures/darkmod/stone/brick/tight_large_blocks_cream' previously defined at materials/bkd_stone_brick.mtr:107 WARNING:file materials/tdm_stone_brick.mtr, line 4253: material 'textures/darkmod/stone/brick/red_sloppymortar_01' previously defined at materials/bkd_stone_brick.mtr:1 WARNING:file materials/tdm_stone_natural.mtr, line 1222: material 'textures/hell/lava1bluemove' previously defined at materials/elemental_blue.mtr:1 WARNING:file materials/tdm_water.mtr, line 708: material 'textures/water_source/sea_water_01' previously defined at materials/bkd_liquids.mtr:1 WARNING:file materials/tdm_water.mtr, line 781: material 'textures/water_source/cave_glow_water_01' previously defined at materials/bkd_liquids.mtr:81 WARNING:file materials/tdm_water.mtr, line 805: material 'textures/water_source/cave_glow_water_flowing_01' previously defined at materials/bkd_liquids.mtr:105 WARNING:file materials/tdm_windows.mtr, line 433: material 'textures/darkmod/sfx/glass_clear' previously defined at materials/bkd_glass.mtr:1 WARNING:file materials/tdm_windows.mtr, line 491: material 'textures/darkmod/sfx/glass_clear02' previously defined at materials/glass_clear02.mtr:1 WARNING:file materials/tdm_windows.mtr, line 649: material 'textures/darkmod/window/diamond_pattern01_moonlit' previously defined at materials/bkd_windows.mtr:1 WARNING:file materials/tdm_windows.mtr, line 902: material 'textures/darkmod/window/pebbly_glass_noframe01_unlit' previously defined at materials/bkd_glass.mtr:51 WARNING:file materials/tdm_windows_city.mtr, line 284: material 'textures/darkmod/window/diamond_pattern04_selflit' previously defined at materials/tdm_windows.mtr:3170 WARNING:file materials/tdm_windows_city.mtr, line 326: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_softlit' previously defined at materials/tdm_windows.mtr:2059 WARNING:file materials/tdm_windows_city.mtr, line 367: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_brightlit' previously defined at materials/tdm_windows.mtr:2029 Initializing event system ...852 event definitions Initializing class hierarchy ...172 classes, 1690368 bytes for event callbacks Initializing scripts WARNING:file /home/michael/Darkmod/fms/painterswife/painterswife.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' ---------- Compile stats ---------- Memory usage: Strings: 67, 11320 bytes Statements: 24227, 969080 bytes Functions: 1407, 183172 bytes Variables: 108120 bytes Mem used: 2340568 bytes Static data: 3989840 bytes Allocated: 5201564 bytes Thread size: 7904 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new missions and 0 packages. Found 153 mods in the FM folder. Parsed 155 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: painterswife -------- Initializing Session -------- session initialized -------------------------------------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:file /home/michael/Darkmod/fms/painterswife/painterswife.pk4/script/tdm_automap.script, line 12: redefinition of 'IM_MAP' WARNING:file def/bkd_lights.def, line 417: entityDef 'atdm:oil_glass_lamp01' previously defined at def/bkd_lights.def:1 WARNING:file def/tdm_ai_monster_elemental.def, line 183: entityDef 'atdm:ai_elemental_blue' previously defined at def/elementals.def:1 WARNING:file def/tdm_ai_monster_elemental.def, line 273: entityDef 'light_elemental_blue_moving' previously defined at def/elementals.def:12 WARNING:file def/tdm_ai_vocal_set_monster_elemental.def, line 69: entityDef 'atdm:ai_vocal_set_elemental' previously defined at def/elementals.def:37 WARNING:file def/tdm_lights_static.def, line 389: entityDef 'atdm:oil_glass_lamp01' previously defined at def/bkd_lights.def:1 WARNING:file def/tdm_lights_static_electric.def, line 1185: entityDef 'atdm:electric_ornate_chandelier01' previously defined at def/bkd_lights.def:63 WARNING:file def/tdm_lights_static_electric.def, line 808: entityDef 'atdm:lamp_electric_outdoor_hanging_lit' previously defined at def/bkd_lights.def:502 WARNING:file def/tdm_shopitems.def, line 342: entityDef 'atdm:map_of' previously defined at def/automap.def:1 WARNING:file def/tdm_shopitems.def, line 353: entityDef 'ShopItem_map_of' previously