Jump to content
The Dark Mod Forums

Search the Community

Searched results for '/tags/forums/glsl/q=/tags/forums/glsl/' or tags 'forums/glsl/q=/tags/forums/glsl/&'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Hello! Tracking down information on software and plug-ins that work with D3 / TDM can be a tough. So I have created a thread here where people can post what software/ plug-ins/ tutorials or other references they've had success or failure with in TDM. 3DS MAX 2013 64bit .ase - Default .ASE model exporter works. However you have to open the .ase file in text edit and manual change the *BITMAP line on each material to read something like: "//base/textures/common/collision" which allows the engine to read the correct material path. md5.mesh / animation - Beserker's md5 exporter/importers for 3dsmax. http://www.katsbits.com/tools, Importing and exporting works. The model must be textured, UV'd, with a skin modifier attached to the bones to export. PM me (Kingsal) for help with this. Imported models using the script will not be weighted appropriately, so this is not recommended if you are simply trying to edit existing tdm content. (Use blender instead) MAYA 2011 32bit md5.mesh - So far I've not had any luck with Maya 2011. I am using Greebo's MayaImportx86 for Maya 2011. I've got the importer working however I get a "Unexpected Internal Failure(kFailure)" and the import fails. This could be due to something finicky in Maya that I am not doing correctly. Will keep trying.. Blender 2.7 about - Blender is commonly used and pretty well supported on the forums/ wiki. Various versions may work as well - https://www.blender.org/download/ md5.mesh / animation Blender MD5 importer/exporter (io_scene_md5.zip): https://sourceforge.net/projects/blenderbitsbobs/files/ Sotha's guide Blender Male/ Female rigs by Arcturus - Here Edit by Dragofer: more links found in this post.
  2. Since I haven't found the instructions for applying the 2.07 version I assumed overwriting the contents of my darkmod folder with the zip file contents should do the trick. I have tried the configuration for old tdm look. (r_nvidiaOverride 0, r_softShadowsQuality 0, r_useFBO 0, r_useGLSL 0) as well as the default configuration file and both return the same result. ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load sound 'sound' using default WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:shaderCompileFromFile(glprogs/ambientInteraction.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/ambientInteraction.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/blend.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/blend.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/cubeMap.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/cubeMap.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/depthAlpha.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/depthAlpha.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/fog.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/fog.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/interaction.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/interaction.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/oldStage.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/oldStage.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/shadowMap.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/shadowMap.gs) validation P�, WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/stencilShadow.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES 22 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 15663 Async thread started Couldn't exec autocommands.cfg - file does not exist. Killed Abayo.
  3. There's a group of players who have meticulously tested and adjusted ghosting rules for The Dark Mod. Please see: Official Ghosting Rules: https://www.ttlg.com/forums/showthread.php?t=148523 Ghost Rules Discussion: https://www.ttlg.com/forums/showthread.php?t=148487 Why alienate an established group of dedicated players?
  4. Ambient atmospheres are in my opinion one of the best parts of the Dark Mod experience, not just for getting a mission to have the right feel but also for inspiration and to have them playing in the background when creating maps. The more the merrier, so here's a thread to collect all the links to ambient music and environmental sounds that could have a spot in TDM's setting. Ambients from the TDM forums Gast's Eerie Lullabies Magnanimous Merry's Miscellanea Orbweaver's Dark Ambients Spadey's Ambients Radioteque's Ambients Kyyrma's Composing Ambient Tracks for Dummies - Kyyrma shows how ambient soundtracks can be made from a set of sounds. Also contains some of his finished ambients. Request for more interior sounds - this thread is a very productive community session where members came up with a large and good selection of new ambients. Uncle Peti's Sound Den Dragofer's Ambients - post #6 in this thread SeriousToni's Ambients - posts #8, 12, 15 and 19 in this thread Ambients from the TTLG forums Custom resources list Gigagooga's Ambients 1 - possibly the largest pack of ambient musics and nature sounds, all of them high quality. Gigagooga's Ambients 2 - this pack puts more weight on shorter swells/hits/pads to be layered on top of a subtle ambient. Gigagooga's Ambients 3 Yandros' ambient loop Sephy's Ambients - a large collection of ambient pieces, including many shorter ones which will be valuable for anyone wanting to try a layered ambience approach like in the Thief OMs and Full Moon Fever. Internet databases www.freesound.org - some of the better composers in my opinion are ERH and BrandonNyte. www.purple-planet.com - a large selection of all kinds of ambient and musical soundtracks to be used freely. www.darkwinter.com - an internet label that publishes a lot of dark ambient music under a Creative Commons license. www.endlessascent.com - sister website of Darkwinter for non-dark ambients. Youtube Asatru Dark - also has very nice reference images for outdoor stone memorials, statue arrangements etc. #4 Void by Raffaele du Marteau & #6 Dreaming of Nowhere by Raffaele du Marteau - possibly the most forlorn pieces I've found on the internet. Alacazam - a prolific Creative Commons ambients composer . Cryo Chamber - for-profit label for dark ambient music with a large selection on offer. Going by their Youtube comments they're fine with people using their soundtracks for games etc., although you'd probably need to buy the soundtracks first. Dark Ambient Mixed Session - as much ambient as something to have in the background while mapping.
