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Showing content with the highest reputation since 06/18/19 in all areas

  1. 15 points
    "Hidden Hands - Vitalic Fever" is almost ready - I received the missing files for the ingame comments yesterday and there is only one final problem with integrating one voice file left (see Newbie thread). A friend of mine is working on the intro. We will meet and finish it during the next weekend. Below you can see a shot from the very first scene:
  2. 9 points
    A screenshot from Shadows of Northdale Act 3 (and my first on the new forum!). Corbin will be venturing to this mysterious island just off the coast of Northdale to break into the infamous inventors guild.
  3. 7 points
    First location concept phase.
  4. 6 points
    I've been doing a lot of fantasy illustrations lately, and just finished a piece that seemed appropriate to share with the forum...it's a slightly more medieval take on TDM's citywatch. I'm currently selling stock illustrations on DriveThruRPG, so if you know anyone producing fantasy material who is looking for illustrations, the stock art there is a really great resource. My page is here: https://www.drivethrurpg.com/browse/pub/14731/Mindplaces
  5. 6 points
    Sorry to spam a bit, but I think this one has potential to look quite cool when finished. Testing scale, first tileable materials, and possible light sources. Models are simplified, I just needed to set proper scale (windows are reused as mocks). Geometry will be much more complex, not sure about lighting (all lights are static, but shadow-casting).
  6. 5 points
    AoW3 is free on Steam right now. I can highly recommend this for anyone interested in 4x games and/or enjoys high fantasy settings--I've spent untold hours on it. https://steamcommunity.com/games/226840/announcements/detail/1606013667721315334
  7. 5 points
    Anybody staying in contact with him? If so, how's he doing? What is he doing? Is he still working on Thief/TDM stuff, or did he leave the scene? I did some research and from older posts he made, it seems as though he wasn't a big fan of TTLG, so probably won't be seeing him there either. I do miss seeing him around and his input on various subjects (not necessarily game related subjects), but I understand why he was banned so I do not wish for this to become another thread discussing the ins and outs of that decision. There was already a thread for that, let's not bring it over to this one.
  8. 4 points
    Microsoft is giving you a refund for all the ebooks you bought over the years, and you've therefore concluded that you're not interested in video games anymore. Awesome logic there. And then to top it off, you play the completely irrelevant race card for no discernible reason. Great post, can't wait to see what you come up with next.
  9. 4 points
    Oberhofen Castle, Switzerland:
  10. 3 points
    Nothing in there explains what this has to do with the justice system or Microsoft, but setting that aside.... You're talking (as is the media in general) as if every border patrol agent was in that group posting racist material. A few important questions: 1. How many people were posting offensive material? Was it less than 50%? Less than 10%? Less than 0.1%? 2. How "offensive" is the offensive material? Are we talking about threats of violence? Doxxing? Harassment of individuals? Racial slurs? Or is it just insensitive comments and childish name-calling? 3. How frequently was offensive material posted? How was it dealt with? Without knowing those details, you can't make any useful judgement about that site. It could be every member of the group was a card-carrying Nazi planning the extermination of asylum-seekers en masse, or it could be that the group had little moderation and was taken over by a dozen anonymous shit-posters and everyone else abandoned it.
  11. 3 points
    I don't disagree with any of that. It really is one rule for the elites and another rule for the rest of us, particularly with authority figures and politicians. For example, in the UK the government have passed laws allowing widespread surveillance of internet users while conveniently excluding MPs and their communications from the scope of the law. Similarly, the anti-sex-discrimination laws that apply to normal workplaces have specific exclusions to allow gender quotas for political candidates. But let's not needlessly introduce race (or other personal characteristics) into the discussion when it doesn't have any actual relevance. All that does is create artificial division which doesn't benefit anyone except the elites themselves. If the "little people" want to stand up to the elites, they need to work together, not divide themselves into meaningless groups based on superficial characteristics and then spend time squabbling over things which happened decades or centuries ago and which none of us have any control over.
  12. 2 points
    Looks promising, a reminds me of Dunwall a bit
  13. 2 points
    Hidden Hands - Vitalic Fever will be ready for beta testing in a few days. Play time should be around 1 - 2 hours. Map size is ca. 25% of "Initiation". Please sign up here. Would be good to get two people on board as Amadeus will also have a closer look. Cheers! Jack
  14. 2 points
    And that has precisely what to do with the ownership of computer games? Are you saying that if there were fewer black men serving unjust sentences in US jails, the games industry would stop using DRM?
  15. 2 points
    Focus on Indies. There are a lot of great games by thoughtful devs still coming out. Concentrate on them.