defined at def/automap.def:12 WARNING:file def/tdm_weapon_blackjack.def, line 110: entityDef 'melee_blackjack_ovr' previously defined at def/bkd_weapons.def:1 WARNING:file def/tdm_weapon_fireball.def, line 128: entityDef 'atdm:projectile_fireball_blue' previously defined at def/elementals.def:20 WARNING:file materials/lights.mtr, line 493: material 'lights/impflash_blue' previously defined at materials/elemental_blue.mtr:52 WARNING:file materials/tdm_decals_legacy.mtr, line 84: material 'textures/decals/ballburn01_blue' previously defined at materials/elemental_blue.mtr:65 WARNING:file materials/tdm_epi_shader_2.mtr, line 1653: material 'utility_grate_001' previously defined at materials/epi_models.mtr:1 WARNING:file materials/tdm_epi_shader_2.mtr, line 415: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:343 WARNING:file materials/tdm_epi_shader_2.mtr, line 865: material 'steam_engine_heatwarp' previously defined at materials/steam_engine.mtr:1 WARNING:file materials/tdm_light_textures.mtr, line 512: material 'lights/tdm_lamp_desk_03' previously defined at materials/bkd_lights.mtr:85 WARNING:file materials/tdm_melan_grate5.mtr, line 115: material 'textures/darkmod/metal/grate/iron_grate_square_variants_seethru' previously defined at materials/bkd_metal.mtr:122 WARNING:file materials/tdm_metal_grate.mtr, line 363: material 'textures/darkmod/metal/grate/trans_grating01' previously defined at materials/bkd_metal.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1383: material 'textures/plnt_glass01_matt' previously defined at materials/planter_glass_modified.mtr:1 WARNING:file materials/tdm_models_containers.mtr, line 1438: material 'textures/plnt_glass01_matt_twosided' previously defined at materials/planter_glass_modified.mtr:78 WARNING:file materials/tdm_models_lights.mtr, line 1806: material 'tdm_streetlamp1' previously defined at materials/bkd_metal.mtr:239 WARNING:file materials/tdm_models_mechanical.mtr, line 1421: material 'leather_scrolling' previously defined at materials/leather_scrolling.mtr:1 WARNING:file materials/tdm_nature_sky.mtr, line 332: material 'textures/darkmod/nature/skybox/skybox_fogged_01' previously defined at materials/bkd_nature.mtr:39 WARNING:file materials/tdm_security_camera.mtr, line 112: material 'security_camera_001_nonsolid_light' previously defined at materials/tdm_epi_shader_2.mtr:946 WARNING:file materials/tdm_security_camera.mtr, line 135: material 'security_camera_001_nonsolid' previously defined at materials/tdm_epi_shader_2.mtr:974 WARNING:file materials/tdm_security_camera.mtr, line 162: material 'security_camera_001_nonsolid_broken' previously defined at materials/tdm_epi_shader_2.mtr:996 WARNING:file materials/tdm_security_camera.mtr, line 25: material 'security_camera_001' previously defined at materials/tdm_epi_shader_2.mtr:917 WARNING:file materials/tdm_stone_brick.mtr, line 4253: material 'textures/darkmod/stone/brick/red_sloppymortar_01' previously defined at materials/bkd_stone_brick.mtr:1 WARNING:file materials/tdm_stone_brick.mtr, line 648: material 'textures/darkmod/stone/brick/tight_large_blocks_cream' previously defined at materials/bkd_stone_brick.mtr:107 WARNING:file materials/tdm_stone_natural.mtr, line 1222: material 'textures/hell/lava1bluemove' previously defined at materials/elemental_blue.mtr:1 WARNING:file materials/tdm_water.mtr, line 708: material 'textures/water_source/sea_water_01' previously defined at materials/bkd_liquids.mtr:1 WARNING:file materials/tdm_water.mtr, line 781: material 'textures/water_source/cave_glow_water_01' previously defined at materials/bkd_liquids.mtr:81 WARNING:file materials/tdm_water.mtr, line 805: material 'textures/water_source/cave_glow_water_flowing_01' previously defined at materials/bkd_liquids.mtr:105 WARNING:file materials/tdm_windows.mtr, line 433: material 'textures/darkmod/sfx/glass_clear' previously defined at materials/bkd_glass.mtr:1 WARNING:file materials/tdm_windows.mtr, line 491: material 'textures/darkmod/sfx/glass_clear02' previously defined at materials/glass_clear02.mtr:1 WARNING:file materials/tdm_windows.mtr, line 649: material 