hightide Posted April 3 Report Share Posted April 3 31 minutes ago, Wellingtoncrab said: What coin? There is no coin in the mission. Just pack up your belongings and leave town. my mistake, when I went to Blockbuster for Moving Day 2 I accidentally picked up the Asylum release "Moving Day Too" - it had almost the same box art, such misleading packaging should be illegal 2 Quote Link to comment Share on other sites More sharing options...
Wellingtoncrab Posted April 3 Report Share Posted April 3 58 minutes ago, hightide said: my mistake, when I went to Blockbuster for Moving Day 2 I accidentally picked up the Asylum release "Moving Day Too" - it had almost the same box art, such misleading packaging should be illegal Disgraceful. It seems like people will do anything for a coin these days. That’s a big reason why I made this mission just about a house with zero coins in it. Quote -= IRIS =- ♦ = SLL = Link to comment Share on other sites More sharing options...
Popular Post Amadeus Posted April 4 Popular Post Report Share Posted April 4 It's nice to see a good, wholesome mission like this. No violence, no stealing, just genuine, wholesome moving-based gameplay. It's fun for the whole family! 3 1 2 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Tarhiel Posted April 4 Report Share Posted April 4 (edited) 18 hours ago, hightide said: I obtained the coin and the mission ended. This was an interesting experiment, but I feel I'm missing something. How did you obtain the coin? Spoiler I thought maybe I should clean down the black smudge on the apartment wall, so I shot it with the water arrow, but to no avail. Edited April 4 by Tarhiel Quote Link to comment Share on other sites More sharing options...
Wellingtoncrab Posted April 4 Report Share Posted April 4 27 minutes ago, Tarhiel said: How did you obtain the coin? Reveal hidden contents I thought maybe I should clean down the black smudge on the apartment wall, so I shot it with the water arrow, but to no avail. A coin cannot be obtained. As author of the mission I should know how it is coin free. 1 Quote -= IRIS =- ♦ = SLL = Link to comment Share on other sites More sharing options...
Kopfrkingl Posted April 4 Report Share Posted April 4 The coin is a little joke in the mission end stats. It exists solely to mock you, similar to the newspaper stating it's missing. There is no actual coin in the mission. Because it's missing, just like the newspaper says. You can clearly see how TDM players do not believe much in thieving-free missions. There has to be loot, right? Rather than pack their belongings and leave, they chase after a coin that does not exist, only because the stat screen tells them there is a coin even though there is none. TDM is a game about stealing, after all. There's no room left for locking your apartment, stacking your furniture onto a cart, and leaving. But perhaps sometimes that's all you can do. Maybe that is what you should do. Ignore the coin. Ignore the ugly stain on the wall, it's no good. Don't even look at it. Pack your belongings and forget. Ignorance is bliss. 1 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Jedi_Wannabe Posted April 4 Popular Post Report Share Posted April 4 (edited) Omg, this thread is great. I hope to play the FM this weekend. Might even try it in VR. Edit to say: Congrats on another release! Edited April 4 by Jedi_Wannabe 5 Quote As my father used to say, "A grenade a day, keeps the enemy at bay!" My one FM so far: Paying the Bills: 0 - Moving Day Link to comment Share on other sites More sharing options...
Tarhiel Posted April 5 Report Share Posted April 5 6 hours ago, Kopfrkingl said: The coin is a little joke in the mission end stats. It exists solely to mock you, similar to the newspaper stating it's missing. There is no actual coin in the mission. Because it's missing, just like the newspaper says. You can clearly see how TDM players do not believe much in thieving-free missions. There has to be loot, right? Rather than pack their belongings and leave, they chase after a coin that does not exist, only because the stat screen tells them there is a coin even though there is none. TDM is a game about stealing, after all. There's no room left for locking your apartment, stacking your furniture onto a cart, and leaving. But perhaps sometimes that's all you can do. Maybe that is what you should do. Ignore the coin. Ignore the ugly stain on the wall, it's no good. Don't even look at it. Pack your belongings and forget. Ignorance is bliss. Since hightide obtained it, it must be Also, why is nobody mentioning the elephant in the room and that is - why does Jonathan Taylor Thomas have to move and why is there no poster of him in the game, yet on the main menu screen there is? Quote Link to comment Share on other sites More sharing options...