  5. Looking at the code, the originals were "pm_mantle_pull 750" and "pm_mantle_pullFast 450". The new "pm_mantle_pull" value is "400". A "pm_mantle_pullFast" value of "450" would be slower than regular pull, not faster. With both being set to "400", they are at least similar. Other than that, it's subjective and the feedback from playtesters was positive. Also, referenced internally here: https://forums.thedarkmod.com/index.php?/topic/22256-movementcontrols-settings-in-main-menu/&do=findComment&comment=489158
  6. That sort of tone doesn't fly in our forums.
  7. DarkRadiant 3.8.0 is ready for download. What's new: Feature: Support new frob-related material keywords Improvement: Mission selection list in Game setup is not alphabetically sorted Improvement: Better distinction between inherited and regular spawnargs Improvement: Silence sound shader button Improvement: Add Reload Definitions button to Model Chooser Fixed: Model Selector widgets are cut off and flicker constantly on Linux Fixed: DarkRadiant will not start without Dark Mod plugins Fixed: GenericEntityNode not calculating the direction correctly with "editor_rotatable" Fixed: RenderableArrow not drawing the tip correctly for arbitrary rotations Fixed: Light Inspector crashes on Linux Fixed: Models glitch out when filtering then showing them Fixed: Skin Editor: models not centered well in preview Fixed: "Copy Resource Path" includes top level folders Fixed: Skin Editor: internal test skins are shown if Material Editor was open previously Fixed: Changing Game/Project doesn't update loaded assets correctly Fixed: Model Chooser: initially hidden materials aren't revealed when enabling them Fixed: Choosing AI entity class 'atdm:townsfolk_commoner_update' causes crash Fixed: Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction Fixed: Prefab Selector spams infinite error dialogs on Linux Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/3.8.0 and of course linked from the website https://www.darkradiant.net Thanks to all the awesome people who keep using DarkRadiant to create Fan Missions - they are the main reason for me to keep going. Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. The list of changes can be found on the our bugtracker changelog. Keep on mapping!
  8. I would use this massive list for any fan missions, it includes campaigns too: https://www.ttlg.com/forums/showthread.php?t=148090 There are a lot of Fan Missions for the picking, I myself go for the lesser known ones and the short variety, because sometimes they hide a gem or two. Just like jaxa, I'm a bit outdated after the temporal retirement, but I do remember some amazing campaigns like "The Black Frog". If you intend to play The Black Frog, you should play the first two of the L'Arsene series missions, it's how I did it myself. Also, yes, L'Arsene are a fantastic series. The first mission of L'Arsene is a "rough draft", author was a bit new to Thief level making, but still great either way, after the 3rd you will see how his skill increased by a massive amount.
  9. mircea@linux-qz0r:~> objdump -p /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/darkradiant /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/darkradiant: file format elf64-x86-64 Program Header: PHDR off 0x0000000000000040 vaddr 0x0000000000400040 paddr 0x0000000000400040 align 2**3 filesz 0x0000000000000268 memsz 0x0000000000000268 flags r-- INTERP off 0x00000000000002a8 vaddr 0x00000000004002a8 paddr 0x00000000004002a8 align 2**0 filesz 0x000000000000001c memsz 0x000000000000001c flags r-- LOAD off 0x0000000000000000 vaddr 0x0000000000400000 paddr 0x0000000000400000 align 2**12 filesz 0x0000000000085048 memsz 0x0000000000085048 flags r-- LOAD off 0x0000000000086000 vaddr 0x0000000000486000 paddr 0x0000000000486000 align 2**12 filesz 0x000000000036b7b5 memsz 0x000000000036b7b5 flags r-x LOAD off 0x00000000003f2000 vaddr 0x00000000007f2000 paddr 0x00000000007f2000 align 2**12 filesz 0x00000000000b0a4a memsz 0x00000000000b0a4a flags r-- LOAD off 0x00000000004a3a30 vaddr 0x00000000008a4a30 paddr 0x00000000008a4a30 align 2**12 filesz 0x00000000000369f0 memsz 0x000000000003e310 flags rw- DYNAMIC off 0x00000000004d6c38 vaddr 0x00000000008d7c38 paddr 0x00000000008d7c38 align 2**3 filesz 0x0000000000000360 memsz 0x0000000000000360 flags rw- NOTE off 0x00000000000002c4 vaddr 0x00000000004002c4 paddr 0x00000000004002c4 align 2**2 filesz 0x0000000000000044 memsz 0x0000000000000044 flags r-- EH_FRAME off 0x00000000004108dc vaddr 0x00000000008108dc paddr 0x00000000008108dc align 2**2 filesz 0x000000000000f1e4 memsz 0x000000000000f1e4 flags r-- STACK off 0x0000000000000000 vaddr 0x0000000000000000 paddr 0x0000000000000000 align 2**4 filesz 0x0000000000000000 memsz 0x0000000000000000 flags rw- RELRO off 0x00000000004a3a30 vaddr 0x00000000008a4a30 paddr 0x00000000008a4a30 align 2**0 filesz 0x00000000000345d0 memsz 0x00000000000345d0 flags r-- Dynamic Section: NEEDED libwxutil.so NEEDED libxmlutil.so NEEDED libxml2.so.2 NEEDED libscenegraph.so NEEDED libmath.so NEEDED libwx_baseu-suse.so.3.0.4 NEEDED libwx_gtk2u_core-suse.so.3.0.4 NEEDED libwx_gtk2u_stc-suse.so.3.0.4 NEEDED libwx_gtk2u_adv-suse.so.3.0.4 NEEDED libwx_gtk2u_gl-suse.so.3.0.4 NEEDED libwx_gtk2u_xrc-suse.so.3.0.4 NEEDED libsigc-2.0.so.0 NEEDED libftgl.so.2 NEEDED libGLEW.so.2.2 NEEDED libX11.so.6 NEEDED libGLU.so.1 NEEDED libGL.so.1 NEEDED libdl.so.2 NEEDED libstdc++.so.6 NEEDED libm.so.6 NEEDED libgcc_s.so.1 NEEDED libpthread.so.0 NEEDED libc.so.6 NEEDED ld-linux-x86-64.so.2 RUNPATH $ORIGIN/../lib/darkradiant INIT 0x0000000000486000 FINI 0x00000000007f17a8 INIT_ARRAY 0x00000000008a4a30 INIT_ARRAYSZ 0x0000000000000548 FINI_ARRAY 0x00000000008a4f78 FINI_ARRAYSZ 0x0000000000000008 HASH 0x0000000000400308 GNU_HASH 0x0000000000404a00 STRTAB 0x0000000000414da8 SYMTAB 0x0000000000406480 STRSZ 0x000000000001b9a2 SYMENT 0x0000000000000018 DEBUG 0x0000000000000000 PLTGOT 0x00000000008d9000 PLTRELSZ 0x0000000000004b78 PLTREL 0x0000000000000007 JMPREL 0x00000000004804d0 RELA 0x0000000000431d68 RELASZ 0x000000000004e768 RELAENT 0x0000000000000018 VERNEED 0x0000000000431ab8 VERNEEDNUM 0x000000000000000d VERSYM 0x000000000043074a Version References: required from ld-linux-x86-64.so.2: 0x0d696913 0x00 30 GLIBC_2.3 required from libwx_gtk2u_stc-suse.so.3.0.4: 0x0cdb2640 0x00 25 WXU_3.0 required from libgcc_s.so.1: 0x0b792650 0x00 22 GCC_3.0 required from libpthread.so.0: 0x09691a75 0x00 18 GLIBC_2.2.5 required from libm.so.6: 0x06969189 0x00 28 GLIBC_2.29 0x09691a75 0x00 17 GLIBC_2.2.5 required from libwx_gtk2u_gl-suse.so.3.0.4: 0x0cdb2640 0x00 16 WXU_3.0 required from libwx_gtk2u_adv-suse.so.3.0.4: 0x0cdb2640 0x00 11 WXU_3.0 required from libwx_gtk2u_xrc-suse.so.3.0.4: 0x0cdb2640 0x00 10 WXU_3.0 required from libc.so.6: 0x06969194 0x00 26 GLIBC_2.14 0x0d696913 0x00 21 GLIBC_2.3 0x09691a75 0x00 09 GLIBC_2.2.5 required from libdl.so.2: 0x09691a75 0x00 06 GLIBC_2.2.5 required from libwx_baseu-suse.so.3.0.4: 0x0cdb2640 0x00 04 WXU_3.0 required from libstdc++.so.6: 0x0bafd178 0x00 31 CXXABI_1.3.8 0x0afd17f1 0x00 29 CXXABI_1.3.11 0x0bafd172 0x00 27 CXXABI_1.3.2 0x0bafd173 0x00 24 CXXABI_1.3.3 0x0297f864 0x00 23 GLIBCXX_3.4.14 0x02297f89 0x00 20 GLIBCXX_3.4.9 0x0297f872 0x00 19 GLIBCXX_3.4.22 0x0297f870 0x00 15 GLIBCXX_3.4.20 0x0bafd179 0x00 14 CXXABI_1.3.9 0x0297f861 0x00 13 GLIBCXX_3.4.11 0x056bafd3 0x00 12 CXXABI_1.3 0x0297f865 0x00 08 GLIBCXX_3.4.15 0x08922974 0x00 07 GLIBCXX_3.4 0x0297f871 0x00 05 GLIBCXX_3.4.21 0x0297f876 0x00 03 GLIBCXX_3.4.26 required from libwx_gtk2u_core-suse.so.3.0.4: 0x0cdb2640 0x00 02 WXU_3.0 mircea@linux-qz0r:~> ldd /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/darkradiant linux-vdso.so.1 (0x00007ffcec1e6000) libwxutil.so => /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/../lib/darkradiant/libwxutil.so (0x00007fa5ad06e000) libxmlutil.so => /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/../lib/darkradiant/libxmlutil.so (0x00007fa5ad063000) libxml2.so.2 => /usr/lib64/libxml2.so.2 (0x00007fa5ace9a000) libscenegraph.so => /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/../lib/darkradiant/libscenegraph.so (0x00007fa5ace60000) libmath.so => /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/../lib/darkradiant/libmath.so (0x00007fa5ace52000) libwx_baseu-suse.so.3.0.4 => /usr/lib64/libwx_baseu-suse.so.3.0.4 (0x00007fa5acc80000) libwx_gtk2u_core-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_core-suse.so.3.0.4 (0x00007fa5ac6e0000) libwx_gtk2u_stc-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_stc-suse.so.3.0.4 (0x00007fa5ac56d000) libwx_gtk2u_adv-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_adv-suse.so.3.0.4 (0x00007fa5ac3b4000) libwx_gtk2u_gl-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_gl-suse.so.3.0.4 (0x00007fa5ac39c000) libwx_gtk2u_xrc-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_xrc-suse.so.3.0.4 (0x00007fa5ac2db000) libsigc-2.0.so.0 => /usr/lib64/libsigc-2.0.so.0 (0x00007fa5ac2d2000) libftgl.so.2 => /usr/lib64/libftgl.so.2 (0x00007fa5ac29a000) libGLEW.so.2.2 => /usr/lib64/libGLEW.so.2.2 (0x00007fa5ac1e1000) libX11.so.6 => /usr/lib64/libX11.so.6 (0x00007fa5ac09c000) libGLU.so.1 => /usr/lib64/libGLU.so.1 (0x00007fa5ac046000) libGL.so.1 => /usr/lib64/libGL.so.1 (0x00007fa5abfba000) libdl.so.2 => /lib64/libdl.so.2 (0x00007fa5abfb4000) libstdc++.so.6 => /usr/lib64/libstdc++.so.6 (0x00007fa5abdd1000) libm.so.6 => /lib64/libm.so.6 (0x00007fa5abc8b000) libgcc_s.so.1 => /lib64/libgcc_s.so.1 (0x00007fa5abc70000) libpthread.so.0 => /lib64/libpthread.so.0 (0x00007fa5abc4e000) libc.so.6 => /lib64/libc.so.6 (0x00007fa5aba83000) /lib64/ld-linux-x86-64.so.2 (0x00007fa5ad1d6000) libz.so.1 => /usr/lib64/libz.so.1 (0x00007fa5aba69000) liblzma.so.5 => /usr/lib64/liblzma.so.5 (0x00007fa5aba34000) libgtk-x11-2.0.so.0 => /usr/lib64/libgtk-x11-2.0.so.0 (0x00007fa5ab5d7000) libgdk-x11-2.0.so.0 => /usr/lib64/libgdk-x11-2.0.so.0 (0x00007fa5ab51a000) libpangocairo-1.0.so.0 => /usr/lib64/libpangocairo-1.0.so.0 (0x00007fa5ab509000) libcairo.so.2 => /usr/lib64/libcairo.so.2 (0x00007fa5ab3d4000) libgdk_pixbuf-2.0.so.0 => /usr/lib64/libgdk_pixbuf-2.0.so.0 (0x00007fa5ab3ab000) libpango-1.0.so.0 => /usr/lib64/libpango-1.0.so.0 (0x00007fa5ab358000) libgobject-2.0.so.0 => /usr/lib64/libgobject-2.0.so.0 (0x00007fa5ab2fe000) libglib-2.0.so.0 => /usr/lib64/libglib-2.0.so.0 (0x00007fa5ab1cc000) libSM.so.6 => /usr/lib64/libSM.so.6 (0x00007fa5ab1c1000) libpng16.so.16 => /usr/lib64/libpng16.so.16 (0x00007fa5ab178000) libjpeg.so.8 => /usr/lib64/libjpeg.so.8 (0x00007fa5ab0f2000) libtiff.so.5 => /usr/lib64/libtiff.so.5 (0x00007fa5ab06f000) libnotify.so.4 => /usr/lib64/libnotify.so.4 (0x00007fa5ab065000) libwx_gtk2u_html-suse.so.3.0.4 => /usr/lib64/libwx_gtk2u_html-suse.so.3.0.4 (0x00007fa5aaf9b000) libwx_baseu_xml-suse.so.3.0.4 => /usr/lib64/libwx_baseu_xml-suse.so.3.0.4 (0x00007fa5aaf88000) libfreetype.so.6 => /usr/lib64/libfreetype.so.6 (0x00007fa5aaec4000) libxcb.so.1 => /usr/lib64/libxcb.so.1 (0x00007fa5aae97000) libGLX.so.0 => /usr/lib64/libGLX.so.0 (0x00007fa5aae65000) libGLdispatch.so.0 => /usr/lib64/libGLdispatch.so.0 (0x00007fa5aadad000) libgmodule-2.0.so.0 => /usr/lib64/libgmodule-2.0.so.0 (0x00007fa5aada7000) libXfixes.so.3 => /usr/lib64/libXfixes.so.3 (0x00007fa5aad9f000) libatk-1.0.so.0 => /usr/lib64/libatk-1.0.so.0 (0x00007fa5aad73000) libgio-2.0.so.0 => /usr/lib64/libgio-2.0.so.0 (0x00007fa5aab90000) libpangoft2-1.0.so.0 => /usr/lib64/libpangoft2-1.0.so.0 (0x00007fa5aab77000) libfontconfig.so.1 => /usr/lib64/libfontconfig.so.1 (0x00007fa5aab2c000) libXrender.so.1 => /usr/lib64/libXrender.so.1 (0x00007fa5aab1f000) libXinerama.so.1 => /usr/lib64/libXinerama.so.1 (0x00007fa5aab1a000) libXi.so.6 => /usr/lib64/libXi.so.6 (0x00007fa5aab05000) libXrandr.so.2 => /usr/lib64/libXrandr.so.2 (0x00007fa5aaaf8000) libXcursor.so.1 => /usr/lib64/libXcursor.so.1 (0x00007fa5aaaeb000) libXcomposite.so.1 => /usr/lib64/libXcomposite.so.1 (0x00007fa5aaae6000) libXdamage.so.1 => /usr/lib64/libXdamage.so.1 (0x00007fa5aaae1000) libXext.so.6 => /usr/lib64/libXext.so.6 (0x00007fa5aaacc000) libpixman-1.so.0 => /usr/lib64/libpixman-1.so.0 (0x00007fa5aaa1f000) libEGL.so.1 => /usr/lib64/libEGL.so.1 (0x00007fa5aaa0d000) libxcb-shm.so.0 => /usr/lib64/libxcb-shm.so.0 (0x00007fa5aaa08000) libxcb-render.so.0 => /usr/lib64/libxcb-render.so.0 (0x00007fa5aa9f8000) libfribidi.so.0 => /usr/lib64/libfribidi.so.0 (0x00007fa5aa9da000) libthai.so.0 => /usr/lib64/libthai.so.0 (0x00007fa5aa9cf000) libharfbuzz.so.0 => /usr/lib64/libharfbuzz.so.0 (0x00007fa5aa8fd000) libffi.so.8 => /usr/lib64/libffi.so.8 (0x00007fa5aa8f1000) libpcre.so.1 => /usr/lib64/libpcre.so.1 (0x00007fa5aa862000) libICE.so.6 => /usr/lib64/libICE.so.6 (0x00007fa5aa844000) libuuid.so.1 => /usr/lib64/libuuid.so.1 (0x00007fa5aa83b000) libzstd.so.1 => /usr/lib64/libzstd.so.1 (0x00007fa5aa786000) libjbig.so.2 => /usr/lib64/libjbig.so.2 (0x00007fa5aa776000) libmspack.so.0 => /usr/lib64/libmspack.so.0 (0x00007fa5aa761000) libexpat.so.1 => /usr/lib64/libexpat.so.1 (0x00007fa5aa72d000) libbz2.so.1 => /usr/lib64/libbz2.so.1 (0x00007fa5aa70c000) libbrotlidec.so.1 => /usr/lib64/libbrotlidec.so.1 (0x00007fa5aa6fe000) libXau.so.6 => /usr/lib64/libXau.so.6 (0x00007fa5aa6f9000) libmount.so.1 => /usr/lib64/libmount.so.1 (0x00007fa5aa6b4000) libselinux.so.1 => /usr/lib64/libselinux.so.1 (0x00007fa5aa688000) libresolv.so.2 => /lib64/libresolv.so.2 (0x00007fa5aa66e000) libdatrie.so.1 => /usr/lib64/libdatrie.so.1 (0x00007fa5aa665000) libgraphite2.so.3 => /usr/lib64/libgraphite2.so.3 (0x00007fa5aa642000) libbrotlicommon.so.1 => /usr/lib64/libbrotlicommon.so.1 (0x00007fa5aa61f000) libblkid.so.1 => /usr/lib64/libblkid.so.1 (0x00007fa5aa5ec000) mircea@linux-qz0r:~> find /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/debug.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchthickendialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchcreatedialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/readableeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectiveconditionsdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/lightinspector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/fonts /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/fonts/FreeMono.ttf /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/fonts/FreeSans.ttf /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/lightinspector.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/camwnd.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/exportasmodeldialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/particleeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectiveconditionsdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/overlaydialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/aboutdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/addpropertydialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/findandreplacedialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/addpropertydialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/renderpreview.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/filterdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationcmdeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectivecomponentsdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/camwnd.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/missioninfoeditdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/modelselector.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/missioninforeadmedialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/stimresponseeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/exportasmodeldialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/difficultyeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationcmdeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/missioninforeadmedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/difficultyeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/aboutdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/findandreplacedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/particleeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchinspector.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectiveseditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectiveseditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/filtereditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/modelselector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/conversationeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/objectivecomponentsdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/entityclasschooser.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/missioninfoeditdialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/stimresponseeditor.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchthickendialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/readableeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchinspector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/overlaydialog.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/entityclasschooser.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/filtereditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/renderpreview.fbp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/filterdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/ui/patchcreatedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/commandsystem.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/input.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/menu.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/darkradiant.desktop.in /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/gl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/gl/zfill_vp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/gl/zfill_fp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/gl/interaction_fp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/gl/interaction_vp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/init.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/test.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/shift_textures_upwards_randomly.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/ase_export_blend.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/patchsplitter.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/shift_textures_randomly.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/ase_export.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/select_all_models_of_type.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/test_targets.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/example.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/check_for_invalid_visportals.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/commands/export_obj.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/brushtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/dialogtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/scripts/patchtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_quadratic.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_add_light.