Popular Post kingsal Posted January 28, 2022 Popular Post Report Share Posted January 28, 2022 HAZARD PAY 1.5 [ TDM 2.10 REQUIRED] AUTHOR'S NOTE ================================ Hello! Its been a while since I’ve released something so I figured I'd join the Connections Competition and make a stand-alone adventure to try out the new 2.10 features. ================================ DESCRIPTION ================================ This is a medium size mission with an emphasis on adventure and stealth combat. !!! WARNING !!! I recommend NORMAL if you're looking to cruise and HARD / EXPERT if you're looking to sweat a little. EXPERT uses a prototype save room mechanic and is very tough. ================================ PLAY IT ================================ Requires TDM 2.10 DOWNLOAD HAZARD 1.5 ================================ PLAYTHROUGH ================================ Courtesy of Filizitas Part 1 Part2 Part3 ================================ CREDITS: VOCALS courtesy of the very talented : Goldwell, Mortem Desino, and Yandros. TESTING by the diligent and awesome : Amadeus, Epifire, Goldwell, Mike_A, and Moonbo ADDITIONAL SCRIPTING provided by the very talented Dragofer ADDITIONAL AUDIO by the masterful Goldwell PLAYTHROUGH by Filizitas 22 1 Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
Goldwell Posted January 28, 2022 Report Share Posted January 28, 2022 Congrats on the release! This mission is so much fun! 1 Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
thebigh Posted January 28, 2022 Report Share Posted January 28, 2022 (edited) Congratulations on the release! Downloading now. edit: oh, hang on. The pk4 link seems not to be correct Edited January 28, 2022 by thebigh 1 Quote { 0 | 🞵 } = funk_tastic My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 Fixed! ha.. of course I foul that up 1 Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
Popular Post nbohr1more Posted January 28, 2022 Popular Post Report Share Posted January 28, 2022 Congrats on this beautiful release!!! This mission is up at Moddb: https://www.moddb.com/mods/the-dark-mod/addons/hazard-pay-210-beta-required updated to v 1.2 6 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
JackFarmer Posted January 28, 2022 Report Share Posted January 28, 2022 Thank you and congratulations on the release! I have infiltrated the first part of that railway thingy (maybe 15 minutes in) and will proceed this nite. I am a fan of that menacing vibe, plus you've packed some great ideas in again - the saving system on the harder difficulty levels reminds me of games like RE IV and it adds more tension to the game. Great work and I am curious what else will happen in this mission! 1 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted January 28, 2022 Report Share Posted January 28, 2022 Congratulations!!! Players are going to love this 2 Quote FMs: A Good Neighbor Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
RedNoodles Posted January 28, 2022 Report Share Posted January 28, 2022 10/10 mission. 1 Quote Link to comment Share on other sites More sharing options...
STRUNK Posted January 28, 2022 Report Share Posted January 28, 2022 I really loved it! 1 Quote Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 Thanks for playing guys! IMPORTANT: I noticed an issue with playing this on 2.10 beta 5. Im taking the PK4 down right now and uploading a fix! Apologies! Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
STRUNK Posted January 28, 2022 Report Share Posted January 28, 2022 9 hours ago, kingsal said: I noticed an issue Spoiler I only missed a model. A black cube was connected to the gramaphone player. And I had 2 rats sticking in the wall, but that has been normal rat behaviour as long as I can remember : D 1 Quote Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 7 minutes ago, STRUNK said: Hide contents I only missed a model. A black cube was connected to the gramaphone player. And I had 2 rats sticking in the wall, but that has been normal rat behaviour as long as I can remember : D Hey Strunk, do you have a screenshot of where you saw this? Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 Okay, I've hotfixed the issue. If you've already started a game and are still early on I would recommend redownloading and restarting Its a finnicky bug that might not happen to everyone but if it does it sucks. Thanks for your patience everyone, gonna be a little rocky with the BETA! Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
STRUNK Posted January 28, 2022 Report Share Posted January 28, 2022 (edited) 9 hours ago, kingsal said: Hey Strunk, do you have a screenshot of where you saw this? Here you go: Spoiler Edited January 28, 2022 by STRUNK 1 Quote Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 @STRUNKCan you put the rats in a spoiler ? I should have clarified, I was talking about the black cubes. 1 Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
JackFarmer Posted January 28, 2022 Report Share Posted January 28, 2022 48 minutes ago, kingsal said: Okay, I've hotfixed the issue. If you've already started a game and are still early on I would recommend redownloading and restarting Its a finnicky bug that might not happen to everyone but if it does it sucks. Thanks for your patience everyone, gonna be a little rocky with the BETA! I made it into Spoiler the save area with the guy that wants you to bring him loot. Shall I download the update and start again? Quote Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 4 minutes ago, JackFarmer said: Shall I download the update and start again? If its not a huge burden I would recommend it. Apologies! Spoiler Essentially, the security cameras are misbehaving. If you continue further into the level they will alarm when they see zombies and that sends everything into a pretty big mess. 1 Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
JackFarmer Posted January 28, 2022 Report Share Posted January 28, 2022 Okay, I will download and restart. So many awesome scenes...here one of my favorites: Spoiler Murnau is alive! Fantastic work. 1 Quote Link to comment Share on other sites More sharing options...