Wellingtoncrab Posted April 5 Report Share Posted April 5 3 hours ago, Tarhiel said: Since hightide obtained it, it must be Oh you mean the bug on the loot screen? No matter what I did, it wouldn't go away. But there's no need to worry, it's just a floating point precision issue and it can't hurt anyone, ha ha 3 hours ago, Tarhiel said: why does Jonathan Taylor Thomas have to move and why is there no poster of him in the game, yet on the main menu screen there is? No problem. Upon the receipt of the cashier's check, the guide will be sent to your house within 10 business days. Thank you. Quote -= IRIS =- ♦ = SLL = Link to comment Share on other sites More sharing options...
Zerush Posted April 8 Report Share Posted April 8 On 4/4/2024 at 8:49 PM, Kopfrkingl said: The coin is a little joke in the mission end stats. It exists solely to mock you, similar to the newspaper stating it's missing. There is no actual coin in the mission. Because it's missing, just like the newspaper says. Iplayed this Mission, solving the 3 secrets and finish it getting the coin. Yes, you can finish the mission after loading the car and leave with it, but also finding the penny, gaining access to the theatre in the base entry at the end of the road. Guards turned into zombies. 1 Quote Link to comment Share on other sites More sharing options...
Bergante Posted April 8 Report Share Posted April 8 so secrets are also - no - 2 secrets are Joke ?! but theres still a thievie challenge !!! : Grab the guards arrow - without suspicious ; even it won´t count in the stats . But tell me – why are these April fools so big on the data??? JackFarmers is twice the size – but 5 missions – and each is 10 times bigger Quote Link to comment Share on other sites More sharing options...
STiFU Posted April 8 Report Share Posted April 8 @Wellingtoncrab would you mind editing the main post by either removing those parts about you being lost or at least put an "april fools" disclaimer on it. I might be over sensitive, but given the actual losses of some beloved community members, I kind of feel like this is something not to joke about. And honestly, I completely fell for it at first and was really sad and shocked for a minute or two, and frequently checked your profile if you finally came back online. By the way: Did you steal the idea from myhouse.wad? 1 1 Quote Link to comment Share on other sites More sharing options...
Wellingtoncrab Posted April 9 Report Share Posted April 9 4 hours ago, STiFU said: By the way: Did you steal the idea from myhouse.wad? Yes. 4 hours ago, STiFU said: @Wellingtoncrab would you mind editing the main post by either removing those parts about you being lost or at least put an "april fools" disclaimer on it. Sure, I will change it, but I do mind. In addition to changing the forum title, I have also had the name of the pk4 changed in the mission downloader and the thiefguild.com site’s named changed. It's not just some "joke". The forum post and thread are intended to be a natural extension of the mission’s story, a concept that is already SUPER derivative of almost any haunted media story or most vaguely creepy things written on the internet in the past 10 or 15 years. Given your familiarity with myhouse.wad, you also can clearly engage with something like that on some conceptual level. Just not here on our forums? We can host several unhinged racist tirades in the off-topic section but can’t handle creepypasta without including an advisory the monsters aren’t actually under the bed? (Are they though?) I am also trying to keep an open mind, but I am not really feeling your implication that using a missing person as a framing of a work of fiction is somehow disrespectful to people who are actually gone. I have no idea as even a mediocre creative person what to say to that or why I need to be responsible for making sure nobody potentially believes some creative work I am involved in, or how that is even achievable in the first place. Anyway, apologies for the bummer. That part wasn’t intentional. I am still here. I will also clarify that while I love the game, I never got the biggest house in animal crossing either. In the end Tom Nook took even my last shiny coin. 1 1 Quote -= IRIS =- ♦ = SLL = Link to comment Share on other sites More sharing options...
