Popular Post Skaruts Posted February 2 Popular Post Report Share Posted February 2 (edited) Here's my first FM. A small and easy mission, inspired by Thief's Den and The Bakery Job, where you must find and steal a cook's recipe book in order to save a friend from going out of business. Download (version 4): Mediafire (sk_cooks.pk4) TDM Website's Mission Page The in-game mission downloader Thanks to: The people who helped me get this far, both in the forums and on Discord. The beta testers: MirceaKitsune, Mat99, Baal, wesp5, Cambridge Spy, jaxa, grodenglaive, Acolytesix ( Per the author in the beta testing thread. ) Skaruts has given permission to the TDM Team to add Subtitles or Localization Strings to this mission. (No EFX Reverb.) If anyone from the Community or TDM team wishes to create these we will gladly test them and update the mission database. Edited July 10 by Skaruts 23 2 Quote My FMs: By The Cookbook My tools: TDM Packer Link to comment Share on other sites More sharing options...
JackFarmer Posted February 2 Report Share Posted February 2 Congratulations on your first release! 1 Quote Link to comment Share on other sites More sharing options...
Amadeus Posted February 2 Report Share Posted February 2 Congrats on releasing your first FM, I'm looking forward to playing it! 1 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
datiswous Posted February 2 Report Share Posted February 2 Congratulations. Sorry, I was going to beta test it as well, but it didn't happen. 1 Quote Link to comment Share on other sites More sharing options...
Popular Post nbohr1more Posted February 2 Popular Post Report Share Posted February 2 Congratulations on the Release! This has been added to the mission database: https://www.thedarkmod.com/missiondetails/?internalName=sk_cooks 5 Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Jedi_Wannabe Posted February 2 Report Share Posted February 2 Congrats on releasing your first FM! 2 Quote As my father used to say, "A grenade a day, keeps the enemy at bay!" My one FM so far: Paying the Bills: 0 - Moving Day Link to comment Share on other sites More sharing options...
chakkman Posted February 2 Report Share Posted February 2 First mission in 2024, right? Grats. 3 Quote Link to comment Share on other sites More sharing options...
thebigh Posted February 2 Report Share Posted February 2 Congratulations on the release! Downloading now! 1 Quote My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call The House of deLisle Link to comment Share on other sites More sharing options...
Tarhiel Posted February 3 Report Share Posted February 3 Congrats on the release - just playing 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Bread Posted February 3 Popular Post Report Share Posted February 3 First post here but dude nice work! Love getting my grubby hands on new content. I'm currently working on my first map as well 9 Quote Link to comment Share on other sites More sharing options...
Tarhiel Posted February 3 Report Share Posted February 3 Aand finished! Not bad for a first map, not at all: I like that you kept it small, but condensed - it was just the right size for the story you set out to tell, architecture was nicely done, there was a lot of details on the streets and in the structures, secrets were nicely hidden (apart from maybe one or two, which I would not be able to find without cheats, as I wouldn´t even thought looking in those places, not deeming them accessible). I liked that this time, loot objective was optional, so you weren´t forced to find all of that, and the cookbook was pretty nicely hidden Also the main objective was original - I don´t think there was a mission yet where you had to steal a cookbook Looking forward to your following maps! 1 Quote Link to comment Share on other sites More sharing options...
kin Posted February 3 Report Share Posted February 3 Only a few minutes in the mission and I can say it is very very eye pleasing. I love the clever use of low vegetation and the animated tree branches. 1 Quote Link to comment Share on other sites More sharing options...
thebigh Posted February 3 Report Share Posted February 3 Really nice mission! I finished in just under two hours with a total loot of about 6,000 and found all five secrets. Admittedly, one of them was a really lucky frob. Congratulations on the release. It's a really fun mission. 1 Quote My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call The House of deLisle Link to comment Share on other sites More sharing options...
Skaruts Posted February 3 Author Report Share Posted February 3 (edited) It's heartwarming to see people enjoying my mission. Thank you, everyone. 17 hours ago, nbohr1more said: Congratulations on the Release! This has been added to the mission database: https://www.thedarkmod.com/missiondetails/?internalName=sk_cooks Many thanks. I also had these two screenshots lying around, if you want to add them to the database: Edited February 3 by Skaruts 2 Quote My FMs: By The Cookbook My tools: TDM Packer Link to comment Share on other sites More sharing options...
