Springheel 4630 Posted December 5, 2009 Report Share Posted December 5, 2009 You get "smooth" play with only .5g of RAM? What are your actual framerates?? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
_Atti_ 33 Posted December 5, 2009 Report Share Posted December 5, 2009 Fujitsu siemens AmiloA3667Git has: Ati mobility radeon x700 512mbAmd turion 64 Mobile 1 gbyte ram Fms run fine for me, larger areas or some doors left open slows it to 10-15 fps. But it can get fast as 30-40 fps Graph is on minimum as possible Quote Link to post Share on other sites
Thiefxx 0 Posted December 12, 2009 Report Share Posted December 12, 2009 (edited) Hi All !And there the Config. from my system...i play in Full-Resolution: look attachment GreetingsThiefxx Edited December 12, 2009 by Thiefxx Quote Link to post Share on other sites
lostbuthappy 2 Posted December 14, 2009 Report Share Posted December 14, 2009 (edited) My specs are:CPU: Intel Pentium Dual-Core E2220 2x2.4 GhzMainboard: Gigabyte GA-P35-DS3LRAM: 4 GByteGPU: Geforce 8600GT with 512 MByte Memory(driver version: 180.84)Resolution: 1280x1024px (windowed)OS: Windows XP sp3, Ubuntu 9.10AA off, AF 4x, bloom off, highest detailsPerformance: Usually ranging from 30-60fps with the exception of not/badly optimized maps or half a dozen alerted guards in the room (starter pack ) I get good framerates with all five FM's so far released for 1.0. Loading times are usually between 20 and 60 seconds.Dark Radiant: No problem running DR and TDM simultaneously.Problems: Nope Edited December 23, 2009 by lostbuthappy Quote Link to post Share on other sites
Dan7 0 Posted December 17, 2009 Report Share Posted December 17, 2009 OS: Vista 32bit Sp2CPU: Intel Core 2 Quad q9559 OCd @ 3,6 GHzRam: 4 gigsGPU: 2 Sapphire HD 4870 in Crossfire OCdMB: Asus P5Q-E Res: 1920x1200Settings: AAx4; AFx8; no Bloom; Details at max Game runs at 60 fps in most indoor areas, but drops half in outdoors (most notably in The Outpost;even with no AA). I get the crazy sky-box issue, which strangely goes away when looking at the stars from underwater. Otherwise it runs fine. Quote Link to post Share on other sites
Springheel 4630 Posted December 17, 2009 Report Share Posted December 17, 2009 Old system: OS: XP SP2CPU: 2.8GhzRam: 2 gigsGPU: ATI X850 Pro Res: 1024x1280Settings: AAx2; no Bloom; Details at low Get framerates of around 15 in Outpost, and 6-8 in Builder's Influence. No graphics issues New System:OS: XP SP2CPU: Intel Duo core 3.0 GhzRam: 2 gigsGPU: Geforce 8800 GTX Res: 1024x1280Settings: AAx2; no Bloom; Details at high Get an FPS of 60 in most areas, drops to 30 occasionally when lots of AI alerted. Some particle flickering. A map that previously took 5 min to load now takes about 3. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
firoso 3 Posted December 29, 2009 Report Share Posted December 29, 2009 Figured I'd post as well. Via Doom 3 Steam- Dual Core Intel E6850 @ 3 GHz4.00 GB DDR 800Windows 7 32-bitATI Radeon 3850 Beastly framerates... 30-60 90% of the time with maxed out details (including FSAA) No real preformance issues. Wonderful job all, sorry my contributing fell through a year or so ago... my real job got crazy as I got moved from being a software engineering technician to being the lead software engineering for my department so things have been crazy. Hell it took me 9 weeks just to get around to PLAYING TDM when it launched, and I was excited! *laughs* maybe I'll pick up DarkRadiant, I'm so used to worldcraft/hammer tho I'm sure it's going to mess with my head. Have some pretty good map ideas I'd like to see made into missions tho. Quote I'm in yur forumz,Makin' them frobbable. Link to post Share on other sites
fxdwg 0 Posted December 30, 2009 Report Share Posted December 30, 2009 OS = Windows 7 Professional (64 bit)Processor = Intel Core i7 920 @ 2.67 GHzRam = 3 Gb Triple-Channel DDR3Video Card = ATI Radeon HD4870 (1Gb)Video Driver = ATI 8.681.0.0MB = ASUS P6T SE (Intel X58 chipset) Have just installed DM and just beginning Training. I have noticed the main character can't walk straight ahead, he always veers slightly right.I have also noticed that the view left of center appears to lean left, and the view right of center appears to lean right. I'm just atarting toplay with settings and reading forums for help to better enhance the playing experience. Right now, the display is making me dizzy.Other than that, game response seems to be pretty good. Quote Link to post Share on other sites