kingsal Posted January 28, 2022 Author Report Share Posted January 28, 2022 6 minutes ago, JackFarmer said: Fantastic work. Thanks! If your PC can run it I would recommend trying the shadow maps rendering, you'll see all the new volumetric fog stuff! Quote Volta Missions: Volta and the Stone, Volta II: Cauldron of the Gods Standalones: Snowed Inn, Hazard Pay (2.10 BETA) Link to comment Share on other sites More sharing options...
STRUNK Posted January 28, 2022 Report Share Posted January 28, 2022 (edited) Spoiler For me the security camara's worked as they should. I got the update from the installer plus I compiled the source code a few days ago. Btw, I could headshot (with broadheads) the "undead"(didn't try the ones in the silo) but I guess that's delibarate (in easy mode). Edited January 28, 2022 by STRUNK Quote Link to comment Share on other sites More sharing options...
STRUNK Posted January 28, 2022 Report Share Posted January 28, 2022 @JackFarmer Spoiler Are you missing a rope there in your screenshot? Quote Link to comment Share on other sites More sharing options...
JackFarmer Posted January 28, 2022 Report Share Posted January 28, 2022 15 minutes ago, STRUNK said: @JackFarmer Hide contents Are you missing a rope there in your screenshot? Yes, you are right. Should there be a rope? Quote Link to comment Share on other sites More sharing options...
JackFarmer Posted January 28, 2022 Report Share Posted January 28, 2022 29 minutes ago, kingsal said: Thanks! If your PC can run it I would recommend trying the shadow maps rendering, you'll see all the new volumetric fog stuff! Will do, forgot to switch it on (I thought I already had switched it on). Regarding the bug you mentioned, you are right: Spoiler In my run with the previous version I had almost all zombies (those outside the building and those inside the caves) standing in front of the respective cameras. Inside the building there had been at least 10 - 15 (!) of them circling around one camera. I thought this was a special challenge for the player to find some sort of explosive to blow them all away! This, of course, broke all patrols. The AI behaviour in version 2 is correct; the zombies patrol along the designated path nodes. I am now inside the pyramides (or whatever that is) and saved for the very first time inside the storage room. I hope I can find all the loot I found in my previous run until this particular point in the mission. This mission reminds me on two games: Spoiler 1. The Dark Project mission "Horn of Quintus" 2. Tomb Raider IV: The Last Revelation This mission also includes very cool models. I probably will get back to you someday and will ask whether I can use some of them in one of my next mission! Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted January 28, 2022 Report Share Posted January 28, 2022 The hotfix is up at moddb I am gonna add the voting poll to this thread. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Zerg Rush Posted January 28, 2022 Report Share Posted January 28, 2022 A somewhat atypical little mission, but entertaining with some interesting and new models. But the end is perhaps unresolved, when entering the road to Northdale at a point on the tracks the screen went dark, but I could continue walking with the black screen and it took a long time until the mission finally finished. Other than this I have enjoyed it. Quote Sys Specs Laptop Lenovo V145 15AST, AMD A9- 9425 Radeon R5 - 5 cores 3,1 GHz RAM 8Gb, GPU 1+2 Gb -Win10 64 v21H2 Favorite online apps you may like too Link to comment Share on other sites More sharing options...
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