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_light.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_target_reached.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textureMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textureApplyToSelection16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/pointLight32.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/active_layer_invisible.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_mousescale.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_cameratoggle.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_texture.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/model16green.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/iconConsole16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_mouserotate.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_response_inherited.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/objectives16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/snap_rotation_pivot.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/stopwatch.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_insert_points.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/logo.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_add_model.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_colour.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_response_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_int.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/farClipOut.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_scratch.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/media-playback-stop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_invite.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_flipz.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_healing.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_s24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_timer.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_flat.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textool_select_related.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_convert_static.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/scalelockz.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/treeView16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/refresh.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/monsterclip16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_weld.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_flipy.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_magic.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/player_start16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_color.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texwindow_uniformsize.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textool_merge.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_rotatez.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_flash.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/scalelocky.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_skin.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_create.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cap_cylinder.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/media-playback-pause.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_show_speakerradii.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/noFalloff.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/logo_old.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_selectinside.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_knockout.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_classname.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/tex_flipt.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_csgmerge.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_rotatex.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/rotation_pivot_origin.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/farClipIn.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/modify_faces.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/darkradiant_icon_64x64.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/file.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/bgimage16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/scalelockx.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_frob.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/iconDrawBBox.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/unrecprop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_pointlight1.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/pointfile16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_csgsubtract.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_communication.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_change.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_makehollow.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/layers.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/projLight32.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/recprop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/empty.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/grid_up.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_ai.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textures_popup.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/create_decals.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texwindow_hideunused.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/dontselectcurve.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_text.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_restore.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_cubicclipping.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/darksplash.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/file_open.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/skin16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_entity.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_sound.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_group_parts.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/book.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_remove_points.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/helpicon.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_touch.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_append_point.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/group_selection.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/notex.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/grid_toggle.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texwindow_flushandreload.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/show_entities.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texwindow_findandreplace.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/edit.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cap_bevel.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_selectpartialtall.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_bool.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_cameraupdate.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_nofalloff.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_mousetranslate.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_e24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_sound.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/popup_selection.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_fire.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_se24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_selectcompletetall.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_currentrender.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_bend.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_response_inherited_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_ne24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_sw24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/stimresponse.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/modify_vertices.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_holy.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_float.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_flipx.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/grid_snap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texture_pick.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_visual.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/model16red.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/dragresize_symm.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_stim.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/axes.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/tex_flips.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_black.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/check.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/wireframe.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_script.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/loop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_wireframe.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_mouseresize.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_thief.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_stim_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/texture_lock.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_cubiclight.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/lightingMode.