'textures/darkmod/window/diamond_pattern01_moonlit' previously defined at materials/bkd_windows.mtr:1 WARNING:file materials/tdm_windows.mtr, line 902: material 'textures/darkmod/window/pebbly_glass_noframe01_unlit' previously defined at materials/bkd_glass.mtr:51 WARNING:file materials/tdm_windows_city.mtr, line 284: material 'textures/darkmod/window/diamond_pattern04_selflit' previously defined at materials/tdm_windows.mtr:3170 WARNING:file materials/tdm_windows_city.mtr, line 326: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_softlit' previously defined at materials/tdm_windows.mtr:2059 WARNING:file materials/tdm_windows_city.mtr, line 367: material 'textures/darkmod/window/roundtop_white01/roundtop_white01_brightlit' previously defined at materials/tdm_windows.mtr:2029 WARNING:file particles/tdm_elemental_blue.prt, line 105: particle 'tdm_elemental_smoke' previously defined at particles/tdm_elemental.prt:50 WARNING:file particles/tdm_projectiles.prt, line 195: particle 'projectile_fireball_blue' previously defined at particles/tdm_elemental_blue.prt:283 WARNING:file particles/tdm_projectiles.prt, line 387: particle 'impfireball2_blue' previously defined at particles/tdm_elemental_blue.prt:362 WARNING:file particles/tdm_projectiles.prt, line 627: particle 'imp_explosion_blue' previously defined at particles/tdm_elemental_blue.prt:156 WARNING:file particles/tdm_projectiles.prt, line 726: particle 'imp_trail2_blue' previously defined at particles/tdm_elemental_blue.prt:465 WARNING:file skins/tdm_ai_monsters_fire_elemental.skin, line 19: skin 'elemental_blue' previously defined at skins/elemental.skin:1 WARNING:file skins/tdm_decorative_wall.skin, line 1656: skin 'curtain_blue' previously defined at skins/bkd_skin_curtains.skin:30 WARNING:file skins/tdm_decorative_wall.skin, line 1667: skin 'curtain_red' previously defined at skins/bkd_skin_curtains.skin:1 WARNING:file skins/tdm_decorative_wall.skin, line 1678: skin 'curtain_red_dull' previously defined at skins/bkd_skin_curtains.skin:10 WARNING:file skins/tdm_decorative_wall.skin, line 1709: skin 'curtain_green' previously defined at skins/bkd_skin_curtains.skin:19 WARNING:file skins/tdm_epi_skins.skin, line 17: skin 'arc_transformer_001_on' previously defined at skins/bkd_models.skin:365 WARNING:file skins/tdm_furniture.skin, line 541: skin 'desk_old' previously defined at skins/other.skin:14 WARNING:file skins/tdm_gen_metal.skin, line 155: skin 'blue_metal_rust' previously defined at skins/bkd_mechanical.skin:56 WARNING:file skins/tdm_gen_metal.skin, line 235: skin 'heavy_rust_pocked01' previously defined at skins/bkd_mechanical.skin:30 WARNING:file skins/tdm_gen_metal.skin, line 660: skin 'iron_flat' previously defined at skins/bkd_mechanical.skin:43 WARNING:file skins/tdm_lights.skin, line 1088: skin 'chandelier_ornate01_unlit' previously defined at skins/bkd_lights.skin:15 WARNING:file skins/tdm_lights.skin, line 1098: skin 'chandelier_ornate01_lit' previously defined at skins/bkd_lights.skin:26 WARNING:file skins/tdm_lights.skin, line 1125: skin 'lights/bc_lampglass_lit' previously defined at skins/bkd_models.skin:45 WARNING:file skins/tdm_lights.skin, line 1141: skin 'lights/bc_lampglass_unlit' previously defined at skins/bkd_models.skin:34 WARNING:file skins/tdm_lights.skin, line 301: skin 'lights/chandelier_gas4_unlit' previously defined at skins/bkd_lights.skin:71 WARNING:file skins/tdm_mechanical.skin, line 278: skin 'alembic_brass' previously defined at skins/skin_gears.skin:1 WARNING:file sound/tdm_sfx_impact.sndshd, line 1687: sound 'tdm_impact_package' previously defined at sound/bkd_city.sndshd:90 WARNING:file sound/tdm_sfx_machinery.sndshd, line 508: sound 'steam_engine_01' previously defined at sound/bkd_steam_engine.sndshd:1 WARNING:file sound/tdm_sfx_machinery.sndshd, line 519: sound 'machine_shaft' previously defined at sound/bkd_steam_engine.sndshd:14 WARNING:file sound/tdm_sfx_machinery.sndshd, line 530: sound 'pulley_belt' previously defined at sound/bkd_steam_engine.sndshd:25 67 warnings WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly terminal support enabled ( use +set in_tty 0 to disabled ) pid: 7143 Async thread started Couldn't