  16. 2 points
    Does this belong to anyone on the forum? https://www.deviantart.com/jed-stuart/art/City-Watchman-528694699
  17. 2 points
    This is something I used for a custom AI script in an early alternate version of Down by the Riverside (Tales of the Riverside), which you can find [url=http://forums.thedarkmod.com/index.php?/topic/18402-fan-mission-down-by-the-riverside-by-dragofer-20160925/&do=findComment&comment=407828]here[/url]. The script is able to make an AI stop patrolling upon reaching its next path node. If you want the AI to stop immediately it would involve teleporting the path_corner to an inaccessible location, as I recall it. (I was aware of the StopMove event but in my experience it only caused the AI to twitch while carrying on with its patrol. Might be good for a free-roaming AI like a zombie though?)
  18. 2 points
    As the Mission list is currently inactive, I'd like to suggest we leave a little notice on that page. Something along the lines of "We're currently providing our website and servers with some maintenance, the mission list and DL links will be back soon. Thank you for your patience.". Currently, there's nothing to indicate its maintenance. To the eye of a newcomer unfamiliar with TDM, it almost seems like we're promising the world on the site, but no missions have been released. Imagine if someone comes to the site after getting hyped for TDM, only to find nothing in the missions list. They'll think we're pulling their leg. Bad word of mouth for TDM, regardless of how minor, can put off a lot of people. Especially the fickle types that like to interpret everything in the worst possible hues. Better not give those types ammo, if any of them would run into the site while taaaki is making the necessary hardware and software maintenance.
  19. 2 points
    Hello, I will stream Dark Mod from time to time, I can play your missions or requests, but I have a few selected already I want to try out since I am new to this game, but for sure send me your recommendations! I am not any pro streamer, rather casual, totally fresh! I take it as I go for now Thanks to JediWannabe1138 for leading me to this forum! If there is any missions in the style of the bank mission in Thief 2, the size and the security and the many many rooms and treasures, then I would like to try it Also, which missions has rope arrow in it? Cheers!
  20. 2 points
    Just finished with that one and now I’m about halfway through Springheel’s video series. The hard part I would say is simply restraining yourself until the learning curve is behind you. They literally break it down Barney style 101 and make it so easy. And never be afraid to ask for help. Being afraid to ask for help had me stuck on my first room for six months and the fix was a mere matter of folder structure, talk about dumb. Someone, somewhere has had the problem before and usually already has a solution. And time is never on our side; many of us have kids and full time jobs. I can only invest a couple hours of free time a week sitting in front of my computer and I’m always faced with the predicament: do I play a level, do I learn more about mapping, do I catch up on sleep? So just give it a try and mess around for fun, you might get hooked. Nevertheless, welcome to the forums I hope you have fun streaming!
  21. 2 points
  22. 2 points
    A single pic from WS6: Baleford Museum. I have no idea when this will be finished.
  23. 1 point
    There is no easy way to make a luteplayer react to player's actions. Thus, an lute playing AI would be very helpful with the following properties: - variable skins - at a certain alarm level, lute player stops playing lute and so does the designated sound files...when alert level decreases, lute player, starts again playing the lute and the designated sound file start playing once again - at a very high alarm level, lute player drops the lute (and sound file stops) and runs away
  24. 1 point
    If you need functional props (models mapped to entity defs), this is probably the best section: http://forums.thedarkmod.com/index.php?/forum/4-art-assets/
  25. 1 point
    Really don't like it, as I prefer dark themes, as white tends to hurt my eyes. Any chance of an option to choose a dark theme?
  26. 1 point
    Testing status updates.
  27. 1 point
    I can't find any option to adjust forum likes. I did turn status updates on, but I'm not sure where they appear now. Still figuring out this new system.
  28. 1 point
    It would be more efficient to make the lights themselves not cast shadows, if that is necessary. AI already use simplified shadowmeshes and LOD, so you're not likely to gain a whole lot of extra performance, and the visual impact of guards not casting shadows is high--they look like they're floating, for starters, and the player doesn't get to use an oncoming shadow to judge when the AI is coming around a corner.
  29. 1 point
    Whether they have the right or not depends entirely on what you agreed to when you bought it. I suspect they DO have the right to take it away, or there would be lawsuits over it. You can make lots of valid criticisms of the business model, but the only thing that will make it change is if people stop supporting it. I don't see how pointing out the race of people you don't like falls under any definition of "political satire" I'm aware of. As for the study you linked, using it to demonstrate "racial bias" is exactly contrary to what the authors of the study themselves said: "the commission said its report “should be interpreted with caution and should not be taken to suggest discrimination” " https://www.vox.com/identities/2017/11/17/16668770/us-sentencing-commission-race-booker Also, I suspect you threw out "very white" without even bothering to check who the head of Microsoft was. The current CEO is Satya Nadella, an Indian American.