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_show_lightradii.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/ungroup_selection.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_custom.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_kill.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_makeroom.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_insdel.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/shadernotex.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/file_save.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/active_layer_visible.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_entity.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_add_entity.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/free_model_rotation.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cap_ibevel.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_gas.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_water.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/editcolour16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_random.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_cap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_stim_inherited_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_fog.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_right.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/delete.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/view_clipper.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/dontselectmodel.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_left.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/curve_convert.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/ellipsis.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/select_entities.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/black.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_revert_worldspawn.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_vector3.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_shield.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textureLoadInTexWindow16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_white.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_trigger.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_response.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/brush_rotatey.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_nw24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_damage.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_pointlight3.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/package.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/compile.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_down.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/media-playback-start-ltr.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_model.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_pointlight2.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/floorSelected.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_up.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_icon_readable.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_showboundingbox.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/white.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/make_visportal.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/sr_stim_inherited.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/particle16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/solidMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/icon_angle.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cap_iendcap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_w24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/grid_down.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/layer.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_add_prefab.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/iconFilter16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/folder16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/selection_selecttouching.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/_spotlight.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/wireframeMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cmenu_merge_entities.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/cap_endcap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/offset_clone.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/textool_facescale_pivot.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/arrow_n24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/modify_edges.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bitmaps/patch_drilldown.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/debug.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/patchthickendialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/objectiveconditionsdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/lightinspector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/fonts /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/fonts/FreeMono.ttf /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/fonts/FreeSans.ttf /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/camwnd.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/overlaydialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/aboutdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/addpropertydialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/renderpreview.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/conversationcmdeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/missioninfoeditdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/conversationdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/stimresponseeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/exportasmodeldialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/missioninforeadmedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/difficultyeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/findandreplacedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/particleeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/objectiveseditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/modelselector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/conversationeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/objectivecomponentsdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/readableeditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/patchinspector.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/entityclasschooser.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/filtereditor.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/filterdialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/ui/patchcreatedialog.xrc /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/commandsystem.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/input.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/menu.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/gl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/gl/zfill_vp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/gl/zfill_fp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/gl/interaction_fp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/gl/interaction_vp.glsl /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/init.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/test.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/shift_textures_upwards_randomly.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/ase_export_blend.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/patchsplitter.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/shift_textures_randomly.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/ase_export.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/select_all_models_of_type.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/test_targets.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/example.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/check_for_invalid_visportals.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/commands/export_obj.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/brushtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/dialogtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/scripts/patchtest.py /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_quadratic.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_add_light.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_light.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_target_reached.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textureMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textureApplyToSelection16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/pointLight32.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/active_layer_invisible.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_mousescale.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_cameratoggle.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_texture.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/model16green.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/iconConsole16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_mouserotate.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_response_inherited.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/objectives16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/snap_rotation_pivot.