exec autocommands.cfg - file does not exist. Found 0 new missions and 0 packages. Found 153 mods in the FM folder. reloading guis/msg.gui. reloading guis/mainmenu.gui. [mov,mp4,m4a,3gp,3g2,mj2 @ 0x881d5c0] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol --------- Map Initialization --------- Map: city ------- Game Map Init SaveGame ------- ---------- Compile stats ---------- Memory usage: Strings: 68, 11416 bytes Statements: 24258, 970320 bytes Functions: 1408, 183276 bytes Variables: 108124 bytes Mem used: 2342320 bytes Static data: 3989840 bytes Allocated: 5202076 bytes Thread size: 7904 bytes collision data: 1116 models 255069 vertices (5978 KB) 444835 edges (15638 KB) 188061 polygons (13836 KB) 24284 brushes (3515 KB) 143840 nodes (6742 KB) 391837 polygon refs (6122 KB) 143410 brush refs (2240 KB) 130050 internal edges 6603 sharp edges 0 contained polygons removed 0 polygons merged 54074 KB total memory used 1217 msec to load collision data. map bounds are (12759.0, 11296.0, 12724.0) max clip sector is (797.4, 706.0, 795.2) 900 KB passage memory used to build PVS 136 msec to calculate PVS 657 areas 1778 portals 25 areas visible on average 53 KB PVS data [Load AAS] loading maps/city.aas48 [Load AAS] loading maps/city.aas96 [Load AAS] loading maps/city.aas32 done. [Load AAS] loading maps/city.aas100 [Load AAS] loading maps/city.aas_rat done. [Load AAS] loading maps/city.aas_elemental done. WARNING:Couldn't load model: 'models/darkmod/waterworks/font_medium.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/waterworks/font_medium.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/props/misc_junk_18.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/props/misc_junk_18.lwo' (nor the fallback to ASE) No running thread for RestoreScriptObject(), creating new one. -------------------------------------- ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 3710 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: textures/darkmod/metal/detailed/rivet_strip01_s [model: func_static_1135] [decl: textures/darkmod/metal/detailed/rivet_strip01 in materials/tdm_metal_detailed.mtr] [image: textures/darkmod/metal/detailed/rivet_strip01_s] WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web2, 4) [model: func_static_2655] [decl: textures/darkmod/decals/webs/web2_id in materials/tdm_decals_webs.mtr] [image: heightmap( textures/darkmod/decals/webs/web2, 4)] WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web1, 4) [model: func_static_2655] [decl: textures/darkmod/decals/webs/web1_id in materials/tdm_decals_webs.mtr] [image: heightmap( textures/darkmod/decals/webs/web1, 4)] WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s [model: _area112] [decl: textures/darkmod/stone/sculpted/panels/panel_hourglass_winged in materials/tdm_melan_sculpted5.mtr] [image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s] WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s [model: _area124] [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr] [image: textures/darkmod/window/metal_grated_moonlit_s] WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit [model: _area124] [decl: textures/darkmod/window/metal_grated_unlit in materials/tdm_windows.mtr] [image: textures/darkmod/window/metal_grated_moonlit] WARNING:Couldn't load image: textures/darkmod/stone/sculpted/ornament_relief_lime_eagleandpallets_local [model: _area166] [decl: textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets in materials/tdm_stone_sculpted.mtr] [image: textures/darkmod/stone/sculpted/ornament_relief_lime_eagleandpallets_local] WARNING:Couldn't load image: arms_legs [map entity: painter2] [decl: tdm_ai_townsfolk_commoner in def/tdm_ai_townsfolk_commoner.def] [model: models/md5/chars/townsfolk/commoner/tdm_townsfolk_commoner.md5mesh] [decl: arms_legs in <implicit file>] [image: arms_legs] WARNING:Couldn't load image: rope_belt [map entity: painter2] [decl: tdm_ai_townsfolk_commoner in def/tdm_ai_townsfolk_commoner.def] [model: models/md5/chars/townsfolk/commoner/tdm_townsfolk_commoner.md5mesh] [decl: rope_belt in <implicit file>] [image: rope_belt] WARNING:Couldn't load image: belt [map entity: painter2] [decl: tdm_ai_townsfolk_commoner in def/tdm_ai_townsfolk_commoner.def] [model: models/md5/chars/townsfolk/commoner/tdm_townsfolk_commoner.md5mesh] [decl: belt in <implicit file>] [image: belt] WARNING:Couldn't load image: tdm_tongue [map entity: marlow_cook] [decl: atdm:ai_head_female02_ponytail_red in def/tdm_ai_heads_springheel.def] [decl: head_wench02_ponytail in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/townsfolk/wench/wench_head02_ponytail_new.md5mesh] [decl: tdm_tongue in <implicit file>] [image: tdm_tongue] WARNING:Couldn't load image: layer3s [map entity: atdm_ai_guard_generic_01_2] [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def] [decl: head03_baseguard in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh] [decl: layer3s in <implicit file>] [image: layer3s] WARNING:Couldn't load image: nodraw [map entity: atdm_wall_sphere_lit_1] [decl: atdm:wall_sphere_lit in def/tdm_lights_static_electric.def] [decl: lights/streetlamp_sphere_colorme in skins/tdm_lights.skin] [decl: nodraw in <implicit file>] [image: nodraw] WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed [map entity: citywatch_lesser_1] [decl: atdm:ai_citywatch_lesser in def/tdm_ai_guard_citywatch.def] [decl: atdm:ai_head_citywatch_clothcoif in def/tdm_ai_heads.def] [decl: heads/head_citywatch_clothcoif_lowshadows in skins/tdm_ai_heads.skin] [decl: models/md5/chars/guards/citywatch/citywatch_armor_poor_noshadows in materials/tdm_ai_citywatch.mtr] [image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed] WARNING:Couldn't load image: textures/darkmod/window/lamp_glass_unlit_opaque [map entity: func_static_1457] [decl: lamp_lass_unlit in skins/bkd_lights.skin] [decl: lamp_lass_unlit in materials/bkd_glass.mtr] [image: textures/darkmod/window/lamp_glass_unlit_opaque] WARNING:Couldn't load image: sleeve_frill [map entity: bordello_wench_1] [decl: wench/purple_bodice in skins/tdm_ai_townsfolk_wench.skin] [decl: sleeve_frill in <implicit file>] [image: sleeve_frill] WARNING:Couldn't load image: sleeve [map entity: bordello_wench_1] [decl: wench/purple_bodice in skins/tdm_ai_townsfolk_wench.skin] [decl: sleeve in <implicit file>] [image: sleeve] WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_bar [map entity: func_static_14] [model: models/darkmod/architecture/building_facades/shadowhide/building_facade_205.lwo] [decl: textures/darkmod/window/diamond_pattern02/diamond_pattern02_bar in <implicit file>] [image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_bar] WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_fli [map entity: func_static_14] [model: models/darkmod/architecture/building_facades/shadowhide/building_facade_205.lwo] [decl: textures/darkmod/window/diamond_pattern02/diamond_pattern02_fli in <implicit file>] [image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_fli] WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_moo [map entity: func_static_14] [model: models/darkmod/architecture/building_facades/shadowhide/building_facade_205.lwo] [decl: textures/darkmod/window/diamond_pattern02/diamond_pattern02_moo in <implicit file>] [image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_moo] WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_sof [map entity: func_static_14] [model: models/darkmod/architecture/building_facades/shadowhide/building_facade_205.lwo] [decl: textures/darkmod/window/diamond_pattern02/diamond_pattern02_sof in <implicit file>] [image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_sof] WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local [map entity: func_static_2707] [model: models/darkmod/lights/extinguishable/candle_set02_short.lwo] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle04_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) [map entity: func_static_2707] [model: models/darkmod/lights/extinguishable/candle_set02_short.lwo] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates [map entity: func_static_751] [model: models/darkmod/architecture/building_facades/shadowhide/building_sewer_12.lwo] [decl: metal_plate_rivets01_bluesteel in materials/tdm_models_mechanical.mtr] [image: textures/darkmod/metal/detailed/rusty_dented01_plates] WARNING:Couldn't load image: models/darkmod/props/textures/ [map entity: func_static_746] [model: models/darkmod/props/sloan_manor_stuff_1.lwo] [decl: painting_merry14 in materials/tdm_models_decorative_wall.mtr] [image: models/darkmod/props/textures/] WARNING:Couldn't load image: makeIntensity( textures/decals/stain01b_s) [map entity: func_static_88] [model: models/darkmod/architecture/building_facades/shadowhide/building_interior_46.lwo] [decl: textures/darkmod/decals/dirt/stain01bwet in materials/tdm_decals_dirt.mtr] [image: makeIntensity( textures/decals/stain01b_s)] WARNING:Couldn't load image: textures/darkmod/window/pointedtop_big01/pointedtop_big01_brigh [map entity: func_static_687] [model: models/darkmod/architecture/building_facades/shadowhide/building_facade_68.lwo] [decl: textures/darkmod/window/pointedtop_big01/pointedtop_big01_brigh in <implicit file>] [image: textures/darkmod/window/pointedtop_big01/pointedtop_big01_brigh] 0 purged from previous 180 kept from previous 3217 new loaded all images loaded in 75.5 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. Linking GLSL program manylight ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program ambientEnvironment ... Linking GLSL program HeatHazeWithMaskAndDepth ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... Linking GLSL program heatHazeWithMaskAndBlur ... Linking GLSL program fresnel ... Linking GLSL program heatHaze ... Linking GLSL program heatHazeWithMask ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 384141k referenced 319k purged ---------------------------------------- Loading EFX effect for location 'info_location_tavern' (#1) Loading EFX effect for location 'info_location_alderman' (#2) Loading EFX effect for location 'info_location_bell' (#3) Loading EFX effect for location 'info_location_bridge' (#4) Loading EFX effect for location 'info_location_builder' (#5) Loading EFX effect for location 'info_location_cobble' (#6) Loading EFX effect for location 'info_location_factory' (#7) Loading EFX effect for location 'info_location_hemp' (#8) Loading EFX effect for location 'info_location_hill' (#9) Loading EFX effect for location 'info_location_knife' (#10) Loading EFX effect for location 'info_location_leadglass' (#11) Loading EFX effect for location 'info_location_lower' (#12) Loading EFX effect for location 'info_location_market' (#13) Loading EFX effect for location 'info_location_mirk' (#14) Loading EFX effect for location 'info_location_shackle' (#15) Loading EFX effect for location 'info_location_stairwell' (#16) Loading EFX effect for location 'info_location_step' (#17) Loading EFX effect for location 'info_location_stone' (#18) Loading EFX effect for location 'info_location_tower' (#19) Loading EFX effect for location 'info_location_upbridge' (#20) Loading EFX effect for location 'info_location_uppoer' (#21) Loading EFX effect for location 'info_location_walk' (#22) Loading EFX effect for location 'info_location_wycombe' (#23) Loading EFX effect for location 'info_location_kings' (#24) Loading EFX effect for location 'info_location_court' (#25) Loading EFX effect for location 'info_location_sloan' (#26) Loading EFX effect for location 'info_location_solitude' (#27) Loading EFX effect for location 'info_location_stalban' (#28) Loading EFX effect for location 'info_location_well' (#29) Loading EFX effect for location 'info_location_algarden' (#30) Loading EFX effect for location 'info_location_arch' (#31) Loading EFX effect for location 'info_location_gilford' (#32) Loading EFX effect for location 'info_location_heron' (#33) Loading EFX effect for location 'info_location_russel' (#34) Loading EFX effect for location 'info_location_marlows_ballroom' (#35) Loading EFX effect for location 'info_location_guard_room_roof' (#36) Loading EFX effect for location 'info_location_elevator_shaft' (#37) Loading EFX effect for location 'info_location_courthouse' (#38) Loading EFX effect for location 'info_location_courthouse2' (#39) Loading EFX effect for location 'info_location_attic_apartment_1' (#40) Loading EFX effect for location 'info_location_attic_apartment_2' (#41) Loading