Popular Post Dragofer 1481 Posted June 30, 2020 Popular Post Report Share Posted June 30, 2020 TDM 2.08 comes with a wealth of new monster characters that’ll be sure to enrich future missions: Manbeast by Kingsal Werebeast by Diego, Springheel, Obsttorte & Destined Clothed and running zombies by Springheel Flame bearing skeletons by Springheel There are some things to be aware of if you are a mission author interested in working with the werebeast or manbeast: The werebeast is only partially completed in terms of animations and vocals for now, so it’s recommended not to use it the same way you would a regular AI. Some important issues were found in the last minutes of this dev cycle, in particular concerning the manbeast (i.e. LOD and material definitions). The fixes came too late to make it into this release, so please download this patch and place it in your mission’s folder if you intend to make a mission with manbeasts. If the patch was successful you’ll see a new top-level folder named after your FM in ‘Create Entity’ listing all the changed entities. There’s no need to extract the .pk4. If you see someone working with the manbeast characters, please point them to this patch to make sure they’re using it. 6 1 Quote FM: One Step Too Far | FM: Down by the Riverside | FM: Perilous Refuge | Co-FM: The Painter's Wife Dragofer's Stuff | Dragofer's Scripting | A to Z Scripting Guide Link to post Share on other sites
STiFU 766 Posted June 30, 2020 Report Share Posted June 30, 2020 Just FYI, your text is all black, which doesn't work so well in the dark theme. 1 1 Quote Link to post Share on other sites
Anderson 335 Posted June 30, 2020 Report Share Posted June 30, 2020 (edited) 1 hour ago, STiFU said: Just FYI, your text is all black, which doesn't work so well in the dark theme. Sorry, but it seems to work for me. I use the dark theme of the forum and I'm on Mozilla Firefox. What browser do you use? Edited June 30, 2020 by Anderson Quote "I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."... - 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe. Link to post Share on other sites
Dragofer 1481 Posted June 30, 2020 Author Report Share Posted June 30, 2020 @STiFU thanks for pointing it out, I've fixed it. It seems the new forums don't really like text getting copy-pasted in. 1 Quote FM: One Step Too Far | FM: Down by the Riverside | FM: Perilous Refuge | Co-FM: The Painter's Wife Dragofer's Stuff | Dragofer's Scripting | A to Z Scripting Guide Link to post Share on other sites
nbohr1more 2239 Posted July 3, 2020 Report Share Posted July 3, 2020 Moddb mirror: https://www.moddb.com/mods/the-dark-mod/addons/manbeast-patch 2 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to post Share on other sites
MirceaKitsune 260 Posted July 11, 2020 Report Share Posted July 11, 2020 I can't help but congratulate the team once more on their phenomenal work and effort! Wanted everyone in the team to know I really appreciate every bit of work they've been doing for this project, even when I thought it couldn't get all that better compared to how much it already is Quote Link to post Share on other sites
Geep 269 Posted July 23, 2020 Report Share Posted July 23, 2020 I'm updating to 2.08 today, and look forward in particular to using the new visportal dev tools this coming month. And fewer black rectangle artifacts. Thanks! Quote Link to post Share on other sites
Petike the Taffer 551 Posted July 24, 2020 Report Share Posted July 24, 2020 Wonderful work and congratulations ! Seems I'll have to update the wiki. 1 Quote Female player character vocals (current mini-project, help/advice appreciated) Slovak localisation for TDM (my project) What I'm up to (sporadic updates) Stuff I've worked on at the wiki Partners in Crime (my FM series, in development) Link to post Share on other sites
PranQster 459 Posted July 25, 2020 Report Share Posted July 25, 2020 On 6/30/2020 at 5:25 AM, Dragofer said: @STiFU thanks for pointing it out, I've fixed it. It seems the new forums don't really like text getting copy-pasted in. Tip o-the-day for these problems. Keep a text editor or desktop sticky notes widget open and paste the text there first (unformatted, if given the option when pasting), then re-copy to paste to forums. 1 Quote System: Mageia Linux Cauldron, aka Mageia 8 Link to post Share on other sites
JackFarmer 529 Posted December 10, 2020 Report Share Posted December 10, 2020 I already forgot the cool idle animations and barks! https://streamable.com/qtfh9y The ground patches are not monsterclipped till now, yet the beasts navigate on them as if they had been doing so since the dawn of men! I am afraid they will most probably not make it into B&M (they simply do not fit with the storyline and I don't feel like doing another XL mission so shortly after HHTLC), but I`ll surely use them in the future. Thank you for your hard work! @Dragofer@kingsal 1 Quote Link to post Share on other sites
kingsal 608 Posted December 10, 2020 Report Share Posted December 10, 2020 Hey awesome, hope you get a chance to use them! AI will kind of path over some patches, but just a heads up if the angles get too steep or jagged they won't like it and you'll have to use some monster clip brushes. 1 Quote FMs: Volta and the Stone, Volta II: Cauldron of the GodsSnowed Inn Link to post Share on other sites
JackFarmer 529 Posted December 11, 2020 Report Share Posted December 11, 2020 20 hours ago, kingsal said: Hey awesome, hope you get a chance to use them! AI will kind of path over some patches, but just a heads up if the angles get too steep or jagged they won't like it and you'll have to use some monster clip brushes. Noted, I will look into that when necessary, thank you. How long did you work on the manbeast? That must have been a hell of a lot of work. 1 Quote Link to post Share on other sites
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