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/stopwatch.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_insert_points.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/logo.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_add_model.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_colour.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_response_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_int.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/farClipOut.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_scratch.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/media-playback-stop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_invite.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_flipz.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_healing.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_s24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_timer.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_flat.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textool_select_related.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_convert_static.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/scalelockz.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/treeView16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/refresh.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/monsterclip16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_weld.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_flipy.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_magic.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/player_start16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_color.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texwindow_uniformsize.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textool_merge.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_rotatez.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_flash.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/scalelocky.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_skin.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_create.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cap_cylinder.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/media-playback-pause.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_show_speakerradii.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/noFalloff.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/logo_old.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_selectinside.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_knockout.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_classname.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/tex_flipt.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_csgmerge.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_rotatex.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/rotation_pivot_origin.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/farClipIn.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/modify_faces.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/darkradiant_icon_64x64.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/file.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/bgimage16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/scalelockx.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_frob.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/iconDrawBBox.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/unrecprop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_pointlight1.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/pointfile16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_csgsubtract.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_communication.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_change.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_makehollow.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/layers.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/projLight32.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/recprop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/empty.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/grid_up.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_ai.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textures_popup.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/create_decals.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texwindow_hideunused.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/dontselectcurve.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_text.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_restore.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_cubicclipping.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/darksplash.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/file_open.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/skin16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_entity.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_sound.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_group_parts.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/book.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_remove_points.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/helpicon.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_touch.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_append_point.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/group_selection.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/notex.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/grid_toggle.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texwindow_flushandreload.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/show_entities.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texwindow_findandreplace.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/edit.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cap_bevel.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_selectpartialtall.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_bool.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_cameraupdate.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_nofalloff.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_mousetranslate.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_e24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_sound.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/popup_selection.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_fire.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_se24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_selectcompletetall.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_currentrender.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_bend.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_response_inherited_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_ne24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_sw24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/stimresponse.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/modify_vertices.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_holy.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_float.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_flipx.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/grid_snap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texture_pick.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_visual.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/model16red.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/dragresize_symm.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_stim.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/axes.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/tex_flips.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_black.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/check.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/wireframe.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_script.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/loop.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_wireframe.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_mouseresize.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_thief.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_stim_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/texture_lock.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_cubiclight.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/lightingMode.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_show_lightradii.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/ungroup_selection.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_custom.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_kill.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_makeroom.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_insdel.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/shadernotex.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/file_save.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/active_layer_visible.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_entity.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_add_entity.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/free_model_rotation.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cap_ibevel.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_gas.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_water.