Jump to content
The Dark Mod Forums

Search the Community

Searched results for '/tags/forums/settings/' or tags 'forums/settings/q=/tags/forums/settings/&'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. I'm looking for the setting that controls the number of difficulty levels in the options menu. The current "hardcore" setting is not challenging enough for me, and I'd like to make it more difficult, like this one for thief. I can edit the Darkmod.cfg file and would like to know if I can create a separate *.pk4 file with this file, removing everything unnecessary except the parameters I need. Will the game load the default settings from the game root and the additional data from my file? Of course, it would be better if you could tell me how to create an additional difficulty setting. I've searched through all the archives and couldn't find what I need. Thank you for your help.
  2. Is there something wrong with the forums lately, or is it my browser? I've been having trouble formatting posts, and just now I couldn't format anything at all.

    I'm using Vivaldi.

    Usually I have to: select text, click bold, nothing happens, select again, click bold, then it works. 

    Same for other stuff, like creating spoilers, bullet points, links. Nothing works the first time. 

    1. datiswous

      datiswous

      I have no problem. I use Firefox. @Zerg Rush also uses Vivaldi. Have you tried without extensions, or in another browser?

      (btw. bold, italic and underline have shortcut keys: Ctrl B, Ctrl I and Ctrl U, you could try that)

       

  3. (I apologize for the odd poll question layout. I wasn't able to add five yes-no questions, because polls are limited to three questions.) Hi everyone, I've recently been working on some patches for issues that I've read about from players on the TDM and TTLG forums — and Discord. My goal is to make it as easy as possible for players, especially new players and those who need usability/accessibility options, to find what they need in order to have a better TDM experience. I've already written the GUI and game engine code for these settings, which I've been using in my personal build. The reason for this poll and discussion is to both guide the finalization of my work and collect data to help inform the dev team. Which patches I submit depend on the outcome of this poll, discussion, and what the dev team agrees to accept. Once decided, I can coordinate with the dev team. I've attached screenshots of what the new settings menu would look like if all of the settings are accepted. Below, I have detailed each menu setting, so you can have an easier time understanding each one. Very important to keep in mind: None of these settings change TDM default behavior. They are all opt-in. If you are already happy with the behavior of 2.10, 2.11, etc. and these menu settings are accepted, nothing will change for you. Rename "Always Run" to "Run Mode" with options "None, Always, Toggle" After 2.11 was released, @i30817 requested that "toggle run" be added to the settings menu. Its cvar is already in TDM as "in_toggleRun" (same as Doom 3). I propose renaming the "Always Run" setting to "Run Mode" with options: "None", "Always", and "Toggle". None = in_alwaysRun 0; in_toggleRun 0 Always = in_alwaysRun 1; in_toggleRun 0 Toggle = in_alwaysRun 0; in_toggleRun 1 Show Blackjack Helper @Wellingtoncrab suggested that the new blackjack helper be added to the settings menu. Its cvar was added to 2.11 as "tdm_blackjack_indicate". More info: It's the new blackjack helper added to 2.11. When the game detects that the blackjack can be used for a successful hit or KO, the blackjack will rise slightly. I propose a "Yes/No" setting for this. Slider for "View: Head Bob" @ChronA requested a way to disable head bobbing, because a viewer watching him play was having severe motion sickness. Also, there was a bug in TDM that made setting the head bob in the console not stick after loading a saved game. (Even with 2.11, if a mission overrides the "tdm_player_thief.def" file and sets "pm_bobroll", "pm_bobpitch", "pm_bobup", and other cvars, it will override player preferences.) As far back as 2008, players have had trouble setting head bob. Another one from 2018. At the end of 2022, @Shadowex3 registered just to voice the need for a way to control head bob. I propose that a slider be added to adjust the amount of head bob. This would use a new "pm_headbob_mod" cvar with a value between 0.0 and 1.0 (default 1.0, no change). The "pm_headbob_mod" would be a multiplier for "pm_bobroll", "pm_bobpitch", and "pm_bobup". The advantage to this approach is that missions like Volta 2 and Hazard Pay would not need to adjust their "tdm_player_thief.def" files for head bob to work properly. And, the player can still adjust "pm_bobroll", "pm_bobpitch", and "pm_bobup" as they like. Slider for "View: Mantle Roll" This is similar to head bob for those who are sensitive to motion. Its cvar was added to 2.11 as "pm_mantle_roll_mod". A Thief player on Discord said, "2.11 will have a cvar to tune down the mantling animation at last." I propose that a slider be added for "pm_mantle_roll_mod". Auto-Search Bodies @Zaratul requested the "auto-search bodies" feature from Thief 1 & 2. Its cvar was added to 2.12 dev16783-10307 as "tdm_autosearch_bodies". I did a poll on the a Thief Discord server and roughly 20% of players there use the Thief auto-search bodies feature. I propose a menu setting for this, so that players coming from Thief 1 & 2 can easily find it.
  4. I've been experimenting with my control settings, specifically Inventory settings and after trying different keys I would like to reset back to the original settings and start again. It's just that I can't remember what some were originally. Did I miss a Reset to Default option somewhere? Is there a master list of all key bindings or better yet does anyone have the best and most popular bindings list posted? Many thanks, and playing TDM has really been a joy.
  5. Since Aluminum directed me here ( https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.