Crispy 8 Posted December 31, 2009 Report Share Posted December 31, 2009 Have just installed DM and just beginning Training. I have noticed the main character can't walk straight ahead, he always veers slightly right.I have also noticed that the view left of center appears to lean left, and the view right of center appears to lean right. That's a graphics issue we've seen before. Off the top of my head I don't remember how it was fixed, but try turning off bloom (TDM settings menus) and/or Catalyst AI (graphics driver option, look in ATi's control panel thing). If that doesn't work, please start a new thread instead of replying to this post, as I don't want to hijack this thread with a support issue. Quote My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares. Link to post Share on other sites
chakkman 380 Posted January 1, 2010 Report Share Posted January 1, 2010 Definitely Catalyst A.I. is the culprit. For me the sky rotated and when i turned on bloom i had the issue you described. With Catalyst A.I. disabled i dont have any graphics issues at all, i can even turn on Bloom. I have a ATi HD 3870 as posted before. Quote Link to post Share on other sites
Bakerman 0 Posted January 7, 2010 Report Share Posted January 7, 2010 Me:Doom 3 from SteamWindows 7 Home Premium 64-bitAMD Phenom II 3.1GHz dual-core4GB DDR3 RAMNvidia 9800GT with 191.07 driversI've explored the training mission and everything runs silky smooth, not sure the exact framerate. Haven't tried many FMs yet due to slow download speed, but I've gone through the start of The Outpost and alerted a handful of guards with no issues. Quote Link to post Share on other sites
Bikerdude 3740 Posted January 8, 2010 Report Share Posted January 8, 2010 (edited) Operating SystemWindows 7 ultimate 64bit CPUIntel® Core™2 Quad CPU @3.2Ghz System RAM4GB DDR2-1066 Video CardATI Radeon HD 5870 Video DriversCatalyst™ Version 10.9 Experienced PerformanceGreat performance Edited November 2, 2010 by Bikerdude Quote Link to post Share on other sites
7upMan 63 Posted January 15, 2010 Report Share Posted January 15, 2010 (edited) Hi TDM team, say, in the next TDM release, is it possible for you to include a timedemo in the training level for benchmark purpose? This way, you could get much better readings as to what components are more important (CPU vs. GPU vs. RAM) so players can update/purchase their rigs accordingly. Like, for example, what does TDM benefit more from: a fast graphics card, a fast clocked single-/dual-core CPU, or a slower clocked multi-core CPU? Is it a good idea to trade a HD3870 for a 9800something? Things like that could be answered very easily, and displayed in a chart as well. Edited January 15, 2010 by 7upMan Quote My Eigenvalue is bigger than your Eigenvalue. Link to post Share on other sites
greebo 34 Posted January 15, 2010 Author Report Share Posted January 15, 2010 Yes, rebb already created such a demo file and uploaded it somewhere. I had promised him to make this public by posting somewhere here, but I've run into time and motivation issues shortly thereafter. Let's see if I can dig up that original post. Here's the file, but it probably need some instructions: http://www.dramtheth...aining_demo.pk4 (18 MB) edit: I opened a new thread: http://forums.thedarkmod.com/topic/10540-tdm-benchmark-demo/ edit2: I'm not sure whether this demo will benchmark anything other than your GPU. I guess the CPU part is already baked into the demo file and the gameplay code is not executed at all, so you can only judge your GPU performance using that demo. Quote Link to post Share on other sites
STiFU 728 Posted January 16, 2010 Report Share Posted January 16, 2010 (edited) Hey, I had reported that I get low fps underwater with bloom enabled. However this is not the case in Bikerdude's FM "Business as usual". Sure, there is only little to render in that scene, but there is really zero performance impact, while in other maps fps drop instantly to 10 or less. Maybe this helps to figure out what is the problem with bloom and underwatervision. I'd investigate myself, but I don't know the mechanics of water/Dark Radiant and would have to read hours of tutorials beforehand. I already posted this in the FM thread, but I thought, this was the place it belongs... Edited January 16, 2010 by STiFU Quote Link to post Share on other sites