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/editcolour16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_random.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_cap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_stim_inherited_inactive.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_fog.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_right.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/delete.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/view_clipper.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/dontselectmodel.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_left.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/curve_convert.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/ellipsis.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/select_entities.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/black.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_revert_worldspawn.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_vector3.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_shield.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textureLoadInTexWindow16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_white.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_trigger.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_response.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/brush_rotatey.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_nw24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_damage.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_pointlight3.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/package.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/compile.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_down.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/media-playback-start-ltr.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_model.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_pointlight2.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/floorSelected.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_up.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_icon_readable.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_showboundingbox.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/white.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/make_visportal.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/sr_stim_inherited.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/particle16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/solidMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/icon_angle.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cap_iendcap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_w24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/grid_down.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/layer.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_add_prefab.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/iconFilter16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/folder16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/selection_selecttouching.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/_spotlight.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/wireframeMode16.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cmenu_merge_entities.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/cap_endcap.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/offset_clone.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/textool_facescale_pivot.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/arrow_n24.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/modify_edges.png /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/bitmaps/patch_drilldown.bmp /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/colours.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/darkmod.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/quake3.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/prey.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/doom3.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/doom3-demo.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/quake4.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/games/xreal.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant/user.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/applications /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/applications/darkradiant.desktop /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/locale /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/locale/de /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/locale/de/LC_MESSAGES /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/locale/de/LC_MESSAGES/darkradiant.mo /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/colours.xml /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64 /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/libscenegraph.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/libxmlutil.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_editing.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_gui.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_stimresponse.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_gameconnection.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_objectives.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/plugins/libdm_difficulty.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/libwxutil.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/modules /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/modules/libsound.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/modules/libradiantcore.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/modules/libscript.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant/libmath.so /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/darkradiant.pot /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/Makefile.in.in /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/de /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/de/LC_MESSAGES /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/de/LC_MESSAGES/darkradiant.mo /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/de/LC_MESSAGES/darkradiant.po /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/Makevars /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/LINGUAS /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/i18n/POTFILES.in /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/darkmod.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/quake3.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/prey.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/doom3.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/doom3-demo.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/quake4.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/games/xreal.game /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/bin/darkradiant /archive/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/user.xml mircea@linux-qz0r:~/Games/Quake/TheDarkMod/DarkRadiant_GIT/build> cat config.h /* Core module file, e.g. "libradiantcore" */ #define CORE_MODULE_LIBRARY "libradiantcore" /* Project version */ #define PACKAGE_VERSION "2.10.0" /* Defined if this is a relocatable build */ #define ENABLE_RELOCATION /* Locale directory */ #define LOCALEDIR "/home/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/locale" /* Package library directory (e.g. /usr/lib/darkradiant) */ #define PKGLIBDIR "/home/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/lib64/darkradiant" /* Package data directory (e.g. /usr/share/darkradiant) */ #define PKGDATADIR "/home/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/install/share/darkradiant" /* HTML directory (e.g. /usr/share/doc/darkradiant) */ /* #undef HTMLDIR */
  10. Unfortunately, TDM forum deletes the separator between the numbers. So I have to guess where one number ends and the next starts Also, user can rename screenshot manually, or push it through something that would rename it automatically. Thenwe won't see coordinates on screenshot address on forums.
  11. tdm_show_viewpos cvar and screenshot_viewpos command: https://forums.thedarkmod.com/index.php?/topic/22310-212-viewpos-on-player-hud-and-screenshots/
  12. So giving it none of those tags, but making the AI invisible, silent, non-solid, and on a team neutral to everyone would not work? Oh well, it was a horrible inelegant idea anyway.
  13. Relax @Näkki, it's great to hear you enjoyed the game. My personal expectations were just a bit different when I read the Steam page, although the various trailers should have been a warning that stealth maybe wasn't the biggest priority of the devs. From the Steam page: "Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS." Also "Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?" From my personal experience I think the game is predominantly Hunt: Showdown, a bit of S.T.A.L.K.E.R. and a very small portion Thief. Stealth is very unforgiving and makes it almost impossible early game when there are various enemies around, but hey maybe I just suck at it. I don't see Deus Ex in it, unless the skill leveling is the Deus Ex part for you and then I have to disagree with you, as that seems like the trait system in Hunt: Showdown. Edit: What I also understood from the Steam forums is that the original VA was dropped close before the release of the full version and replaced by Russell with no real explanation from the devs why this was done.