     

    1. Show previous comments  1 more
    2. Nort

      Nort

      Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.

    3. AluminumHaste

      AluminumHaste

      There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.

    4. Nort

      Nort

      Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?

      Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.

  6. Woo!! 2.10 Beta "Release Candidate" ( 210-07 ) is out:

    https://forums.thedarkmod.com/index.php?/topic/21198-beta-testing-210/

    It wont be long now :) ...

  7. I don't think there's a link to thedarkmod.com on forums.thedarkmod.com ...

    1. datiswous

      datiswous

      Yeah and the wiki and moddb. It should have those links in the footer I think. Probably easy to add by an admin.

      Edit: And a link to the bugtracker. I'm always searching for a post in the forum that links to that because I can't remember the url.

    2. Petike the Taffer

      Petike the Taffer

      I drew attention to this several times in the last few years. No one payed it any attention, so I just gave up.

    3. duzenko

      duzenko

      Reluctance to improve the forums is matched by reluctance to allow more people to work on it. Talk about trust and power.

  8. Wanted to start a discussion here before posting this on the tracker if necessary. We've been discussing LOD hiding for light entities recently, and one of the things I was thinking about is how setting up LOD on func_statics might be easier if DarkRadiant had a dedicated menu for LOD settings, just as it has one for configuring AI parameters for instance. There are quite a few different options to configure so it doesn't seem like a bad idea to have a tab for setting them up together in the GUI, where you have buttons and selectors for picking the different models and values... this would help with not having to remember each spawnarg or having to write some model paths by hand without a browser. What do you think? Looking at the LOD wiki page these are some of the spawnargs I'd propose having in such a tab with an entity selected: dist_check_period hide_distance lod_fadein_range lod_fadeout_range lod_#_distance model_lod_# skin_lod_# offset_lod_# noshadows_lod_# For lod_#_* type spawnargs I'd offer two sets in the menu: It's rare for any model to have more than two lod meshes provided, most usually have one if they have even that.
  9. I'm setting my resolution at 4:3 / 1024 x 768, but any time I restart the game it reverts back to 1920/1080, all other options save except resolution. Any ideas why this is happening?
  10. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  11. Hi, I need to know what the code is to use Spoiler Tags. I am using my tablet and I don't have the options to use anything, like spoiler tags, quote tags, text changes etc. Thanks
  12. For all those wanting to do some map editing, here are some example shortcut & folder settings, current versions are Darkradiant 2.05 & Darkmod 2.04 -
  13. Still spreading the word about TDM on forums to new peops... Funny to see people say "Awesome, I loved playing Thief back in the day!"

    1. Show previous comments  2 more
    2. kano

      kano

      Yes it was in a discussion where someone was saying how unhappy they are with the way game companies grant themselves permission to do whatever they like to your PC and personal info today. I pointed out that giving up games completely is an unnecessarily overkill solution when there are free games like TDM to play.

    3. Epifire

      Epifire

      Honestly the mod/Indie genre is still really booming right now. And they aint got no reason to do shady invasive privacy bs.

    4. Petike the Taffer

      Petike the Taffer

      What Epifire said. :-)