  30. 1 point
    Oh so like Age of Empires mixed with Sid Meier’s Civilization?
  31. 1 point
  32. 1 point
    Blender 2.80 release candidate is out.
  33. 1 point
    Congratulations, you have just discovered the Lightgem
  34. 1 point
    AI have a stopMove() script event: it lacks a description on the wiki and the one here is a bit opaque, but it might be what you want.
  35. 1 point
    Good catch...there were a few areas where guests could reply to posts...I've turned that off.
  36. 1 point
    Agreed, but there are already other options and especially with HL3 it would have been so cool to have a portal gun in it, after HL2 introduced the gravitiy gun. In my opinion it always fails because Valve has no pressure to release anything as long as all other companies give them 30% for basically nothing except for owning the monopoly! Newell already had no drive to finish HL2 and worked on that Steam monopoly instead, so now even the last writer has left Valve why should they do it? As for VR, even home TV 3D failed because you needed spectacles which of course were not compatible to each other, so I don't see VR succeeding in that environment being even more complicated.
  37. 1 point
    Story: A local Brooksdale alderman and childhood acquaintance of mine, Miles Harewell, 'happened' upon me last night down at my local tavern. Apparently, he has to defend his position on the borough council this year and suspects that his chief rival, Edric Shorditch has an ace up his sleeve. He mentioned damning evidence of dealings with 'various entities of dubious legality' as he put it. Sounds like hightowne-speak for good old corruption. He needs any such evidence to disappear tonight, while he has an ironclad alibi, being invited to dinner together with Edric to a local lord's manor. He also wants me to find some dirt on Edric to help turn the tables on him. Miles is a natural born politician, but he is good news for my 'profession' so I think I will have to forgive him that. Besides, with all that rampant corruption of his, I'm sure he can pay his way and then some. This Edric Shorditch is the captain of the local city watch, and has made a name for himself by taking a hard stance on crime. Slipping into the city watch station and stealing indiscriminately won't be easy, but it might help undermine his approval, while also clearing Miles' name. Thanks: Thanks to Springheel for the creation of the handy and pretty module sets. Thanks to my beta testers; Amadeus, Goldwell, Cambridge Spy, Boiler's_Hiss, SuaveSteve, Tafferboy and Jedi_Wannabe! Additionally, thanks go out to the people who frequent the Newbie Dark Radiant Questions thread for always helping troubleshoot issues that arise during development. You know who you are. Download: Available in the in-game downloader, or at any of these below locations: Gallery: Hints, Tips, Walkthroughs, Spoilers(!): - This mission will greatly reward those taffers who like to explore a mission thoroughly. It is possible to go directly for your objectives, but you will be missing a lot of content. - Many windows are openable, leading to new areas or private residences. - If an area seems hard to navigate due to patrols, chances are you can circumvent it. - Those who like a challenge and some extra replay value owe it to themselves to visit the astronomer's office close to the starting area. Disclaimers, Player Information. Thank you for playing! What did you think of the mission? I look forward to your honest feedback!
  38. 1 point
    Wonderful mission! I loved the new objects popping up all over with small stories connected that made the world seem so alive. Sadly, I got the level-door-not-opening-on-desk bug and had to noclip through the bookcase! Also I think the dropping-note-for-fence objective is much too obscure. Why not make his window frobable so you can enter and actually get a hint that this is your fence's office in the first place?
  39. 1 point
    I've finished the video; it won't officially publish until Halloween of this or next year but to be quite blunt this mission is one even the author is working on a guide for so I figured I'd save anyone here the time and toss you all a very early video.
  40. 1 point
    not sure if this works on a lit candle in a holder, or whether it still actually works at all. light_moving_ext lightObj = $<name of flame>; if (!lightObj) //if light lit { return } else { lightObj.frob_ignite(); //turns flame particle effect on $<name of flame>.On(); //turns light on } its lightobj.frob_extinguish(); to turn off a flame via a script and $<name of flame>.Off(); to turn the light off. I had it on a forge that you could turn on and off but sometimes the flame particale effect appears and the light stays off, or the light comes on and the flame doesn't appear.