EFX effect for location 'info_location_attic_apartment_3' (#42) Loading EFX effect for location 'info_location_attic_apartment_1' (#43) Loading EFX effect for location 'info_location_bordello' (#44) Loading EFX effect for location 'info_location_bordello_hall' (#45) Loading EFX effect for location 'info_location_apartment_5' (#46) Loading EFX effect for location 'info_location_apothecary_shop' (#47) Loading EFX effect for location 'info_location_assasins_apartment' (#48) Loading EFX effect for location 'info_location_chalice_room' (#49) Loading EFX effect for location 'info_location_collectors_apartment' (#50) Loading EFX effect for location 'info_location_corridor' (#51) Loading EFX effect for location 'info_location_attic_workshop' (#52) Loading EFX effect for location 'info_location_skacky_apartment' (#53) Loading EFX effect for location 'info_location_mage_apartment' (#54) Loading EFX effect for location 'info_location_marlows_gallary' (#55) Loading EFX effect for location 'info_location_westmanor' (#56) Loading EFX effect for location 'info_location_eastmanor' (#57) Loading EFX effect for location 'info_location_marlow' (#58) Loading EFX effect for location 'info_location_builder_inside' (#59) Loading EFX effect for location 'info_location_guardtower' (#60) Loading EFX effect for location 'info_location_guardtower1' (#61) Loading EFX effect for location 'info_location_hideout' (#62) Loading EFX effect for location 'info_location_weapons_shop' (#63) Loading EFX effect for location 'info_location_pumphouse' (#64) Loading EFX effect for location 'info_location_pumphouse_' (#65) Loading EFX effect for location 'info_location_pumphouse_2' (#66) Loading EFX effect for location 'info_location_pumphouse_3' (#67) Loading EFX effect for location 'info_location_pumphouse_4' (#68) Loading EFX effect for location 'info_location_pumphouse_5' (#69) Loading EFX effect for location 'info_location_sewer_room_1' (#70) Loading EFX effect for location 'info_location_painter_apartment_hallway' (#71) Loading EFX effect for location 'info_location_pendly' (#72) Loading EFX effect for location 'info_location_standrews' (#73) Loading EFX effect for location 'info_location_vent' (#74) Loading EFX effect for location 'info_location_eastmanor_vent' (#75) Loading EFX effect for location 'info_location_eastmanor_vent1' (#76) Loading EFX effect for location 'info_location_eastmanor_vent2' (#77) Loading EFX effect for location 'info_location_eastmanor_vent3' (#78) Loading EFX effect for location 'info_location_eastmanor_vent4' (#79) Loading EFX effect for location 'info_location_westmanor_vent' (#80) Loading EFX effect for location 'info_location_westmanor_vent1' (#81) Loading EFX effect for location 'info_location_westmanor_vent2' (#82) Loading EFX effect for location 'info_location_westmanor_vent3' (#83) Loading EFX effect for location 'info_location_garden_vent' (#84) Loading EFX effect for location 'info_location_club_vent' (#85) Loading EFX effect for location 'info_location_marlow_basement_vent' (#86) Loading EFX effect for location 'info_location_solitude_vent' (#87) Loading EFX effect for location 'info_location_sewers' (#88) Loading EFX effect for location 'info_location_sewers1' (#89) Loading EFX effect for location 'info_location_sewers2' (#90) Loading EFX effect for location 'info_location_sewers3' (#91) Loading EFX effect for location 'info_location_cave' (#92) sound: found efxs/city.efx ----------------------------------- 121737 msec to load city Interaction table generated: size = 0/512 Initial counts: 7431 entities 1425 lightDefs 5871 entityDefs ------------- Warnings --------------- during city... WARNING:Compiling shader file stages/interaction/manylight.frag.glsl failed: 0:171(55): warning: `diffuse' used uninitialized 0:173(61): warning: `specular' used uninitialized 0:180(35): warning: `specular' used uninitialized 0:183(41): warning: `specular' used uninitialized 0:188(15): warning: `diffuse' used uninitialized 2:142(2): error: `return' with wrong type int, in function `UseShadowMap' returning float 0:243(56): warning: `specular' used uninitialized 0:247(54): warning: `specular' used