  14. Hi, If I change the setting "Edit" -> "Mouse Settings" -> "Camera View" -> "Paste Shader Natural" to SHIFT + AUX1, I cannot use the Paste Shader Natural functionality. AUX1 is the button used for 'go back' in browsers. It works in other programs. It seems to be the same issue for AUX2 ('go forward'). I also tried changing other MMB bindings to AUX1 (Pick Shader, Paste Shader Projected) with the result that they did not work. Also tried with another mouse, with same result. If I set it to something else, e.g. shift + right mouse button, it works as expected. On Windows 10, 64 bit. DarkRadiant 2.6.0 x64
  15. Lately, I was searching the wiki to see if there's any way to tweak Bloom settings a bit more, and I found this page: http://wiki.thedarkmod.com/index.php?title=Advanced_TDM_Visuals_Tweaking All the cvars described there can be put in your autoexec.cfg, so you can use them in your map, but you can also bind them to keys or paste in console to tweak settings in real time. All variables are interdependent, and apart from bloom strength and settings you can tweak things like image contrast. There's even a kind of depth of field effect, but it's not camera-dependent, i.e. you can either make lit areas or shadows blurry. It's kind of weird, but maybe it could be useful in some cases. Example settings: TDS-like milky bloom: r_postprocess_bloomIntensity 2 r_postprocess_brightPassThreshold .2 r_postprocess_brightPassOffset 2 r_postprocess_colorCurveBias .4 r_postprocess_colorCorrection 0 r_postprocess_colorCorrectBias 0 High-contrast image: r_postprocess_bloomIntensity 0 r_postprocess_brightPassThreshold 0 r_postprocess_brightPassOffset 0 r_postprocess_colorCurveBias 1.4 r_postprocess_colorCorrection 10 r_postprocess_colorCorrectBias 1 Me playing without glasses: r_postprocess_bloomIntensity 1 r_postprocess_brightPassThreshold 0 r_postprocess_brightPassOffset 1 r_postprocess_colorCurveBias 0 r_postprocess_colorCorrection 0 r_postprocess_colorCorrectBias 1 Light-based DOF: r_postprocess_bloomIntensity 1 r_postprocess_brightPassThreshold 0 r_postprocess_brightPassOffset 1 r_postprocess_colorCurveBias 2 r_postprocess_colorCorrection 1 r_postprocess_colorCorrectBias 0 I hope you'll come up with some other uses as well
  16. Moving the gamma and the brightness sliders does not do anything if I have set the Nvidia GPU in Nvidia X Server Settings, but they work with the Intel HD GPU. This is very annoying since I think the Intel HD GPU is a lot slower than the Nvidia one so I mostly use later, but if I want to play The Dark Mod (and I want to see the level (the default brightness and gamma is very dark)) I have to switch to the Intel HD GPU. What should I do to make the brightness and the gamma changeable with the Nvidia GPU. I am using Ubuntu 16.04, GeForce 820M/PCIe/SSE2(I guess).
    1. Tarhiel

      Tarhiel

      Awesome, congratulations!!! :o

    2. Bikerdude

      Bikerdude

      Yup, all the remianing bugs were ironed out, so it nigh on perfect now.

    3. AluminumHaste

      AluminumHaste

      version 2.1 is now uploaded to mirrors ready to download.