  41. 1 point
    Version 0.46 is up Download link (80 mb) Tweaks – Arch door and arch with hinges models have been removed. They were just static models, not actual door entities, and they weren't super useful, e.g. hey couldn't act as visportal closing entity due to gaps and transparent parts. – Detail texture stage added to selected materials (mostly those you can get very close to). As you approach a surface, you should see a slightly grainy layer that enhances the details. New content – Door01 and door01_frame have been added to both models and entities. This is a basic door for this corridor section. By default, it's locked (with easy lock) and AI will notice if it's left ajar. You may want to disable the latter (set ShouldBeClosed to 0) if you have a section with many AIs and doors, as it will probably disrupt AI patrolling too much. The frame will work with walls that are 16 units thick. Both door and the frame will work with grid of 8 and smaller. You can use the grid of 4 to change the door position within the frame. Look for grooves in the frame model.
  42. 1 point
    Hm I might messed up the lighting there, he should be wearing an iron helmet (see attachment) , but I am not an artist like Springheel is, so please forgive me my sluggish failures
  43. 1 point
    Fantastic screenshots everyone! And welcome to the forums krrg! Here are a few of my own from Shadows of Northdale Act 3
  44. 1 point
    Spent some time toying with detail texture stage. Something similar was used in first Rage, but it was way, way less subtle. This is only visible when you're really close to a surface:
  45. 1 point
    The dilapidated old house at the western waterfront of Wrecker's Reach. A local glancing upwards as he hurriedly walks past in the dark of night might notice a window lit up brightly from within, but he would rather not think about how this could be. (This is also the same house that'll feature an excerpt from an eerie short story written by Spooks.)
  46. 1 point
    Assuming it's his own work or work he has permission to use, I can't think of any reason it wouldn't be.
  47. 1 point
    Pimping your own work while pretending to be someone else is cute and all, but making new accounts to get around a ban is obviously not permitted.
  48. 1 point
    Better still, here's a link to my trailer for Briarwood Manor. Feel free to take any screen shots n post them. https://www.youtube.com/watch?v=BZnSuLVatYM
  49. 1 point
    Boy howdy, I remember recording for this! Feels like back in the mists of time... Looks fantastic Goldwell. That intro is production value supreme right there!
  50. 1 point
    As far as I am concerned, this election has produced two suitable presidential candidates, Bernie Sanders and Donald Trump. Both of these gentlemen represent certain aspects of America's former greatness, and both have good ideas about getting the country back on track again. Their confrontation would have been a true battle of competing visions, although they share a certain old-fashioned blue-collar appeal which is common to both of them (their bases overlap), and which separate them from the majority of the US political class. Regrettably, this battle of ideas could never take place, because Sanders was thrown under the bus by his own party establishment using underhanded and most likely illegal means. Trump had to fight his own as well, and he emerged bloodied but alive from that confrontation. This is the difference now, and he remains the only viable candidate representing some sort of alternative to the elites pushing for unlimited globalisation, the rising influence of unelected interest groups subverting democracy to enrich themselves, and increasing thought control in public and private life -- all phenomena which Hillary Clinton not only agrees with but seemingly embodies. Donald Trump is a crass and vulgar man, the archetype of "the American Businessman". Nevertheless, he is at least someone with human vices, which makes him the least bad candidate still standing. As Republicans go, Donald Trump is a rather centrist one: he is far less hawkish than George W. Bush (or Hillary Clinton), he has a moderate 'Main Street over Wall Street' view on economic topics, and he isn't a religious fundamentalist. His most controversial position is on mass immigration, where I am in full agreement with him: it is a clear and present danger to western societies, and should be severely curtailed. The most promising thing about Trump, however, is precisely the hatred he seems to invoke in the ruling elites. That's good, because these groups need an occasional reminder about the ultimate source of their powers, and their accountability to the voters. In fact, it is precisely the disturbing degree of unity they have demonstrated when facing the prospect of a Trump presidency that is showing these groups to be "different branches of the same tree" - suddenly, politicians and newspapers who were supposed to be mortal enemies are all singing the same tune? That, right there, is the problem, especially when things are going in a bad direction. The political centre has morphed into an increasingly corrupt and repressive oligarchy, stifling political competition while showing less and less respect and responsibility towards the society it is supposed to serve. It is a much larger problem than Trump can solve, but at least he recognises it, and has ideas to solve it (his proposed limitations on campaign finance and conflicts of interest for govt. representatives are promising). I expect that if he wins, he will face a hard battle against bitter and resourceful enemies, which will occupy most of his presidency. He will be a much weaker president than Hillary, who would have all the levers of power in her hands, and eager support to do what she pleases. That prospect, to me, is far more scary than a guy with a taste for crass Twitter comments and gilded furniture.
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