Loa4ever Posted February 7, 2014 Report Share Posted February 7, 2014 The whole point of a reboot is so you don't have to keep what happened in the past. I think you're misunderstanding what a reboot is. It doesn't just mean starting the series up again, it mean creating a completely new timeline But can't be said a reboot is also similar to a re-imagining? I may be wrong on this, just asking to be sure. I wonder why they didn't just invent a new franchise if they ended up changing to much. The Rogue game would be about stealing and killing with headshots that give XP. With no existing to appease old fans, they could have done pretty much anything. That's why I said back there this : " Thiaf could have other name and they could say it was inspired in Thief, and probably many people could receive this game with more open arm. i got bored halfway through that video, wishing it would end. You are not the only one, I also got that wish. Glaucoma simulator Lool... never hear of that . Quote Link to comment Share on other sites More sharing options...
Goldwell Posted February 7, 2014 Report Share Posted February 7, 2014 (edited) Holy hell AluminumHaste that's very nice! Also Fen looks nothing like how I imagined (still looking badassthough) and damn his voice is incredible! Edited February 7, 2014 by Goldwell Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
brethren Posted February 8, 2014 Report Share Posted February 8, 2014 Pretty awesome gift there AH. Be curious to know the story behind it all if your'e wiling to share. Quote Link to comment Share on other sites More sharing options...
AluminumHaste Posted February 8, 2014 Report Share Posted February 8, 2014 No story really. He had a decent monitor before, it died and he was using an ancient 4:3 ratio TN panel that had horrible light bleed.Nobody should have to use that to play TDM and dark games like Thief, so I pestered him until he gave me his address and sent him the new monitor, that's it. I also hoped that he would enjoy TDM more if he could see it the way it was meant to be seen. 1 Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
Jinix Posted February 9, 2014 Report Share Posted February 9, 2014 It is not like the original for umpteen different reasons and I doubt I'll ever play it for some of those reasons...BUT!...having said that I'd like to point out that the graphics are amazing and Im sure the game will fit right in with millions of 'new' players and some of the original players who don't mind and will enjoy the new methods of play.Eidos has no choice but to fit the game to todays players or it would fail and they would lose money.Very few people today have the desire to spend hours crouching in a darkened fireplace and slowly sneaking as they pass a guard.It's more rush, hurry, grap and run.Old Thief games are still playable and with TDM and missions there is plenty of 'old tyme' playing to do. 1 Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted February 9, 2014 Report Share Posted February 9, 2014 My sentiments to the letter. Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
jtr7 Posted February 9, 2014 Report Share Posted February 9, 2014 (edited) .............. Edited February 19, 2014 by jtr7 1 Quote A skunk was badgered--the results were strong.I hope that something better comes along. Link to comment Share on other sites More sharing options...
Vae Posted February 9, 2014 Report Share Posted February 9, 2014 (edited) Eidos has no choice but to fit the game to todays players or it would fail and they would lose money. This is incorrect...EM could have decided to lower their budget with this title, and market it to a relatively smaller audience. If they determined that this would not work with their business strategy, they could have chosen to sell the rights and create a new IP or chosen another, more appropriate title, to utilize their diametrically principled, non-Thief-like design philosophy. Very few people today have the desire to spend hours crouching in a darkened fireplace and slowly sneaking as they pass a guard. There are more than you think...they just aren't being served by the current main-stream trends. Old Thief games are still playable and with TDM and missions there is plenty of 'old tyme' playing to do. Except the problem is, the diminished cultural impact...EM has missed a huge opportunity to be a trend-setter, or at least in a great way, to help sustain and proliferate a more advanced genetic strain of virtual experience. Edited February 9, 2014 by Vae 3 Quote Link to comment Share on other sites More sharing options...
Subjective Effect Posted February 9, 2014 Report Share Posted February 9, 2014 Yeah, they have the IP and brilliant examples of how it should be done with Thief 1 and 2. I just think they lack the vision to do it properly, or perhaps just the creativity. It's sad really, especially as we're posting here - the last true bastion of hardcore stealth lovers. I'll tell you what amazes me - that no studio (afaik) that is doing a reboot/remake makes a concerted effort to engage with the fans and really ask them what they want. I know EM went to TTLG a little bit and EM forums a little bit, but apart from removing stuff due to clear backlashes (to the XP, the QTEs and the 3rd person, which we should give them credit for) they didn't really engage. Imagine if they'd got a couple of people to come here and really ask what makes Thief! Quote I want your brain... to make his heart... beat faster. Link to comment Share on other sites More sharing options...