Nebrekker 0 Posted January 22, 2010 Report Share Posted January 22, 2010 (edited) - Operating System: Windows 7 Home Premium- CPU: AMD Athlon™ 7550 Duel-Core Processor 2.50 GHz- System RAM: 8.00 GB (7.75 GB usable)- Video Card: NVIDIA GeForce 9100- Video Drivers: See VIDEO DETAILS below- Experienced Performance, Steps you had to perform to get it running or problematic driver versions, etc. Comments:Doom3 Installed through Steam. Other than the challenge of locating the DarkMod directory within Steam, no problems installing. Game performs great, so far. Installing Missions, challenge: My game starts with no installed missions. I must click a Mission, and the game restarts. Occassionally, the game fails to restart--being killed by a Windows 7 Task Manager pop-up. If the game restarts on its own, the mission works. Workaround for game crashing--keep launching it until it successfully restarts. I would imagine the desired behavior would be for games to remain installed. Perhaps I have a read-only folder or some other easy fix, available? VIDEO DETAILS: NVIDIA System Information report created on: 01/22/2010 18:32:58System name: CALI [Display]Processor: AMD Athlon™ 7550 Dual-Core Processor (2500 MHz)Operating System: Windows 7 Home Premium, 64-bitDirectX version: 11.0 GPU processor: GeForce 9100Driver version: 186.40Stream processors: 8 Core clock: 500 MHz Shader clock: 1200 MHzMemory clock: 400 MHz (800 MHz data rate) Memory interface: 128-bit Total available graphics memory: 3838 MBDedicated video memory: 256 MBSystem video memory: 0 MBShared system memory: 3582 MBVideo BIOS version: 62.77.2F.00.06IRQ: 22Bus: FPCI [Components] nvCplUIR.dll 2.5.397.07 NVIDIA Control PanelnvExpBar.dll 1.5.700.35 NVIDIA Control PanelnvCplUI.exe 2.5.397.07 NVIDIA Control PanelnvViTvSR.dll 8.15.11.8640 NVIDIA Video and TV ServernvViTvS.dll 8.15.11.8640 NVIDIA Video and TV ServerNvSataConnection.exe Unavailable Unavailablenvraidservice.exe 10.3.0.42 NVIDIA® NVRAIDNvRaidServer.dll 10.3.0.42 NVIDIA® NVRAIDnvDispSR.dll 8.15.11.8640 NVIDIA Display ServerNVMCTRAY.DLL 8.15.11.8640 NVIDIA Media Center LibrarynvDispS.dll 8.15.11.8640 NVIDIA Display ServerNVCPL.DLL 8.15.11.8640 NVIDIA Compatible Windows7 Display driver, Version 186.40 NVCUDA.DLL 8.15.11.8640 NVIDIA CUDA 2.2 drivernvGameSR.dll 8.15.11.8640 NVIDIA 3D Settings ServernvGameS.dll 8.15.11.8640 NVIDIA 3D Settings Server Edited January 22, 2010 by Nebrekker Quote Link to post Share on other sites
Crispy 8 Posted January 22, 2010 Report Share Posted January 22, 2010 I would imagine the desired behavior would be for games to remain installed.tdmlauncher wasn't working quite as well as intended with Steam on release. I fixed that internally a few weeks ago, so it should be fixed in version 1.01 (assuming the team remembers to ship a new tdmlauncher.exe). Quote My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares. Link to post Share on other sites
Tels 278 Posted January 23, 2010 Report Share Posted January 23, 2010 (assuming the team remembers to ship a new tdmlauncher.exe). The package scripts will do that automatically @Nebrekker: http://wiki.thedarkmod.com/index.php?title=FAQ#Does_it_run_with_the_Steam_version_of_Doom_3.3F Quote "The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950) "Remember: If the game lets you do it, it's not cheating." -- Xarax Link to post Share on other sites
Bikerdude 3740 Posted February 1, 2010 Report Share Posted February 1, 2010 (edited) System OS: Windows 7 x86CPU: Intel C2Q extreme Qx9650 @ 3.2GhzRAM: 4GB, DDR2 1066Video card: ATi HD5870 & nVidia 8800 GTS (Cat 10.1 & Fware 196.32)Monitor: 16:10, 1680x1050Ingame Resolution: 1680x1050V-Sync: YesAA: 2xANISO: 8xBloom: OnAmbient rendering: StandardInteraction Shader: High QualityFPS: Average 40-60 Only significant FPS drop I've had was with Melans city missio and more rescently, No honour among thieves by Goldbochoo. Edited May 5, 2010 by Bikerdude Quote Link to post Share on other sites