  14. Of course, it is one of the reasons for the decline of online forums, since the advent of mobile phones. Forums on a mobile are a pain in the ass, but on the other hand, for certain things there are no real alternatives to forums, social networks cannot be with their sequential threads, where it is almost impossible to retrieve answers to a question that is asked. has done days ago. For devs for internal communication, the only thing offered is a collaborative app, such as System D (not to be confused with systemd). FOSS, free and anonymous registration, access further members only by invitation, full encrypted and private. https://www.system-d.org
  15. So, if I understand you, no Thief Gold FM does sound and text notifications of completed objectives? The missions in The Black Parade surely did. I'm completely confused now. I was sure that original Thief Gold had those objective complete notifications (at least the sound). Reading this thread suggests otherwise though: https://www.ttlg.com/forums/showthread.php?t=132977
  16. To everyone who can compile from source: try rev 10211. Also, I would be glad if you actually compare the performance to that of 2.10. Even if this issue was the greatest one, there could be other reasons for slowdown. By the way, GLSL specification says that all function arguments must be copied. Although it is normal to expect from GLSL compiler to inline all function calls, then find def-use relations and not copy read-only data. Maybe AMD had to block this particular case for some reason... Also, I have launched Radeon GPU tools on TDM, and I like it a lot! Yeah, it has a bit of AMD roughness (most recent version crashes, I had to backtrack about 1 year into the past to find working version), but I like how open they are. They just write down all the information they measure, without trying to protect developer from information overload. So much stuff there... One interesting thing is that AMD profiling tool shows everything exclusively in Vulkan terms, nothing related to OpenGL. I wonder whether they merely represent internal driver routines in Vulkan terms, or they internally convert OpenGL into Vulkan completely. I've heard that Intel is converting OpenGL to Vulkan on recent drivers --- I guess that's the trend today.
  17. Greetings everyone! I recently got into TDM and am already having a lot of fun playing through and ghosting missions. However, coming from Thief, I am mostly relying on the rules and my experience with that game, while there are clearly differences in how TDM works. Right now, there is talk in the ghosting discussion thread on TTLG to amend the ruleset and include clarifications pertaining to TDM. So I wanted to drop by and ask: is there an active TDM ghosting community already and have any rules for this playstyle been developed? I would also like to ask someone to take a look at the draft of this addendum to see whether everything looks correct: https://www.ttlg.com/forums/showthread.php?t=148487&page=16&p=2473352&viewfull=1#post2473352 Thanks!
  18. A Problem Arises I've paused subtitling of the Lady02 vocal set, because of a problem with the voice clips described here: https://forums.thedarkmod.com/index.php?/topic/21741-subtitles-possibilities-beyond-211/&do=findComment&comment=490151 While a way forward is being determined, I'll work on a different vocal set. Maybe manbeast, for which Kingsal just provided me the voice script.
  19. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  20. Black Parade is released ! https://www.ttlg.com/forums/showthread.php?t=152429
  21. I tried implementing parallax occlusion mapping using a GLSL tutorial. Problem is you need a grayscale/black-n-white depth/height map. I tried faking one by grayscaling normals. Didn't turn out good. First got it going, I didn't see any results. Then I fiddled with it, and it barely altered specular surfacs some, and there was a fuzzy scrunched blob of color in the middle of the screen where it looked like it was compressing the output instead of overlaying it on the scene like it should. Not sure what I was doing wrong, so I gave up on it. Faking inputs can only go so far, especially for more complex things like POM. Also, it adds overhead grayscaling a depth map, when it should ideally be baked into the texture. Also, I'm not going to look into ARB stuff. There's a reason GLSL & HLSL came about, and it's because it made shaders a lot more accessible to folks (like me), where-as Assembly-style langs are hard for a lot of folks to wrap their heads around. Think of driving a car. The steering wheel, shifter, etc are GLSL / HLSL. They provide a simpler, human-understandable interface. There's a difference between what a beginner driver and a pro car driver can do with it, but the interface is still simple and makes it easy for even a beginner to start driving. ARB is like removing the dash, steering wheel, etc, and just putting a ton of wires and buttons in your face. You want to turn left, you have to figure out what combination to mess with to do that, because there isn't a pre-built "steering wheel" or "turn left" feature. I've got a masters in info sys, and we like using high-level languages that baby-sit us, so we can spend more time kit-bashing solutions and thinking about solving a problem and less time banging our head on the desk trying to piece together nuts and bolts. The other aspect is just knowledge domain. I do data management & analytics for a living. It's pretty basic monkey bobo stuff compared to what some of these complex shader routines are doing. I start to hit my level of incompetence with a lot of these advanced shader things, because there's a foundation of knowledge you need to understand it all... matrix math, geometry / trigonometry, physics to understand light simulations, etc. There's GLSL tuts that dumb-down phd white papers and provide code, but even those can get pretty technical. And, some of them require knowing where to build the code out in the game engine's C-code to then pipe in the inputs to the shaders, and where to do it on the graphics pipeline, and what-not. There can be a lot of moving parts involved. Like with POM, if the code doesn't work off-the-shelf, then I tend to be screwed. I don't have enough knowledge domain to trouble-shoot it. So, it gets frustrating. Knowing how to code GLSL doesn't give me that knowledge domain. It just lets me code GLSL. It's like knowing how to write; doesn't make me shakespeare. I fiddle with the shaders to try to learn stuff. But, I hit a wall a lot of the time, and it's a blow to the old self-esteem.
  22. Body awareness please. https://forums.thedarkmod.com/index.php?/topic/20013-are-you-gonna-add-this/
  23. I loved it. Awesome game. I faceplanted at the people who asked for quest markers in the Steam forums there... Herr, lass Hirn regnen. The game is so great, and so true to the original, because it doesn't hold your hand. When is the new breed of gamers gonna learn.
  24. Test the new GLSL interaction shader: "r_ignore2 1" in the svn .exe

    1. Show previous comments  2 more
    2. New Horizon

      New Horizon

      Indeed. It crashes for me as well. Any progress on this?

    3. duzenko
    4. nbohr1more
  25. Thanks for the replies, gonna try those spoiler Tags again now for my short review (oh well it inserted one above my text now and I can't seem to delete it on mobile - this text editor is strange)
×
×
  • Create New...