Baal Posted February 3 Report Share Posted February 3 Congratulations on the release! This is a very nice looking, small mission. I really like the layout of the street and back alleys. Well done. 2 Quote Link to comment Share on other sites More sharing options...
lowenz Posted February 3 Report Share Posted February 3 2 hours ago, Baal said: Congratulations on the release! This is a very nice looking, small mission. I really like the layout of the street and back alleys. Well done. Exactly! 1 Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S. Link to comment Share on other sites More sharing options...
Heuli Posted February 3 Report Share Posted February 3 a nice mission, had a lot of fun Thanks, I hope you do more missions 1 Quote Link to comment Share on other sites More sharing options...
Kopfrkingl Posted February 3 Report Share Posted February 3 Awesome mission. Very detailed. When I read it's small and your first FM, I did not expect a beast with verticality, secrets, and optional objectives. Perhaps it's smaller, but the verticality and level of detail make it look bigger. I had lots of fun exploring it and searching for all the secrets. Thanks! 3 Quote Link to comment Share on other sites More sharing options...
grodenglaive Posted February 3 Report Share Posted February 3 Congratulations on your first mission! Quote Link to comment Share on other sites More sharing options...
lowenz Posted February 3 Report Share Posted February 3 (edited) Question: why this guy is NOT knockable, not having a shoulders/low neck protection? Edited February 3 by lowenz Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S. Link to comment Share on other sites More sharing options...
chakkman Posted February 3 Report Share Posted February 3 (edited) 1 hour ago, lowenz said: Question: why this guy is NOT knockable, not having a shoulders/low neck protection? You mean that he isn't K.O.-able, or that the blackjack just goes through him? The latter seems to be a bug with some NPC's since at least 2 TDM versions. At least I've experienced it in quite a few missions now. Edited February 3 by chakkman Quote Link to comment Share on other sites More sharing options...
lowenz Posted February 3 Report Share Posted February 3 (edited) Both things! 1) BJ doesn't rise 2) I can only kill him Edited February 3 by lowenz 1 Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S. Link to comment Share on other sites More sharing options...
chakkman Posted February 3 Report Share Posted February 3 (edited) I think it's an issue with v2.11 (dunno if it's also present with v2.12). For example, I noticed it with the first guard (Builder) in Written in Stone (but also in other missions). I couldn't really successfully replicate it every time though, just sometimes. You blackjack someone, and the blackjack just goes through, without hitting the NPC. Edited February 3 by chakkman Quote Link to comment Share on other sites More sharing options...
Skaruts Posted February 4 Author Report Share Posted February 4 (edited) @lowenz @chakkmanit's not a bug, it's a helmet that protects against blackjacking. From the wiki: blackjacking: Quote v1.01: Certain heavy-duty helmets make their wearer immune to the blackjack. These can be identified by a face grill and a low back, which protects the base of the neck. That's why the bj doesn't rise. Though if it still doesn't hit the guard, then that's a bug, I suppose. I think the game lacks a proper way to inform players about these helmets. The Training Mission doesn't include any guards with protective helmets, so currently the wiki is the only place one could learn about them... In my opinion, the "low back" can be deceiving. The guard in the screenshot doesn't have it, and some guards have it but can still be blackjacked. Edited February 4 by Skaruts 2 Quote My FMs: By The Cookbook My tools: TDM Packer Link to comment Share on other sites More sharing options...
Tarhiel Posted February 4 Report Share Posted February 4 14 hours ago, Skaruts said: @lowenz @chakkmanit's not a bug, it's a helmet that protects against blackjacking. From the wiki: blackjacking: That's why the bj doesn't rise. Though if it still doesn't hit the guard, then that's a bug, I suppose. I think the game lacks a proper way to inform players about these helmets. The Training Mission doesn't include any guards with protective helmets, so currently the wiki is the only place one could learn about them... In my opinion, the "low back" can be deceiving. The guard in the screenshot doesn't have it, and some guards have it but can still be blackjacked. Agreed, this should be unified - all the guards with low back should be non-blackjackabble (that´s a moutful ) so the player could see it from faraway there´s no point in trying. 1 Quote Link to comment Share on other sites More sharing options...
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