bad marine ass 0 Posted May 1, 2010 Report Share Posted May 1, 2010 (edited) - Operating System: Windows XP- CPU: AMD Athlon64 X2 4200+- System RAM: 2048mb- Video Card: Nvidia 7300LE- Performance: runs slow but playable (~10-20FPS) on large maps, even Return to the City. Resolution is 800x600, all other settings set to lowest possible. No issues with water whatsoever - framerate issues primarily lie with large city maps, and when lots of physics come into play (stacking bodies/corpses), as well as when there are multiple light sources crossing one another simultaneously. The latter 2 problems don't seem to be fixable in Tech 4 without id releasing the full source though. Generally, on my rig, performance in TDM is comparable to more recent games like Borderlands, of which I had to turn to the lowest settings to get a framerate of 15-20FPS. Overall, quite happy with performance, all things considered - especially since I'm using a way below low-end rig. Edited May 1, 2010 by bad marine ass Quote Link to post Share on other sites
PranQster 454 Posted May 26, 2010 Report Share Posted May 26, 2010 (edited) (removed due to new post) Edited December 24, 2011 by PranQster Quote System: Mageia Linux Cauldron, aka Mageia 8 Link to post Share on other sites
nbohr1more 2092 Posted May 26, 2010 Report Share Posted May 26, 2010 P4 3.0ghz2GB DDR400HD4650 1GB AGPXP SP3 TDM 1.02 Timedemo @ 1280x1024 1x AF = 37fps(Standard and High Quality) NHAT 3 (Forest) 5fps (or worse) unless looking completely away from the path, then 10-24fps... Most other missions are pretty smooth (hover around 30fps) except "Return to the City" (6fps to 20fps) Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to post Share on other sites
Dark Phoenix 6 Posted May 31, 2010 Report Share Posted May 31, 2010 (edited) I tested this on both my machines a laptop and a desktop. Laptop - Compaq CQ61-411WM - Tested Mission 1 of No Honor Among thieves. Windows 7 64 bit - Home Premium AMD Simpron II M120, 2.1 GHZ - Single Core 4 gigabytes DDR2 system ram ATI Mobility 4200 HD on board integrated graphics chip, with 128 MB of dedicated DDR2 ram with up to 1 gig shared. Doom 3 and TDM are installed using default settings. (medium) I have not run a benchmark test or any FPS utility but the game plays smooth with no glitches or slowdowns. Since Doom 3 is an older game and most older games of that era I can play on High settings. I didn't test this with higher settings but I bet it would do fine. ( I love this laptop.. it even playes Crysis, Borderlands, Oblivion, Fallout 3, Stalker: Shadow of Chernobyl , FarCry, Prey, Half Life 2, and others all on medium settings or higher. - Proof a cheap 350.00 dollar laptop from Wal-Mart can be a great gaming machine ! ) Just a footnote: I didn't install this on my laptop the regular way. I made a portable standalone version from my desktop installation and just dropped the folder into my program files folder for the laptop. This way, I could have the game with Mods and Missions pre-installed. ~~~~~~~~~~~~~~~~~~~~~~~~ Desktop - ACT Technologies ( local company ) Windows 7 64 bit - Ultimate Pentium 4 (Cedar Mills) with hyperthreading @ 3.00 GHZ - Single Core 4 gigabytes DDR2 system ram ATI 5750 HD with 1 gigabyte DDR5 ram On this I can play on all high settings for Doom 3 and TDM, but If I know I will be doing a lot of multitasking I turn the settings down to medium just as a precaution, though I have not have any problems so far. Edited May 31, 2010 by Dark Phoenix Quote Link to post Share on other sites
Xarg 173 Posted June 4, 2010 Report Share Posted June 4, 2010 (edited) removed for new post. Edited April 2, 2011 by Xarg Quote Intel Sandy Bridge i7 2600K @ 3.4ghz stock clocks 8gb Kingston 1600mhz CL8 XMP RAM stock frequency Sapphire Radeon HD7870 2GB FLeX GHz Edition @ stock @ 1920x1080 Link to post Share on other sites
lowenz 601 Posted June 6, 2010 Report Share Posted June 6, 2010 (edited) OS: Windows 7 32CPU: Intel Core2 E7300 @3.33 GHzRAM: 4 GB DDR2 800GFX Card: GeForce GTX 260 @700/1500 MHz - 1150 MHzDriver: 257.15Performance: perfect Edited June 6, 2010 by lowenz Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S. Link to post Share on other sites
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