Goldwell Posted February 10, 2014 Report Share Posted February 10, 2014 I would love to see a Thief style kickstarter. But it's going to be interesting how new comers to the series react when they find out and play T1/2/3/TDM especially how they react towards TDM and it would be very exciting if we get some new mappers from all this as well Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
jtr7 Posted February 10, 2014 Report Share Posted February 10, 2014 (edited) .............. Edited February 19, 2014 by jtr7 Quote A skunk was badgered--the results were strong.I hope that something better comes along. Link to comment Share on other sites More sharing options...
bjshepp Posted February 10, 2014 Report Share Posted February 10, 2014 I would love to see a Thief style kickstarter. But it's going to be interesting how new comers to the series react when they find out and play T1/2/3/TDM especially how they react towards TDM and it would be very exciting if we get some new mappers from all this as well That's part of the reason I'm excited for this reboot. Even if it doesn't turn out as good as it's predecessor, it's bringing the franchise to a new generation and allowing newcomers to experience atleast a glimpse of what makes the series special, so they'll be more willing to try out the previous games and TDM. The best thing that can happen with this reboot is giving the Thief franchise more exposure. Despite other issues people may have, I don't think anyone can complain about that. 1 Quote Link to comment Share on other sites More sharing options...
jtr7 Posted February 10, 2014 Report Share Posted February 10, 2014 (edited) ............. Edited February 19, 2014 by jtr7 Quote A skunk was badgered--the results were strong.I hope that something better comes along. Link to comment Share on other sites More sharing options...
Goldwell Posted February 11, 2014 Report Share Posted February 11, 2014 New footage thats aimed at "old school" Thief fans...Very interesting ... Also they have REALLY toned the shroud down... I actually sort of don't mind the shroud here :-O http://www.ign.com/videos/2014/02/11/how-to-play-thief-in-old-school-mode Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Nacht7 Posted February 11, 2014 Report Share Posted February 11, 2014 The writing is still rubbish, as well as the voice acting.I've never cringed harder. Quote Link to comment Share on other sites More sharing options...
jtr7 Posted February 11, 2014 Report Share Posted February 11, 2014 (edited) .............. Edited February 19, 2014 by jtr7 Quote A skunk was badgered--the results were strong.I hope that something better comes along. Link to comment Share on other sites More sharing options...
Springheel Posted February 11, 2014 Report Share Posted February 11, 2014 New footage thats aimed at "old school" Thief fans...Very interesting . I notice that the KOs are now "takedown" animations even in first person. It's not you swinging the blackjack and aiming properly, it's "press X to takedown" at which point Garrett grabs the guard's head, wrenches his kneck, or whatever else the computer decides you should do as part of your KO. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Nacht7 Posted February 11, 2014 Report Share Posted February 11, 2014 I notice that the KOs are now "takedown" animations even in first person. It's not you swinging the blackjack and aiming properly, it's "press X to takedown" at which point Garrett grabs the guard's head, wrenches his kneck, or whatever else the computer decides you should do as part of your KO. So now I can't even properly blackjack a guard myself without the game assisting me?Damn, that's a real shame. Quote Link to comment Share on other sites More sharing options...
Goldwell Posted February 11, 2014 Report Share Posted February 11, 2014 Well the more they tone it down the more I like the game but at the end of the day they are fixing a problem which shouldn't even be there in the first place :/ Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
brethren Posted February 11, 2014 Report Share Posted February 11, 2014 There is a button marked "melee" on the keyboard layout, so I'm hoping that means you can still do a manual blackjack. Quote Link to comment Share on other sites More sharing options...
Nacht7 Posted February 11, 2014 Report Share Posted February 11, 2014 (edited) There is a button marked "melee" on the keyboard layout, so I'm hoping that means you can still do a manual blackjack.But there is no incentive to do so if you can do a perfect "takedown" by just pressing one button. Edited February 11, 2014 by Nacht7 Quote Link to comment Share on other sites More sharing options...
brethren Posted February 11, 2014 Report Share Posted February 11, 2014 Well, we knew the auto-takedown thing was there, it's been that way for a while now. But if I can do it manually, I will. I'm not concerned with the "perfect takedown" whatever that is. Quote Link to comment Share on other sites More sharing options...
bjshepp Posted February 11, 2014 Report Share Posted February 11, 2014 (edited) I read preview from a guy who apparently swung and missed a blackjack swing during his playthrough. http://www.edge-onli...nre-originator/ "A guard patrols an upstairs room containing drawers, cabinets and a locked safe stocked with valuables. We attempt to knock him unconscious with our blackjack after sneaking around a cabinet to get behind him, but miss the swing" So it does seem like timing and aiming is still required. Edited February 11, 2014 by bjshepp 1 Quote Link to comment Share on other sites More sharing options...
jtr7 Posted February 11, 2014 Report Share Posted February 11, 2014 (edited) ............... Edited February 19, 2014 by jtr7 Quote A skunk was badgered--the results were strong.I hope that something better comes along. Link to comment Share on other sites More sharing options...
Springheel Posted February 12, 2014 Report Share Posted February 12, 2014 Interesting. I don't even quite understand what that means. If that company did "modelling of all 3d assets", does that mean they created the Garrett model?? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
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