uninitialized 0:247(66): warning: `diffuse' used uninitialized 0:264(71): warning: `diffuse' used uninitialized 0:276(7): warning: some implementations may not support implicit int -> uint conversions for `&' operators; consider casting explicitly for portability File indexes: 0 - stages/interaction/manylight.frag.glsl 1 - stages/interaction/manylight.params.glsl 2 - stages/interaction/manylight.shadowmap.glsl WARNING:Couldn't load image: arms_legs WARNING:Couldn't load image: belt WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web1, 4) WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web2, 4) WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: makeIntensity( textures/decals/stain01b_s) WARNING:Couldn't load image: models/darkmod/props/textures/ WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed WARNING:Couldn't load image: nodraw WARNING:Couldn't load image: rope_belt WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: sleeve WARNING:Couldn't load image: sleeve_frill WARNING:Couldn't load image: tdm_tongue WARNING:Couldn't load image: textures/darkmod/metal/detailed/rivet_strip01_s WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates WARNING:Couldn't load image: textures/darkmod/stone/sculpted/ornament_relief_lime_eagleandpallets_local WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_bar WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_fli WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_moo WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern02/diamond_pattern02_sof WARNING:Couldn't load image: textures/darkmod/window/lamp_glass_unlit_opaque WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s WARNING:Couldn't load image: textures/darkmod/window/pointedtop_big01/pointedtop_big01_brigh WARNING:Couldn't load model: 'models/darkmod/props/misc_junk_18.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/waterworks/font_medium.lwo' (nor the fallback to ASE) WARNING:Failed to attach shader stages/interaction/manylight.frag.glsl to program manylight. 31 warnings Interaction table generated: size = 0/512 Initial counts: 7431 entities 1425 lightDefs 5871 entityDefs Switching to EFX 'info_location_collectors_apartment' (#50) double fault Segmentation fault, bailing out shutdown terminal support signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. About to exit with code 11 Will see if it happens again, but if so I won't be able to attach the save as it's too big for the forum. Are the numerous warnings of any significance? It'd be good to not be flooded with warnings... Edit: Yes, it's something to do with this particular save. Loading from the previous quicksave works. I'll hang onto the old save for a day or two in case anyone wants it, but as I say, I don't have anywhere to upload it. Edit: Drat, spoke too soon. Kept getting crashes from savegames, but starting the mission from scratch then allowed me to load a save game. Something seems alarmingly brittle here. Also, seems the lockpick stops working bug is still in this version. Edited August 17, 2021 by Araneidae Quote
Araneidae Posted August 17, 2021 Report Posted August 17, 2021 Umm. I was asked to put the lockpicking bug in the bug tracker, and I have to say I'm having some issues with the tracker: First of all, I don't seem to be able to search. There are just under 2,000 issues shown, there's every chance my issue is already there, but I don't see how to check this. "Category" ... I have to select something, and none of the options seem relevant. What is Platform under Select Profile? At least I can leave this one blank? "Product Version" ... would be nice to be able to select the appropriate dev release, but at least I can leave this blank Ah well. Reported as https://bugs.thedarkmod.com/view.php?id=5715 1 Quote
Geep Posted August 19, 2021 Report Posted August 19, 2021 @Araneidae Under View Issues/Filters, at the very bottom left there's a search box, next to "Apply Filter". Yeah, not real obvious. Quote
stgatilov Posted August 28, 2021 Author Report Posted August 28, 2021 dev16350-9577 is now available. 4 Quote
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