  17. Hi guys, through the "cheats" topic I got the idea, that it would be quite useful, if there were tags for missions (the post was about removing the killing restriction in some missions to suit the prefered play style). I don't know how easy or difficult this is, but with them, it would be quite convenient to pick missions with playstyles, environment, etc one does want to use. This could also be expanded to other mission properties. I remember a discussion about climbable drains, handles on doors, that cannot be picked and other things the map author chooses for himself. That way these things would be clearer and as I said before, it is easier to choose missions with playstyles that suit oneself. What do think?
  18. I have a 32" widescreen monitor. In game settings don't let me go full screen at that width, and I cannot seem to find the correct resolution to set. My settings is Thief 2 however work fullscreen and they are 2560x1080x32. Is there a way to specifiy in darkmod.cfg the correct settings and what might those be? Thank you.
  19. PC Optimization Guide: Like I did for Thief 4 I thought I would create a tweaks and setting thread, I will keep it pinned till xmas for ease of access. Be aware that the steep decline in performance may only be temporary. All of the issues described here, as reported by the community, can (and should) be patched. These are stop-gap solutions before the full fixes come from Bethesda and Arkane. Before getting started, here are a few basic ways to improve performance. It seems these three settings are the biggest hits on performance in Dishonored 2: Texture QualityTXAAView DistanceLower one or all of these settings for a steep jump in performance. Machine specs: Minimum: Windows 7/8/10 (64-bit versions)Intel Core i5-2400 & AMD FX-8320 or better8 GB RAM60GB, (but my local install is only using 36.9GB)nVidia GTX 660 2GB or AMD Radeon HD 7970 3GB or better.Requires Steam activationRecommended: Windows 7/8/10 (64-bit versions) (it had Win10 listed, but that's utter marketing B$..)Intel Core i7-4770 & AMD FX-8350 or better16 GB RAM60GB, (but my local install is only using 36.9GB)nVidia GTX 1060 6GB or AMD Radeon RX 480 8GB or betterRequires Steam activationBecause the game is based on the IDtech engine, just like players of TDM - DS2 isnt perfing well. So players with an ALL AMD system (eg FX-8350 & RX 480) are seeing very low perf. PC drivers: NVIDIA: 375.70 or aboveAMD: 16.10.2 or aboveUpdate: Beta patch 1.1 was released on the 18/11/16. It's not that fancy but It has helped a few users get a slightly better framerate in large environments like the docks. Strange fps drops are still there nonetheless, we'll have to wait for patch 1.2 next week - http://steamcommunit.../announcements/ Tweaks: 0. Disable intro movies: The first thing you should do to save a lot of time when loading the game is to disable the intro movies. It’s an easy fix: you just need to edit an .ini file. Just note that the game needs to be run at least once to generate the relevant .ini file. Just replace all the intro video files with these - download1. Low FPS fix for nVidia and AMD GPU's: nVidia: A small trick has been discovered which drastically improves Dishonored 2 FPS performance on Nvidia cards - Step 1: Go to Nvidia Control PanelStep 2: Then to Manage 3D SettingsStep 3: Then to Program SettingsStep 4: Select Dishonored 2Step 5: Select Maximum (4) Pre-rendered Frames.Set Power management mode to prefer maximum power. If you are using Vsync then use Adaptive Vsync and switch off the in-game Vsync. Also, make sure Dishonored 2 is running in the fullscreen mode for this to work. Also, its recommended that you to switch off HBAO+ in game setting. AMD: Nvidia's pre-rendered frames option equals to the "Flip Queue Size" in AMD. But before accessing it and making changes, you This is what AMD users have to change: Step 1: Download RadeonPro and open itStep 2: Go to Advanced TabStep 3: Under Advanced tab there is a option called "Flip Queue Size". This is the AMD's version of pre-rendered frames, make necessary changes.Important NOTE: Before making above changes you will need to add Dishonored 2 "EXE" file. You will get the game's EXE file in whichever hard drive you installed the game. Mostly the directory will be. This trick makes the game run smooth even on the roof top parts of Dunwall at a high graphics setting. 2. Weird Alt+Tab Key Trick To Improve FPS: A weird but working workaround has been discovered in Dishonored 2 to improve FPS drastically - Step 1: Load a quick save or start the game freshStep 2: In full screen mode, Alt+Tab out and back into the game.Surprisingly, the game will run a lot smoother than it was before. 3. Mouse Smoothing: a.) There's a mouse smooth option in the option pane for Dishonored 2 in mouse controller options, setting it to 0 means no smooth mouse, third tab along, first tab is xbox controller settings, if you are not using a controller go in there and turn vibration off. b.) Alternative option for Mouse smoothing, players can edit the config file called "dishonored2Config.cfp". You will get access to this file in the following directory (the location differs from user to user, you might have installed the Dishonored 2 at some other driver so search accordingly) C:\Users<Insert_Username>\Saved Games\Arkane Studios\dishonored2\base\dishonored2Config.cfg Step 1: Once you have located the Dishonored 2 config file, Open it up with Word or Notepad or Notepad++.Step 2: Press CTRL + F, search for term "Smooth"Step 3: Change g_mousesmooth option from 1 to 0.Step 4: (Very important) Save the changesStep 5: Now Right click the .ini file, and make it READ ONLY, and click on Apply option.If you fail to make the file READ ONLY then it automatically goes back to Smoothing. 4. Render Scale / Adaptive Resolution: This poorly implemented optimization is actually causing FPS drops across the board. To fix this bug, alter your settings: Set Render Scale / Adaptive Resolution to from 75 (Default) to 100 - be ware the game may revert this back to 75 each time it is startedThis means your resolution will properly match your native screen size instead of automatically shrinking and re-fitting to scale. The optimization might help lower-end computers that way to present resolution settings they’re not meant to use, but high-end PCs won’t need it. 5. Low Priority Settings: For some reason, Dishonored 2 is automatically set to run at Low Priority on Windows 10. To change this, open the Task Manager [Ctrl+Alt+Del] and find Dishonored 2. Right-click Dishonored 2 in the Task Manager under the Processes tab. Set Priority to HIGH.For some, this seems to reset every few seconds — or after every loading screen. For others, the priority setting automatically changes when alt-tabbed out of the program, so this may not be a solution for you. 6. Use Reshade to sharpen Dishonored 2 This worked on DS1 so make work DS2, see below for how to use - ReShade Step 1: Install Reshade on Dishonored 2Step 2: Select a sharpening option you like (for exemple LumaSharp) to remove blur from TXAAOther settings: Dishonored 2 Doesn't Work On Old Low Spec CPU Due To No SSE 4.1 Support: If you are running Dishonored 2 on the low-end CPU such as Core 2 Quad or Phenom then the game will not run at all. You will be able to install Dishonored 2 but can't get past the intro logo. The reason behind it that your CPU does not support SSE 4.1. Anisotropic filtering: TBCLow resolution texture pop-in: TBCCredits: Going through the list of tweaks and fixes found on Gamergur, Reddit & GamerAnx
  20. can somebody fix the mainpage of our site? http://forums.thedarkmod.com/topic/19469-new-layout-error/

    1. nbohr1more
    2. Springheel

      Springheel

      It's under construction at the moment.

       

×
×
  • Create New...