STiFU Posted April 9 Report Share Posted April 9 Sorry, I didn't mean to step on your toes and to dictate the title change on you. I was merely raising concerns, as the title and beginning of this thread reads an awful lot like one of these here... Full disclosure: I haven't played your FM, yet, so maybe I didn't get the full picture. But then again, there are probably more people as clueless as me that don't get it at first either. Futhermore, you had some avatar come in and tell us about the loss of a beloved community member, wheras in myhouse.wad, it was the opposite, i.e., some random dude nobody in the community knew was gone. Quote Link to comment Share on other sites More sharing options...
datiswous Posted April 21 Report Share Posted April 21 Did @LePetit_Baguette_69 die by baking in the oven for too long after his first post? Quote Link to comment Share on other sites More sharing options...
jaxa Posted April 22 Report Share Posted April 22 4 hours ago, datiswous said: Did @LePetit_Baguette_69 die by baking in the oven for too long after his first post? He's les stale croutons now 1 1 Quote Link to comment Share on other sites More sharing options...
Oleron Posted April 26 Report Share Posted April 26 (edited) I'm just here to gush embarrassingly about another Wellington Crab mission. MD2: LHMN is a delicious bit of offbeat strangeness, dreamlike, surreal, but made odd sense to me at the right moments, so that I made it though the entire thing by myself this time, instead of being constantly (though enjoyably) overwhelmed as in Iris. Of course, it's lovingly crafted and peppered with clever little bits of window dressing that might seem distracting and extraneous in a lesser mission. I still have little idea what the overall story was, but I enjoyed every minute of the experience. Wellington Crab, you are a genius and an artist, and I look forward keenly to your next mission. Edited April 26 by Oleron 2 Quote Link to comment Share on other sites More sharing options...
Bluehawk Posted May 8 Report Share Posted May 8 Rest in Peace Jonathan "Tim the Tool-Man" Taylor Thomas. Lost but not forgotten. 1 1 1 Quote Link to comment Share on other sites More sharing options...
Baal Posted May 9 Report Share Posted May 9 The "Sad News" title startles me a little bit everytime I check the subforum. But that's great. Don't change it. I did not have time to play this yet, but I am looking forward to it. 1 Quote Link to comment Share on other sites More sharing options...
datiswous Posted May 9 Report Share Posted May 9 Next year Moving Day 2 part 2? I can't wait! Quote Link to comment Share on other sites More sharing options...
datiswous Posted May 16 Report Share Posted May 16 On 4/1/2024 at 6:26 PM, pwl said: WOW this is an amazing mission I thought it was just move your stuff and that was the end man was I wrong!! Wait.. There's more? 1 Quote Link to comment Share on other sites More sharing options...
thebigh Posted June 19 Report Share Posted June 19 I still have NFI what the mission is about but I managed to find multiple endings and figured out how to get that one pesky coin. Nice work! 1 1 Quote My missions: Stand-alone Duncan Lynch series Down and Out on Newford Road the Factory Heist A House Call The House of deLisle Link to comment Share on other sites More sharing options...
Amadeus Posted June 19 Report Share Posted June 19 31 minutes ago, thebigh said: I still have NFI what the mission is about but I managed to find multiple endings and figured out how to get that one pesky coin. It's not often you get a mission where finishing it leaves you with more questions than answers 1 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Seeking Lady Leicester, Written in Stone, The Painter's Wife Link to comment Share on other sites More sharing options...
Wellingtoncrab Posted June 19 Report Share Posted June 19 1 hour ago, thebigh said: I still have NFI what the mission is about but I managed to find multiple endings and figured out how to get that one pesky coin. Thank for your comment and appraisal. However this is the wrong thread for which to post as this is a non coin style mission. Whatever mission you did play sounds of interest though, so many thanks for your recommendation. 1 Quote -= IRIS =- ♦ = SLL = Link to comment Share on other sites More sharing options...
Araneidae Posted June 29 Report Share Posted June 29 (edited) I am perplexed. On the face of it this is a troll, but from a highly respected mapper, from the notorious troll @LePetit_Baguette_69 and but there is something hiding here I cannot find and I would be grateful for a clue of some sort. I have found Spoiler the tiny hat but nothing else, however Spoiler noclip reveals there is something more hiding inside this mission Edited June 30 by Araneidae More in spirit with the conversation, I hope? Quote Link to comment Share on other sites More sharing options...
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