Jump to content
The Dark Mod Forums

Beta Testing 2.06


grayman
 Share

Recommended Posts

Due to a fall, I will be offline for a long while. Im ok, but not in the best of shape.

Wishing you a speedy recovery my friend!

Link to comment
Share on other sites

Due to a fall, I will be offline for a long while. Im ok, but not in the best of shape.

Get well soon.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

Bow draw speed, is it me or does it take much longer to fully draw back the bow compared to 2.05..?

 

You may also have gotten the wrong impressions from FMs like Northdale ACT I and Volta II, if you've played them recently. They have their bow speed draw animations increased by the authors. Me, I think it's the same.

My FMs: The King of Diamonds (2016) | Visit my Mapbook thread sometimes! | Read my tutorial on Image-Based Lighting Workflows for TDM!

 

 

Link to comment
Share on other sites

Try it with uncapped FPS on and off and see if it makes a difference.

Ah yes will do

if you've played them recently. They have their bow speed draw animations increased by the authors. Me, I think it's the same.

Nope, I'm getting in all my current wips

Link to comment
Share on other sites

Serious issue on lighting for certain objects (keys and chains) in Penny Dreadful 3, made sure my version was fully up to date.

Once again please ignore my audio, I enjoy some strange Youtube videos as I do other things.

Would a save help or not?

https://www.youtube.com/watch?v=QELgdtWGMaA

Edited by V-Man339

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

Link to comment
Share on other sites

I can spend a couple hours a day online again. (Broken nose, cuts and scrapes, pulled muscles in arms and one leg. Able to hobble around a bit.)

 

If anyone wants me to put together the next package build, post the request here.

 

Otherwise I'll be working on my current WIP.

  • Like 2
Link to comment
Share on other sites

I used the stopwatch app in my phone. Haven't checked all arrow types though.

 

You may also have gotten the wrong impressions from FMs like Northdale ACT I and Volta II, if you've played them recently. They have their bow speed draw animations increased by the authors. Me, I think it's the same.

 

Yup, I can confirm this for Volta II, 1.8 sec or so. In intro missions (New Job, St. Lucia) it's around 2.6 sec again.

Edited by Judith
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share


  • Recent Status Updates

    • jaxa

      Embracer Group is Buying Square Enix Montréal, Eidos, and Crystal Dynamics for “Only” 300 Million USD: https://wccftech.com/embracer-group-square-enix-montreal-eidos-crystal-dynamics/
      · 1 reply
    • duzenko

      Do we want fur in TDM? Like https://duzenko.github.io/webgl/
      · 6 replies
    • Epifire

      Sometimes life throws a curveball - other times it straight up tries to take you outta the game. Been one thing after another lately but I ain't goin without a fight!
      · 2 replies
    • duzenko

      My Uber rating (as a passenger) is 4.71. Is there still hope or should I just kill myself? What's yours?
      · 3 replies
    • kano

      Did I mention how absolutely grateful I am that TDM didn't get (and can never be) assimilated by a huge company like Microsoft, as is what happened to Minecraft?
      · 3 replies
×
×
  • Create New...